http://opensimulator.org/api.php?action=feedcontributions&user=Muslah3g&feedformat=atomOpenSimulator - User contributions [en]2024-03-28T23:50:51ZUser contributionsMediaWiki 1.19.9http://opensimulator.org/wiki/Main_PageMain Page2012-01-30T04:06:12Z<p>Muslah3g: </p>
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=== What is OpenSimulator? ===<br />
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OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows virtual world developers to customize their worlds using the technologies they feel work best - we've designed the framework to be easily extensible. OpenSimulator is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], running both on Windows over the [http://www.microsoft.com/net/ .NET Framework] and on Unix-like machines over the [http://www.mono-project.com/ Mono] framework. The source code is released under a [[BSD License]], a commercially friendly license to embed OpenSimulator in products. If you want to know about our development history, see [[History]].<br />
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Out of the box, OpenSimulator can be used to simulate virtual environments similar to [http://www.secondlifegrid.net Second Lifeā¢], given that it supports the core of [http://wiki.secondlife.com/wiki/Protocol SL's messaging protocol]. As such, these virtual worlds can be accessed with the regular [http://wiki.secondlife.com/wiki/Alternate_viewers SL viewers]. However, OpenSimulator is neither a clone of Second Life's server nor does it aim at becoming such a clone. On the contrary, OpenSimulator lacks support for many of the game-specific features of Second Life (on purpose), while pursuing innovative directions towards becoming the bare bones, but extensible, server of the 3D Web. <br />
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OpenSimulator is getting more stable as it approaches release 1.0, but we still consider it alpha software; so should you.<br />
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=== Features ===<br />
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* Supports online, multi-user 3D environments as small as 1 simulator or as large as thousands of simulators.<br />
* Supports 3D virtual spaces of variable size within one single instance.<br />
* Supports multiple clients and protocols - access the same world at the same time via multiple protocols.<br />
* Supports realtime Physics Simulation, with multiple engine options including ODE.<br />
* Supports clients that create 3D content in real time. <br />
* Supports inworld scripting using a number of different languages, including LSL/OSSL, C# and VB.NET<br />
* Provides unlimited ability to customize virtual world applications through the use of [[IRegionModule|scene plugin modules]].<br />
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For a more extensive list, see the [[Feature Matrix]].<br />
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=== Running an OpenSimulator-Based World ===<br />
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*[[Download|Downloading OpenSimulator]] <br />
*[[Dependencies|Required Dependencies]]<br />
*[[Build Instructions|Building OpenSimulator]] <br />
*[[Configuration|Configuring and Running OpenSimulator]] <br />
*[[Server Commands]] <br />
*[[FAQ|Frequently Asked Questions in Running OpenSimulator]] <br />
*[[:Category:Tech Reference|Technical Reference Pages]]<br />
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=== Participating in the OpenSimulator Community ===<br />
OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort. There are many ways to participate and contribute to the community:<br />
* Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users), [irc://irc.freenode.net/opensim-dev #opensim-dev] (for developers) and [irc://irc.freenode.net/opensim-scripts #opensim-scripts] <br />
* Participate via the [[Mailing Lists]]. There are mailing lists for OpenSim use and development, as well as broader topics such as education and HyperGrid.<br />
* [[WikiStructure|Contribute to this wiki]], making the OpenSimulator documentation even better. Don't be afraid of making mistakes - they can be easily corrected.<br />
* Report [[bugs]] or submit [[Submitting_code_to_OpenSim|patches]] via our [http://opensimulator.org/mantis/ mantis bug tracker]. If you're submitting code, please read through the [[Contributions Policy]] before starting.<br />
* Create an OpenSimulator related project hosted on the [http://forge.opensimulator.org Forge] or [[Related_Software|elsewhere]] on the web. In the forge there are over a dozen registered projects, and it's a great way to further extend the OpenSimulator community.<br />
* Participate to open content creation for OpenSimulator. More details at [[Artist Home]].<br />
* Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim]<br />
* Participate in the weekly [[Office Hours]] for OpenSimulator development. <br />
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