Developer Documentation

From OpenSimulator

Revision as of 13:22, 6 May 2011 by Justincc (Talk | contribs)

Jump to: navigation, search

Technical Reference -> Terms -> Developer Documentation

Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

See Using_Git for more Details on installing and using GIT with OpenSimulator.org

You can also browse the source code for OpenSim using a web browser.

Submitting Patches

Please review Submitting_code_to_OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date.

General

Development

Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

  • Database Documentation — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats

Grid

Web Integration

Map

Modules

Permissions

Physics

Protocols

Regions

Threading

Scripting

  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.

Search

Statistics

Testing

Feature Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Recent Git Commits

update mono addins again (UbitUmarov) (Sun, 17 Nov 2019 20:13:46 -0800)
update mono addins again UbitUmarov <ajlduarte at sapo dot pt> bin/Mono.Addins.CecilReflector.dll
revert to previus ICSharpCode.SharpZipLib.dll that was .net4.6 unlike new one (UbitUmarov) (Sun, 17 Nov 2019 19:49:57 -0800)
revert to previus ICSharpCode.SharpZipLib.dll that was .net4.6 unlike new one UbitUmarov <ajlduarte at sapo dot pt> bin/ICSharpCode.SharpZipLib.dll
fix a info message (UbitUmarov) (Sun, 17 Nov 2019 19:18:23 -0800)
fix a info message UbitUmarov <ajlduarte at sapo dot pt> .../Agent/TextureSender/J2KDecoderModule.cs
Mono addins uses this, and the version was now incompatible. (Diva Canto) (Sun, 17 Nov 2019 15:19:15 -0800)
Mono addins uses this, and the version was now incompatible. Diva Canto <diva at metaverseink dot com> bin/ICSharpCode.SharpZipLib.dll
Replaced mono addins dlls and mautil.exe with the patch (Crista Lopes) (Sun, 17 Nov 2019 14:33:00 -0800)
Replaced mono addins dlls and mautil.exe with the patch Crista Lopes <lopes at ics dot uci dot edu> bin/Mono.Addins.CecilReflector.dll

Personal tools
General
About This Wiki