OsDie

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
Line 3: Line 3:
 
|permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
 
|permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
 
|delay=0
 
|delay=0
|function_syntax=void osDie(key objectID)
+
|function_syntax= osDie(key objectID)
 
|description=Deletes an object depending on the target uuid.
 
|description=Deletes an object depending on the target uuid.
 
|additional_info= This function was added in the 0.9 version of Open Simulator.
 
|additional_info= This function was added in the 0.9 version of Open Simulator.
 
Only objects rezzed by the script can be deleted. This function can not be used on attachments.
 
Only objects rezzed by the script can be deleted. This function can not be used on attachments.
 
}}
 
}}

Revision as of 17:43, 1 May 2019

osDie(key objectID)
Deletes an object depending on the target uuid.
Threat Level Low
Permissions ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Notes
This function was added in the 0.9 version of Open Simulator.

Only objects rezzed by the script can be deleted. This function can not be used on attachments.

Personal tools
General
About This Wiki