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Technical Reference -> Terms -> Developer Documentation

Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

You can also browse the source code for OpenSim using a web browser.


Submitting Patches

Please review Submitting_code_to_OpenSim


Developer Documentation

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

File formats

Grid

Web Integration

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

Search

Testing


Proposals

Proposed projects


Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev


Recent Git Commits

there should be no need to copy the scenepresence list again.. (UbitUmarov) (Thu, 29 Jul 2021 12:05:50 -0700)
there should be no need to copy the scenepresence list again.. UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.cs
Can't negate bool (Thomas Mettam) (Wed, 28 Jul 2021 06:09:46 -0700)
Can't negate bool Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> Thomas Mettam <tom at caspertech dot co dot uk> .../ScriptEngine/YEngine/MMRScriptCodeGen.cs
move BulkUpdateInventoryItem from lludp to eventqueue message (UbitUmarov) (Sat, 24 Jul 2021 19:52:11 -0700)
move BulkUpdateInventoryItem from lludp to eventqueue message UbitUmarov <ajlduarte at sapo dot pt> .../Caps/EventQueue/EventQueueGetHandlers.cs
change the expiringcache on xinventory connector (UbitUmarov) (Sat, 24 Jul 2021 15:56:46 -0700)
change the expiringcache on xinventory connector UbitUmarov <ajlduarte at sapo dot pt> .../Inventory/XInventoryServicesConnector.cs
some viewers need SendBulkUpdateInventory on moving inventory itmes around (UbitUmarov) (Sat, 24 Jul 2021 15:48:31 -0700)
some viewers need SendBulkUpdateInventory on moving inventory itmes around UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Region/Framework/Scenes/Scene.Inventory.cs

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