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Contents

Documentazione per Sviluppatori

Puoi vedere i correnti top 10 bugs per i prossimi sviluppi


Generale

Development

Client Stacks

  • Sim Throttles — Information on how OpenSimulator handles throttling of packets to the client.

Database

  • Database Documentation — A map of grid and region instances used in OpenSimulator
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSimulator PrimitiveBaseShape fields

File formats

Grid

Integration

  • Webinterface — How to mashup with the web.
  • RemoteAdmin — How to use the remote admin plug-in.
  • REST — Information about the REST interface to assets, inventory, etc.

Modules

  • Region module basics - The basics of how to create a region module, and where example code can be found in the OpenSimulator source tree.

Permissions

Physics

Regions

Threading

Scripting

Search

Testing

Proposals

  • A better SimCrossing - A work in progress about implementing a smooth simcrossing
  • OpenID - Proposal for using OpenID in OpenSimulator
  • AssetServerProposal - Proposal for a distributed asset server
  • SETPCICP - Proposal for evaluation of SETP/CICP as alternative OpenSimulator protocol.

Proposed projects

Communication

A good first point of contact is the OpenSimulator IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSimulator developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

SVN Access

You can browse the source code for OpenSimulator using a web browser or via SVN.

  • Anonymous Checkout
svn co http://opensimulator.org/svn/opensim/trunk
  • Developer Checkout
svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk

Recent SVN Commits

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