0.7.1 Release

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Release Notes

This is a major release, the first one supporting Viewer 2's new features -- media on a prim, meshes, and multiple attachments per attach point.

If you are upgrading from a version prior to 0.7.x, make sure to read the 0.7 Release notes. There have been extensive changes in OpenSimulator from 0.6.x to 0.7. If you are upgrading from 0.7, please read the Release and Release notes.

General Changes and Additions

  • New console commands: show pending-objects, show circuits, show http-handlers, show caps, land clear, land show, show throttles
  • Added -v|verbose option to save iar
  • Removed the restriction of having to be logged in when loading/saving iars
  • Object serialization completely rewritten: moved away from automatic .NET serialization. For now the external representation is exactly the same as before, so everything is backwards compatible.
  • link-region command syntax change: link-region x y URL [region name]
  • Implemented SendPLacesReply
  • OS function names normalization
  • Updated ODE to ???

Configuration Changes from 0.7.x

  • New configuration variable in the simulator's [HGInventoryAccessModule] section: OutboundPermissions, which controls whether sim operators want to allow visitors to take assets into their grids. If set to False, so assets are sent outbound, even if the objects are copyable.
  • New configuration variable in the simulator's [GridService] section: NetworkConnector, so that it can take both robust and simian connectors. Affects grids only, not standalones
  • Removed obsolete configuration variables: PrimTerseUpdatesPerPacket, AvatarTerseUpdatesPerPacket, PrimFullUpdatesPerPacket. Added new one: PrimUpdatesPerCallback

Bug fixes

  • Fixed negative dripAmount in TokenBucket which caused random login failures when scene_throttle is set (mantis #5365)
  • Improved handling of X-Forwarded-For (XFF) header
  • Improved output of show neighbours
  • Fixed leak in caps handlers deregistration
  • Fixed llSetTexture
  • Send object date to viewer in microsecs (mantis #3990)
  • Make UUID 3a367d1c-bef1-6d43-7595-e88c1e3aadb3 reference a full alpha texture.
  • Change UpdateAgent (for changes in agent position) to be sent once to each simulator rather than once to each region. This should help with some of the delays caused by multiple outstanding requests to a single service point.
  • Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that it returns null if the user isn't a member of the group.
  • If a non-globbed included file from config cannot be found then warn the user
  • Display supported file extensions/formats in "terrain load help" (Mantis #5349)
  • Added loading and saving of terrain files using Terragen format (Mantis #1564)
  • Check estate bans for walking crossings
  • Fixed prim count display in cut regions.
  • Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
  • Show local IDs in "land show" output.
  • Make "show info" and "show version" show the same version text
  • Force objectId to UUID.Zero for non-overridden animations in AvatarAnimation packet
  • Prevent activation and deactivation of gestures from clobbering the slam bits
  • Change gesture activation to not quash any other flags
  • Fix slam bits being lost when editing perms in prim inventory
  • Fix direct item give permissions
  • Deal with possibly un-initialized scripts in object transfers (mantis #5310)
  • Fix HG map tiles on map search
  • Bring back remote HG regions' map tiles
  • Fixed changing clothes moves avatar to various locations in the region (mantis #5198)
  • Fix prim inventory lock down
  • Fixed bug in Http server (mantis #5128)
  • Fix notecards that end with an embedded object causing an exception
  • Revamp the viewer -> banlist packet processing so fix a number of bugs. Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties method that takes a GroupPowers argument to specify what action is to be taken. Also, make the method to set parcel data much more granular. Permissions in a deeded setting should now work.
  • Fixed avie stuck in PREJUMP animation
  • Trigger event with flag CHANGED_LINK when agent sits on objects that have not a sit target defined (mantis #4692)
  • Fixed budge movements
  • Fix the minimap sitting avatar location bug
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