From OpenSimulator

Revision as of 20:02, 3 December 2010 by Justincc (Talk | contribs)

Jump to: navigation, search

Technical Reference -> Terms -> Developer Documentation


Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://

See Source Code Repository for more details.

See Using_Git for more Details on installing and using GIT with

You can also browse the source code for OpenSim using a web browser.

Submitting Patches

Please review Submitting_code_to_OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date.




Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.


  • Database Documentation — A map of grid and region instances used in OpenSim
  • Database_Schema — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats


Web Integration








  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.




Proposed projects


A good first point of contact is the OpenSim IRC, on channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at

Recent Git Commits

add GC.collect to flotsam cache expire. This is ugly but so is GC (UbitUmarov) (Tue, 07 Jul 2020 09:35:27 -0700)
add GC.collect to flotsam cache expire. This is ugly but so is GC UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
fix a bug on region eep env set permission (UbitUmarov) (Tue, 30 Jun 2020 12:23:51 -0700)
fix a bug on region eep env set permission UbitUmarov <ajlduarte at sapo dot pt> .../World/LightShare/EnvironmentModule.cs
update script syntax (UbitUmarov) (Tue, 30 Jun 2020 05:29:42 -0700)
update script syntax UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs
of course merge did messup libomv (UbitUmarov) (Sun, 28 Jun 2020 17:30:40 -0700)
of course merge did messup libomv UbitUmarov <ajlduarte at sapo dot pt> bin/OpenMetaverse.Rendering.Meshmerizer.dll
fix the merge (UbitUmarov) (Sun, 28 Jun 2020 17:29:58 -0700)
fix the merge UbitUmarov <ajlduarte at sapo dot pt> .../World/Estate/EstateManagementModule.cs


Personal tools
About This Wiki