http://opensimulator.org/index.php?title=Chat_log_from_the_meeting_on_2019-05-28&feed=atom&action=historyChat log from the meeting on 2019-05-28 - Revision history2024-03-29T10:04:56ZRevision history for this page on the wikiMediaWiki 1.19.9http://opensimulator.org/index.php?title=Chat_log_from_the_meeting_on_2019-05-28&diff=47723&oldid=prevSheera Khan: Created page with "[11:10] Andrew.Hellershanks @hg.osgrid.org: No sign of Kayaker at the moment. He has had a number of questions over the last few meetings. <br>[11:10] Royale.Mobian @grid.mobi..."2019-05-31T05:38:13Z<p>Created page with "[11:10] Andrew.Hellershanks @hg.osgrid.org: No sign of Kayaker at the moment. He has had a number of questions over the last few meetings. <br>[11:10] Royale.Mobian @grid.mobi..."</p>
<p><b>New page</b></p><div>[11:10] Andrew.Hellershanks @hg.osgrid.org: No sign of Kayaker at the moment. He has had a number of questions over the last few meetings.<br />
<br>[11:10] Royale.Mobian @grid.mobiusgrid.us:8002: he had questions for bill if i remember correctly<br />
<br>[11:13] Andrew.Hellershanks @hg.osgrid.org: Partly waiting to see if one or two other people are going to be joining us,<br />
<br>[11:14] Andrew.Hellershanks @hg.osgrid.org: Looking at the clock, perhaps not today so we might as well get started.<br />
<br>[11:15] Andrew.Hellershanks @hg.osgrid.org: Does someone have an issue or question for today?<br />
<br>[11:15] Andrew.Hellershanks @hg.osgrid.org: Who wants to be first?<br />
<br>[11:16] Arielle.Popstar @hg.osgrid.org: no issues i guess<br />
<br>[11:16] Andrew.Hellershanks @hg.osgrid.org: That will make for a very short meeting. :)<br />
<br>[11:16] Andrew.Hellershanks @hg.osgrid.org: Any news on the viewer front, Gavin?<br />
<br>[11:16] Ubit Umarov: apparently some prims sizes checks did start to work...<br />
<br>[11:17] Gavin.Hird @grid.xmir.org:8002: Not so much this week<br />
<br>[11:17] Bernd.Steinhardt @mevos.net:8002: I have a brief Question<br />
<br>[11:17] Gavin.Hird @grid.xmir.org:8002: I have been putting it trouhg its paced redoing about 14 regions<br />
<br>[11:17] Bernd.Steinhardt @mevos.net:8002: After Garvin...<br />
<br>[11:17] Andrew.Hellershanks @hg.osgrid.org: Bernd, ok.<br />
<br>[11:17] Gavin.Hird @grid.xmir.org:8002: the simulator falls over before the viewer does<br />
<br>[11:17] Ubit Umarov: if you have regions with large prims, make suer to check the settings on opensim.ini, or they my shrink :)<br />
<br>[11:18] Andrew.Hellershanks @hg.osgrid.org: That's good, Gavin. Not so good that the sim falls over though.<br />
<br>[11:18] Arielle.Popstar @hg.osgrid.org: you mean like megaprims?<br />
<br>[11:18] Gavin.Hird @grid.xmir.org:8002: I did continuous landscaping for about 3 hours before it crashed<br />
<br>[11:18] Ubit Umarov: megaprims where a sl thing.. but yes more than 256m sizes<br />
<br>[11:19] Arielle.Popstar @hg.osgrid.org: whats the opensim term?<br />
<br>[11:19] Ubit Umarov: large prims :p<br />
<br>[11:19] Ubit Umarov: ??<br />
<br>[11:19] Ubit Umarov: :)<br />
<br>[11:19] Andrew.Hellershanks @hg.osgrid.org: Isn't there a problem with physical prims over 64m in size? Would they change size or is physics just disabled on prims that exceed the lmiit?<br />
<br>[11:19] Gavin.Hird @grid.xmir.org:8002: megapirms used to be so fun if you edited them<br />
<br>[11:19] Royale.Mobian @grid.mobiusgrid.us:8002: i think just prims as megaprims refered to prims larger then the max size<br />
<br>[11:20] Ubit Umarov: change into physical may also shrink prims..<br />
<br>[11:20] Andrew.Hellershanks @hg.osgrid.org: That was a long time ago when you couldn't have prims more than 10m. The viewers also used to clamp the size dimensions to 10m..<br />
<br>[11:20] Ubit Umarov: well mega usually means 1e6 something...<br />
<br>[11:20] Gavin.Hird @grid.xmir.org:8002: The only change to the viewer is that the macOS version now require macOS 10.12 (Sierra)<br />
<br>[11:20] Arielle.Popstar @hg.osgrid.org: what happened that they are now handled differently? Is there a new opensim.ini setting?<br />
<br>[11:20] Ubit Umarov: no reason to use mega on prims :)<br />
<br>[11:21] Gavin.Hird @grid.xmir.org:8002: I'll get going on the 64-bit Win version next week<br />
<br>[11:21] Ubit Umarov: guess on some of code revisions i made i did that work<br />
<br>[11:21] Andrew.Hellershanks @hg.osgrid.org: Gavin, sounds good.<br />
<br>[11:21] Ubit Umarov: check on physical state change was added a few months ago really<br />
<br>[11:21] Gavin.Hird @grid.xmir.org:8002: I also tested it in the Windows 10 May 2019 update, and it seems to be doing OK<br />
<br>[11:22] Arielle.Popstar @hg.osgrid.org: so if someone upgrades their region that has such a large prim they may find it breaks?<br />
<br>[11:22] Ubit Umarov: check opensim.ini<br />
<br>[11:22] Ubit Umarov: as you are suposed 2 :p<br />
<br>[11:22] Ubit Umarov: and yes .. of course it happened, even to Dan lol<br />
<br>[11:23] Arielle.Popstar @hg.osgrid.org: so fixing something that wasnt broke?<br />
<br>[11:23] Andrew.Hellershanks @hg.osgrid.org: I was recently updating a test region. After rebuilding the latest version of master the next task is always to check for changes in the ini files.<br />
<br>[11:23] Bill.Blight @hg.osgrid.org: there have always been settings in the ini for max and min size, both phys and non-phys, if they are below the size of something in a oar could cause issues<br />
<br>[11:23] Ubit Umarov: well it was broke, since it was suposed to work<br />
<br>[11:23] Ubit Umarov: well 64m for physics is still a bit high thing<br />
<br>[11:24] Bill.Blight @hg.osgrid.org: but the settings have been there for ages<br />
<br>[11:24] Ubit Umarov: and more than 256m is also not that peacefull thing..<br />
<br>[11:24] Arielle.Popstar @hg.osgrid.org: so this is only for prims over 256?<br />
<br>[11:24] Ubit Umarov: you don't like, but there are good reasons for limits<br />
<br>[11:25] Royale.Mobian @grid.mobiusgrid.us:8002: only for prims over the grids set max size<br />
<br>[11:25] Ubit Umarov: think opensim default limits are 256m and 64m no?<br />
<br>[11:25] Andrew.Hellershanks @hg.osgrid.org: For a prim over 256m you would have to change the opensim.ini<br />
<br>[11:25] Royale.Mobian @grid.mobiusgrid.us:8002: which is default 256<br />
<br>[11:25] Andrew.Hellershanks @hg.osgrid.org: Ubit, yes, those are the default limits.<br />
<br>[11:26] Ubit Umarov: with luck, if that happens, a restart after fixing opensim.ini may recover the prims<br />
<br>[11:26] Arielle.Popstar @hg.osgrid.org: may?<br />
<br>[11:26] Ubit Umarov: sice those size changes do not trigger a save.. but if anything changes, then the size is saved<br />
<br>[11:26] Arielle.Popstar @hg.osgrid.org: and why the limit anyway just out of curiousity?<br />
<br>[11:27] Ubit Umarov: bc limits are good :p<br />
<br>[11:27] Ubit Umarov: gezzz<br />
<br>[11:27] Arielle.Popstar @hg.osgrid.org: why?<br />
<br>[11:27] Andrew.Hellershanks @hg.osgrid.org: Arielle, are you often finding the need to build with a prim that has a dimension greater than 256m?<br />
<br>[11:28] Arielle.Popstar @hg.osgrid.org: no Andrew but just wondering what happens when the limit is exceeded<br />
<br>[11:28] Misterblue Waves: there are those region surrounding terrain meshes<br />
<br>[11:28] Arielle.Popstar @hg.osgrid.org: oh yes Mister<br />
<br>[11:28] Ubit Umarov: well its not.. the region cuts the dimension to the max<br />
<br>[11:28] Arielle.Popstar @hg.osgrid.org: good point<br />
<br>[11:28] Gavin.Hird @grid.xmir.org:8002: 256m prims was mainly used for griefing<br />
<br>[11:29] Ubit Umarov: yeah one of the cases i was told was a region surroding thing, well if fact a full terrain replacement<br />
<br>[11:29] Ubit Umarov: not that nice for physics, but well...<br />
<br>[11:30] Royale.Mobian @grid.mobiusgrid.us:8002: i set my grids max as 128m<br />
<br>[11:31] Ubit Umarov: well just a warning.. this was a chenge i did not expected, size the code changes where only "cosmetic"<br />
<br>[11:31] Ubit Umarov: i did expect the limits where there active<br />
<br>[11:32] Andrew.Hellershanks @hg.osgrid.org: Anything more on prim size limits?<br />
<br>[11:32] Ubit Umarov: or gess old code did allow rez on same cases..<br />
<br>[11:33] Andrew.Hellershanks @hg.osgrid.org: Bernd, you have a question.<br />
<br>[11:33] Bernd.Steinhardt @mevos.net:8002: I am planning to code a small extension module to the OS land management. But to avoid double work, it would be good to know if something like this does still exists: It shall limit the land buy in a region (or estate) to the members of a specific group (and role) and limit it so a defined number of lots or square meters<br />
<br>[11:34] Andrew.Hellershanks @hg.osgrid.org: I haven't run across any sort of module that would provide those features. Any one else seen anything like it?<br />
<br>[11:35] Arielle.Popstar @hg.osgrid.org: if there was such a module I think Melanie has it on the old forge site<br />
<br>[11:35] Andrew.Hellershanks @hg.osgrid.org: /menods<br />
<br>[11:35] Andrew.Hellershanks @hg.osgrid.org: I'm not sure the old forge site is still accessible.<br />
<br>[11:35] Royale.Mobian @grid.mobiusgrid.us:8002: seemed to lost alot with the forge site going down<br />
<br>[11:35] Gavin.Hird @grid.xmir.org:8002: member of a specific group<br />
<br>[11:35] Gavin.Hird @grid.xmir.org:8002: can't you do that by setting the land to a group<br />
<br>[11:36] Arielle.Popstar @hg.osgrid.org: it isnt but supposedly she has all those files still<br />
<br>[11:36] Gavin.Hird @grid.xmir.org:8002: and then use group roles to limit further?<br />
<br>[11:36] Andrew.Hellershanks @hg.osgrid.org: The web archive might list what had been available.<br />
<br>[11:36] Ubit Umarov: unf modules are very sensitive to core code changes :(<br />
<br>[11:36] Andrew.Hellershanks @hg.osgrid.org: Gavin, I was thinking the same about the group restriction part.<br />
<br>[11:36] Bernd.Steinhardt @mevos.net:8002: I think, this does not limit the land purchase<br />
<br>[11:37] Arielle.Popstar @hg.osgrid.org: thought core changes werent allowed?<br />
<br>[11:37] Gavin.Hird @grid.xmir.org:8002: maybe not .. there is a role permission buy land for group, but that is not exactly the same<br />
<br>[11:38] Bernd.Steinhardt @mevos.net:8002: Y>es Ariell, this schould not change the core code, this should be an extension<br />
<br>[11:38] Andrew.Hellershanks @hg.osgrid.org: No, it isn't. I just checked and afaict you mark land for sale to anyone or a specific person.<br />
<br>[11:38] Andrew.Hellershanks @hg.osgrid.org: No group setting there.<br />
<br>[11:38] Ubit Umarov: i meant that the API modules depend on does change a lot still<br />
<br>[11:38] Ubit Umarov: ( even modules format did changed )<br />
<br>[11:39] Bernd.Steinhardt @mevos.net:8002: Currently I still not know how to create an extention, but I will try to figure it out<br />
<br>[11:39] Ubit Umarov: ( if one goes back in past )<br />
<br>[11:39] Misterblue Waves: @Andrew: if you need some events added to core, make those suggestions.... I'd like to see more interfaces for modules rather than adding more to core<br />
<br>[11:39] Gavin.Hird @grid.xmir.org:8002: it probalby also requires a viewer change to support it<br />
<br>[11:40] Gavin.Hird @grid.xmir.org:8002: since the viewer have no concept of limiting land purchase to a group<br />
<br>[11:40] Andrew.Hellershanks @hg.osgrid.org: I tried a rebuild of current master and three add on modules won't build due to some code change that has been made. I haven't determined what was changed or what needs to change in the modules to allow them to compile.<br />
<br>[11:40] Leighton.Marjoram @grid.opensim.life:8002: Set Land Group probably does the same thing<br />
<br>[11:40] Leighton.Marjoram @grid.opensim.life:8002: without the purchase bit<br />
<br>[11:40] Leighton.Marjoram @grid.opensim.life:8002: or Buy I mean<br />
<br>[11:40] Misterblue Waves would like to streamline core by moving functionality into modules that subscribe to core events<br />
<br>[11:40] Ubit Umarov: well basic change is make modules compile on .net4.6<br />
<br>[11:40] Bernd.Steinhardt @mevos.net:8002: Related to the viewer: I am aware of this and for my own use I will configure it via Web interface<br />
<br>[11:41] Gavin.Hird @grid.xmir.org:8002: meaning?<br />
<br>[11:41] Andrew Hellershanks: Misterblue, I would make a request if I run in to a need for something. I am not actively maintaining a grid any more so there isn't anything new I currently need.<br />
<br>[11:44] Andrew Hellershanks: Misterblue, we haven't seen you here in quite a while. Last I heard you got busy with RL. Any news about the physics engine?<br />
<br>[11:45] Misterblue Waves: haven't done anything with the physics engine other than cursed at it<br />
<br>[11:45] Bernd.Steinhardt @mevos.net:8002: @ Garvin: For the first step and as long as only I am using this feature there is no need for the configuration via viewer - tor the land buyer he/she only gets an error message it the land buy is not allowed / dnied - If later the feature would be interesting for other grids, then I should talk with viewer providers :-)<br />
<br>[11:45] Arielle Popstar: lots still using it<br />
<br>[11:46] Andrew Hellershanks: Ok, np. Too bad that doesn't effect any change in code. ;)<br />
<br>[11:46] Gavin.Hird @grid.xmir.org:8002: ok<br />
<br>[11:46] Ubit Umarov: try showing a big hammer also..<br />
<br>[11:46] Bernd.Steinhardt @mevos.net:8002: Thank you for your interesting feedbacks<br />
<br>[11:46] Ubit Umarov: that does solve some code issues<br />
<br>[11:47] Ubit Umarov: ( not kidding.. once a pc was failing to boot.. as soon we placed a large hammer next to it, it did boot!!! )<br />
<br>[11:48] Andrew Hellershanks: Bernd, I think you may need to some external grid level tools to manage setting amount of land a person is allowed to own if different users will have different limits.<br />
<br>[11:48] Leighton.Marjoram @grid.opensim.life:8002: technological intimidation the new "have you turned it off and on"<br />
<br>[11:49] Royale.Mobian @grid.mobiusgrid.us:8002: ok Moss lol<br />
<br>[11:50] Ubit Umarov: ( you should also talk to your pc, of course )<br />
<br>[11:51] Andrew Hellershanks: Bernd, You have all the feedback you need for now?<br />
<br>[11:52] Bernd.Steinhardt @mevos.net:8002: Yes Andrew, thanks<br />
<br>[11:53] Andrew Hellershanks: 8 minutes to go. Any one else have a topic they want to slip in before we get to the top of the hour?<br />
<br>[11:54] Andrew Hellershanks: I know I still have some wiki page updates to finish. Some paid work with some time pressures has been keeping me busy so I haven't gotten to the last few changes.<br />
<br>[11:54] Arielle Popstar: the issue with the FS Quick preferences Hover height not working on the login region but working on regions i tp to<br />
<br>[11:55] Andrew Hellershanks: Did you have something you wanted to ask, Han? I thought I saw you typing.<br />
<br>[11:55] Andrew Hellershanks: Arielle, is that a question or a statement?<br />
<br>[11:55] Arielle Popstar: question or statement - your choice :)<br />
<br>[11:56] Gavin.Hird @grid.xmir.org:8002: You might want to ask FS about that<br />
<br>[11:56] Andrew Hellershanks: Arielle, are the regions running the same versions of grid code between where it works and where it doesn't?<br />
<br>[11:56] Arielle Popstar: works fine in S/L so i know the answer from them<br />
<br>[11:57] Gavin.Hird @grid.xmir.org:8002: I was under the impression OS does not support hover height<br />
<br>[11:57] Andrew Hellershanks: I haven't seen that setting in FS so I have never tried to change it.<br />
<br>[11:57] Arielle Popstar: go to quick preferences Andrew<br />
<br>[11:57] Ubit Umarov: things like hover height are not our business.. those are viewer mess<br />
<br>[11:57] Arielle Popstar: far lower right corner<br />
<br>[11:58] Andrew Hellershanks: I have changed the buttons that are across the bottom of my screen.<br />
<br>[11:58] Andrew Hellershanks: ah, ok. that is still there.<br />
<br>[11:58] Ubit Umarov: and on hover SL mad such a mess..<br />
<br>[11:58] Gavin.Hird @grid.xmir.org:8002: right Ubit, and because it is supported server side in SL and not in OS have hidden all that shit in my viewer<br />
<br>[11:58] Arielle Popstar: well in this case there is something screwy with the way the viewer and region talk to each other<br />
<br>[11:58] Gavin.Hird @grid.xmir.org:8002: file a FS JIRA<br />
<br>[11:59] Bernd.Steinhardt @mevos.net:8002: the laurel wreath button ;-)<br />
<br>[11:59] Ubit Umarov: we could at most store something.. hmm somewhere..<br />
<br>[11:59] Arielle Popstar: it works fine here but its because i tp'ed from Lbsa<br />
<br>[11:59] Arielle Popstar: if i log directly in here it doesnt work<br />
<br>[11:59] Ubit Umarov: when we see it stable and actually doing anything usefull<br />
<br>[11:59] Arielle Popstar: it is useful<br />
<br>[11:59] Arielle Popstar: very useful for quirky sits<br />
<br>[11:59] Gavin.Hird @grid.xmir.org:8002: it is useful if you use a mesh avatar<br />
<br>[12:00] Gavin.Hird @grid.xmir.org:8002: or for other attachment / sit issues<br />
<br>[12:00] Ubit Umarov: like the z offset they added on uploads then killed?<br />
<br>[12:00] Gavin.Hird @grid.xmir.org:8002: not really<br />
<br>[12:01] Gavin.Hird @grid.xmir.org:8002: there is a hover slider<br />
<br>[12:01] Gavin.Hird @grid.xmir.org:8002: generally available<br />
<br>[12:01] Arielle Popstar: in appearance<br />
<br>[12:01] Ubit Umarov: ahh z offset is still there yes<br />
<br>[12:01] Arielle Popstar: but then it knocks you off the sit you might be on<br />
<br>[12:01] Gavin.Hird @grid.xmir.org:8002: catapult seat?<br />
<br>[12:02] Arielle Popstar: :)<br />
<br>[12:02] Bill Blight: umm you can right click your avatar in FS Appearance > Hoverheight<br />
<br>[12:02] Arielle Popstar: see my comment above<br />
<br>[12:02] Bill Blight: does not knock you off your seat<br />
<br>[12:03] Arielle Popstar: used to but maybe changed now?<br />
<br>[12:03] Bill Blight: Not editing appearance, going right to the slider<br />
<br>[12:04] Bill Blight: Appearance > Hover Height ........... You don't have to go into the appearance editor<br />
<br>[12:04] Gavin.Hird @grid.xmir.org:8002: There is one if you right click the avatar, but hidden in Dayturn unless in SL<br />
<br>[12:04] Arielle Popstar: that knocked me off my seat<br />
<br>[12:05] Han.Held @hypergrid.org:8002: You're trying this while you're sitting, Arielle? I just tried both ways (quick prefs and right-click-appearance->hover height) and my avi didn't budge<br />
<br>[12:05] Gavin.Hird @grid.xmir.org:8002: wearing a mesh avatar Arielle?<br />
<br>[12:05] Royale.Mobian @grid.mobiusgrid.us:8002: does dayturn detect if it has the caps or not or does it disable that stuff if it sees the platform is OpenSim?<br />
<br>[12:05] Ubit Umarov: seens a new cap was added for avatar hover<br />
<br>[12:06] Arielle Popstar: you have your appearance set to auto pose you Han?<br />
<br>[12:06] Gavin.Hird @grid.xmir.org:8002: It disables when not in SL<br />
<br>[12:06] Royale.Mobian @grid.mobiusgrid.us:8002: so by platform flag<br />
<br>[12:06] Gavin.Hird @grid.xmir.org:8002: there is a large number of items that are<br />
<br>[12:06] Gavin.Hird @grid.xmir.org:8002: yes<br />
<br>[12:07] Gavin.Hird @grid.xmir.org:8002: the network manager has additional code to detect if OS or SL<br />
<br>[12:07] Arielle Popstar: anyway the main point is that it will work after a tp but not on the initial login region<br />
<br>[12:07] Royale.Mobian @grid.mobiusgrid.us:8002: why not if it see's ifthe grid it logs into has the caps or not for those features?<br />
<br>[12:07] Gavin.Hird @grid.xmir.org:8002: much of the UI XML has only_in_SL in it<br />
<br>[12:08] Gavin.Hird @grid.xmir.org:8002: because there is not caps for everyting<br />
<br>[12:08] Royale.Mobian @grid.mobiusgrid.us:8002: true<br />
<br>[12:08] Royale.Mobian @grid.mobiusgrid.us:8002: but there is packets for them<br />
<br>[12:08] Gavin.Hird @grid.xmir.org:8002: it is usually for hiding menu times, icons, whole panels, etc, etc<br />
<br>[12:09] Gavin.Hird @grid.xmir.org:8002: some of the caps are also marked SL only in Dayturn<br />
<br>[12:09] Arielle Popstar: i also note the same thing happens when jumping to a new grid with ao's and hud scripts. They dont work on the first region you land on but after a tp to another region on the same grid it does<br />
<br>[12:09] Gavin.Hird @grid.xmir.org:8002: I don't think the other viewers does that<br />
<br>[12:09] Royale.Mobian @grid.mobiusgrid.us:8002: like which?<br />
<br>[12:09] Gavin.Hird @grid.xmir.org:8002: which caps?<br />
<br>[12:09] Royale.Mobian @grid.mobiusgrid.us:8002: yeah any examples?<br />
<br>[12:10] Gavin.Hird @grid.xmir.org:8002: sure - hang on a sec, but for instance the new fried caps and offline IM caps<br />
<br>[12:11] Gavin.Hird @grid.xmir.org:8002: https://bitbucket.org/dayturn/dayturn/src/default/indra/newview/llviewerregion.cpp<br />
<br>[12:11] Gavin.Hird @grid.xmir.org:8002: from line 2781<br />
<br>[12:12] Royale.Mobian @grid.mobiusgrid.us:8002: i see a cap thats listed as only on Sl that is actually in Opensim<br />
<br>[12:12] Gavin.Hird @grid.xmir.org:8002: which is?<br />
<br>[12:12] Royale.Mobian @grid.mobiusgrid.us:8002: LSLSyntax<br />
<br>[12:13] Gavin.Hird @grid.xmir.org:8002: deliberately omitted,<br />
<br>[12:13] Gavin.Hird @grid.xmir.org:8002: because I maintain the syntax file for the viewer<br />
<br>[12:13] Gavin.Hird @grid.xmir.org:8002: I don't want to viewer to pick up the mess on every region change<br />
<br>[12:13] Gavin.Hird @grid.xmir.org:8002: it needs a baseline anyway<br />
<br>[12:14] Gavin.Hird @grid.xmir.org:8002: we've had a long discussion on this earlier<br />
<br>[12:15] Gavin.Hird @grid.xmir.org:8002: it works OK in SL where you have a very uniform environment<br />
<br>[12:16] Gavin.Hird @grid.xmir.org:8002: here every grid may have an implementation, but the viewer still needs to know what is supported in the opensim release<br />
<br>[12:16] Ubit Umarov: caps do have negotiation<br />
<br>[12:16] Ubit Umarov: no real need to filter then like htat<br />
<br>[12:17] Gavin.Hird @grid.xmir.org:8002: well, it was more a way of reminding myself what code to get rid of then not being able to log on the SL any longer<br />
<br>[12:17] Ubit Umarov: when asking for caps viewer sends a list of the ones it knows, region answers with the subset of those it knowns<br />
<br>[12:17] Ubit Umarov: no need for that conditional they added<br />
<br>[12:17] Gavin.Hird @grid.xmir.org:8002: so in OS it asks for a shorter list :-)<br />
<br>[12:18] Andrew Hellershanks: It is getting close to the half hour mark. About time to wrap up the meeting for today.<br />
<br>[12:20] Ubit Umarov: they did exclude LSLSyntax that we do have now bahh<br />
<br>[12:20] Royale.Mobian @grid.mobiusgrid.us:8002: i pointed that out already<br />
<br>[12:21] Ubit Umarov: missed it<br />
<br>[12:21] Ubit Umarov: :)<br />
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[[Category:Office Hour Logs]]</div>Sheera Khan