From OpenSimulator

Revision as of 09:33, 14 May 2008 by Gryc (Talk | contribs)

Jump to: navigation, search



Here are the current released versions of OpenSim.

Please note: As OpenSim is still at an alpha code maturity stage, there is absolutely no guarantee that functionality works or is stable, even in the numbered releases. Certain features may not work either because the code is in rapid evolution, or because the functionality has simply not been implemented yet. However, constructive feedback is still welcomed.

Also, please be aware that OpenSim requires that you have a fair amount of technical knowledge in order to set it up - there is no point and click installer (and having one would probably be premature at this stage).

You need to use the Subversion source code management system to obtain the code. Subversion can be downloaded for Windows from here, or for Mac OS X 10.4.x here. SVN is built into Mac OS X 10.5.

  • Latest Subversion revision version (usually unstable)
svn co opensim
  • Version 0.5.6 Alpha

svn co opensim

for those who prefer git, there is an "unofficial mirror" of SVN into git. It is intended for the collaborative prototyping/proofs of concept, etc. git clone If you know SVN and are interested to compare git, refer to the crash course


Note: These binaries are wildly out of date. If you use them, please don't expect support from the community, and hundreds of issues have been fixed since they were released. The prefered method is to build OpenSim 0.5.6 or svn from source.

Un-Official Builds

Un-Official Nightly Builds


Openlibrary release v0.20 is a collection of Texures, Skins, Clothing etc Assets & Inventory Items common to all users when installed to your OpenSimulator Release. This library is provided under Creative Commons 2.5 by Attribution License.

To Use Delete your existing Assets & Inventory Library and Replace with the Assets & Inventory Folders contained in the .zip file.

Pages by Category: User-pages, Developer-pages, Scripts

Personal tools
About This Wiki