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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Zha+Ewry</id>
		<title>OpenSimulator - User contributions [en]</title>
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		<updated>2026-05-12T05:50:42Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://opensimulator.org/wiki/Agent_Domain_/_Service</id>
		<title>Agent Domain / Service</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Agent_Domain_/_Service"/>
				<updated>2009-09-25T20:10:04Z</updated>
		
		<summary type="html">&lt;p&gt;Zha Ewry: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Grid Forge Hosted Agent Domain / Service  ===&lt;br /&gt;
&lt;br /&gt;
***&amp;amp;nbsp;EDITING IN PROGRESS &amp;amp;nbsp;***&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The [http://forge.opensimulator.org/gf/project/ogp/ OGP project] on the grid forge supplies a simple test implementation of an Agent Domain / Service following the OGP/VWRAP approach being explored by Linen Lab and a number of development partners. This page describes the project, and contains links to book keeping pages for community members working on and testing the approach.&amp;amp;nbsp;&amp;amp;nbsp;The Agent Domain test code is supported by the latest Snowglobe client&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Related pages&amp;amp;nbsp;  ====&lt;br /&gt;
&lt;br /&gt;
[[Claimed X/Y locations of OGP test regions]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The regions are X/Y locations and URLs to regions which are running OGP and available as test targets;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Publically hosted test Agent Domain / Services]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The Hosted Domains are the URLs to Agent Domain / Services which are being used for testing.&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
==== Overview  ====&lt;br /&gt;
&lt;br /&gt;
Notionaly, an agent domain or service provides a focal point for non region services in a virtual world. It acts as the login server, and the host for inventory, instant messaging, presence management and other services which are separate from the management of the world's virtual space.&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
The Grid Forge implementation of the agent domain provides an early snapshot of this work in progress as an aid to understanding the implications of design choices in the problem space. A simple login, teleport, inventory focusing and asset sharing approach is implemented. This code is supported by the snowglobe client, in OGP mode. The asset and inventory services are not implemented on Linden Lab's main grid, only on OpenSim servers running the appropriate code.&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>Zha Ewry</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Claimed_X/Y_locations_of_OGP_test_regions</id>
		<title>Claimed X/Y locations of OGP test regions</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Claimed_X/Y_locations_of_OGP_test_regions"/>
				<updated>2009-09-25T20:05:09Z</updated>
		
		<summary type="html">&lt;p&gt;Zha Ewry: New page: === &amp;amp;nbsp;Regions in use for OGP testing  ===  {| width=&amp;quot;600&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot; |- ! scope=&amp;quot;col&amp;quot; | Owner  ! scope=&amp;quot;col&amp;quot; | URL  ! scope=&amp;quot;col&amp;quot; | X  ! scope=&amp;quot;col&amp;quot; | Y...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &amp;amp;nbsp;Regions in use for OGP testing  ===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;600&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;1&amp;quot; cellspacing=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Owner &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | URL &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | X &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Y &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Comments&lt;br /&gt;
|-&lt;br /&gt;
| RL Name and SL Name &lt;br /&gt;
| http://region.net:9000 &lt;br /&gt;
| 1044 &lt;br /&gt;
| 1024 &lt;br /&gt;
| Placeholder&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zha Ewry</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Agent_Domain_/_Service</id>
		<title>Agent Domain / Service</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Agent_Domain_/_Service"/>
				<updated>2009-09-18T19:08:56Z</updated>
		
		<summary type="html">&lt;p&gt;Zha Ewry: OGP Agent Domain / Service focal point&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Grid Forge Hosted Agent Domain / Service  ===&lt;br /&gt;
&lt;br /&gt;
***&amp;amp;nbsp;EDITING IN PROGRESS &amp;amp;nbsp;***&amp;amp;nbsp;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
The [http://forge.opensimulator.org/gf/project/ogp/ OGP project] on the grid forge supplies a simple test implementation of an Agent Domain / Service following the OGP/VWRAP approach being explored by Linen Lab and a number of development partners. This page describes the project, and contains links to book keeping pages for community members working on and testing the approach.&amp;amp;nbsp;&amp;amp;nbsp;The Agent Domain test code is supported by the latest Snowglobe client&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Related pages&amp;amp;nbsp;  ====&lt;br /&gt;
&lt;br /&gt;
[[Claimed X/Y locations of OGP test regions]] &lt;br /&gt;
&lt;br /&gt;
[[Publically hosted test Agent Domain / Services]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
==== Overview  ====&lt;br /&gt;
&lt;br /&gt;
Notionaly, an agent domain or service provides a focal point for non region services in a virtual world. It acts as the login server, and the host for inventory, instant messaging, presence management and other services which are separate from the management of the world's virtual space.&amp;amp;nbsp; &lt;br /&gt;
&lt;br /&gt;
The Grid Forge implementation of the agent domain provides an early snapshot of this work in progress as an aid to understanding the implications of design choices in the problem space. A simple login, teleport, inventory focusing and asset sharing approach is implemented. This code is supported by the snowglobe client, in OGP mode. The asset and inventory services are not implemented on Linden Lab's main grid, only on OpenSim servers running the appropriate code.&amp;amp;nbsp;&lt;/div&gt;</summary>
		<author><name>Zha Ewry</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Developer_Documentation</id>
		<title>Developer Documentation</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Developer_Documentation"/>
				<updated>2009-09-18T18:49:40Z</updated>
		
		<summary type="html">&lt;p&gt;Zha Ewry: /* Grid */  Add link to Agetn Domain / Service page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Template:Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Technical Reference/terms | Terms]] -&amp;gt; [[Developer_Documentation | Developer Documentation]]&lt;br /&gt;
&lt;br /&gt;
== Developer Documentation ==&lt;br /&gt;
&lt;br /&gt;
==== General ====&lt;br /&gt;
* [[Development Team]] &amp;amp;mdash; OpenSim is brought to you by...&lt;br /&gt;
* [[OpenSim:Introduction_and_Definitions  | OpenSim: Introduction and Definitions]] &amp;amp;mdash; A work in progress describing the high level components of OpenSim&lt;br /&gt;
* [[Technical Reference | OpenSim: Technical Reference]] &amp;amp;mdash; A technical description of the simulator operation.&lt;br /&gt;
* [[Grid Architecture Diagram]]&lt;br /&gt;
* [[OpenSim: Screenshots]] &amp;amp;mdash; Various OpenSim screenshots.&lt;br /&gt;
* [http://docs.opensimulator.org/index.html The OpenSim API]&lt;br /&gt;
&lt;br /&gt;
==== Development ====&lt;br /&gt;
* [[Release Cycle]]&lt;br /&gt;
* [[On revisions, tags and branches]]&lt;br /&gt;
* [[Hacking OpenSim for fun and profit]] &amp;amp;mdash; A starters guide for programming OpenSim.&lt;br /&gt;
* [[Coding standards]] &amp;amp;mdash; Coding conventions for developers.&lt;br /&gt;
* [[Automated Testing]] &amp;amp;mdash; How to write tests for OpenSim.&lt;br /&gt;
* [[Debugging Unit Tests]] &amp;amp;mdash; How to debug the automated tests.&lt;br /&gt;
* [[Branches]] &amp;amp;mdash; An overview of the repository branches and what they are for.&lt;br /&gt;
* [[Monodevelop]] &amp;amp;mdash; How to use the [[monodevelop]] IDE for editing C# solutions.&lt;br /&gt;
* [[Creating New Solution]] &amp;amp;mdash; How to create new solution according to OpenSim conventions.&lt;br /&gt;
* [[Improving Performance]] &amp;amp;mdash; Efforts to increase OpenSim's performance.&lt;br /&gt;
&lt;br /&gt;
==== Services ====&lt;br /&gt;
&lt;br /&gt;
* [http://opensimulator.org/mantis Mantis Bug Tracking] &amp;amp;mdash; Mantis is the issue tracking tool of OpenSimulator.&lt;br /&gt;
* [http://www.opensimulator.org:8085/browse/OPENSIM-TRUNK Bamboo Continuous Integration] &amp;amp;mdash; Bamboo builds the source base continuously and runs unit tests.&lt;br /&gt;
* [http://forge.opensimulator.org/gf/ OpenSimulator GForge] &amp;amp;mdash; Project hosting for OpenSimulator related projects.&lt;br /&gt;
&lt;br /&gt;
==== Client Stacks ====&lt;br /&gt;
* [[Sim Throttles]] &amp;amp;mdash; Information on how OpenSim handles throttling of packets to the client.&lt;br /&gt;
&lt;br /&gt;
==== Database ====&lt;br /&gt;
* [[Database Documentation]] &amp;amp;mdash; A map of grid and region instances used in OpenSim&lt;br /&gt;
* [[MonoSqlite]] &amp;amp;mdash; How the database model currently works.&lt;br /&gt;
* [[LSL:PrimitiveParams]] &amp;amp;mdash; Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields&lt;br /&gt;
* [[NHibernate Performance Testing]] &amp;amp;mdash; SQLite and MySQL performance tests with NHibernate.&lt;br /&gt;
&lt;br /&gt;
==== File formats ====&lt;br /&gt;
* [[Technical_Reference/OpenSim_Archive_Region_Format]] - Opensim ARchive (OAR) region archive file format.&lt;br /&gt;
&lt;br /&gt;
==== Grid ====&lt;br /&gt;
* [[Asset Server problems]] - list of known problems with the asset server&lt;br /&gt;
* [[Teleports]] - some diagrams about OGP and Hypergrid teleport sequences&lt;br /&gt;
* [[Agent Domain / Service]] - Details about the GridForge hosted Agent Domain/Service code&lt;br /&gt;
&lt;br /&gt;
==== Web Integration ====&lt;br /&gt;
* [[Webinterface]] &amp;amp;mdash; How to mashup with the web.&lt;br /&gt;
* [[RemoteAdmin]] &amp;amp;mdash; How to use the remote admin plug-in.&lt;br /&gt;
* [[RestConsole]] - Description how to use the REST remote console &lt;br /&gt;
* [[REST]] &amp;amp;mdash; Information about the REST interface to assets, inventory, etc.&lt;br /&gt;
* [[Known Web Interfaces within OpenSim]] &amp;amp;mdash; The set of CAPS, XMLRPC, or REST entry points in the project.&lt;br /&gt;
&lt;br /&gt;
==== Modules ====&lt;br /&gt;
* [[RegionModules]] &amp;amp;mdash; The various modules that are used in the RegionServer and how to write new ones.&lt;br /&gt;
* [[How to create a dynamic plugin]] - A tutorial for using PluginLoader&lt;br /&gt;
* [[Getting Started with Region Modules]] - This brief tutorial is intended to get people started with developing applications with/for opensim using region modules and the opensim API.&lt;br /&gt;
* [[Web Statistics Module]] - The web statistics module documentation and counter wish list.&lt;br /&gt;
&lt;br /&gt;
==== Permissions ====&lt;br /&gt;
* [[OpenSim:Permissions(Server)]]   &amp;amp;mdash; Permissions system as implemented on the region server.&lt;br /&gt;
* [[OpenSim: Permissions]] &amp;amp;mdash; Notes on how object permissions are handled on the client.&lt;br /&gt;
&lt;br /&gt;
==== Physics ====&lt;br /&gt;
* [[PhysicsEngines]]   &amp;amp;mdash; Options for physics engines in OpenSim.&lt;br /&gt;
&lt;br /&gt;
==== Protocols ====&lt;br /&gt;
* [[Metaverse Exchange Protocol]] &amp;amp;mdash; MXP is alternative protocol for secondlife protocol.&lt;br /&gt;
&lt;br /&gt;
==== Regions ====&lt;br /&gt;
* [[OpenSim: Permissions]] &amp;amp;mdash; Notes on object permissions &amp;amp; definition of the ObjectFlags variable.&lt;br /&gt;
* [[OpenSim Load Balancing and Region Splitting]] - Instructions for using load balancing and region splitting features.&lt;br /&gt;
&lt;br /&gt;
==== Threading ====&lt;br /&gt;
* [[OpenSim: Threading strategy]] &amp;amp;mdash; How threading is implemented and handled.&lt;br /&gt;
&lt;br /&gt;
==== Scripting ====&lt;br /&gt;
* [[Scripting_Documentation]] &amp;amp;mdash; How to use scripts and what limitations apply.&lt;br /&gt;
* [[LSL_Status/Functions|LSL Implemented]]   &amp;amp;mdash; A list of LSL-functions that are available in OpenSim.&lt;br /&gt;
* [[OSSL]] &amp;amp;mdash; Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function&lt;br /&gt;
* [[OpenSim.Region.ScriptEngine]] &amp;amp;mdash; How the ScriptEngine looks internally.&lt;br /&gt;
&lt;br /&gt;
==== Search ====&lt;br /&gt;
* [[OpenSim.Region.DataSnapshot]] - Shiny new data gathering/search system&lt;br /&gt;
* [[ImageService]] - Shiny new region module for serving search-related images&lt;br /&gt;
&lt;br /&gt;
==== Testing ====&lt;br /&gt;
* [[Automated_Testing]] &amp;amp;mdash; Writing Automated tests for OpenSim.&lt;br /&gt;
* [[Debugging Unit Tests]] &amp;amp;mdash; Debugging unit tests.&lt;br /&gt;
* [[OpenSim: Debugging - profiler dumps]] &amp;amp;mdash; Dumps of OpenSim profiles to aid in tracking memory leaks.&lt;br /&gt;
* [[Prim_Linking_Testing]] &amp;amp;mdash; Test cases for in world link/unlinking of prims.&lt;br /&gt;
&lt;br /&gt;
==Proposals==&lt;br /&gt;
&lt;br /&gt;
* [[Opensim: 0.5 Release Target Discussion]]&lt;br /&gt;
* [[Opensim: 0.6 Release Target Discussion]]&lt;br /&gt;
* [[Opensim: Future Release Discussion]]&lt;br /&gt;
&lt;br /&gt;
* [[A better SimCrossing]] - A work in progress about implementing a smooth simcrossing&lt;br /&gt;
* [[OpenID]] - Proposal for using OpenID in OpenSim&lt;br /&gt;
* [[AssetServerProposal]] - Proposal for a distributed asset server&lt;br /&gt;
* [[Creating profiles not used for login]] - RFC for alternative ways of creating profiles that will never be used for login&lt;br /&gt;
* [[OpenSim_Services_and_Service_Connectors]] - new infrastructure for connecting region simulators to backend services&lt;br /&gt;
* [[OpenSim Profile Anchors]] - a mechanism for retaining creator information for offline item transfers&lt;br /&gt;
* [[Explicit Object Serialization]] - a proposal to explicitly serialize scene objects rather than using automatic .NET XML serialization&lt;br /&gt;
&lt;br /&gt;
==== Proposed projects ====&lt;br /&gt;
&lt;br /&gt;
* [[OpenWiredux: Taking the next step]]&lt;br /&gt;
* [[Using SNMP in OpenSim]]&lt;br /&gt;
&lt;br /&gt;
==Communication==&lt;br /&gt;
&lt;br /&gt;
A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold [[office hours]] once a week in-world on Tuesdays at &amp;quot;Wright Plaza&amp;quot; on OSGrid. There is a &amp;quot;Test Hour&amp;quot; on Saturdays, also generally on &amp;quot;Wright Plaza&amp;quot;. Both these weekly events are held at 1900UTC. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.&lt;br /&gt;
&lt;br /&gt;
There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev&lt;br /&gt;
&lt;br /&gt;
==Interest Groups==&lt;br /&gt;
* [[OpenSim Quality Focus Group]] - A proposed group for developers interested in improving the quality of OpenSim as we head towards beta status.&lt;br /&gt;
&lt;br /&gt;
==Git Access==&lt;br /&gt;
You can browse the source code for OpenSim [http://opensimulator.org/viewgit using a web browser] or via git.&lt;br /&gt;
* Anonymous Checkout - see [[Download]]&lt;br /&gt;
* Developer Checkout&lt;br /&gt;
 git clone ssh://USERNAME@opensimulator.org/var/git/opensim&lt;br /&gt;
&lt;br /&gt;
==Submitting Patches==&lt;br /&gt;
&lt;br /&gt;
Please review [[Submitting_code_to_OpenSim]]&lt;br /&gt;
&lt;br /&gt;
==Recent Git Commits==&lt;br /&gt;
&amp;lt;rss&amp;gt;http://opensimulator.org/viewgit?a=rss-log&amp;amp;p=opensim|max=5|title=none&amp;lt;/rss&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
&amp;lt;cleanpage title=hide cats=hide /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Zha Ewry</name></author>	</entry>

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