OsCollisionSound

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m (Added note stating which version of OpenSim introduced this function)
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|permissions=true
 
|permissions=true
 
|delay=0
 
|delay=0
|function_syntax=void osCollisionSound(string impact_sound, double impact_volume)
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|function_syntax=void osCollisionSound(string impact_sound, float impact_volume)
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
</source>
 
</source>

Revision as of 13:40, 14 November 2018

void osCollisionSound(string impact_sound, float impact_volume)
Sets collision sound to impact_sound with specified volume.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Delay 0 seconds
Example(s)
 
Notes
This function was added in 0.9.0-post-fixes


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