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		<id>http://opensimulator.org/index.php?action=history&amp;feed=atom&amp;title=User%3AAllen_Kerensky%2FMyriad_Lite_Preview_5%2FSFX_CSV</id>
		<title>User:Allen Kerensky/Myriad Lite Preview 5/SFX CSV - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://opensimulator.org/index.php?action=history&amp;feed=atom&amp;title=User%3AAllen_Kerensky%2FMyriad_Lite_Preview_5%2FSFX_CSV"/>
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		<updated>2026-05-16T23:38:02Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/SFX_CSV&amp;diff=27401&amp;oldid=prev</id>
		<title>Allen Kerensky: moved User:Allen Kerensky:Myriad Lite Preview 5:SFX CSV to User:Allen Kerensky/Myriad Lite Preview 5/SFX CSV: move into subsite</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/SFX_CSV&amp;diff=27401&amp;oldid=prev"/>
				<updated>2012-02-06T22:59:59Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/User:Allen_Kerensky:Myriad_Lite_Preview_5:SFX_CSV&quot; class=&quot;mw-redirect&quot; title=&quot;User:Allen Kerensky:Myriad Lite Preview 5:SFX CSV&quot;&gt;User:Allen Kerensky:Myriad Lite Preview 5:SFX CSV&lt;/a&gt; to &lt;a href=&quot;/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_5/SFX_CSV&quot; title=&quot;User:Allen Kerensky/Myriad Lite Preview 5/SFX CSV&quot;&gt;User:Allen Kerensky/Myriad Lite Preview 5/SFX CSV&lt;/a&gt;: move into subsite&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:59, 6 February 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Allen Kerensky</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/SFX_CSV&amp;diff=27229&amp;oldid=prev</id>
		<title>Allen Kerensky: created</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/SFX_CSV&amp;diff=27229&amp;oldid=prev"/>
				<updated>2012-02-06T19:02:54Z</updated>
		
		<summary type="html">&lt;p&gt;created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Myriad Lite SFX CSV =&lt;br /&gt;
&lt;br /&gt;
== Myriad_Lite_SFX-v0.0.0-20100326.csv ==&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
# Myriad_Lite_SFX-v0.0.0-20100326.csv&lt;br /&gt;
# The Myriad RPG System was designed, written, and illustrated by Ashok Desai&lt;br /&gt;
# Myriad RPG licensed under the Creative Commons Attribution 2.0 UK: England and Wales&lt;br /&gt;
# http://creativecommons.org/licenses/by/2.0/uk/&lt;br /&gt;
# Myriad Lite software Copyright (c) 2011 by Allen Kerensky (OSG/SL)&lt;br /&gt;
# Myriad Lite licensed under the&lt;br /&gt;
# Creative Commons Attribution-Share Alike-Non-Commercial 3.0 Unported&lt;br /&gt;
# http://creativecommons.org/licenses/by-nc-sa/3.0/&lt;br /&gt;
# &amp;quot;SFX Name&amp;quot;,&amp;quot;SFX Type&amp;quot;,&amp;quot;SFX Activation&amp;quot;,&amp;quot;SFX Description&amp;quot;&lt;br /&gt;
Artery Strike,Mortal Combat,Burn 1 six on an attack using an edged weapon.,FIXME&lt;br /&gt;
Autofire Master,Mortal Combat,Burn 1 six per additional target struck instead of reducing damage on a hosing attack roll.,FIXME&lt;br /&gt;
Crippling Blow,Mortal Combat,Burn 1 six per two meter reduction in movement on a close combat attack roll.,FIXME&lt;br /&gt;
Guns Akimbo,Mortal Combat,Burn 1 six per die to be used on the second attack on a ranged attack roll.,FIXME&lt;br /&gt;
Hard as Nails,Mortal Combat,Burn 1 six per -1 to the damage of the attack on any defence roll.,FIXME&lt;br /&gt;
Hawkeye,Mortal Combat,Burn 1 six per automatic damage die success on an attack roll.,FIXME&lt;br /&gt;
Knockback,Mortal Combat,Burn 1 six per three meters of knockback caused on a close combat attack roll.,FIXME&lt;br /&gt;
Multiple Strike,Mortal Combat,Burn 1 six per additional target struck in an unarmed attack roll.,FIXME&lt;br /&gt;
Power Strike,Mortal Combat,Burn 1 six per additional die of damage caused on an unarmed attack roll.,FIXME&lt;br /&gt;
Superior Throw,Mortal Combat,Burn 1 six per additional throw effect on an attack roll.,FIXME&lt;br /&gt;
Aura of Terror,Social Combat,Burn 1 six per die of terror damage caused on a social attack roll.,FIXME&lt;br /&gt;
Change the Subject,Social Combat,Burn 1 six on a social defense roll.,FIXME&lt;br /&gt;
Husky Tones,Social Combat,Burn 1 six per +2 bonus to the result of a romantic attack roll.,FIXME&lt;br /&gt;
The Perfect Lie,Social Combat,Burn 1 six on a social attack or defense roll.,FIXME&lt;br /&gt;
Witticism,Social Combat,Burn 1 six on a social attack roll.,FIXME&lt;br /&gt;
Aspect,Spell Component,Burn 1 six per foot of decay range (or per 2 cubic meters area) on a spell weaving roll.,FIXME&lt;br /&gt;
Counter-Spell,Spell Component,Burn 1 six per 2 SFX dice negated.,FIXME&lt;br /&gt;
Damage,Spell Component,Burn 1 six per 2 dice of damage added on a magic weaving roll.,FIXME&lt;br /&gt;
Duration,Spell Component,Burn 1 six to double the duration.,FIXME&lt;br /&gt;
Heal,Spell Component,Burn 1 six per two wound or one critical box healed on a magic weaving roll.,FIXME&lt;br /&gt;
Illusion,Spell Component,Burn 1 six per level of realism and 1 six per addition degree of size on a magic weaving roll.,FIXME&lt;br /&gt;
Incapacitate,Spell Component,Burn 1 six per 3 dice of incapacitation damage on a magic weaving roll.,FIXME&lt;br /&gt;
Motion,Spell Component,Burn 1-5 sixes depending on refinement and size of object to move.,FIXME&lt;br /&gt;
Range,Spell Component,Burn 1 six for each range increment on a magic weaving roll - see chart below.,FIXME&lt;br /&gt;
Rapid Fire,Spell Component,Burn 2 sixes on a magic weaving roll.,FIXME&lt;br /&gt;
Seeking,Spell Component,Burn 1 six per +1 bonus to the attack on a magic weaving roll.,FIXME&lt;br /&gt;
Shield,Spell Component,Burn 1 six per point of armor class on a magic weaving roll.,FIXME&lt;br /&gt;
City Driver,Vehicular Combat,Burn 1 six to add 1 to the outrun tally of any one car on an outrun roll.,FIXME&lt;br /&gt;
Head 'Em Off,Vehicular Combat,Burn 3 sixes total on any combination of Driving rolls whilst chasing an opponent.,FIXME&lt;br /&gt;
Mighty Leap,Vehicular Combat,Burn 1 six per additional (Maneouver + 2) meters of jump on any driving roll.,FIXME&lt;br /&gt;
Peel Out,Vehicular Combat,automatically win the first outrun roll of the race versus stationary cars.,FIXME&lt;br /&gt;
Ram Master,Vehicular Combat,Burn 1 six to reduce the return damage to your own vehicle by 3 dice on a ramming attack roll.,FIXME&lt;br /&gt;
Strafing Attack,Vehicular Combat,Burn 1 six per additional target struck on a vehicular attack roll.,FIXME&lt;br /&gt;
Two Wheeler,Vehicular Combat,Burn 1 six on a vehicle driving roll.,FIXME&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Allen Kerensky</name></author>	</entry>

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