OsDie

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(updated the description following this info : http://opensimulator.org/mantis/view.php?id=7911#c31451)
 
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{{osslfunc
 
{{osslfunc
 
|threat_level=Low
 
|threat_level=Low
|permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
+
|permissions=${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
 
|delay=0
 
|delay=0
|function_syntax=float osDie(key objectUUID)
+
|function_syntax= osDie(key objectID)
|description=Deletes an object depending on the target uuid. Note : Only allow osDie() on objects rezzed by the script prim Group (linkset) or on it self.
+
|description=Deletes an object depending on the target uuid.
|
+
|additional_info= This function was added in the 0.9 version of Open Simulator.
 +
Only objects rezzed by the script can be deleted. This function can not be used on attachments.
 
}}
 
}}

Latest revision as of 23:26, 10 October 2019

osDie(key objectID)
Deletes an object depending on the target uuid.
Threat Level Low
Permissions ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Delay 0 seconds
Notes
This function was added in the 0.9 version of Open Simulator.

Only objects rezzed by the script can be deleted. This function can not be used on attachments.

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