OsAgentSaveAppearance

From OpenSimulator

Revision as of 03:04, 12 August 2011 by Fritigern (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
key osAgentSaveAppearance(key agentId, string notecard)
Save an arbitrary avatar's appearance to a notecard in the prim's inventory. This includes body part data, clothing items and attachments. If a notecard with the same name already exists then it is replaced. The avatar must be present in the region when this function is invoked. The baked textures for the avatar (necessary to recreate appearance on the NPC) are saved permanently.
Threat Level No threat level specified
Permissions No permissions specified
Extra Delay No function delay specified


Personal tools
General
About This Wiki