http://opensimulator.org/api.php?action=feedcontributions&user=Regl&feedformat=atomOpenSimulator - User contributions [en]2024-03-28T20:31:55ZUser contributionsMediaWiki 1.19.9http://opensimulator.org/wiki/Main_PageMain Page2009-03-25T22:59:03Z<p>Regl: </p>
<hr />
<div>__NOTOC__<br />
{{Template:Quicklinks}}<br />
{{Layout_box2|1=<br />
<center>'''Languages:'''[[OpenSimSpanish | Spanish]], [[OpenSimGerman |German]], [[fr |Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [[メインページ | Japanese]]<br />
</center>}}<br />
<br />
=== What is OpenSimulator? ===<br />
{{Template:FrontPageSidebar}}<br />
<br />
OpenSimulator is a 3D Application Server. It can be used to create a virtual world which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows you to develop your world using the technologies you feel work best - we've designed the software to be easily extendable through [[Getting Started with Region Modules|loadable modules]] to build completely custom environments. OpenSimulator is released under a [[BSD License]], making it both open source, and commercially friendly to embed in products.<br />
<br />
Out of the box, OpenSimulator can be used to simulate a virtual world similar to Second Life™ (including client compatibility), however can be extended with modules to support MXP or realXtend clients too. For a list of availible third party modules, check our [http://forge.opensimulator.org/gf/ forge site].<br />
<br />
Although OpenSimulator is still considered '''alpha software''', many people are [http://technorati.com/search/opensim?authority=a4&language=en doing exciting things with it].<br />
<br />
=== Features ===<br />
Even though OpenSimulator is relatively young software it already has many useful features<br />
* Supports creating multiple 'worlds' in a single application instance.<br />
* Supports multiple clients and protocols - access the same world at the same time via multiple protocols.<br />
* Extensive ability to customize your avatar, both with custom clothing, skins, and attached objects.<br />
* Realtime Physics Simulation, with multiple engine options including ODE, PhysX, Bullet and more.<br />
* The ability to create content real time in the environment using in world building tools. What you see is what you get.<br />
* In world application development using a number of different languages, including LSL/OSSL, C#, JScript and VB.NET<br />
<br />
=== Using OpenSimulator ===<br />
The fastest way to get started using OpenSimulator is to create an account on [http://osgrid.org OSGrid], then download the [http://opensim-viewer.sourceforge.net/ Hippo Viewer] or [http://secondlife.com/support/downloads.php Linden Lab's Second Life viewer] (amongst others) to connect to OSGrid. This process should take no longer than 10 minutes, and will give you a flavor for what OpenSimulator is like.<br />
<br />
You can also easily connect to any one of the many [[Grid_List|public grids]] on the internet.<br />
<br />
Or you could run a simple standalone OpenSim on your Windows desktop to create and preview content. [http://www.youtube.com/watch?v=ZcR7Jcar_8k Here is an tutorial showing how to get opensimulator in stand-alone mode.].<br />
<br />
=== Running your own OpenSimulator ===<br />
If you are interested in running your own OpenSimulator server, to host your own 3D environments you'll want to check out the following links:<br />
* [[Download|Getting OpenSimulator]]<br />
* [[Build_Instructions|Building OpenSimulator]]<br />
* [[Configuration|Configuring OpenSimulator]]<br />
* [[Running|Running OpenSimulator]]<br />
* [[FAQ|Frequently Asked Questions in Running OpenSimulator]]<br />
<br />
=== Participating in the OpenSimulator Community ===<br />
OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort. There are many ways to participate and contribute to the community:<br />
* Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users) and [irc://irc.freenode.net/opensim-dev #opensim-dev]<br />
* [[WikiStructure|Contribute to this wiki]], making the OpenSimulator documentation even better.<br />
* Report [[bugs]], submit [[Submitting_code_to_OpenSim|patches]] or submit content contributions via our [http://opensimulator.org/mantis/ mantis bug tracker]<br />
* Create an OpenSimulator related project hosted on the [http://forge.opensimulator.org Forge] or [http://opensimulator.org/wiki/Related_Software elsewhere] on the web. In the forge there are over a dozen registered projects, and it's a great way to further extend the OpenSimulator community.<br />
* Participate to open content creation for OpenSimulator. More details at [[Artist Home]].<br />
* Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim]<br />
* Participate in one of the weekly [[Office Hours]] for OpenSimulator. We currently have weekly office hours for development, wiki work, and testing.<br />
* Secure project infrastructure by [[Donations|donating]] to the [[Donations|OpenSim Project Infrastructure Fund]].<br />
<br />
{{Layout_box2|1=<br />
===Pages by Category:===<br />
<b>[[:Category:Users|User's Pages]], [[:Category:Development|Development Pages]], [[:Category:Scripts|Scripts]],[[Special:Recentchanges| Recent Wiki Changes]]</b><br /><br />
}}<br />
<br />
{{Layout_box2|1=<br />
===Wiki Translations:===<br />
<b>Languages:</b> [[OpenSimSpanish | Spanish]], [[OpenSimGerman |German]], [[fr |Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [[メインページ | Japanese]]<br />
}}<br />
<br />
[[Category:Main]]<br />
[[Category:Getting Started]]<br />
[[Category:Development]]<br />
<cleanpage title=hide cats=hide /></div>Reglhttp://opensimulator.org/wiki/Main_PageMain Page2009-03-25T22:58:34Z<p>Regl: </p>
<hr />
<div>__NOTOC__<br />
{{Template:Quicklinks}}<br />
{{Layout_box2|1=<br />
<center>'''Languages:'''[[OpenSimSpanish | Spanish]], [[OpenSimGerman |German]], [[fr |Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [[メインページ | Japanese]<br />
</center>}}<br />
<br />
=== What is OpenSimulator? ===<br />
{{Template:FrontPageSidebar}}<br />
<br />
OpenSimulator is a 3D Application Server. It can be used to create a virtual world which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows you to develop your world using the technologies you feel work best - we've designed the software to be easily extendable through [[Getting Started with Region Modules|loadable modules]] to build completely custom environments. OpenSimulator is released under a [[BSD License]], making it both open source, and commercially friendly to embed in products.<br />
<br />
Out of the box, OpenSimulator can be used to simulate a virtual world similar to Second Life™ (including client compatibility), however can be extended with modules to support MXP or realXtend clients too. For a list of availible third party modules, check our [http://forge.opensimulator.org/gf/ forge site].<br />
<br />
Although OpenSimulator is still considered '''alpha software''', many people are [http://technorati.com/search/opensim?authority=a4&language=en doing exciting things with it].<br />
<br />
=== Features ===<br />
Even though OpenSimulator is relatively young software it already has many useful features<br />
* Supports creating multiple 'worlds' in a single application instance.<br />
* Supports multiple clients and protocols - access the same world at the same time via multiple protocols.<br />
* Extensive ability to customize your avatar, both with custom clothing, skins, and attached objects.<br />
* Realtime Physics Simulation, with multiple engine options including ODE, PhysX, Bullet and more.<br />
* The ability to create content real time in the environment using in world building tools. What you see is what you get.<br />
* In world application development using a number of different languages, including LSL/OSSL, C#, JScript and VB.NET<br />
<br />
=== Using OpenSimulator ===<br />
The fastest way to get started using OpenSimulator is to create an account on [http://osgrid.org OSGrid], then download the [http://opensim-viewer.sourceforge.net/ Hippo Viewer] or [http://secondlife.com/support/downloads.php Linden Lab's Second Life viewer] (amongst others) to connect to OSGrid. This process should take no longer than 10 minutes, and will give you a flavor for what OpenSimulator is like.<br />
<br />
You can also easily connect to any one of the many [[Grid_List|public grids]] on the internet.<br />
<br />
Or you could run a simple standalone OpenSim on your Windows desktop to create and preview content. [http://www.youtube.com/watch?v=ZcR7Jcar_8k Here is an tutorial showing how to get opensimulator in stand-alone mode.].<br />
<br />
=== Running your own OpenSimulator ===<br />
If you are interested in running your own OpenSimulator server, to host your own 3D environments you'll want to check out the following links:<br />
* [[Download|Getting OpenSimulator]]<br />
* [[Build_Instructions|Building OpenSimulator]]<br />
* [[Configuration|Configuring OpenSimulator]]<br />
* [[Running|Running OpenSimulator]]<br />
* [[FAQ|Frequently Asked Questions in Running OpenSimulator]]<br />
<br />
=== Participating in the OpenSimulator Community ===<br />
OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort. There are many ways to participate and contribute to the community:<br />
* Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users) and [irc://irc.freenode.net/opensim-dev #opensim-dev]<br />
* [[WikiStructure|Contribute to this wiki]], making the OpenSimulator documentation even better.<br />
* Report [[bugs]], submit [[Submitting_code_to_OpenSim|patches]] or submit content contributions via our [http://opensimulator.org/mantis/ mantis bug tracker]<br />
* Create an OpenSimulator related project hosted on the [http://forge.opensimulator.org Forge] or [http://opensimulator.org/wiki/Related_Software elsewhere] on the web. In the forge there are over a dozen registered projects, and it's a great way to further extend the OpenSimulator community.<br />
* Participate to open content creation for OpenSimulator. More details at [[Artist Home]].<br />
* Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim]<br />
* Participate in one of the weekly [[Office Hours]] for OpenSimulator. We currently have weekly office hours for development, wiki work, and testing.<br />
* Secure project infrastructure by [[Donations|donating]] to the [[Donations|OpenSim Project Infrastructure Fund]].<br />
<br />
{{Layout_box2|1=<br />
===Pages by Category:===<br />
<b>[[:Category:Users|User's Pages]], [[:Category:Development|Development Pages]], [[:Category:Scripts|Scripts]],[[Special:Recentchanges| Recent Wiki Changes]]</b><br /><br />
}}<br />
<br />
{{Layout_box2|1=<br />
===Wiki Translations:===<br />
<b>Languages:</b> [[OpenSimSpanish | Spanish]], [[OpenSimGerman |German]], [[fr |Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [[メインページ | Japanese]]<br />
}}<br />
<br />
[[Category:Main]]<br />
[[Category:Getting Started]]<br />
[[Category:Development]]<br />
<cleanpage title=hide cats=hide /></div>Reglhttp://opensimulator.org/wiki/Main_PageMain Page2009-03-25T22:57:46Z<p>Regl: </p>
<hr />
<div>__NOTOC__<br />
{{Template:Quicklinks}}<br />
{{Layout_box2|1=<br />
<center>'''Languages:'''[[OpenSimSpanish | Spanish]], [[OpenSimGerman |German]], [[fr |Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [[メインページ | Japanese], [[tr |Turkish]]<br />
</center>}}<br />
<br />
=== What is OpenSimulator? ===<br />
{{Template:FrontPageSidebar}}<br />
<br />
OpenSimulator is a 3D Application Server. It can be used to create a virtual world which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows you to develop your world using the technologies you feel work best - we've designed the software to be easily extendable through [[Getting Started with Region Modules|loadable modules]] to build completely custom environments. OpenSimulator is released under a [[BSD License]], making it both open source, and commercially friendly to embed in products.<br />
<br />
Out of the box, OpenSimulator can be used to simulate a virtual world similar to Second Life™ (including client compatibility), however can be extended with modules to support MXP or realXtend clients too. For a list of availible third party modules, check our [http://forge.opensimulator.org/gf/ forge site].<br />
<br />
Although OpenSimulator is still considered '''alpha software''', many people are [http://technorati.com/search/opensim?authority=a4&language=en doing exciting things with it].<br />
<br />
=== Features ===<br />
Even though OpenSimulator is relatively young software it already has many useful features<br />
* Supports creating multiple 'worlds' in a single application instance.<br />
* Supports multiple clients and protocols - access the same world at the same time via multiple protocols.<br />
* Extensive ability to customize your avatar, both with custom clothing, skins, and attached objects.<br />
* Realtime Physics Simulation, with multiple engine options including ODE, PhysX, Bullet and more.<br />
* The ability to create content real time in the environment using in world building tools. What you see is what you get.<br />
* In world application development using a number of different languages, including LSL/OSSL, C#, JScript and VB.NET<br />
<br />
=== Using OpenSimulator ===<br />
The fastest way to get started using OpenSimulator is to create an account on [http://osgrid.org OSGrid], then download the [http://opensim-viewer.sourceforge.net/ Hippo Viewer] or [http://secondlife.com/support/downloads.php Linden Lab's Second Life viewer] (amongst others) to connect to OSGrid. This process should take no longer than 10 minutes, and will give you a flavor for what OpenSimulator is like.<br />
<br />
You can also easily connect to any one of the many [[Grid_List|public grids]] on the internet.<br />
<br />
Or you could run a simple standalone OpenSim on your Windows desktop to create and preview content. [http://www.youtube.com/watch?v=ZcR7Jcar_8k Here is an tutorial showing how to get opensimulator in stand-alone mode.].<br />
<br />
=== Running your own OpenSimulator ===<br />
If you are interested in running your own OpenSimulator server, to host your own 3D environments you'll want to check out the following links:<br />
* [[Download|Getting OpenSimulator]]<br />
* [[Build_Instructions|Building OpenSimulator]]<br />
* [[Configuration|Configuring OpenSimulator]]<br />
* [[Running|Running OpenSimulator]]<br />
* [[FAQ|Frequently Asked Questions in Running OpenSimulator]]<br />
<br />
=== Participating in the OpenSimulator Community ===<br />
OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort. There are many ways to participate and contribute to the community:<br />
* Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users) and [irc://irc.freenode.net/opensim-dev #opensim-dev]<br />
* [[WikiStructure|Contribute to this wiki]], making the OpenSimulator documentation even better.<br />
* Report [[bugs]], submit [[Submitting_code_to_OpenSim|patches]] or submit content contributions via our [http://opensimulator.org/mantis/ mantis bug tracker]<br />
* Create an OpenSimulator related project hosted on the [http://forge.opensimulator.org Forge] or [http://opensimulator.org/wiki/Related_Software elsewhere] on the web. In the forge there are over a dozen registered projects, and it's a great way to further extend the OpenSimulator community.<br />
* Participate to open content creation for OpenSimulator. More details at [[Artist Home]].<br />
* Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim]<br />
* Participate in one of the weekly [[Office Hours]] for OpenSimulator. We currently have weekly office hours for development, wiki work, and testing.<br />
* Secure project infrastructure by [[Donations|donating]] to the [[Donations|OpenSim Project Infrastructure Fund]].<br />
<br />
{{Layout_box2|1=<br />
===Pages by Category:===<br />
<b>[[:Category:Users|User's Pages]], [[:Category:Development|Development Pages]], [[:Category:Scripts|Scripts]],[[Special:Recentchanges| Recent Wiki Changes]]</b><br /><br />
}}<br />
<br />
{{Layout_box2|1=<br />
===Wiki Translations:===<br />
<b>Languages:</b> [[OpenSimSpanish | Spanish]], [[OpenSimGerman |German]], [[fr |Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [[メインページ | Japanese]]<br />
}}<br />
<br />
[[Category:Main]]<br />
[[Category:Getting Started]]<br />
[[Category:Development]]<br />
<cleanpage title=hide cats=hide /></div>Regl