<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://opensimulator.org/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://opensimulator.org/index.php?action=history&amp;feed=atom&amp;title=File%3ATerrain_merge_20080320.jpg</id>
		<title>File:Terrain merge 20080320.jpg - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://opensimulator.org/index.php?action=history&amp;feed=atom&amp;title=File%3ATerrain_merge_20080320.jpg"/>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/index.php?title=File:Terrain_merge_20080320.jpg&amp;action=history"/>
		<updated>2026-04-20T16:45:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.19.9</generator>

	<entry>
		<id>http://opensimulator.org/index.php?title=File:Terrain_merge_20080320.jpg&amp;diff=5477&amp;oldid=prev</id>
		<title>Darb: Not strictly a screen shot, this image represents the initial merge of site terrain at OpenSim-standard 1-meter grid postings, on top of 10-meter terrain commonly available for US sites from the US Geological Survey.  The coarse 10-meter terrain makes uns</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/index.php?title=File:Terrain_merge_20080320.jpg&amp;diff=5477&amp;oldid=prev"/>
				<updated>2008-03-27T06:56:33Z</updated>
		
		<summary type="html">&lt;p&gt;Not strictly a screen shot, this image represents the initial merge of site terrain at OpenSim-standard 1-meter grid postings, on top of 10-meter terrain commonly available for US sites from the US Geological Survey.  The coarse 10-meter terrain makes uns&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Not strictly a screen shot, this image represents the initial merge of site terrain at OpenSim-standard 1-meter grid postings, on top of 10-meter terrain commonly available for US sites from the US Geological Survey.  The coarse 10-meter terrain makes unsightly stair-steps in an OpenSim region.  A blog posting at http://blog.simgis.com/2008/03/ describes one approach to overcoming this, and thus making a great deal of public terrain data usable inside OpenSim regions intended to model real-world sites.&lt;/div&gt;</summary>
		<author><name>Darb</name></author>	</entry>

	</feed>