__NOTOC__
 
__NOTOC__
 
{{Quicklinks}}
 
{{Quicklinks}}
<br>
+
<br />
 
I caught the first 15 minutes while Nebadon caught the rest, which explains the switch in perspective :) [[User:Justincc|Justincc]] 15:13, 29 January 2008 (PST)
 
I caught the first 15 minutes while Nebadon caught the rest, which explains the switch in perspective :) [[User:Justincc|Justincc]] 15:13, 29 January 2008 (PST)
   −
<br> [11:01] You: hello flks
+
<br /> [11:01] You: hello flks
<br> [11:01] You: folks
+
<br /> [11:01] You: folks
<br> [11:01] You: bbouncy bouncy
+
<br /> [11:01] You: bbouncy bouncy
<br> [11:01] You: nice awning
+
<br /> [11:01] You: nice awning
<br> [11:01] Charles Krinkeb: Morning, all
+
<br /> [11:01] Charles Krinkeb: Morning, all
<br> [11:02] Teravus Ousley: Good morning
+
<br /> [11:02] Teravus Ousley: Good morning
<br> [11:02] Hiro Protagonist: Mornin' (afternoon!)
+
<br /> [11:02] Hiro Protagonist: Mornin' (afternoon!)
<br> [11:02] Kurt Stringer: Hi Neas
+
<br /> [11:02] Kurt Stringer: Hi Neas
<br> [11:02] Kurt Stringer: Hello everyone
+
<br /> [11:02] Kurt Stringer: Hello everyone
<br> [11:02] Hiro Protagonist: man, I havent seen crowd jumpin' like that since my last devo concert
+
<br /> [11:02] Hiro Protagonist: man, I havent seen crowd jumpin' like that since my last devo concert
<br> [11:02] Charles Krinkeb: I'm not sure Neas ha quite arriviled.
+
<br /> [11:02] Charles Krinkeb: I'm not sure Neas ha quite arriviled.
<br> [11:02] Nebadon Izumi: just float
+
<br /> [11:02] Nebadon Izumi: just float
<br> [11:02] Kurt Stringer: hehheh, Devo!!!
+
<br /> [11:02] Kurt Stringer: hehheh, Devo!!!
<br> [11:03] You: urrrgh
+
<br /> [11:03] You: urrrgh
<br> [11:03] You: he's not all there?
+
<br /> [11:03] You: he's not all there?
<br> [11:03] Nebadon Izumi: if you float you wont bounce
+
<br /> [11:03] Nebadon Izumi: if you float you wont bounce
<br> [11:03] You: good point
+
<br /> [11:03] You: good point
<br> [11:03] Charles Krinkeb: he has been standing there for 5 minuts facing the sign and I can read it in 4.99999 minutes.
+
<br /> [11:03] Charles Krinkeb: he has been standing there for 5 minuts facing the sign and I can read it in 4.99999 minutes.
<br> [11:03] Hiro Protagonist: I'll just stand off the prims
+
<br /> [11:03] Hiro Protagonist: I'll just stand off the prims
<br> [11:03] Nebadon Izumi: check out the water cooler inside
+
<br /> [11:03] Nebadon Izumi: check out the water cooler inside
<br> [11:03] Nebadon Izumi: lol
+
<br /> [11:03] Nebadon Izumi: lol
<br> [11:04] Nebadon Izumi: water delivery is on tuesdays
+
<br /> [11:04] Nebadon Izumi: water delivery is on tuesdays
<br> [11:04] Nebadon Izumi: lol
+
<br /> [11:04] Nebadon Izumi: lol
<br> [11:04] Hiro Protagonist: Heh!
+
<br /> [11:04] Hiro Protagonist: Heh!
<br> [11:04] You: so thirsty....
+
<br /> [11:04] You: so thirsty....
<br> [11:04] Charles Krinkeb: its great.
+
<br /> [11:04] Charles Krinkeb: its great.
<br> [11:04] Teravus Ousley: :D
+
<br /> [11:04] Teravus Ousley: :D
<br> [11:04] Hiro Protagonist: Awesome Neb :D
+
<br /> [11:04] Hiro Protagonist: Awesome Neb :D
<br> [11:05] Charles Krinkeb: Do we put the trap door for the Gorean dungeon next to the water cooler and underwater?
+
<br /> [11:05] Charles Krinkeb: Do we put the trap door for the Gorean dungeon next to the water cooler and underwater?
<br> [11:05] Nebadon Izumi: lol
+
<br /> [11:05] Nebadon Izumi: lol
<br> [11:05] Teravus Ousley: that would be my recommendation
+
<br /> [11:05] Teravus Ousley: that would be my recommendation
<br> [11:05] Nebadon Izumi: nest is a snack machine
+
<br /> [11:05] Nebadon Izumi: nest is a snack machine
<br> [11:05] Teravus Ousley: :D
+
<br /> [11:05] Teravus Ousley: :D
<br> [11:05] Nebadon Izumi: mext
+
<br /> [11:05] Nebadon Izumi: mext
<br> [11:05] Nebadon Izumi: blah next
+
<br /> [11:05] Nebadon Izumi: blah next
<br> [11:05] Charles Krinkeb: Maybe we script one of the bottles and teleport to the secret skybox?
+
<br /> [11:05] Charles Krinkeb: Maybe we script one of the bottles and teleport to the secret skybox?
<br> [11:05] You: I'm bouncing even though Im floating
+
<br /> [11:05] You: I'm bouncing even though Im floating
<br> [11:05] Nebadon Izumi: lol
+
<br /> [11:05] Nebadon Izumi: lol
<br> [11:06] Hiro Protagonist: I cant seem to stop typing
+
<br /> [11:06] Hiro Protagonist: I cant seem to stop typing
<br> [11:06] You: I like the signs - very honest
+
<br /> [11:06] You: I like the signs - very honest
<br> [11:06] Justin Clark-Casey likes that
+
<br /> [11:06] Justin Clark-Casey likes that
<br> [11:06] Nebadon Izumi: yea i put up posts on the sides of the signs today
+
<br /> [11:06] Nebadon Izumi: yea i put up posts on the sides of the signs today
<br> [11:06] Kurt Stringer: y, Justin - me too, page up a bit and it goes away
+
<br /> [11:06] Kurt Stringer: y, Justin - me too, page up a bit and it goes away
<br> [11:06] Nebadon Izumi: so they arent just floating
+
<br /> [11:06] Nebadon Izumi: so they arent just floating
<br> [11:06] Charles Krinkeb: We strive for straigh-forward and honesty on this grid.
+
<br /> [11:06] Charles Krinkeb: We strive for straigh-forward and honesty on this grid.
<br> [11:06] Charles Krinkeb: Hype just gets us all in trouble.
+
<br /> [11:06] Charles Krinkeb: Hype just gets us all in trouble.
<br> [11:07] Hiro Protagonist: This is awesome
+
<br /> [11:07] Hiro Protagonist: This is awesome
<br> [11:07] You: yes
+
<br /> [11:07] You: yes
<br> [11:07] Teravus Ousley: no sit target yet :P
+
<br /> [11:07] Teravus Ousley: no sit target yet :P
<br> [11:07] Nebadon Izumi: lol ter
+
<br /> [11:07] Nebadon Izumi: lol ter
<br> [11:07] Hiro Protagonist: I need to tell Babblefrog that Los Altos is also a sandbox region
+
<br /> [11:07] Hiro Protagonist: I need to tell Babblefrog that Los Altos is also a sandbox region
<br> [11:07] You: heh, I'm not sure you're meant to use the chair like that Ter
+
<br /> [11:07] You: heh, I'm not sure you're meant to use the chair like that Ter
<br> [11:07] Kurt Stringer: lol
+
<br /> [11:07] Kurt Stringer: lol
<br> [11:07] Charles Krinkeb: Obviously, I have some emotional angst about what appears to be less then forthright statements from others (none in this meeting).
+
<br /> [11:07] Charles Krinkeb: Obviously, I have some emotional angst about what appears to be less then forthright statements from others (none in this meeting).
<br> [11:07] Nebadon Izumi: yea W2K8ODE is also sandbox
+
<br /> [11:07] Nebadon Izumi: yea W2K8ODE is also sandbox
<br> [11:08] You: So, any concerns or issues people want to bring up?
+
<br /> [11:08] You: So, any concerns or issues people want to bring up?
<br> [11:09] Charles Krinkeb: I think two of the top issues are a) asset server stability and b) ode stability.
+
<br /> [11:09] Charles Krinkeb: I think two of the top issues are a) asset server stability and b) ode stability.
<br> [11:09] Nebadon Izumi: hmm i cant wear my clothes or avatar
+
<br /> [11:09] Nebadon Izumi: hmm i cant wear my clothes or avatar
<br> [11:09] Hiro Protagonist: yes, I'd have to agree
+
<br /> [11:09] Hiro Protagonist: yes, I'd have to agree
<br> [11:09] You: asset server stability is something I hope to make contributions towards soon
+
<br /> [11:09] You: asset server stability is something I hope to make contributions towards soon
<br> [11:09] Hiro Protagonist: there's a lot of things I'd really like to see start working
+
<br /> [11:09] Hiro Protagonist: there's a lot of things I'd really like to see start working
<br> [11:09] Hiro Protagonist: but those two are things that are holding back several fronts
+
<br /> [11:09] Hiro Protagonist: but those two are things that are holding back several fronts
<br> [11:10] You: yeah, it sounds liek from what you're saying Charles, that perhaps we could be a bit smarter on the mysql front?
+
<br /> [11:10] You: yeah, it sounds liek from what you're saying Charles, that perhaps we could be a bit smarter on the mysql front?
<br> [11:10] Charles Krinkeb: I think we have come a long ways on scripting. It is fun to visit the script building that Pablo is building over by the treehouse.
+
<br /> [11:10] Charles Krinkeb: I think we have come a long ways on scripting. It is fun to visit the script building that Pablo is building over by the treehouse.
<br> [11:10] Teravus Ousley isn't sure the ODE issues are 'holding anything back'.. as it's a plugin..
+
<br /> [11:10] Teravus Ousley isn't sure the ODE issues are 'holding anything back'.. as it's a plugin..
<br> [11:10] You: in terms of the asst server
+
<br /> [11:10] You: in terms of the asst server
<br> [11:10] Teravus Ousley: could use a different plugin while waiting :D
+
<br /> [11:10] Teravus Ousley: could use a different plugin while waiting :D
<br> [11:11] You: what else is there that provides sold objects though? Just pos, right?
+
<br /> [11:11] You: what else is there that provides sold objects though? Just pos, right?
<br> [11:11] You: solid
+
<br /> [11:11] You: solid
<br> [11:11] Charles Krinkeb: Teravus. I would say holding back in this context is mostly trying to give our artists a productive environment so their muse can appear.
+
<br /> [11:11] Charles Krinkeb: Teravus. I would say holding back in this context is mostly trying to give our artists a productive environment so their muse can appear.
<br> [11:11] Charles Krinkeb: We also have BulletX, but I think it has been untested for some time.
+
<br /> [11:11] Charles Krinkeb: We also have BulletX, but I think it has been untested for some time.
<br> [11:12] Nebadon Izumi: yea bulletx crashes alot
+
<br /> [11:12] Nebadon Izumi: yea bulletx crashes alot
<br> [11:12] Charles Krinkeb: Ahh, perfect chair. Fits like a glove.
+
<br /> [11:12] Charles Krinkeb: Ahh, perfect chair. Fits like a glove.
<br> [11:12] Nebadon Izumi: lol
+
<br /> [11:12] Nebadon Izumi: lol
<br> [11:12] Charles Krinkeb: And no bouncing, either.
+
<br /> [11:12] Charles Krinkeb: And no bouncing, either.
<br> [11:13] Teravus Ousley: well, I recently removed the 'x collision with x' console messages.. as darok hasn't updated Bullet in a while and they made it completely unusable
+
<br /> [11:13] Teravus Ousley: well, I recently removed the 'x collision with x' console messages.. as darok hasn't updated Bullet in a while and they made it completely unusable
<br> [11:13] Nebadon Izumi: wonder why i cant wear my Avatar or Clothes
+
<br /> [11:13] Nebadon Izumi: wonder why i cant wear my Avatar or Clothes
<br> [11:13] You: there you go, fixed that for you
+
<br /> [11:13] You: there you go, fixed that for you
<br> [11:13] Charles Krinkeb: Nebadon. Could it be a side effect of bring the 9000 assets from local to grid last Saturday?
+
<br /> [11:13] Charles Krinkeb: Nebadon. Could it be a side effect of bring the 9000 assets from local to grid last Saturday?
<br> [11:13] Nebadon Izumi: no it worked yesteday
+
<br /> [11:13] Nebadon Izumi: no it worked yesteday
<br> [11:13] Kurt Stringer: re cloths: it takes a long time to rez
+
<br /> [11:13] Kurt Stringer: re cloths: it takes a long time to rez
<br> [11:13] You: Yeah, I don't think that would be a factor
+
<br /> [11:13] You: Yeah, I don't think that would be a factor
<br> [11:13] Nebadon Izumi: well its not attaching
+
<br /> [11:13] Nebadon Izumi: well its not attaching
<br> [11:13] Nebadon Izumi: they are not highlighting when i right click and wear
+
<br /> [11:13] Nebadon Izumi: they are not highlighting when i right click and wear
<br> [11:14] Charles Krinkeb: Could it have anything to do with POS vs ODE? Thats the only OpenSim.ini change since yesterday.
+
<br /> [11:14] Charles Krinkeb: Could it have anything to do with POS vs ODE? Thats the only OpenSim.ini change since yesterday.
<br> [11:14] You: I want to start putting in more stats so we can have some better idea of whether it's the asset server taking a long time or something else
+
<br /> [11:14] You: I want to start putting in more stats so we can have some better idea of whether it's the asset server taking a long time or something else
<br> [11:14] Nebadon Izumi: hmm seems unlikely
+
<br /> [11:14] Nebadon Izumi: hmm seems unlikely
<br> [11:14] Nebadon Izumi: let me relog and see if that fixes the problem
+
<br /> [11:14] Nebadon Izumi: let me relog and see if that fixes the problem
<br> [11:15] Charles Krinkeb: As testers, I think we have to figure out how to give a higher quality of reports in Mantis to our developers.
+
<br /> [11:15] Charles Krinkeb: As testers, I think we have to figure out how to give a higher quality of reports in Mantis to our developers.
<br> [11:15] You: Teravus: Is fixing up ODE a realstic near term goal?
+
<br /> [11:15] You: Teravus: Is fixing up ODE a realstic near term goal?
<br> [11:15] Charles Krinkeb: To be fair to Teravus, I think physics in general is a long-term PITA for all concerned.
+
<br /> [11:15] Charles Krinkeb: To be fair to Teravus, I think physics in general is a long-term PITA for all concerned.
<br> [11:15] Teravus Ousley: well, let me put it to you this way.. I could remove the asserts and handle the errors gracefully
+
<br /> [11:15] Teravus Ousley: well, let me put it to you this way.. I could remove the asserts and handle the errors gracefully
<br> [11:16] You: oh yeah, physics is HUGE
+
<br /> [11:16] You: oh yeah, physics is HUGE