OsCauseDamage

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{{osslfunc
 
{{osslfunc
 
|threat_level=High
 
|threat_level=High
|permissions=${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
+
|permissions=${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
 
|delay=0
 
|delay=0
 
|function_syntax= osCauseDamage(key avatar, float damage)
 
|function_syntax= osCauseDamage(key avatar, float damage)
 +
|description=Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
 +
This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.<br>
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 +
//
 +
// osCauseDamage Script Example
 +
//
 +
 +
// This is the default state definition
 
default
 
default
 
{
 
{
  state_entry()
+
    // This function is called when the script enters the default state
  {
+
    state_entry()
      osCauseDamage(llGetOwner(), 50);
+
    {
  }
+
        // This line causes damage to the owner of the script, reducing their health by 50 points
 +
        osCauseDamage(llGetOwner(), 50);
 +
    }
 
}
 
}
</source>
 
|description=Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
 
  
This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.
+
</source>
 
+
|additional_info=
See also [[OsCauseHealing]].
+
|
+
 
}}
 
}}
 +
== See Also ==
 +
* [[osGetHealth]]
 +
* [[osSetHealth]]
 +
* [[osGetHealRate]]
 +
* [[osSetHealRate]]
 +
* [[OsCauseDamage]]
 +
* [[OsCauseHealing]]

Latest revision as of 02:08, 7 March 2024

osCauseDamage(key avatar, float damage)
Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850

This is an updated version of Mantis 0003777. It allows for damage on collision, touch, etc.

Threat Level High
Permissions ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osCauseDamage Script Example
//
 
// This is the default state definition
default
{
    // This function is called when the script enters the default state
    state_entry()
    {
        // This line causes damage to the owner of the script, reducing their health by 50 points
        osCauseDamage(llGetOwner(), 50);
    }
}


[edit] See Also

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