Developer Documentation

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* [[Monodevelop]] — How to use the [[monodevelop]] IDE for editing C# solutions.
 
* [[Monodevelop]] — How to use the [[monodevelop]] IDE for editing C# solutions.
 
* [[LSL Status]] — LSL implementation progress.
 
* [[LSL Status]] — LSL implementation progress.
 +
* [[LSL:PrimitiveParams]] Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields
 
* [[OpenSim.Region.ScriptEngine]] — How the ScriptEngine looks internally.
 
* [[OpenSim.Region.ScriptEngine]] — How the ScriptEngine looks internally.
 
* [[RegionModules]] — The various modules that are used in the RegionServer and how to write new ones.
 
* [[RegionModules]] — The various modules that are used in the RegionServer and how to write new ones.

Revision as of 07:51, 9 January 2008

Contents

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channel #opensim/#opensim-dev.

The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid.

There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 11:00AM PST or 1900UTC.

Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.


Developer Documentation

You can view the current top 10 bugs blocking forward development.

SVN Access

You can browse the source code for OpenSim using a web browser or via SVN.

Anonymous Checkout

svn co http://opensimulator.org/svn/opensim/trunk

Developer Checkout

svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk

Recent SVN Commits

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