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(Scripting)
(Scripting)
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==== Scripting ====
 
==== Scripting ====
* [[OpenSim: Scripting_Documentation]] — How to use scripts and what limitations apply.
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* [[Scripting_Documentation]] — How to use scripts and what limitations apply.
 
* [[LSL_Status/Functions|LSL Implemented]]  — A list of LSL-functions that are available in OpenSim.
 
* [[LSL_Status/Functions|LSL Implemented]]  — A list of LSL-functions that are available in OpenSim.
 
* [[OpenSim.Region.ScriptEngine]] — How the ScriptEngine looks internally.
 
* [[OpenSim.Region.ScriptEngine]] — How the ScriptEngine looks internally.

Revision as of 17:17, 28 September 2008

Contents

Developer Documentation

You can view the current top 10 bugs blocking forward development.

General

Development

Database

Threading

Regions

Physics

Scripting

Grid

Modules

Search

Integration

Testing

Proposals

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

SVN Access

You can browse the source code for OpenSim using a web browser or via SVN.

  • Anonymous Checkout
svn co http://opensimulator.org/svn/opensim/trunk
  • Developer Checkout
svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk

Recent SVN Commits

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