LSL Status

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Revision as of 21:06, 30 December 2007 by Alondria (Talk | contribs)

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Currently, there is an issue with LSL in the current trunk of the SVN. A solution is to remove "OpenSim.Region.ScriptEngine.RemoteServer.dll" from the bin/ScriptEngines folder.

This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.

This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.

Contents

Latest LSL News

  • OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. LSL_osFunctions
  • Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
  • Once that is smoothed out, all LSL that previously tested fine, will be retested.
  • Because of the aforementioned issues, these numbers here likely lie.

Quick Progress Guide

Script tests


Types


Events


Functions


Kan-Ed Script Tests

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Types

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Events

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Functions

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