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<page pageid="514" ns="0" title="RealXtend">
'''Please note that this project is defunct with respect to OpenSimulator.'''
RealXtend is an open source project which has extended the feature set of OpenSimulator to support normal 3d meshes etc. which have not been available in Second Life(tm). The core development is funded and currently organized by Oulu Innovation in Finland, as a cooperation by three Oulu based companies Evocativi, LudoCraft and Playsign. The development process and decision making is open on mailing lists and irc like normally in open source projects, and any OpenSimulator or other developer is welcome to participate, and can get commit rights etc.
Information on how to connect the RealXtend viewer is defined by the [[ModRex]] interface. That page also gives more detailed information about the features.
Originally (in early 2008) RealXtend published an improved version of the GPL'd Second Life(tm) viewer which can be downloaded [http://www.realxtend.org here]. The viewer for Windows is prebuilt. [[RealXtend Viewer Linux|Here]] are instructions for running RealXtend in Wine if using Linux.
Now in 2009-2010 the focus has been on the development of a new viewer, Naali, which is compatible with the existing servers and content, but is written from scratch to facilitate development of new features. Naali is Apache licensed (BSD-like) and applies the Opensim contributions policy, so Opensim server side developers can participate in the viewer development too. http://wiki.realxtend.org/index.php/Getting_Started_with_Naali</rev>
<page pageid="1196" ns="0" title="RealXtend Viewer Linux">
== Overview ==
It's already possible to testrun modrex on linux/macos, so a crossplatform solution for the viewer is needed as well. Most libraries used in the RealXtend viewer are cross-platform. Nevertheless there are some windows dependencies, which prevents the viewer to compile and run on the Linux/OSX platform. In the meanwhile we can use the viewer through the use of wine. Wine allows to run native win32 applications on Linux, and on OSX using the Darwine modifications. Wine is not an emulator, and is faster than one might expect. RealXtend runs quite stable on wine(40/50 fps) with archlinux i686 distro, nvidia 8600GT, Athlon 3200+ and 2GB ram.
[[Image:Realxtendwine.jpeg|250px|thumb|right|RealXtend on Linux]]
== Linux Procedure ==
* install git
* Get the latest wine
git clone git://source.winehq.org/git/wine.git ~/wine-git
* get the wglShareLists [http://www.winehq.org/pipermail/wine-patches/attachments/20081009/5631610c/attachment.patch patch] and copy into ~/wine-git/dlls/winex11.drv
* Do the patch for opengl.c
patch -p0 < attachment.patch
* Build wine(not as root)
* Add libraries(dx9, .net, etc.) using winetricks
* try to run the viewer
wine ~/.wine/drive_c/Program\ files/RealXtend/realXtend.exe
* Tweak wine in case the viewer crashes.
''There are some libraries which can be tweaked, in case the viewer crashes on load. My settings are: rpcrt4(buildin native), comctl32(native buildin)''
== Mac OSX Procedure ==
* Install [http://www.finkproject.org/ fink]. ''Notice that wine=>realXtend won't work on PPC based MAC''
* Enable a [http://support.apple.com/kb/HT1528 root account] if you've not already done so
* Open a terminal, and login as root
* Update repository
* Get the XCode developer tools from [http://developer.apple.com/ ADC] (requires free registration)
* Check out the Darwine code, and wine from the terminal, and unpack wine
cvs -z3 -d:pserver:anonymous:@darwine.cvs.sourceforge.net:/cvsroot/darwine co -P distrib
tar -xjvf wine-1.1.21.tar.bz2
* Launch the darwine script
./create_darwine_distrib.sh $VERSION /Users/myuser/wine/wine-1.1.21
find /sw/fink/dists -name wine.info
== Known Quirks ==
* If the viewer refuses to start(complaining about window creation) after some succesful sessions, then remove ~/.wine/drive_c/windows/profiles/user/Application\ Data/realXtend
* After a normal quit, the colors of the desktop may become hippy-like distorted. Kill the proces instead to avoid it.(killall -15 realxtend.exe)
* The Skype part doesn't work with skype for linux. Didn't manage to test skype with wine(that may work)
* VNC on a prim doesn't work properly...