LSL Status/Kan-ed

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|- style="background-color:#99CCFF;font-weight:bold" align="center" valign="bottom"
 
|- style="background-color:#99CCFF;font-weight:bold" align="center" valign="bottom"
 
| width="90" height="13" | Test Script
 
| width="90" height="13" | Test Script
| width="56" | Status
+
| width="150" | Status DNE
 +
| width="150" | Status XEngine
 
| width="320" | Notes
 
| width="320" | Notes
| width="100" | Tester
+
| width="150" | Tester DNE
 +
| width="150" | Tester XEngine
  
 
|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed1 Kan-ed#1]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed1 Kan-ed#1]
| align="center" valign="bottom" | Passed
+
| Passed
 +
| Passed
 
|  valign="bottom" |  Hello world script
 
|  valign="bottom" |  Hello world script
 +
| Fly Man
 
| Fly Man
 
| Fly Man
  
 
|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed2 Kan-ed#2]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed2 Kan-ed#2]
| align="center" valign="bottom" | Passed
+
| Passed
 +
| Passed
 
|  valign="bottom" |  Entering and running a simple script
 
|  valign="bottom" |  Entering and running a simple script
 +
| Fly Man
 
| Fly Man
 
| Fly Man
  
 
|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed3 Kan-ed#3]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed3 Kan-ed#3]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
|  valign="bottom" |  Changing an object's appearance over time
 
|  valign="bottom" |  Changing an object's appearance over time
 
| Fly Man
 
| Fly Man
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|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed4 Kan-ed#4]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed4 Kan-ed#4]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
|  valign="bottom" |  Changing an object's position over time
 
|  valign="bottom" |  Changing an object's position over time
 
| Fly Man
 
| Fly Man
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|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed5 Kan-ed#5]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed5 Kan-ed#5]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
|  valign="bottom" |  Rotating an object
 
|  valign="bottom" |  Rotating an object
 
| Fly Man
 
| Fly Man
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|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed6 Kan-ed#6]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed6 Kan-ed#6]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
|  valign="bottom" |  Rotation local to each client
 
|  valign="bottom" |  Rotation local to each client
 
| Fly Man
 
| Fly Man
Line 46: Line 56:
 
|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed7 Kan-ed#7]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed7 Kan-ed#7]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
| valign="bottom" |  Rotating an object in an orbit
 
| valign="bottom" |  Rotating an object in an orbit
 
| Fly Man
 
| Fly Man
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|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed8 Kan-ed#8]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed8 Kan-ed#8]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
| valign="bottom" |  LSL physics example 1
 
| valign="bottom" |  LSL physics example 1
 
| Fly Man
 
| Fly Man
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|-  
 
|-  
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed9 Kan-ed#9]
 
|style="background-color:#99CC00" height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed9 Kan-ed#9]
| align="center" valign="bottom" | Passed
+
| Passed
 +
|
 
| valign="bottom" |  LSL physics example 2
 
| valign="bottom" |  LSL physics example 2
 
| Fly Man
 
| Fly Man
Line 64: Line 77:
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed10 Kan-ed#10]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed10 Kan-ed#10]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  Controlling an object through commands embedded in chat text
 
|  valign="bottom" |  Controlling an object through commands embedded in chat text
  
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed11 Kan-ed#11]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed11 Kan-ed#11]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  Controlling an object through a Dialog box
 
|  valign="bottom" |  Controlling an object through a Dialog box
  
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed12 Kan-ed#12]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed12 Kan-ed#12]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  Controlling an object through avatar movement control keys
 
|  valign="bottom" |  Controlling an object through avatar movement control keys
  
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed13 Kan-ed#13]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed13 Kan-ed#13]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  Rezzing objects from within scripts
 
|  valign="bottom" |  Rezzing objects from within scripts
  
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed14 Kan-ed#14]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed14 Kan-ed#14]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  Creating linked sets of objects
 
|  valign="bottom" |  Creating linked sets of objects
  
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed15 Kan-ed#15]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed15 Kan-ed#15]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  A simple texture animation
 
|  valign="bottom" |  A simple texture animation
  
 
|-  
 
|-  
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed16 Kan-ed#16]
 
| height="13"  valign="bottom" | [http://opensimulator.org/wiki/LSL_Status/Kan-ed16 Kan-ed#16]
| align="center" valign="bottom" | Fails
+
| Fails
 +
|
 
|  valign="bottom" |  Using a sensor to define a (moving) center of rotation
 
|  valign="bottom" |  Using a sensor to define a (moving) center of rotation
  

Revision as of 10:04, 29 November 2008

This is a general take off point to add some structure to the development of LSL on OpenSim. Basically the goal here with these is to have a general purpose LSL usability meter.

Test Script Status DNE Status XEngine Notes Tester DNE Tester XEngine
Kan-ed#1 Passed Passed Hello world script Fly Man Fly Man
Kan-ed#2 Passed Passed Entering and running a simple script Fly Man Fly Man
Kan-ed#3 Passed Changing an object's appearance over time Fly Man
Kan-ed#4 Passed Changing an object's position over time Fly Man
Kan-ed#5 Passed Rotating an object Fly Man
Kan-ed#6 Passed Rotation local to each client Fly Man
Kan-ed#7 Passed Rotating an object in an orbit Fly Man
Kan-ed#8 Passed LSL physics example 1 Fly Man
Kan-ed#9 Passed LSL physics example 2 Fly Man
Kan-ed#10 Fails Controlling an object through commands embedded in chat text
Kan-ed#11 Fails Controlling an object through a Dialog box
Kan-ed#12 Fails Controlling an object through avatar movement control keys
Kan-ed#13 Fails Rezzing objects from within scripts
Kan-ed#14 Fails Creating linked sets of objects
Kan-ed#15 Fails A simple texture animation
Kan-ed#16 Fails Using a sensor to define a (moving) center of rotation

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