Developer Documentation

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Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

See Using Git for more Details on installing and using GIT with OpenSimulator.org

You can also browse the source code for OpenSim using a web browser.

We have Ohloh page, which takes various statistics of the OpenSimulator code base.

This is also a opensim-libs SVN repository which contains the source code to some of the 3rd party libraries built and included in OpenSim.

Submitting Patches

Please review Submitting code to OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date. If this appears to be the case then please ask for more information on the mailing lists or IRC channels (details are on the Main Page). If you can't find what you want here you might want to try looking in the User Documentation.

General

Development Services

Architecture

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Communication Protocols

Database

  • Database Documentation — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats

Grid

Map

Modules

  • Region module basics - The basics of how to create a region module, and where example code can be found in the OpenSim source tree.

Permissions

Physics

Regions

Scripting

  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.

Search

Statistics

Testing

Threading

Web Integration

Feature Proposals

If you want to propose a feature, you should do so on the opensim-dev mailing list in the first instance. If there is interest, or if you plan to work on it yourself, you can create a page here. Please do not propose features in the Mantis bug tracker.

Templates

Present

Past

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev / #osgrid / #opensim-scripting. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Recent Git Commits

a few changes on osslEnable.ini (UbitUmarov) (Mon, 21 Oct 2019 03:34:32 -0700)
a few changes on osslEnable.ini UbitUmarov <ajlduarte at sapo dot pt> bin/config-include/osslEnable.ini
a few changes on osslEnable.ini (UbitUmarov) (Mon, 21 Oct 2019 03:25:40 -0700)
a few changes on osslEnable.ini UbitUmarov <ajlduarte at sapo dot pt> bin/config-include/osslEnable.ini
a few changes on LlGetObjectDetails (UbitUmarov) (Sun, 20 Oct 2019 02:55:13 -0700)
a few changes on LlGetObjectDetails UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
add a few lsl constants (UbitUmarov) (Sat, 19 Oct 2019 10:00:45 -0700)
add a few lsl constants UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs
same for osSetDynamicTextureURLBlendFace(). thx djphil (UbitUmarov) (Sat, 19 Oct 2019 03:49:46 -0700)
same for osSetDynamicTextureURLBlendFace(). thx djphil UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/OSSL_Api.cs

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