LSL Status

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(Quick Progress Guide)
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== [[LSL_Status/Kan-ed|Kan-Ed Script Tests]] ==
 
== [[LSL_Status/Kan-ed|Kan-Ed Script Tests]] ==

Revision as of 13:38, 16 February 2008

This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.

This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.

Contents

Latest LSL News

  • OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. LSL_osFunctions
  • Some notes on converting LSL:PrimitiveParams to OpenSim PrimitiveBaseShape
  • Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
  • Once that is smoothed out, all LSL that previously tested fine, will be retested.
  • Because of the aforementioned issues, these numbers here likely lie.

Quick Progress Guide

Script tests


Types


Events


Functions

Kan-Ed Script Tests

description

Types

description

Events

description

Functions

description

Personal tools
General
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