LSL Status

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* OpenSim's own scripting team is accepting ideas/requests/wishlists for [[OSSL_Proposals|custom functions]].
 
* OpenSim's own scripting team is accepting ideas/requests/wishlists for [[OSSL_Proposals|custom functions]].
 
* For help enabling OSSL, [[OSSL_Enabling_Functions| click here]].
 
* For help enabling OSSL, [[OSSL_Enabling_Functions| click here]].
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* [[OSSL TextureDrawing|OSSL texture drawing functions]]
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* [[OS Scripting Tutorial]]
 
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Revision as of 22:09, 30 January 2010

Technical Reference -> Terms -> Status Page -> LSL Main Status Page


What is the current LSL Status?

Introduction

This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs (link current as of 27 Jan 2010).

This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct. If you find a feature that works that is not listed as "working" here, Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.

LSL/OSSL Status | Quick Progress Guide

Script tests


LSL-Types Status


LSL-Events Status


LSL-Functions Status


Latest LSL News

  • 2 events, 7 functions missing from LSL.
  • Some notes on converting LSL:PrimitiveParams to OpenSim PrimitiveBaseShape

Latest OSSL News


See Also

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