OsCheckODE

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(Created page with "{{osslfunc |threat_level=None |function_syntax=integer osCheckODE() |ossl_example=<source lang="lsl"> // // Example of osCheckODE() // Returns 1 if OpenDynamicsEngine is enabl...")
 
Line 12: Line 12:
 
     {
 
     {
 
         llOwnerSay("osCheckODE = " + osCheckODE());
 
         llOwnerSay("osCheckODE = " + osCheckODE());
 +
 +
        if (osCheckODE())
 +
        {
 +
            llOwnerSay("This script requires Bullet or ubOde physics engine");
 +
        }
 +
 +
        else // if (!osCheckODE())
 +
        {
 +
            llOwnerSay(" is not compatible with legacy ODE physics engine");
 +
        }
 +
 +
        llSleep(5.0);
 +
        llDie();
 
     }
 
     }
 
}
 
}
 
</source>
 
</source>
|description=Returns the value of OpenDynamicsEngine as a integer.
+
|description=That it checks if physics engine is legacy ODE and returns 1 ( TRUE ) it is is, or 0 ( FALSE ) if not.
 
|
 
|
 
}}
 
}}

Revision as of 05:29, 15 April 2017

integer osCheckODE()
That it checks if physics engine is legacy ODE and returns 1 ( TRUE ) it is is, or 0 ( FALSE ) if not.
Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
//
// Example of osCheckODE()
// Returns 1 if OpenDynamicsEngine is enable else return 0
//
default
{
    state_entry()
    {
        llOwnerSay("osCheckODE = " + osCheckODE());
 
        if (osCheckODE())
        {
            llOwnerSay("This script requires Bullet or ubOde physics engine");
        }
 
        else // if (!osCheckODE())
        {
            llOwnerSay(" is not compatible with legacy ODE physics engine");
        }
 
        llSleep(5.0);
        llDie();
    }
}
Personal tools
General
About This Wiki