Dynamic textures

From OpenSimulator

Revision as of 15:42, 27 July 2009 by Godfrey (Talk | contribs)

Jump to: navigation, search

Dynamic textures allow scripts to create images on the fly, combining graphics loaded from the World Wide Web with text, lines, ellipses and filled or unfilled rectangles. The textures thus created are temporary, maintained by the individual region in which they are created, and are not permanently stored in the Asset Server.

In general, one creates a string containing a list of Drawing commands and parameters, either directly or with the aid of one of the "convenience" drawing functions listed below, then passes this string as a parameter to one of the osSetDynamicTexture* commands.

Graphics Primitive Drawing Functions

Text Drawing Functions

Dynamic Texture Creation Functions

Graphics Primitive Drawing Commands

Text Drawing Commands

Personal tools
About This Wiki