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<div style="background:#FFF;solid #CCC"><h3>Recent SVN Commits</h3><p><rss>http://cia.vc/stats/project/opensim/.rss|max=30|title=none</rss></p></div>
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<div style="background:#FFF;solid #CCC"><h3>Recent SVN Commits</h3><p><rss>http://opensimulator.org/viewgit?a=rss-log&p=opensim|max=30|title=none</rss></p></div>

Revision as of 06:26, 4 August 2009


Recent SVN Commits

ubOdeMeshmerizer: try log a bit more information in case of fail to decode a mesh asset header (UbitUmarov) (Tue, 18 Jan 2022 16:32:14 -0800)

ubOdeMeshmerizer: try log a bit more information in case of fail to decode a mesh asset header UbitUmarov <ajlduarte at sapo dot pt> .../PhysicsModules/ubOdeMeshing/Meshmerizer.cs
actually rename runprebuild19.* as runprebuild48,* since selection of .net framework 4.8 is more relevant than select VS on windows. (the file ..48.sh may need +x mode added (UbitUmarov) (Sun, 16 Jan 2022 08:46:46 -0800)
actually rename runprebuild19.* as runprebuild48,* since selection of .net framework 4.8 is more relevant than select VS on windows. (the file ..48.sh may need +x mode added UbitUmarov <ajlduarte at sapo dot pt> runprebuild19.bat
update runprebuild19.bat to find vs2022 (UbitUmarov) (Sun, 16 Jan 2022 06:46:58 -0800)
update runprebuild19.bat to find vs2022 UbitUmarov <ajlduarte at sapo dot pt> runprebuild19.bat
remove some more log of stackframe on error (UbitUmarov) (Sat, 15 Jan 2022 13:54:12 -0800)
remove some more log of stackframe on error UbitUmarov <ajlduarte at sapo dot pt> .../Inventory/XInventoryServicesConnector.cs
== string.Empty is .Lenght == 0 (UbitUmarov) (Thu, 13 Jan 2022 12:31:52 -0800)
== string.Empty is .Lenght == 0 UbitUmarov <ajlduarte at sapo dot pt> .../Hypergrid/GroupsServiceHGConnectorModule.cs
cosmetics (UbitUmarov) (Thu, 13 Jan 2022 05:59:41 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> .../Groups/Hypergrid/GroupsServiceHGConnector.cs
update libomv with a fix on UUID XML serielization; some changes on low level lludp decode (UbitUmarov) (Tue, 11 Jan 2022 20:57:36 -0800)
update libomv with a fix on UUID XML serielization; some changes on low level lludp decode UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
uuid does have gethashcode (UbitUmarov) (Mon, 10 Jan 2022 13:31:15 -0800)
uuid does have gethashcode UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/SOPMaterial.cs
proper bypass lludp header extra bytes, even if not seen so far (UbitUmarov) (Mon, 10 Jan 2022 13:21:23 -0800)
proper bypass lludp header extra bytes, even if not seen so far UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLUDPServer.cs
a few more changes on vectors etc (UbitUmarov) (Sun, 09 Jan 2022 18:21:17 -0800)
a few more changes on vectors etc UbitUmarov <ajlduarte at sapo dot pt> .../Addons/Groups/RemoteConnectorCacheWrapper.cs
fix some pgsql parameters ( needs checking ) (UbitUmarov) (Sun, 09 Jan 2022 17:20:46 -0800)
fix some pgsql parameters ( needs checking ) UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/PGSQL/PGSQLAuthenticationData.cs
update libomv with a bug fix (UbitUmarov) (Sun, 09 Jan 2022 16:08:41 -0800)
update libomv with a bug fix UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverseTypes.dll
update libomv with vector2 and 3 IsZero() (UbitUmarov) (Sun, 09 Jan 2022 15:52:42 -0800)
update libomv with vector2 and 3 IsZero() UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
update libomv with a few changes on uuid (UbitUmarov) (Sun, 09 Jan 2022 13:50:14 -0800)
update libomv with a few changes on uuid UbitUmarov <ajlduarte at sapo dot pt> .../Server/Handlers/Asset/AssetServerConnector.cs
undo a small change that was not suposed to happen now (UbitUmarov) (Sat, 08 Jan 2022 19:36:09 -0800)
undo a small change that was not suposed to happen now UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Addons/Groups/GroupsModule.cs
remove a spurius space (UbitUmarov) (Sat, 08 Jan 2022 19:28:45 -0800)
remove a spurius space UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
!= UUID.Zero is slow (UbitUmarov) (Sat, 08 Jan 2022 18:28:51 -0800)
 != UUID.Zero is slow UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Addons/Groups/GroupsModule.cs
== UUID.Zero is slow (UbitUmarov) (Sat, 08 Jan 2022 16:33:16 -0800)
== UUID.Zero is slow UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Addons/Groups/GroupsModule.cs
== UUID.Zero is slow (UbitUmarov) (Sat, 08 Jan 2022 15:35:56 -0800)
== UUID.Zero is slow UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Addons/Groups/GroupsMessagingModule.cs
UUID == and != are bad (UbitUmarov) (Sat, 08 Jan 2022 11:39:35 -0800)
UUID == and != are bad UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
update libomv with a bug fix (UbitUmarov) (Sat, 08 Jan 2022 11:08:00 -0800)
update libomv with a bug fix UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverseTypes.dll
update libomv with changes on bad UUID (UbitUmarov) (Sat, 08 Jan 2022 10:48:10 -0800)
update libomv with changes on bad UUID UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
save a few NS (hope not 2 much) (UbitUmarov) (Thu, 06 Jan 2022 20:15:58 -0800)
save a few NS (hope not 2 much) UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
Maximum notecard size is 65,536 bytes, enforce it on osmakenotecard (UbitUmarov) (Thu, 06 Jan 2022 13:16:18 -0800)
Maximum notecard size is 65,536 bytes, enforce it on osmakenotecard UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/OSSL_Api.cs
add explicit osMakeNotecard(string notecardName, LSL_String contents) so it does not depend on implicit cast from string to list, as before (UbitUmarov) (Thu, 06 Jan 2022 12:42:50 -0800)
add explicit osMakeNotecard(string notecardName, LSL_String contents) so it does not depend on implicit cast from string to list, as before UbitUmarov <ajlduarte at sapo dot pt> .../Region/ClientStack/Linden/UDP/LLClientView.cs
revert the slowdown of osMessageObject. Also reduce the slowdown osMessageAttachments to (100 + 10 *NumberTargetedPrims) miliseconds. Some action games shown a bit of visible negative impact, so lets test (UbitUmarov) (Wed, 05 Jan 2022 18:34:14 -0800)
revert the slowdown of osMessageObject. Also reduce the slowdown osMessageAttachments to (100 + 10 *NumberTargetedPrims) miliseconds. Some action games shown a bit of visible negative impact, so lets test UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/OSSL_Api.cs
save a few ns on FetchInventoryDescendents llsd response encode (UbitUmarov) (Tue, 04 Jan 2022 08:05:41 -0800)
save a few ns on FetchInventoryDescendents llsd response encode UbitUmarov <ajlduarte at sapo dot pt> .../Handlers/FetchInventory/FetchInvDescHandler.cs
and ofc the tests are also wrong.. Fix (UbitUmarov) (Mon, 03 Jan 2022 12:01:46 -0800)
and ofc the tests are also wrong.. Fix UbitUmarov <ajlduarte at sapo dot pt> .../FetchInventoryDescendents2HandlerTests.cs
fix FetchInvDescHandler response categories fields (UbitUmarov) (Mon, 03 Jan 2022 11:08:35 -0800)
fix FetchInvDescHandler response categories fields UbitUmarov <ajlduarte at sapo dot pt> .../Handlers/FetchInventory/FetchInvDescHandler.cs
do use listObjToInt() (UbitUmarov) (Sat, 01 Jan 2022 10:52:35 -0800)
do use listObjToInt() UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/OSSL_Api.cs

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