From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
Line 1: Line 1:
<br />
== ScriptEngine ==
== ScriptEngine ==

Revision as of 16:02, 21 May 2009


Namespace: OpenSim.Region.ScriptEngine.DotNetEngine

A ScriptEngine is a .Net Assembly (.dll) plugin that is loaded at server startup.
It can be anything from customized world-scripts such as ALife or environment control to scripts support.

Review OpenSim.Region.ScriptEngine.Common to see how the common logic works and can be used to extend ScriptEngine.

Currently OpenSim.Region.ScriptEngine.DotNetEngine is one of two ScriptEngines available. It handles running LSL, C#, VB, J# and Yield Prolog scripts.

For XEngine, see ScriptEngines

Personal tools
About This Wiki