OSSL Implemented

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(Current OSSL Functions Implemented)
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*[[Technical Reference|Technical Reference Page]]
 
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[[Category:Users]] [[Category:Support]] [[Category:Tech_Reference]] [[Category:Help]] [[Category:Configuration]] [[Category:Getting_Started]] [[Category:Development]] [[Category:Todo]] [[Category:Proposal]] [[Category:OSSL]]
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[[Category:Users]] [[Category:Support]] [[Category:Tech_Reference]] [[Category:Help]] [[Category:Configuration]] [[Category:Getting_Started]] [[Category:Development]] [[Category:Todo]] [[Category:OSSL]]

Revision as of 04:06, 3 May 2011


Technical Reference -> Terms -> Status Page -> OSSL Implemented Functions  


Current OSSL Functions Implemented

Updated October.21.2010 From OpenSimulator Master/Dev Source.

! Partial Update December.10.2010  With commits of this date some functions have been corrected to use standard ossl conventions.  The previous are tagged as deprecated with their replacement shown.  The deprecated functions will advise you with a msg that they have been deprecated and to use new osFunction name instead.  Further Updates are needed to complete existing list of osFunctions.

Special Note:   Some Functions as shown use "double" as a Value instead of "float" these vary for purposes of accuracy as shown Below. 

(Float is short for "floating point", and just means a number with a point something on the end.)

The difference between the two is in the size of the numbers that they can hold. For float, you can have up to 7 digits in your number. For doubles, you can have up to 16 digits. To be more precise, here's the official size: ( float: 1.5 × 10-45 to 3.4 × 1038 ) ( double: 5.0 × 10-324 to 1.7 × 10308 )

Each of these functions has an threat level associated to it. See Threat level for more information and an overview of each function's level.



See Also

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