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		<title>User:Allen Kerensky/Myriad Lite Preview 5/Character Sheet - Revision history</title>
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		<updated>2026-06-04T02:23:49Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/Character_Sheet&amp;diff=27317&amp;oldid=prev</id>
		<title>Allen Kerensky: moved User:Allen Kerensky:Myriad Lite Preview 5:Character Sheet to User:Allen Kerensky/Myriad Lite Preview 5/Character Sheet: move into subsite</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/Character_Sheet&amp;diff=27317&amp;oldid=prev"/>
				<updated>2012-02-06T22:32:12Z</updated>
		
		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/wiki/User:Allen_Kerensky:Myriad_Lite_Preview_5:Character_Sheet&quot; class=&quot;mw-redirect&quot; title=&quot;User:Allen Kerensky:Myriad Lite Preview 5:Character Sheet&quot;&gt;User:Allen Kerensky:Myriad Lite Preview 5:Character Sheet&lt;/a&gt; to &lt;a href=&quot;/wiki/User:Allen_Kerensky/Myriad_Lite_Preview_5/Character_Sheet&quot; title=&quot;User:Allen Kerensky/Myriad Lite Preview 5/Character Sheet&quot;&gt;User:Allen Kerensky/Myriad Lite Preview 5/Character Sheet&lt;/a&gt;: move into subsite&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
			&lt;tr valign='top'&gt;
			&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='1' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 22:32, 6 February 2012&lt;/td&gt;
			&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Allen Kerensky</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/Character_Sheet&amp;diff=27188&amp;oldid=prev</id>
		<title>Allen Kerensky: created</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/index.php?title=User:Allen_Kerensky/Myriad_Lite_Preview_5/Character_Sheet&amp;diff=27188&amp;oldid=prev"/>
				<updated>2012-02-06T16:09:49Z</updated>
		
		<summary type="html">&lt;p&gt;created&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Myriad Lite Character Sheet =&lt;br /&gt;
When Myriad Lite HUD loads, it reads a character sheet notecard which saves statistics and information about your in-game character.&lt;br /&gt;
&lt;br /&gt;
== Character Creator ==&lt;br /&gt;
&lt;br /&gt;
Region owners may install and configure a custom Character Creator to make character sheets specific for their region for you to use instead of the default below.&lt;br /&gt;
&lt;br /&gt;
To use the Character Creator:&lt;br /&gt;
# Stand on the pose platform.&lt;br /&gt;
# Use the NEXT and PREV CATEGORY buttons to choose a part of  your character sheet to edit.&lt;br /&gt;
# Use the NEXT and PREV ITEM buttons to choose a specific item in the current category.&lt;br /&gt;
# Use the BUY ITEM button to buy that item and add it to your character sheet, with points from the current point pool.&lt;br /&gt;
# Use the SELL ITEM button to return a purchased item, remove it from your character sheet, and return the points to the current point pool.&lt;br /&gt;
# When your points are spent, press SAVE to get a print out of your character sheet in the chat window.&lt;br /&gt;
# Use the Stand button to get up from the Character Creator.&lt;br /&gt;
# Use CTRL+H to open the chat history window if needed, and use CUT and PASTE to copy your character sheet text to a notecard.&lt;br /&gt;
# Copy the notecard into your Myriad Lite HUD.&lt;br /&gt;
# Use the /5 reset command in local chat to reset your Myriad Lite HUD and reload your character sheet.&lt;br /&gt;
&lt;br /&gt;
== Default Character Sheet ==&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
#=======================================================&lt;br /&gt;
# Myriad_Lite_Character_Sheet-v0.0.3-20120101.txt&lt;br /&gt;
#=======================================================&lt;br /&gt;
NAME=Myriad Player&lt;br /&gt;
SPECIES=Human&lt;br /&gt;
BACKGROUNDS=Normal&lt;br /&gt;
CAREERS=None&lt;br /&gt;
#=======================================================&lt;br /&gt;
# Experience Points&lt;br /&gt;
# Example Format: XP=ExperiencePoints&lt;br /&gt;
# ExperiencePoints is an integer number 0-2320&lt;br /&gt;
# Example Format: XPLEVEL=Level&lt;br /&gt;
# Level is an integer number from 1-30&lt;br /&gt;
#=======================================================&lt;br /&gt;
XP=0&lt;br /&gt;
XPLEVEL=1&lt;br /&gt;
#=======================================================&lt;br /&gt;
# ATTRIBUTES&lt;br /&gt;
# Each Attribute is a single integer number 1-10&lt;br /&gt;
# Mortal Humans will range from 1-5&lt;br /&gt;
# Attributes greater than 5 are reserved for supernatural or superhuman monsters, aliens, deities, etc&lt;br /&gt;
# Example: STATISTIC=POWER,1&lt;br /&gt;
#=======================================================&lt;br /&gt;
STATISTIC=Power,3&lt;br /&gt;
STATISTIC=Grace,3&lt;br /&gt;
STATISTIC=Intellect,3&lt;br /&gt;
STATISTIC=Spirit,3&lt;br /&gt;
#=======================================================&lt;br /&gt;
# RESILIENCES&lt;br /&gt;
# Each Resilience is a single integer number 1-20&lt;br /&gt;
# Example: RESILIENCE=WOUNDS,1&lt;br /&gt;
#=======================================================&lt;br /&gt;
RESILIENCE=Wounds,3&lt;br /&gt;
RESILIENCE=Critical,2&lt;br /&gt;
RESILIENCE=Resolve,3&lt;br /&gt;
#=======================================================&lt;br /&gt;
# Boons&lt;br /&gt;
# Boon Lines have two subfields, separated by a comma&lt;br /&gt;
# Boon Name is a string of characters which do not contain a comma&lt;br /&gt;
# Boon Rank is an integer number 1-5&lt;br /&gt;
# Example Format: BOON = BoonName,BoonRank&lt;br /&gt;
# Example: BOON=Ally,1&lt;br /&gt;
# List one BOON line for each boon you have&lt;br /&gt;
#=======================================================&lt;br /&gt;
BOON=Ally,1&lt;br /&gt;
#=======================================================&lt;br /&gt;
# Flaws&lt;br /&gt;
# Flaw Lines have two subfields, separated by a comma&lt;br /&gt;
# Flaw Name is a string of characters which do not contain a comma&lt;br /&gt;
# Flaw Rank is an integer number 1-5&lt;br /&gt;
# Example Format: FLAW = FlawName,FlawRank&lt;br /&gt;
# Example: FLAW=Enemy,1&lt;br /&gt;
# List one FLAW line for each flaw you have&lt;br /&gt;
#=======================================================&lt;br /&gt;
FLAW=Enemy,1&lt;br /&gt;
#=======================================================&lt;br /&gt;
# SKILLS&lt;br /&gt;
# Skill Lines have two subfields, separated by a comma&lt;br /&gt;
# Skill Name is a string of characters which do not contain a comma&lt;br /&gt;
# Skill Rank is an integer number 1-5&lt;br /&gt;
# Example Format: SKILL = SkillName,SkillRank&lt;br /&gt;
# Example: SKILL=Arts and Crafts,1&lt;br /&gt;
# List one SKILL line for each skill you have&lt;br /&gt;
#=======================================================&lt;br /&gt;
SKILL=Ranged Combat,1&lt;br /&gt;
SKILL=Close Combat,1&lt;br /&gt;
#=======================================================&lt;br /&gt;
# Effect lines have two subfields, separated by a comma&lt;br /&gt;
# Example Format: EFFECT=EffectName,EffectRank&lt;br /&gt;
# EffectName is a string of characters which do not contain a comma&lt;br /&gt;
# EffectRank is an integer number 1-5&lt;br /&gt;
# Effects which do not list or use ranks, will be EffectRank=1&lt;br /&gt;
# Example: EFFECT=Animal Call,1&lt;br /&gt;
# List one EFFECT line for each Special Effect you have&lt;br /&gt;
#=======================================================&lt;br /&gt;
EFFECT=&lt;br /&gt;
#=======================================================&lt;br /&gt;
# STUNTS&lt;br /&gt;
# Stunt lines are simple STUNT=stunttext&lt;br /&gt;
#=======================================================&lt;br /&gt;
STUNTS=&lt;br /&gt;
#=======================================================&lt;br /&gt;
# QUOTES&lt;br /&gt;
# Quote lines are simple QUOTE=quotetext&lt;br /&gt;
#=======================================================&lt;br /&gt;
QUOTE=&lt;br /&gt;
#=======================================================&lt;br /&gt;
# Equipment&lt;br /&gt;
# Equipment Liines have two subfields separated by a comma&lt;br /&gt;
# EquipmentName is a string of characters which do not contain a comma&lt;br /&gt;
# NumberCarried is an integer number 0 to whatever&lt;br /&gt;
# Example Format = EquipmentName,NumberCarried&lt;br /&gt;
# Example: EQUIPMENT=Lockpick Set,1&lt;br /&gt;
# List one EQUIPMENT line for each item you carry&lt;br /&gt;
#=======================================================&lt;br /&gt;
EQUIPMENT=Knife,1&lt;br /&gt;
EQUIPMENT=Pistol,1&lt;br /&gt;
EQUIPMENT=Armor,1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Allen Kerensky</name></author>	</entry>

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