OsAgentSaveAppearance

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m (Updated ThreatLevel for osAgentSaveAppearance().)
m (Added permissions, and delay information)
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|description=Save an arbitrary avatar's appearance to a notecard in the prim's inventory. This includes body part data, clothing items and attachments. If a notecard with the same name already exists then it is replaced. The avatar must be present in the region when this function is invoked. The baked textures for the avatar (necessary to recreate appearance on the NPC) are saved permanently.
 
|description=Save an arbitrary avatar's appearance to a notecard in the prim's inventory. This includes body part data, clothing items and attachments. If a notecard with the same name already exists then it is replaced. The avatar must be present in the region when this function is invoked. The baked textures for the avatar (necessary to recreate appearance on the NPC) are saved permanently.
 
|threat_level=VeryHigh
 
|threat_level=VeryHigh
 +
|permissions=ESTATE_MANAGER,ESTATE_OWNER
 +
|delay=0
 
|ossl_example=
 
|ossl_example=
 
|additional_info=
 
|additional_info=
 
}}
 
}}

Revision as of 14:39, 13 December 2016

key osAgentSaveAppearance(key agentId, string notecard)
Save an arbitrary avatar's appearance to a notecard in the prim's inventory. This includes body part data, clothing items and attachments. If a notecard with the same name already exists then it is replaced. The avatar must be present in the region when this function is invoked. The baked textures for the avatar (necessary to recreate appearance on the NPC) are saved permanently.
Threat Level VeryHigh
Permissions ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
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