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== Künstlerdokumentationen ==
 
== Künstlerdokumentationen ==
  
This page contains information about content creation for OpenSimulator including best practices, guides, tools, examples, collaborative projects and of course Creative Commons licensed content.
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Auf dieser Seite finden Sie Informationen zum Erstellen von Inhalten für OpenSimulator mit Beispielen.
  
Discussion group for people interested in creating content for Metaverse: [http://groups.google.com/group/open-content-for-metaverse Open Content for Metaverse]
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Diskussionsgruppe für Menschen die ein Interesse haben, inhalte zu erstellen für Metaverse: [http://groups.google.com/group/open-content-for-metaverse Open Content for Metaverse]
  
Some useful resources of free material:
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Einige nützliche Ressourcen von freiem Material:
  
* A great summary sheet: [http://docs.google.com/View?docid=dgsbx7zg_9mzk6nxtc 3DCG for the hobbyist -- useful products and links]
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* Eine große Zusammenfassung: [http://docs.google.com/View?docid=dgsbx7zg_9mzk6nxtc 3DCG Computergraphik für die Bastler - nützliche Produkte und Links]
* A hobbyist animators blog with all kinds of goodies: [http://www.cgspeed.com/ cgspeed]
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* Ein Animateure Blog für alle Arten: [http://www.cgspeed.com/ cgspeed]
* A source for free animations, 3d models, textures, etc.: [http://www.sharecg.com/ ShareCG]
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* Eine Quelle für kostenlose Animationen, 3D - Modelle, Texturen, etc .: [http://www.sharecg.com/ ShareCG]
* A huge 3d graphics source: [http://www.renderosity.com/ Renderosity]
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* Eine riesige 3D - Grafik Quelle: [http://www.renderosity.com/ Renderosity]
 
* Runtime DNA: [http://www.runtimedna.com/forum/downloads.php www.runtimedna.com Free Downloads]
 
* Runtime DNA: [http://www.runtimedna.com/forum/downloads.php www.runtimedna.com Free Downloads]
 
<!-- * Lots of free, full perm content here: [http://www.lindakellie.com/ LindaKellie.com]
 
<!-- * Lots of free, full perm content here: [http://www.lindakellie.com/ LindaKellie.com]
 
             This link should really be removed, the link now only redirects to Zadaroo, and even the future of zadaroo is uncertain -->
 
             This link should really be removed, the link now only redirects to Zadaroo, and even the future of zadaroo is uncertain -->
* [http://opengameart.org/ OpenGameArt] is an exceptional repository of permissively licensed content for game creation.
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* [http://opengameart.org/ OpenGameArt] ist eine außergewöhnliche Sammlung von permissively lizenzierten Inhalte für Spieleentwicklungen.
* [http://opensimcreativ.de/ OpenSimCreativ] Objects, Information and Downloads - Heightmaps,IAR,OAR.
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* [http://opensimcreativ.de/ OpenSimCreativ] Objekte, Informationen und Downloads - Height, IAR, OAR.
This is not an exhaustive list, please add to it if you can!
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Dies ist nicht keine vollständige Liste, bitte fügen sie weitere Ressourcen hinzu.
  
I have tried to include sites which have free Poser/Opensim compatible content which could be used for "personal use" in your own "world". You must check the licensing for any commercial uses.
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Bitte prüfen sie vor Verwendung die Lizenzen der einzelnen  Ressourcen.
  
 
== Textures ==
 
== Textures ==

Revision as of 15:14, 27 October 2016

Contents

Sammlungen

Sammlungen, die viele verschiedene Arten von Ressourcen enthalten.

Künstlerdokumentationen

Auf dieser Seite finden Sie Informationen zum Erstellen von Inhalten für OpenSimulator mit Beispielen.

Diskussionsgruppe für Menschen die ein Interesse haben, inhalte zu erstellen für Metaverse: Open Content for Metaverse

Einige nützliche Ressourcen von freiem Material:

Dies ist nicht keine vollständige Liste, bitte fügen sie weitere Ressourcen hinzu.

Bitte prüfen sie vor Verwendung die Lizenzen der einzelnen Ressourcen.

Textures

Textures are images used to cover surfaces of 3d models and terrain. Textures can be anything form 1x1 to 1024x1024 images. Most of the textures for buildings, items and clothes are usually 512x512.

Best Practices

Guides

Tools

  • GIMP - alternative GIMP - GIMP is the GNU Image Manipulation Program for Linux, OS X and Windows.
  • PaintNET Plugins - Paint.NET is free image and photo editing software for Windows.
  • WoodWorkshop - Wood Workshop is a free seamless texture editor for Windows.

Examples

Projects

Content Libraries

  • Torley Textures is a collection of over 600 textures by Torley Linden.
  • CGTextures Some Great free textures (CC License)
  • tonytextures 4000 free textures and Tutorials for 3D Modelling. English - Deutsch

Models

Models are 3 dimensional objects which are formed from faces and textures. OpenSimulator supports three types of model: parametrized primitives, and sculpted primitives, and uploaded vertex mesh files.

To learn more about the model types, read the Models page.


Best Practices

Guides

Tools

  • Blender - Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.
  • makehuman - Realistic 3d humans, open source for Windows, OSX, Linux.
  • SketchUp - SketchUp Make, free 3D drawing tool for OS X and Windows.
  • Wings 3d - Sculpty editor

Examples

Biped.jpg

Projects

Content Libraries

Terrain

Currently OpenSimulator terrains consists of heightmap and textures for different directions and heights. OpenSimulator terrain can be imported in raw terrain format from several terrain editor tools.

Best Practices

Guides

Tools

  • L3DT Windows-only tool to generate detailed terrain.
  • Terrain.Party Web-based tool for turning terrain from a real life world map into a height map which can be imported into Opensim using "terrain load <texture_name>.png". Note that the textures require resizing, since they are exported as 1081x1081 png files

Examples

Projects

Content Libraries


Additional Terrain Resources

TERRAIN EDITING

There is now a Plugin made and available for the free program GIMP by Domino Designs which is easy to install and allows you to bring in RAW files and edit them. See http://dominodesigns.info/project/gimpterrain

GIMP is available free and downloadable at http://www.gimp.org/downloads/ GIMP is available for most Operating Systems and Platforms and is User Supported with many features and functions far beyond Terrain Editing.

REFERENCES / SUPPLEMENTAL SOURCES amd APPLICATIONS: Tweaking Tutorial: Creating OpenSimulator terrain with Blender http://www.stringofbits.net/2009/09/tutorial-creating-opensim-terrain-with.html

Some free and some non-free terrains at http://www.rexxed.com/category/terrain

Tutorial on creating terrain files with Terragen as well as using Photoshop to edit terrain files and create megaregion terrain with a library of free terrain files

Spinmass Virtual Creations, has two products for terrain making and generation which are free downloads. Look at Terrain Sculptor and Bailiwick. They are available from http://www.spinmass.com

Three easy to use Online Image Splitters

Sounds

Sounds clips can be used within (scripted) objects and as part of gestures. Current OpenSimulator sound formats are PCM WAVE (.wav) 16-bit/44.1KHz/mono or stereo with a maximum length of 10.00 seconds.

Best Practices

Guides

Tools

  • Audacity - Audacity® is free, open source software for recording and editing sounds. It is available for Mac OS X, Microsoft Windows, GNU/Linux, and other operating systems.
  • LMMS - Compose sound and music on Windows, Linux and OS X.

Examples

Projects

Content Libraries

  • The Freesound Project - The Freesound Project is a collaborative database of Creative Commons licensed sounds.

Music

Music can be played via parcel media as either streamed or from a single music file.

Best Practices

Guides

Tools

  • LMMS - Compose sound and music on Windows, Linux and OS X.

Examples

Projects

Content Libraries

  • Jamendo - Jamendo is a community of free, legal and unlimited music published under Creative Commons licenses.

Animations

Best Practices

Guides

Tools

  • BVHacker - Animation for OpenSimulator avatars.
  • QAvimator - Animation for OpenSimulator avatars.
  • BVH Mirror - This is an online service to mirror a BVH animation/pose file. That is, looking left becomes looking right, the pose of the left arm becomes the pose of the right arm, etc..

Examples

Projects

Content Libraries

Personal tools
General
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