LSL Status/Events

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= See Also =
 
= See Also =
 
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* [[LSL Status|LSL/OSSL Status Page]]
* [[Status|Main Status Page]]
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* LSL
* [[LSL Status|LSL Status Page]]
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** [[LSL Status/Types|LSL Types Status Page]]
* [[LSL Status/Types|LSL Types Status Page]]
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** [[LSL Status/Events|LSL Events Status Page]]
* [[LSL Status/Events|LSL Events Status Page]]
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** [[LSL Status/Functions|LSL Functions Status Page]]
* [[LSL Status/Functions|LSL Functions Status Page]]
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** [[LSL_Status/functions/summary | LSL Functions Status Summary]]
* [[LSL_Status/functions/summary | LSL Functions Status Summary]]
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** [[LSL_Known_Issues| LSL Known Issues]]
* [[OSSL Status|OSSL Status Page]]
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** [[Kan-Ed_Tests| Kan-Ed Tests]]
* [[OSSL Status/Types|OSSL Types Status Page]]
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* OSSL
* [[OSSL Status/Events|OSSL Events Status Page]]
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** [[OSSL Status/Types |OSSL Types Status Page]]
* [[OSSL Status/Functions|OSSL Functions Status Page]]
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** [[OSSL Status/Events |OSSL Events Status Page]]
* [[OSSL_Status/Functions/Summary | OSSL Functions Status Summary]]
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** [[OSSL_Proposals | OSSL Proposed Functions]]
* [[OSSL_Implemented | OSSL Implemented Functions]]
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** [[OSSL_Implemented | OSSL Implemented Functions]]
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** [[OSSL_Standards | OSSL Standards]]
 
* [[Technical_Reference|Technical Reference Page]]
 
* [[Technical_Reference|Technical Reference Page]]
  

Revision as of 21:58, 30 January 2010

Technical Reference -> Terms -> LSL Status -> LSL Event Status Page

What is the current LSL Event Status?

Introduction

Table Key

Ready for Testing Partially Implemented Fully Implemented Tested/Fail Deprecated Not supported

Back to LSL Status


LSL Events Status

33 Events listed, 2 left to implement, 4 left to fully implement, 0 deprecated (r7035)


Event Done Developer Tester Notes
at_rot_target Yes Revolution
at_target Yes Melanie?
attach Part Melanie?
changed Part Teravus Currently prim do not change regions, change drop, or change teleport
collision Yes Mircea Kitsune
collision_end Yes Mircea Kitsune
collision_start Yes Mircea Kitsune
control Yes
dataserver Yes John Bomhold as of 8730
email Yes
http_response Part jimbo21  ??
land_collision Yes Revolution
land_collision_end Yes Revolution
land_collision_start Yes Revolution
link_message Yes
listen Yes
money Since the implementation of a currency is not part of the OpenSim project, the money event should allow for either in-world or off-world payments. For in-world payments, the event should be triggered when a resident has paid an amount. For off-world payments, it should signify that a resident wants to buy an item or pay an amount rather than the completion of a payment. The actual payment should then be initiated either through a plugin or an external process (e.g. via a website). Therefore, the money event needs an optional third parameter that specifies if the payment was internal or external. Alternatively, an additional event could be created (e.g. 'payment_request') for external payments. See Money for details - Ezekiel.
moving_end No
moving_start No
no_sensor Yes Mircea Kitsune
not_at_rot_target Yes Revolution
not_at_target Yes Melanie?
object_rez Yes
on_rez Yes
remote_data Part jimbo21  ??
run_time_permissions Yes
sensor Yes Mircea Kitsune
state_entry Yes
state_exit Yes Maike Short
timer
touch Yes Revolution
touch_start Yes
touch_end Yes Mircea Kitsune

Back to LSL Status

See Also

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