0.5.4-release

From OpenSimulator

Revision as of 07:03, 19 November 2010 by Fritigern (Talk | contribs)

Jump to: navigation, search

r3878 | mw | 2008-03-15 06:52:57 -0700 (Sat, 15 Mar 2008) | 1 line

added some os helper functions for the texture drawing module. see http://opensimulator.org/wiki/OSSL_TextureDrawing for function prototypes and example script. Will expand that page later.


r3877 | mw | 2008-03-15 05:53:03 -0700 (Sat, 15 Mar 2008) | 2 lines

Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now show up. Most likely still some problems and most like needs some more work (and still a couple of things to finish off).


r3876 | mw | 2008-03-15 04:48:27 -0700 (Sat, 15 Mar 2008) | 4 lines

Part 1 of making inventory work again in the 1.19.1 (RC) client. Implemented the FetchInventoryDescendents CAPS handler. But currently returning empty folder details. So this commit doesn't actually fix inventory in that client, it just stops the "loading" message being displayed forever next to a folder, and instead shows empty folders. Next part will be to fill in the details of the items in the folders.


r3875 | afrisby | 2008-03-14 12:50:11 -0700 (Fri, 14 Mar 2008) | 1 line

  • Fix for Justincc's bug report #768 - Terrain looks rather phallic.

r3874 | justincc | 2008-03-14 11:51:51 -0700 (Fri, 14 Mar 2008) | 3 lines

  • Remove stupid bug I just introduced where delinking would only delink one prim at a time.
  • Teaches me not to say stuff like 'this is now working'

r3873 | justincc | 2008-03-14 11:30:28 -0700 (Fri, 14 Mar 2008) | 2 lines

  • Minor - error message should be a warning. Spelling

r3872 | justincc | 2008-03-14 11:21:21 -0700 (Fri, 14 Mar 2008) | 4 lines

  • The rest of the fix necessary for mantis #766 - terse updates broken
  • Even very rapid linking/delinking should now behave normally. Terse updates still occur as before
  • Hopefully this ends the recent linking problems - please let us know if there are more

r3871 | sdague | 2008-03-14 11:09:20 -0700 (Fri, 14 Mar 2008) | 2 lines

Fix Mantis 636


r3870 | justincc | 2008-03-14 09:28:33 -0700 (Fri, 14 Mar 2008) | 4 lines

  • As yet incomplete fix for mantis #766 - terse updates broken
  • Currently, terse updates are back, and extremely rapid linking and delinking will only break occasionally
  • More work to do here

r3869 | teravus | 2008-03-14 08:52:32 -0700 (Fri, 14 Mar 2008) | 2 lines

  • You can leave godmode if you want now.
  • Fixed a compile error.

r3868 | lbsa71 | 2008-03-14 08:28:34 -0700 (Fri, 14 Mar 2008) | 3 lines

  • Added null root part guard
  • Normalized some UUID handling
  • Compacted a few Contains/Add into Set

r3867 | mw | 2008-03-14 08:23:33 -0700 (Fri, 14 Mar 2008) | 1 line

Attempt to fix mantis #741, could not replicate it myself. But the error was suggesting that the SceneObjectPart was null, so added a null check, to make sure the sceneobject to be attached is found before attempting the attachment.


r3866 | sdague | 2008-03-14 07:54:50 -0700 (Fri, 14 Mar 2008) | 2 lines

addressing the request for msbuild support from mantis 723


r3865 | mw | 2008-03-14 07:40:31 -0700 (Fri, 14 Mar 2008) | 1 line

attempt to try to fix mantis issue # 613, which seems to be a threading issue. Queue is only threadsafe if its a public static member, which in this case it wasn't. And we were locking it during both enqueues and dequeues. So have added those locks to a syncObject. But it still needs testing on a high load region, as that seems to be when the exception happened.


r3864 | chi11ken | 2008-03-14 07:20:05 -0700 (Fri, 14 Mar 2008) | 1 line

Update svn properties.


r3863 | afrisby | 2008-03-14 06:37:39 -0700 (Fri, 14 Mar 2008) | 6 lines

  • Fixed 'flatten area' brush, so it now has a 'force' instead of instantly flattening the selected area.
  • Noise, and Noise-Area brushes now use Perlin noise, more closely simulating the method LL uses officially.
  • TerrainModule has been cleaned up slightly.
  • TerrainUtil class has several new functions related to seeded noise generation.
  • Extracted ITerrainEffect, ITerrainFloodEffect, ITerrainLoader, ITerrainPaintableEffect, TerrainChannel to seperate files.

r3862 | teravus | 2008-03-13 23:20:50 -0700 (Thu, 13 Mar 2008) | 1 line

  • Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)

r3861 | teravus | 2008-03-13 22:22:52 -0700 (Thu, 13 Mar 2008) | 1 line

  • Preliminary work with the ODEPlugin to collect collision data.

r3860 | chi11ken | 2008-03-13 17:41:09 -0700 (Thu, 13 Mar 2008) | 1 line

Update svn properties.


r3859 | sdague | 2008-03-13 13:47:36 -0700 (Thu, 13 Mar 2008) | 4 lines

some hackery with the VectorRenderModule to let you pass in a canvas size. Helps make the fonts crisp when using vector renderer as a text board.


r3858 | lbsa71 | 2008-03-13 13:00:41 -0700 (Thu, 13 Mar 2008) | 1 line

  • Added cautionary README.txt

r3857 | lbsa71 | 2008-03-13 12:55:18 -0700 (Thu, 13 Mar 2008) | 4 lines

  • SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModule
  • This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin
  • But hey, it crashes in lots of interesting ways.

r3856 | justincc | 2008-03-13 11:42:57 -0700 (Thu, 13 Mar 2008) | 2 lines

  • Put back a comment I just inexplicably zapped

r3855 | justincc | 2008-03-13 11:31:05 -0700 (Thu, 13 Mar 2008) | 2 lines

Just a few comments


r3854 | sdague | 2008-03-13 10:42:07 -0700 (Thu, 13 Mar 2008) | 3 lines

this is a believed fix for some of the MySQL races. Testing would be appreciated.


r3853 | justincc | 2008-03-13 05:35:59 -0700 (Thu, 13 Mar 2008) | 2 lines

  • Very minor comment change to reflect the fact that eliminating spurious delink prim updates is low priority

r3852 | sdague | 2008-03-13 05:29:56 -0700 (Thu, 13 Mar 2008) | 3 lines

remove the rex based voice chat. No current client implements this, and a seperate voice server approach compatible with SLVoice is needed here.


r3851 | justincc | 2008-03-12 18:01:28 -0700 (Wed, 12 Mar 2008) | 5 lines

  • Change opensim.ini.example guidance on asset_database setting to be "local" or "grid"
  • See OpenSim.ini.example for more details
  • The old sqlite/mssql settings were redundant and effectively ignored anyway. Hence, there's no need for you to change your current settings, which will still work
  • In fact, asset_database should probably be moved to [Network] since it's meaningless for standalone installations

r3850 | justincc | 2008-03-12 17:39:53 -0700 (Wed, 12 Mar 2008) | 3 lines

  • Change opensim.ini.example to flesh out database *_plugin options
  • Making each have sqlite (uncommented) and mysql (commented) strings

r3849 | justincc | 2008-03-12 17:22:38 -0700 (Wed, 12 Mar 2008) | 4 lines

  • Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disappear')
  • Root cause was that if two updates occurred in the same second of time, the second one was never sent
  • Linking/delinking appears to be okay now

r3848 | teravus | 2008-03-12 15:39:15 -0700 (Wed, 12 Mar 2008) | 3 lines

  • Updated LibSL _packets_.cs to latest revision. AKA New Packets.
  • Added the DataBlockExtended From the Message Template Data Block to the Media Update Request manually.
  • Set TickCount public from internal (whenever LibSL regenerates _packets_.cs this needs to be done)

r3847 | sdague | 2008-03-12 14:09:56 -0700 (Wed, 12 Mar 2008) | 3 lines

there was a single instance where the log4net object was not static readonly. I suspect this was the cause of mantis #500.


r3846 | justincc | 2008-03-12 11:59:50 -0700 (Wed, 12 Mar 2008) | 5 lines

  • Fix mantis 757.
  • DelinkFromGroup was removing the parts from the delinked group, which later upset the update thread when it tried to do a queued update for that object
  • Temporary fix is to stop deleting the parts, though it would be good later to stop sending out the now spurious updates
  • This fix actually reveals another bug, where rapid linking and delinking will cause the non root prims to disappear (though they're actually still there if you relog). This is the next bug to tackle.

r3845 | justincc | 2008-03-12 11:11:08 -0700 (Wed, 12 Mar 2008) | 3 lines

  • Don't abort (and keep failing) the update if one Entity gives us an exception when we try to update it
  • This doesn't remove bug 757, but does largely remove the worst consequences

r3844 | justincc | 2008-03-12 10:37:00 -0700 (Wed, 12 Mar 2008) | 3 lines

  • Since remoting exceptions occur quite often in some cases (e.g. when a neighbouring region is down), put out only the source and message of the RemotingException (not the stack trace) to the console.
  • It doesn't appear that the remoting stack trace yields any useful information anyway

r3842 | justincc | 2008-03-12 10:02:08 -0700 (Wed, 12 Mar 2008) | 3 lines

  • Add comments and slight corrections to ClientView.AgentTextureCached
  • Reduce 'asset not found' console debug spam

r3841 | mw | 2008-03-12 08:53:04 -0700 (Wed, 12 Mar 2008) | 1 line

Applied patch from mantis #749, Grass now stays to set type when moved. thanks Grumly57.


r3840 | mw | 2008-03-12 08:45:56 -0700 (Wed, 12 Mar 2008) | 1 line

Applied patch from mantis #610, fixed invalid filenames with dump_assets_to_file set to true. thanks tyre.


r3839 | afrisby | 2008-03-12 06:49:38 -0700 (Wed, 12 Mar 2008) | 2 lines

  • Switched Noise 'Flood Area' brush to use Perlin rather than random noise.
  • Fixed a bug with the Smooth Area brush.

r3838 | afrisby | 2008-03-12 06:03:44 -0700 (Wed, 12 Mar 2008) | 1 line

  • Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.

r3837 | afrisby | 2008-03-12 05:59:09 -0700 (Wed, 12 Mar 2008) | 1 line

  • Fix for SQLiteAssetData - We now ignore duplicate assets. We shouldn't support replacing a asset with a fixed UUID as this leads to potential collisions and revisioning issues when proxying down the road.

r3836 | chi11ken | 2008-03-12 05:22:43 -0700 (Wed, 12 Mar 2008) | 1 line

Update svn properties.


r3835 | afrisby | 2008-03-12 04:47:34 -0700 (Wed, 12 Mar 2008) | 3 lines

  • Updated Terrain Module
  • Terrain Area-of-Effect brushes now should work properly.
  • Updated the scale / effect of various brushes. Small & Medium brushes should now actually do something.

r3834 | lbsa71 | 2008-03-12 04:18:43 -0700 (Wed, 12 Mar 2008) | 1 line

  • made some privates protected

r3833 | lbsa71 | 2008-03-12 04:11:52 -0700 (Wed, 12 Mar 2008) | 1 line

  • made GridManager class public

r3832 | afrisby | 2008-03-12 04:02:30 -0700 (Wed, 12 Mar 2008) | 2 lines

  • Refactored some terrain brushes to move out some common functions into TerrainUtil class. More needs doing.
  • Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before.

r3831 | lbsa71 | 2008-03-12 03:16:28 -0700 (Wed, 12 Mar 2008) | 1 line

  • Renamed Main.cs to GridServerBase.cs

r3830 | lbsa71 | 2008-03-12 03:13:19 -0700 (Wed, 12 Mar 2008) | 1 line

  • Refactored out exe bit out of Grid Server for great justice

r3829 | lbsa71 | 2008-03-12 02:50:12 -0700 (Wed, 12 Mar 2008) | 1 line

  • Refactored some internals in Grid Server Main

r3828 | lbsa71 | 2008-03-12 02:37:39 -0700 (Wed, 12 Mar 2008) | 2 lines

  • Refactored out creation of LoginResponse
  • Refactored out ErrorResponse

r3827 | lbsa71 | 2008-03-12 02:17:23 -0700 (Wed, 12 Mar 2008) | 2 lines

  • Extracted RegionProfileData from Request
  • Introduced ValidateNewRegion and ValidateOverwrite

r3826 | lbsa71 | 2008-03-12 01:44:36 -0700 (Wed, 12 Mar 2008) | 1 line

  • minor refactoring

r3825 | lbsa71 | 2008-03-12 01:41:44 -0700 (Wed, 12 Mar 2008) | 1 line

  • ignored some bins

r3824 | lbsa71 | 2008-03-12 01:23:00 -0700 (Wed, 12 Mar 2008) | 1 line

  • Ignored some bins

r3823 | sdague | 2008-03-11 19:48:08 -0700 (Tue, 11 Mar 2008) | 2 lines

better fix for 551, not sure why I missed this earlier


r3822 | chi11ken | 2008-03-11 15:15:28 -0700 (Tue, 11 Mar 2008) | 1 line

Refactor out some duplicate code.


r3821 | chi11ken | 2008-03-11 15:03:41 -0700 (Tue, 11 Mar 2008) | 1 line

Update svn properties.


r3820 | sdague | 2008-03-11 14:37:35 -0700 (Tue, 11 Mar 2008) | 2 lines

Ensure resolution of mantis 113


r3819 | sdague | 2008-03-11 14:23:06 -0700 (Tue, 11 Mar 2008) | 4 lines

get rid of artificial InventoryLock object in favor of locking on the DataSet. This doesn't change any functionality and leaves us with one less object.


r3818 | sdague | 2008-03-11 13:43:08 -0700 (Tue, 11 Mar 2008) | 2 lines

added early readme


r3817 | sdague | 2008-03-11 13:38:55 -0700 (Tue, 11 Mar 2008) | 2 lines

Attempted fix for http://opensimulator.org/mantis/view.php?id=551


r3816 | sdague | 2008-03-11 13:15:07 -0700 (Tue, 11 Mar 2008) | 2 lines

moving everything into OpenSim.TestSuite namespace


r3815 | justincc | 2008-03-11 11:41:22 -0700 (Tue, 11 Mar 2008) | 2 lines

  • Temporarily disabling sending of ImageNotInDatabasePacket when a texture isn't found, since this appears to be crashing Linden client 1.19.0(5)

r3814 | justincc | 2008-03-11 11:37:06 -0700 (Tue, 11 Mar 2008) | 4 lines

  • Very temporarily put AgentCachedTexturePackets onto the wind rather than the texture queue
  • This is in order to identify whether it is these which are somehow causing the massive texture packet bloat,
  • since this is the only other packet put on to that queue other than the TextureSender ones

r3813 | sdague | 2008-03-11 11:06:25 -0700 (Tue, 11 Mar 2008) | 4 lines

clone off pCampBot to OpenSim.TestSuite, as I'm going to be making enough breaking changes that I'd rather not mess up people currently using pCampBot effectively.


r3812 | justincc | 2008-03-11 10:55:49 -0700 (Tue, 11 Mar 2008) | 2 lines

  • Very minor error message change in GridAssetClient

r3811 | afrisby | 2008-03-11 09:19:01 -0700 (Tue, 11 Mar 2008) | 1 line

  • Applying patch #754 - Fix for Vector Magnitude operation. Thanks cmickeyb!

r3810 | afrisby | 2008-03-11 08:48:50 -0700 (Tue, 11 Mar 2008) | 1 line

  • Applying patch from Mantis #607 - Grid Server crash. Thanks Diva.

r3809 | joha1 | 2008-03-10 21:40:39 -0700 (Mon, 10 Mar 2008) | 1 line

Eliminated several compiler warning messages


r3808 | joha1 | 2008-03-10 20:10:21 -0700 (Mon, 10 Mar 2008) | 1 line

The plugin loader can now handle plugin dependencies without hardcoding


r3807 | joha1 | 2008-03-10 19:49:44 -0700 (Mon, 10 Mar 2008) | 1 line

this fixes a port initialization problem in the LoadBalancer plugin


r3806 | sdague | 2008-03-10 17:22:56 -0700 (Mon, 10 Mar 2008) | 4 lines

this fixes up the exponentially growing startup times caused by not deleting the landaccesslist. If this triggers an sqlite error on .NET, we'll need to track that down seperatly.


r3805 | teravus | 2008-03-10 07:14:44 -0700 (Mon, 10 Mar 2008) | 2 lines

  • Added Linear Acceleration reporting to the ODEPlugin.
  • Added support for LSL llGetOmega (Rotational/Angular Velocity)- ODEPlugin is the only physics plugin that reports it.

r3804 | teravus | 2008-03-09 22:56:58 -0700 (Sun, 09 Mar 2008) | 6 lines

ODEPlugin

  • Added osSetPrimFloatOnWater(BOOL) to make Physical prim float at the water level.
  • osSetPrimFloatOnWater(TRUE); or osSetPrimFloatOnWater(FALSE);
  • By default, prim do not float at the water level.
  • More work is needed on the floating, but it's a start.

r3803 | teravus | 2008-03-09 22:23:43 -0700 (Sun, 09 Mar 2008) | 2 lines

  • Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.
  • Added WaterLevel support to the ODEPlugin. More on this later.

r3802 | teravus | 2008-03-09 13:29:59 -0700 (Sun, 09 Mar 2008) | 2 lines

  • Fixed a few things and enabling Physical Prim border crossings again.
  • Everyone try to push a physical prim across a region border now.

r3801 | afrisby | 2008-03-09 12:22:21 -0700 (Sun, 09 Mar 2008) | 1 line

  • Fix for hydraulic erosion brush. Still not working as planned, but getting closer. Bugs may be due to the water distribution pattern.

r3800 | teravus | 2008-03-09 10:50:24 -0700 (Sun, 09 Mar 2008) | 3 lines

ODE Plugin

  • More cleanup
  • Less noise

r3799 | chi11ken | 2008-03-09 09:51:34 -0700 (Sun, 09 Mar 2008) | 1 line

Update svn properties.


r3798 | afrisby | 2008-03-09 09:50:09 -0700 (Sun, 09 Mar 2008) | 2 lines

  • Fix to the OlsenSphere brush to make it more powerful.
  • W.I.P: Hydraulic Erosion (Spherical) paintbrush - code is all there, but some work is required on the initial parameters to get it to function correctly. Replaces the smooth brush when `newbrushes` is switched on.

r3797 | teravus | 2008-03-09 09:32:44 -0700 (Sun, 09 Mar 2008) | 4 lines

  • Fixed the Link + Duplicate + Unlink both = 'ODE Invalid Argument in Collision Space Crash'
  • Added: Console comment: [PHYSICS]: The scene reused a disposed PhysActor! *waves finger*, Don't be evil.



r3796 | teravus | 2008-03-09 08:43:01 -0700 (Sun, 09 Mar 2008) | 2 lines

  • Cleaned up some locking on the ODEPlugin to make it more developer friendly
  • Expect the occasional deadlock?

r3795 | chi11ken | 2008-03-09 08:08:03 -0700 (Sun, 09 Mar 2008) | 1 line

Update svn properties.


r3794 | afrisby | 2008-03-09 08:00:52 -0700 (Sun, 09 Mar 2008) | 3 lines

  • New terrainmodule paint brush "Olsen Erosion"
  • Implements the Optimised Erosion routine defined by Jacob Olsen in the paper 'Procedural Terrain Generation' (http://www.oddlabs.com/download/terrain_generation.pdf)
  • Replaces the 'flatten' brush when 'newbrushes' is enabled.

r3793 | teravus | 2008-03-09 07:27:44 -0700 (Sun, 09 Mar 2008) | 3 lines

  • Added a hack-ish routine to add the State column to the primshapes table if it wasn't already there.
  • Started OpenSim on SQLite to a mass of red 'unable to load prim' messages.
  • If you are getting this message, after this update, when you start OpenSimulator, you'll get it one more time and then it'll work again.

r3792 | teravus | 2008-03-09 06:04:58 -0700 (Sun, 09 Mar 2008) | 1 line

Linux Compile error if Color is compared against null. Documentation for System.Drawing.Color says it returns a Color with all Components as 0 if the String passed isn't a known color, so the null check has been commented out


r3791 | chi11ken | 2008-03-08 23:39:15 -0700 (Sat, 08 Mar 2008) | 1 line

Update svn properties.


r3790 | afrisby | 2008-03-08 16:28:29 -0700 (Sat, 08 Mar 2008) | 2 lines

  • Small optimisation on Weathering paint brush.
  • Added "script terrain newbrushes <true|false>" to enable experimental terraforming brushes. Presently the 'revert' brush is replaced with the Weathering brush, when enabled.

r3789 | afrisby | 2008-03-08 16:21:35 -0700 (Sat, 08 Mar 2008) | 1 line

  • Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc.

r3788 | ckrinke | 2008-03-08 16:12:25 -0700 (Sat, 08 Mar 2008) | 1 line

Remove two warnings with unused variables.


r3787 | afrisby | 2008-03-08 15:53:10 -0700 (Sat, 08 Mar 2008) | 1 line

  • Added Thermal Weathering paint brush to Terrain Module.

r3786 | ckrinke | 2008-03-08 15:52:17 -0700 (Sat, 08 Mar 2008) | 2 lines

Thank you kindly Grumly57 for a patch to solve: Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-)


r3785 | ckrinke | 2008-03-08 15:26:25 -0700 (Sat, 08 Mar 2008) | 4 lines

Thank you very much, Ldviopeng for : Patch to implement the following LSL functions: llGetObjectPermMask() llSetObjectPermMask()


r3784 | mw | 2008-03-08 15:06:24 -0700 (Sat, 08 Mar 2008) | 1 line

Added new drawing command "PenColour", with format "PenColour <colourname>;" colour name can be any of the predefined .net System.Drawing.Color names.


r3783 | afrisby | 2008-03-08 14:51:01 -0700 (Sat, 08 Mar 2008) | 1 line

  • Slight tweak for the above.

r3782 | afrisby | 2008-03-08 14:49:26 -0700 (Sat, 08 Mar 2008) | 1 line

  • By popular demand, implemented "script terrain fill <val>"

r3781 | mw | 2008-03-08 13:54:34 -0700 (Sat, 08 Mar 2008) | 2 lines

Added Frist basic version on the VectorRenderModule, that allows scripts to do some basic drawing onto textures. Currently the method the scripts have to use is most likely not the most user friendly, but this should improve soon. And hope to allow SVG files (either loaded from a web site, or even script created) to be used. I will add a page to the wiki tomorrow, until then http://www.pastebin.ca/934425 is a example c# script that can be used to get a bit of a idea. Also added osSetDynamicTextureDataBlend and osSetDynamicTextureURLBlend that will allow the various textures to be blended together, but currently there are still a few bugs in them. So not ready for use yet.


r3780 | afrisby | 2008-03-08 12:11:22 -0700 (Sat, 08 Mar 2008) | 3 lines

  • Implemented 'Revert' channel in Terrain Module.
  • Added Revert Area, flood brush.
  • Added Revert Sphere, paint brush.

r3779 | ckrinke | 2008-03-08 11:06:10 -0700 (Sat, 08 Mar 2008) | 4 lines

Thank you kindly, Ldviopeng for: Patch to implement the following LSL / OS functions llParcelPrimCount(60%) osSetParcelMediaURL


r3778 | afrisby | 2008-03-07 18:58:59 -0700 (Fri, 07 Mar 2008) | 1 line

  • Made a change to the loading mechanism to fix it's operation.

r3777 | afrisby | 2008-03-07 18:55:34 -0700 (Fri, 07 Mar 2008) | 1 line

  • Default terrain is now a little more interesting than a flat 0m plane.

r3776 | lbsa71 | 2008-03-07 07:56:07 -0700 (Fri, 07 Mar 2008) | 3 lines

  • Applied patch #681 from tyre
  • This fixes three broken default assets

Thanks, tyre!


r3775 | chi11ken | 2008-03-07 07:55:26 -0700 (Fri, 07 Mar 2008) | 1 line

More spelling corrections in the spirit of r3771.


r3774 | chi11ken | 2008-03-07 07:50:30 -0700 (Fri, 07 Mar 2008) | 1 line

Update svn properties.


r3773 | justincc | 2008-03-07 07:40:18 -0700 (Fri, 07 Mar 2008) | 5 lines

  • Increase inventory description columns from 64 characters to 128

As per the suggestions in Mantis 687 (thanks Sakai) to resolve an exception

  • This won't apply to any existing inventory tables you have, but shouldn't

cause any issues with old tables either


r3772 | lbsa71 | 2008-03-07 07:26:27 -0700 (Fri, 07 Mar 2008) | 3 lines

  • Applied patch #719 from lvoidpeng.
  • Implements llGetOwnerKey

Thanks, lvoidpeng!


r3771 | justincc | 2008-03-07 07:17:22 -0700 (Fri, 07 Mar 2008) | 2 lines

  • Minor spelling corrections as per mantis 712

r3770 | justincc | 2008-03-07 05:39:06 -0700 (Fri, 07 Mar 2008) | 4 lines

  • Temporary resolution for mantis #711
  • Trying to store items other than textures, sounds and scripts in a prim's inventory should no longer cause an exception.
  • Temporary solution is to ignore storage requests for these assets - actually implementing this requires changes to TaskInventoryItem, at least

r3769 | justincc | 2008-03-07 05:03:48 -0700 (Fri, 07 Mar 2008) | 2 lines

Make Local back end services warn/error messages explicitly say they are from standalone services


r3768 | joha1 | 2008-03-07 01:10:52 -0700 (Fri, 07 Mar 2008) | 1 line

Fix to solve mantis 717 problem. Makes sure the region DB schema is up to date and consistent


r3767 | afrisby | 2008-03-06 16:14:24 -0700 (Thu, 06 Mar 2008) | 1 line

  • Fix for exception in landmanager crash.

r3766 | afrisby | 2008-03-06 08:49:53 -0700 (Thu, 06 Mar 2008) | 4 lines

  • Disabled ancient TerrainEngine.
  • Enabled new TerrainModule. (The king is dead, long live the king!)
  • Use the console command: "script terrain save file.r32" / "script terrain load file.r32" to load/save terrain. Now uses the extension to determine file format.
  • MANY of the old terrain features do not have a replacement function in the new module yet, this needs to be corrected, but has not been done so far. This being said, the new module is faster and more efficient and should be a good replacement.

r3765 | teravus | 2008-03-06 02:41:34 -0700 (Thu, 06 Mar 2008) | 1 line

  • Killed 4 more warnings (at 16 now)

r3764 | afrisby | 2008-03-05 15:00:41 -0700 (Wed, 05 Mar 2008) | 1 line

  • Four more warnings, etc etc.

r3763 | afrisby | 2008-03-05 14:56:14 -0700 (Wed, 05 Mar 2008) | 1 line

  • Three more warnings are a-gone.

r3762 | afrisby | 2008-03-05 14:50:58 -0700 (Wed, 05 Mar 2008) | 1 line

  • Four more warnings bite the dust.

r3761 | afrisby | 2008-03-05 14:47:19 -0700 (Wed, 05 Mar 2008) | 1 line

  • Removed more compiler warnings, dead code, etc.

r3760 | sdague | 2008-03-05 11:57:13 -0700 (Wed, 05 Mar 2008) | 3 lines

Change SceneObjectPart.LocalID to .LocalId to be case matching with SceneObjectGroup.LocalId (and hence reduce confusion).


r3759 | afrisby | 2008-03-04 17:52:35 -0700 (Tue, 04 Mar 2008) | 6 lines

  • New Terrain Module (disabled, search for 'usingTerrainModule = false' to reenable)
  • *Much* faster terraforming (woot!)
  • New "Brushes" design, so you can create custom terraforming brushes then apply those inplace of the standard tools. (ie an Erode Brush for example)
  • New specialised "Flood Brushes" to do large area effects, ie, raise-area, now takes a bitmap rather than repeats the ordinary raise brush a thousand times.
  • New modular file Load/Save systems -- write importers/exporters for multiple formats without having to hard code the whole thing in.
  • Coming soon - effects system, ie the old Erosion functions, etc. for one-shot effects.

r3756 | sdague | 2008-03-04 11:59:00 -0700 (Tue, 04 Mar 2008) | 3 lines

once more on hgignore, now that I think I understand this workflow better


r3755 | sdague | 2008-03-04 11:53:52 -0700 (Tue, 04 Mar 2008) | 2 lines

going to have to manage hg ignore a different way


r3754 | sdague | 2008-03-04 11:49:44 -0700 (Tue, 04 Mar 2008) | 4 lines

this is probably just a band aid, but should at least help figure out where my last crash came from by being extra careful arround Add for scene object group.


r3753 | sdague | 2008-03-04 08:17:26 -0700 (Tue, 04 Mar 2008) | 6 lines

From: Dr Scofield <hud@zurich.ibm.com>

current prebuild.xml references /bin/Physics which is only created as a result of the build process itself. runprebuild fails therefore.



r3752 | sdague | 2008-03-04 08:12:11 -0700 (Tue, 04 Mar 2008) | 2 lines

check in an hgignore to help with mercurial mirror


r3751 | teravus | 2008-03-04 07:39:51 -0700 (Tue, 04 Mar 2008) | 1 line

  • One line fix to get everything working again. Essentially set the originRegionID = RegionID in RegionInfo.cs on line 375

r3750 | chi11ken | 2008-03-04 03:12:39 -0700 (Tue, 04 Mar 2008) | 1 line

Cleaned up a couple compiler warnings.


r3749 | joha1 | 2008-03-04 02:39:58 -0700 (Tue, 04 Mar 2008) | 1 line

Fixed a region split synchronization bug


r3748 | joha1 | 2008-03-04 00:54:35 -0700 (Tue, 04 Mar 2008) | 1 line

Fixed SQL update error


r3747 | chi11ken | 2008-03-03 23:10:24 -0700 (Mon, 03 Mar 2008) | 1 line

More minor cleanup.


r3746 | chi11ken | 2008-03-03 23:02:48 -0700 (Mon, 03 Mar 2008) | 1 line

Update svn properties. Minor formatting cleanup.


r3745 | joha1 | 2008-03-03 22:31:54 -0700 (Mon, 03 Mar 2008) | 1 line

Merged 3Di code that provides scene and avatar serialization, and plugin support for region move/split/merge. See ThirdParty/3Di/README.txt. Unless the new modules are used there should be no noticeable changes when running OpenSim.


r3744 | chi11ken | 2008-03-03 21:11:37 -0700 (Mon, 03 Mar 2008) | 1 line

Added copyright heaaders. Minor cleanup.


r3743 | sdague | 2008-03-03 19:31:12 -0700 (Mon, 03 Mar 2008) | 2 lines

think I finally fixed this hg sync issue


r3742 | sdague | 2008-03-03 19:25:17 -0700 (Mon, 03 Mar 2008) | 2 lines

one more test for good luck


r3741 | sdague | 2008-03-03 19:22:44 -0700 (Mon, 03 Mar 2008) | 2 lines

simple test to attempt to fix hgsync


r3740 | sdague | 2008-03-03 19:19:56 -0700 (Mon, 03 Mar 2008) | 3 lines

update contributors list use short form for IBM


r3739 | teravus | 2008-03-03 09:52:25 -0700 (Mon, 03 Mar 2008) | 3 lines

  • Applied patch 708 from devalnor. Thanks devalnor!
  • ODE: Added support for larger box stacks. (they're slow, but they work)
  • ODEPlugin no longer tries to 'catch up' with the simulator frame rate if it gets behind. Catching up was causing a lot of problems with larger box stacks and other things that stall the simulator (like saving prim in the datastore)

r3738 | afrisby | 2008-03-03 02:56:30 -0700 (Mon, 03 Mar 2008) | 1 line

  • More compiler warning nukage.

r3737 | afrisby | 2008-03-03 02:54:39 -0700 (Mon, 03 Mar 2008) | 1 line

  • Removed a bunch of compiler warnings.

r3736 | teravus | 2008-03-03 02:30:59 -0700 (Mon, 03 Mar 2008) | 1 line

  • Fixed about Text in the profile in grid mode.

r3735 | chi11ken | 2008-03-03 02:29:21 -0700 (Mon, 03 Mar 2008) | 1 line

Updated svn properties.


r3734 | chi11ken | 2008-03-03 02:27:44 -0700 (Mon, 03 Mar 2008) | 1 line

Fixed typo.


r3733 | afrisby | 2008-03-03 02:17:15 -0700 (Mon, 03 Mar 2008) | 1 line

  • Oops, fixed.

r3732 | lbsa71 | 2008-03-03 01:43:52 -0700 (Mon, 03 Mar 2008) | 1 line

  • Removed unused directory

r3731 | afrisby | 2008-03-03 01:35:59 -0700 (Mon, 03 Mar 2008) | 7 lines

  • Removed and sorted using clauses in a number of files.
  • Cleaned up ITerrainChannel
  • Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Paint Brushes
  • Implemented Raise, Lower, Smooth, Flatten, Noise Terrain Fill Brushes
  • Implemented Export functionality for RAW32 terrain loader
  • Implemented Import/Export for SLRAW terrain loader
  • Implemented Export for JPEG terrain loader

r3730 | teravus | 2008-03-03 01:30:36 -0700 (Mon, 03 Mar 2008) | 3 lines

  • Applying Ahzz's profile patch. Thanks Ahzz!
  • Fixed a few bugs in the patch that are sim crashers.
  • There's still a bug in mySQL mode/ grid mode where the main userprofile text doesn't save.

r3729 | lbsa71 | 2008-03-03 01:19:54 -0700 (Mon, 03 Mar 2008) | 1 line

  • Doh, forgot one license header

r3728 | lbsa71 | 2008-03-03 01:15:14 -0700 (Mon, 03 Mar 2008) | 1 line

  • Changed the license headers. The Data Framework is now all OpenSim. Yay! *toots*

r3727 | lbsa71 | 2008-03-03 00:59:31 -0700 (Mon, 03 Mar 2008) | 1 line

  • Renamed the Data Framework namespaces

r3726 | lbsa71 | 2008-03-03 00:53:26 -0700 (Mon, 03 Mar 2008) | 2 lines

  • renamed the key file (baby steps here)
  • ignored the generated files

r3725 | lbsa71 | 2008-03-03 00:48:35 -0700 (Mon, 03 Mar 2008) | 5 lines

  • Started the ardous task to rename the TribalMedia.Framework.Data to OpenSim.Framework.Data.Base

It's you !! How are you gentlemen !!

Personal tools
General
About This Wiki