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(Undo revision 53540 by JeffKelley (talk))
(Undo revision 53532 by JeffKelley (talk))
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** [[glTF PBR (Content Creation)|glTF PBR]]
 
** [[glTF PBR (Content Creation)|glTF PBR]]
 
* [[Terrain (Content Creation)|Terrain]]
 
* [[Terrain (Content Creation)|Terrain]]
 
==== '''Sounds''' and '''Music''' ====
 
 
Sounds and Music are two different things in OpenSimulator.
 
 
'''Sounds''' are short audio clips uploaded to your inventory and played in world when put in a scripted object. They play in the viewer volume settings as 'Sounds'. Sounds may be precisely synchronized with in-world events and tightly match visual effects.
 
 
'''Music''' are either externally hosted audio files, or real-time audio streams. They play in the viewer volume settings as 'Music' when the url of the file or stream is entered in About Land > Sound > Music URL. When streamed, they are called 'radios', or DJ's live events.
 
 
Streaming incurs a latency of about 30 seconds and is loosely synchronized to in-world events. Audio files have a much lower latency. Use streaming when you want a radio-like music feed. Use files for a jukebox or music on demand.
 
 
Note : Sounds and Music should not be confused with Media, which are web pages displayed on prims that may also contain sounds and music.
 
 
* [[Sounds (Content Creation)|Sounds]]
 
* [[Streaming_sound_in_OpenSim|Music : Streaming Guide]]
 
* [[Music_on_demand_in_OpenSim|Music : Web Music Files]] (coming soon)
 
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* [[Sounds (Content Creation)|Sounds]]
 
* [[Sounds (Content Creation)|Sounds]]
 
* [[Music (Content Creation)|Music]]
 
* [[Music (Content Creation)|Music]]

Revision as of 22:59, 3 June 2023

Information and links to information about content creation for OpenSimulator including best practices, guides, tools, examples, collaborative projects and Creative Commons licensed content.

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