OSSL Implemented

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(Added Part-1 of the corrected functions. INCOMPLETE)
(Current OSSL Functions Implemented)
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*[[OsTeleportOwner|OsTeleportOwner]]  
 
*[[OsTeleportOwner|OsTeleportOwner]]  
 
*[[OsTerrainFlush|OsTerrainFlush]]  
 
*[[OsTerrainFlush|OsTerrainFlush]]  
*
+
*[[OsTerrainGetHeight|<strike>OsTerrainGetHeight</strike>]]&nbsp; Use osGetTerrainHeight
[[OsTerrainGetHeight|<strike>OsTerrainGetHeight</strike>]]&nbsp; Use osGetTerrainHeight
+
 
+
 
*[[OsTerrainSetHeight|<strike>OsTerrainSetHeight</strike>]]&nbsp;&nbsp; Use osSetTerrainHeight
 
*[[OsTerrainSetHeight|<strike>OsTerrainSetHeight</strike>]]&nbsp;&nbsp; Use osSetTerrainHeight
 
*[[OsUnixTimeToTimestamp|OsUnixTimeToTimestamp]]  
 
*[[OsUnixTimeToTimestamp|OsUnixTimeToTimestamp]]  

Revision as of 16:39, 10 December 2010


Technical Reference -> Terms -> Status Page -> OSSL Implemented Functions  


Current OSSL Functions Implemented

Updated October.21.2010 From OpenSimulator Master/Dev Source.

Special Note:   Some Functions as shown use "double" as a Value instead of "float" these vary for purposes of accuracy as shown Below. 

(Float is short for "floating point", and just means a number with a point something on the end.)

The difference between the two is in the size of the numbers that they can hold. For float, you can have up to 7 digits in your number. For doubles, you can have up to 16 digits. To be more precise, here's the official size: ( float: 1.5 × 10-45 to 3.4 × 1038 ) ( double: 5.0 × 10-324 to 1.7 × 10308 )

Each of these functions has an threat level associated to it. See Threat level for more information and an overview of each function's level.



See Also

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