Git extended

From OpenSimulator

Jump to: navigation, search


Recent Git Commits

serialize the new variables (UbitUmarov) (Wed, 22 Jan 2020 14:01:05 -0800)

serialize the new variables UbitUmarov <ajlduarte at sapo dot pt> .../Scenes/Serialization/SceneObjectSerializer.cs
store the new variables on mysql (UbitUmarov) (Wed, 22 Jan 2020 13:32:40 -0800)
store the new variables on mysql UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/MySQL/MySQLSimulationData.cs
fix bug on sit active range check (UbitUmarov) (Wed, 22 Jan 2020 13:19:38 -0800)
fix bug on sit active range check UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
limit unscripted and not done by physics sits to 10m distance again (UbitUmarov) (Wed, 22 Jan 2020 10:37:32 -0800)
limit unscripted and not done by physics sits to 10m distance again UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required! (UbitUmarov) (Wed, 22 Jan 2020 10:23:35 -0800)
mantis 8634: add osSetSitActiveRange(float range) , osSetStandTarget(vector feetAproxPosition) and respective get functions. range <0 disables sits on the prim, = 0 uses region default,feetAproxPosition is in prim local frame. <0,0,0> disables it. Still no persistance. feedback required! UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
back to sits and stands (UbitUmarov) (Tue, 21 Jan 2020 16:15:23 -0800)
back to sits and stands UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
don't let physics sit on phantom fall back to ugly default (UbitUmarov) (Mon, 20 Jan 2020 11:26:12 -0800)
don't let physics sit on phantom fall back to ugly default UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
don't allow viewer to change rotation on sit (UbitUmarov) (Mon, 20 Jan 2020 11:01:15 -0800)
don't allow viewer to change rotation on sit UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
tell viewers to autopilot on sit, but bypass it, so camera does get set (UbitUmarov) (Mon, 20 Jan 2020 10:25:59 -0800)
tell viewers to autopilot on sit, but bypass it, so camera does get set UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
ok ok reduce stand jump a bit (UbitUmarov) (Mon, 20 Jan 2020 08:12:59 -0800)
ok ok reduce stand jump a bit UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
try to cache cof is a waste of time (UbitUmarov) (Mon, 20 Jan 2020 08:11:20 -0800)
try to cache cof is a waste of time UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
do not use viewer autopilot on physics sits also. Viewer side autopilot needs more work to avoid desyncs, that we never had (UbitUmarov) (Mon, 20 Jan 2020 08:09:45 -0800)
do not use viewer autopilot on physics sits also. Viewer side autopilot needs more work to avoid desyncs, that we never had UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/ScenePresence.cs
remove usage of lludp highpriority send queue. It causes more issues than good (UbitUmarov) (Mon, 20 Jan 2020 08:01:21 -0800)
remove usage of lludp highpriority send queue. It causes more issues than good UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
fix last log message, and change things a bit (UbitUmarov) (Mon, 20 Jan 2020 03:48:32 -0800)
fix last log message, and change things a bit UbitUmarov <ajlduarte at sapo dot pt> .../Handlers/FetchInventory/FetchInvDescHandler.cs
catch more error exception cases on fetchinventory req parsing (UbitUmarov) (Sun, 19 Jan 2020 12:10:08 -0800)
catch more error exception cases on fetchinventory req parsing UbitUmarov <ajlduarte at sapo dot pt> .../Handlers/FetchInventory/FetchInvDescHandler.cs
oops i still did not updated libomv with new flag name (UbitUmarov) (Sun, 19 Jan 2020 08:44:27 -0800)
oops i still did not updated libomv with new flag name UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
send allowaccessoverride flag on regionhandshake (UbitUmarov) (Sun, 19 Jan 2020 08:30:02 -0800)
send allowaccessoverride flag on regionhandshake UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
mantis 8647: try to not lose materials on fast objects take, but without changing a lot of files (UbitUmarov) (Sat, 18 Jan 2020 16:31:28 -0800)
mantis 8647: try to not lose materials on fast objects take, but without changing a lot of files UbitUmarov <ajlduarte at sapo dot pt> .../OptionalModules/Materials/MaterialsModule.cs
mantis 8645: change sqlite to just flag row delete, for commit to work (UbitUmarov) (Sat, 18 Jan 2020 13:09:41 -0800)
mantis 8645: change sqlite to just flag row delete, for commit to work UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/SQLite/SQLiteSimulationData.cs
mantis 8645: change sqlite (not exactly as provided patch) (UbitUmarov) (Sat, 18 Jan 2020 10:01:38 -0800)
mantis 8645: change sqlite (not exactly as provided patch) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/SQLite/SQLiteSimulationData.cs
update httpserver.dll (UbitUmarov) (Sat, 18 Jan 2020 06:53:47 -0800)
update httpserver.dll UbitUmarov <ajlduarte at sapo dot pt> bin/HttpServer_OpenSim.dll
mantis 8643: invert the meaning of internal flag TEXFREE true value to mean NOT allow parcel owner to be more restrictive than estate. This should reduce the impact of this feature on new and current regions, specially since some viewers still do not suport it. (yes still lazy to rename the thing) (UbitUmarov) (Fri, 17 Jan 2020 01:35:42 -0800)
mantis 8643: invert the meaning of internal flag TEXFREE true value to mean NOT allow parcel owner to be more restrictive than estate. This should reduce the impact of this feature on new and current regions, specially since some viewers still do not suport it. (yes still lazy to rename the thing) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/EstateSettings.cs
add another kick to GC after map generation at run time (UbitUmarov) (Mon, 13 Jan 2020 10:46:25 -0800)
add another kick to GC after map generation at run time UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
add a real transparent texure for default transparency and avatar alphas transparency. Asset 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 must be rempoved by hand from current regions cache (at bin/assetcache/3a3) and viewers cache clean (UbitUmarov) (Sun, 12 Jan 2020 13:29:25 -0800)
add a real transparent texure for default transparency and avatar alphas transparency. Asset 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 must be rempoved by hand from current regions cache (at bin/assetcache/3a3) and viewers cache clean UbitUmarov <ajlduarte at sapo dot pt> bin/assets/TexturesAssetSet/TexturesAssetSet.xml
fix attachment point changes detection (UbitUmarov) (Sun, 12 Jan 2020 02:45:10 -0800)
fix attachment point changes detection UbitUmarov <ajlduarte at sapo dot pt> .../Avatar/Attachments/AttachmentsModule.cs
exclude NPCs on adults and anonymous parcel access check (UbitUmarov) (Sat, 11 Jan 2020 09:32:33 -0800)
exclude NPCs on adults and anonymous parcel access check UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/World/Land/LandObject.cs
Estate age and payment (anonimous) access control override parcel settings. Enforce it at parcel level (a bit heavy for now, needs revison) (UbitUmarov) (Sat, 11 Jan 2020 08:26:56 -0800)
Estate age and payment (anonimous) access control override parcel settings. Enforce it at parcel level (a bit heavy for now, needs revison) UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/World/Land/LandObject.cs
change IgnoreEstatePaymentAccessControl and IgnoreEstateMinorAccessControl default to true, since this require flags to be set on dbs, and enforcing was not working well (UbitUmarov) (Sat, 11 Jan 2020 08:16:49 -0800)
change IgnoreEstatePaymentAccessControl and IgnoreEstateMinorAccessControl default to true, since this require flags to be set on dbs, and enforcing was not working well UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
fix IgnoreEstatePaymentAccessControl option (UbitUmarov) (Sat, 11 Jan 2020 06:57:43 -0800)
fix IgnoreEstatePaymentAccessControl option UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
disable parcels access control if disabled at estate ( not that estate flag is still named TAXFREE (UbitUmarov) (Sat, 11 Jan 2020 06:11:46 -0800)
disable parcels access control if disabled at estate ( not that estate flag is still named TAXFREE UbitUmarov <ajlduarte at sapo dot pt> .../CoreModules/World/Land/LandManagementModule.cs

Personal tools
General
About This Wiki