Hypergrid Friends

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(Random Notes)
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# Offering a friendship whilst on another grid to an avatar of that grid.
 
# Offering a friendship whilst on another grid to an avatar of that grid.
# Returning to home grid, the "Please confirm this friendship you made while you were away." message originates from HGFriendsModule.FriendshipMessages.  Is it only griggered if the friend ID is not a UUID.
+
# Returning to home grid, the "Please confirm this friendship you made while you were away." message originates from HGFriendsModule.FriendshipMessages().

Revision as of 17:04, 7 January 2015

Sorry, page under constructions. At the moment just some notes on how friends work over the Hypergrid -- Justincc (talk) 23:46, 7 January 2015 (UTC)

Contents

Class Summary

OpenSim.Region.CoreModules.Avatar

Class Name Interfaces Description
Friends.HGFriendsModule IFriendsModule, IFriendsSimConnector, ISharedRegionModule Extends and replaces FriendsModule. Accessed via Scene.RequestModuleInterface<IFriendsModule>() and Scene.RequestModuleInterface<IFriendsSimConnector>(). Performs HG specific friend functions such as forwarding friendship requests and caching.
Friends.HGStatusNotifier None Helps manage HG friend status notifications.

OpenSim.Services.HypergridService

Class Name Interfaces Description
HGFriendsService IHGFriendsService Provides the friends service accessed by foreign grids.

Random Notes

When

  1. Offering a friendship whilst on another grid to an avatar of that grid.
  2. Returning to home grid, the "Please confirm this friendship you made while you were away." message originates from HGFriendsModule.FriendshipMessages().
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