OsCheckODE

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m (Added permissions and delay information)
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{{osslfunc
 
{{osslfunc
|threat_level=None
+
|threat_level=ignored
 +
|permissions=true
 +
|delay=0
 
|function_syntax=integer osCheckODE()
 
|function_syntax=integer osCheckODE()
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">

Revision as of 19:51, 25 October 2017

integer osCheckODE()
That it checks if physics engine is legacy ODE and returns 1 ( TRUE ) it is, or 0 ( FALSE ) if not.
Threat Level This function does not do a threat level check
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// Example of osCheckODE()
// Returns 1 if OpenDynamicsEngine is enable else return 0
//
 
default
{
    state_entry()
    {
        if (osCheckODE())
        {
            llOwnerSay("This script requires Bullet or ubOde physics engine");
        }
 
        llSleep(5.0);
        llDie();
    }
}
//
// Example of osCheckODE()
// Returns 1 if OpenDynamicsEngine is enable else return 0
//
 
default
{
    state_entry()
    {
        if (!osCheckODE())
        {
            llOwnerSay("This script is not compatible with legacy ODE physics engine.");
        }
 
        llSleep(5.0);
        llDie();
    }
}


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