LSL Status

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m (Added Quicklinks navigation, and "turtle tracks" to the top of the page, also added "Introduction" heading, and "What is the current LSL status?" topic heading. Also added "content" tag.)
m (Added the "content" tag to the top of this page. Added this page to the "To Do" category. This page needs updating! Please review & update this page, then remove the "content" tag from top of page.)
Line 12: Line 12:
 
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is [http://opensimulator.org/svn/opensim/trunk/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs <tt>Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs</tt>].
 
This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is [http://opensimulator.org/svn/opensim/trunk/OpenSim/Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs <tt>Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs</tt>].
  
''This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct.''
+
'''This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct.'''
 
''If you find a feature that works that is not listed as "working" here.''
 
''If you find a feature that works that is not listed as "working" here.''
 
''Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.''
 
''Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.''

Revision as of 08:56, 21 May 2009

Technical Reference -> Terms -> LSL Status


What is the current LSL Status?

Introduction

This page is for those who want to flesh out the LSL ScriptEngine. The file you modify is Grid/ScriptEngine/DotNetEngine/Compiler/Server_API/LSL_BuiltIn_Commands.cs.

This page is always under construction and perpetually being updated, don't consider the info here to be 100% updated or correct. If you find a feature that works that is not listed as "working" here. Please fully test it out and update it here or make a note that it is working and ready to be tested, if you can't test it.

Latest LSL News

  • OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions.
  • Some notes on converting LSL:PrimitiveParams to OpenSim PrimitiveBaseShape
  • Currently LSL is in a state of uncertainty based off the recent LibSL fiasco.
  • Once that is smoothed out, all LSL that previously tested fine, will be retested.
  • Because of the aforementioned issues, these numbers here likely lie.

LSL Status | Quick Progress Guide

Script tests


Types


Events


Functions

Kan-Ed Tests

OpenSim Kan-Ed Tests

Kan-Ed Test reference (Link actually not working please update..)

Old version through Archive.org

Note: Link dead and no existence of these scripts on the Kan-Ed site as of 3/25/08. Please use the included examples on this wiki for reference at this point.

Types

OpenSim LSL-Types Status
LSL-reference

Events

OpenSim LSL-Events Status
LSL-reference

Functions

OpenSim LSL-Functions Status
LSL-reference

Known Issues

The list memory hack shown below is not supported. See [Mantis 3187].

list foo = [ "foo" ];
foo = (foo=[]) + foo + [ "bar" ];

See Bug Tracker for known issues and Bug status updates.

See Also

Personal tools
General
About This Wiki