LSL Status

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
(Latest LSL News)
Line 6: Line 6:
 
|}
 
|}
 
== Latest LSL News ==
 
== Latest LSL News ==
 +
* OpenSim's own scripting flavor is accepting ideas/requests/wishlists. [[LSL_osFunctions]]
  
 
* Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
 
* Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
 
* Once that is smoothed out, all LSL that previously tested fine, will be retested.
 
* Once that is smoothed out, all LSL that previously tested fine, will be retested.
* Because of the aforementioned issues, these numbers here likely lie.  
+
* Because of the aforementioned issues, these numbers here likely lie.
  
 
== Quick Progress Guide ==
 
== Quick Progress Guide ==

Revision as of 20:29, 23 December 2007

This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.

This page is always under construction and perpetually being updated, don't consider the info here to be 100% dead on. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.

Contents

Latest LSL News

  • OpenSim's own scripting flavor is accepting ideas/requests/wishlists. LSL_osFunctions
  • Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
  • Once that is smoothed out, all LSL that previously tested fine, will be retested.
  • Because of the aforementioned issues, these numbers here likely lie.

Quick Progress Guide

LSL-Status.jpg

Kan-Ed Script Tests

description

Types

description

Events

description

Functions

description

Personal tools
General
About This Wiki