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From OpenSimulator

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==Step 2: Binary/Library preparation==
 
==Step 2: Binary/Library preparation==
Now we build opensim, and create the proper directory structure for future updates...
+
* We build opensim, and create the proper directory structure for future updates...
 
  cd opensim
 
  cd opensim
 
  sh ./runprebuild.sh
 
  sh ./runprebuild.sh
 
  nant
 
  nant
After a succesful build, we are going to create additional directories...
+
* After a succesful build, we are going to create additional directories...
 
  mkdir libraries
 
  mkdir libraries
 
  mkdir production
 
  mkdir production
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  mv bin production
 
  mv bin production
  
Testrun opensim by executing it:
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* Testrun opensim by executing it:
  mono /opt/opensim/production/bin/OpenSim.exe  
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  mono /opt/opensim/production/bin/OpenSim.exe
 +
You will be asked to enter some initial settings. Just hit enter all the time, until the default region is served...
 +
You can try connecting the secondlife client by launching the executable like this:
 +
/pathtoslclient/secondlife -loginuri http://localhost:9000 -loginpage http://localhost:9000/?method=login
  
/opt/opensim/production
+
==Step 3:Adding custom textures==
==Step 3:
+
Move the [[genassets.pl]] perl script in your libraries directory

Revision as of 06:46, 20 February 2008

Step 1: Install the software

We are going to install the opensim server(0.5 stable) in the /opt directory from the terminal...

su root
cd /opt
svn co http://opensimulator.org/svn/opensim/tags/0.5.0-release opensim

Step 2: Binary/Library preparation

  • We build opensim, and create the proper directory structure for future updates...
cd opensim
sh ./runprebuild.sh
nant
  • After a succesful build, we are going to create additional directories...
mkdir libraries
mkdir production
mv OpenSim production
mv bin production
  • Testrun opensim by executing it:
mono /opt/opensim/production/bin/OpenSim.exe

You will be asked to enter some initial settings. Just hit enter all the time, until the default region is served... You can try connecting the secondlife client by launching the executable like this:

/pathtoslclient/secondlife -loginuri http://localhost:9000 -loginpage http://localhost:9000/?method=login

Step 3:Adding custom textures

Move the genassets.pl perl script in your libraries directory

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