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		<id>http://opensimulator.org/index.php?action=history&amp;feed=atom&amp;title=OpenSimulator_talk%3APrim_Inventory_Persistence</id>
		<title>OpenSimulator talk:Prim Inventory Persistence - Revision history</title>
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		<updated>2026-05-11T07:43:45Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://opensimulator.org/index.php?title=OpenSimulator_talk:Prim_Inventory_Persistence&amp;diff=3537&amp;oldid=prev</id>
		<title>Justincc at 19:53, 23 January 2008</title>
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				<updated>2008-01-23T19:53:27Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:53, 23 January 2008&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just as a note regarding the &amp;quot;Create Script&amp;quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be running non-LSL language. Perhaps requiring the script engine to have a method of &amp;quot;GetDefaultScript()&amp;quot; or some sort of jazz. - Alondria&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just as a note regarding the &amp;quot;Create Script&amp;quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be running non-LSL language. Perhaps requiring the script engine to have a method of &amp;quot;GetDefaultScript()&amp;quot; or some sort of jazz. - Alondria&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Will certainly bear that in mind - might tap you for help when I get to it :).&amp;#160; I actually had a patch to enable the button way back, but it seems now that it's not enough (I think some perm problem may be greying out the create script button) [[User:Justincc|Justincc]] 11:53, 23 January 2008 (PST)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Justincc</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/index.php?title=OpenSimulator_talk:Prim_Inventory_Persistence&amp;diff=3531&amp;oldid=prev</id>
		<title>Alondria at 18:50, 23 January 2008</title>
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				<updated>2008-01-23T18:50:40Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
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			&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 18:50, 23 January 2008&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just as a note regarding the &amp;quot;Create Script&amp;quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be running non-LSL language. Perhaps requiring the script engine to have a method of &amp;quot;GetDefaultScript()&amp;quot; or some sort of jazz.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;Just as a note regarding the &amp;quot;Create Script&amp;quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be running non-LSL language. Perhaps requiring the script engine to have a method of &amp;quot;GetDefaultScript()&amp;quot; or some sort of jazz. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- Alondria&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Alondria</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/index.php?title=OpenSimulator_talk:Prim_Inventory_Persistence&amp;diff=3530&amp;oldid=prev</id>
		<title>Alondria: New page: Just as a note regarding the &quot;Create Script&quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be run...</title>
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				<updated>2008-01-23T18:49:43Z</updated>
		
		<summary type="html">&lt;p&gt;New page: Just as a note regarding the &amp;quot;Create Script&amp;quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be run...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Just as a note regarding the &amp;quot;Create Script&amp;quot; button, I would propose that the default script should be provided by the Script Engine, opposed to the generic LSL script, as a Sim may be running non-LSL language. Perhaps requiring the script engine to have a method of &amp;quot;GetDefaultScript()&amp;quot; or some sort of jazz.&lt;/div&gt;</summary>
		<author><name>Alondria</name></author>	</entry>

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