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The OpenSimulator Project is a [[BSD Licensed]] Virtual Worlds Server which can be used for creating and deploying 3D Virtual Environments. It has been developed by [[Development Team|several developers]]. Out of the box, the OpenSim can be used to create a Second Life&tm; like environment, able to run in a standalone mode or connected to other OpenSim instances through built in grid technology.  It can also easily be extended to produce more specialized 3D interactive applications.
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The OpenSimulator Project is a [[BSD Licensed]] Virtual Worlds Server which can be used for creating and deploying 3D Virtual Environments. It has been developed by [[Development Team|several developers]]. Out of the box, the OpenSim can be used to create a Second Life(tm) like environment, able to run in a standalone mode or connected to other OpenSim instances through built in grid technology.  It can also easily be extended to produce more specialized 3D interactive applications.
  
 
OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes. Due to its open source and modular nature it is possible to extend function yourself via plugin modules to suit your application.
 
OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes. Due to its open source and modular nature it is possible to extend function yourself via plugin modules to suit your application.

Revision as of 09:16, 16 February 2008


Wiki reorganisation - please note the wiki is going under a major reorganisation, you may see a large number of invalid links until the move is complete


OpenSim with RealXtend Viewer

The OpenSimulator Project is a BSD Licensed Virtual Worlds Server which can be used for creating and deploying 3D Virtual Environments. It has been developed by several developers. Out of the box, the OpenSim can be used to create a Second Life(tm) like environment, able to run in a standalone mode or connected to other OpenSim instances through built in grid technology. It can also easily be extended to produce more specialized 3D interactive applications.

OpenSim is written in C#, and can run under Mono or the Microsoft .NET runtimes. Due to its open source and modular nature it is possible to extend function yourself via plugin modules to suit your application.

OpenSim is currently in the alpha development stage, with active testing of SVN trunk versions encouraged. Please read our Contributions Policy before contributing, and to learn what OpenSim's values are.


Getting Started

What is OpenSim

Find out about OpenSim, what it can do for you.

Download OpenSim

Select a copy and download a version of OpenSim

Getting Help

How to get help if something goes wrong with your OpenSim.

Contributing to the Project

OpenSim is an open source project. This means that anyone who is interested in the project can contribute to it. You don't have to be a developer to help the project, people who can test and provide feedback helps the project tremendously.

The Developers Corner

Learn how to access our source code repository, and submit patches.

Bugs and Testing

How to report bugs to us, and test OpenSim features.

Mailing Lists

Various mailing lists are available for communication between users and developers. A list is available to subscribe to email SVN commit notifications.

We also have a dedicated IRC channel on Freenode at #opensim for discussions and help with standalone and grid arrays.

More Information

Look for support / installation pages, or developer pages.

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