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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Turboy</id>
		<title>OpenSimulator - User contributions [en]</title>
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		<updated>2026-05-06T13:17:05Z</updated>
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	<entry>
		<id>http://opensimulator.org/wiki/OpenSim_Archives</id>
		<title>OpenSim Archives</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim_Archives"/>
				<updated>2009-01-09T22:19:23Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This function which has existed since r5469 (post 0.5.8).  Basically, it does a similar job to load-xml2/save-xml2 in that it saves prims so that they can be later reloaded.  However, OpenSim archives go a step further in that they can save all the necessary asset data to fully restore the terrain, the textures of objects and their inventories when loaded onto a completely different system using a different asset database.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
From the region console, one can type&lt;br /&gt;
&lt;br /&gt;
 save-oar [&amp;lt;filename&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
to save an OpenSim archive.  If no filename is given, then the name scene_oar.tar.gz is used&lt;br /&gt;
&lt;br /&gt;
To load an archive, type&lt;br /&gt;
&lt;br /&gt;
 load-oar [&amp;lt;filename&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
at the console.  Currently by default, loading an archive will delete all the objects in the scene and replace them with the archive contents.  It's like being in the Matrix (when they swap environments), except much slower (all the scene objects are slowly deleted before the new environment is loaded :-)&lt;br /&gt;
&lt;br /&gt;
When an archive is loaded, owners will be restored if the relevant uuids can be found in the OpenSim installation's user database.  Otherwise, prim ownership will default to the master avatar for the region.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/299608464e_0.13MB scene_oar.tar.gz] - justincc's very basic environment containing a few prims, one script and a big chasm [http://www.opensimulator.fr/images_opensimulator/articles/OpenSim-archives_2_original.jpg (see preview)].&lt;br /&gt;
&lt;br /&gt;
[http://www.secondlifelab.it/downloads/cyberlandia.tar.gz cyberlandia.tar.gz] - cyberlandia landscape designed by the architect Simone Riccardi aka turboy. Contemporary architecture surrounded with a natural/synthetic context [http://www.flickr.com/photos/8905571@N05/3182585775/ image_1] [http://www.flickr.com/photos/8905571@N05/3171070049/ image_2] (work under [http://creativecommons.org/licenses/by/3.0/us/ Creative Commons by attribution]).&lt;br /&gt;
&lt;br /&gt;
Please feel free to place links to other environments here, though unfortunately you'll have to host them on some other site.&lt;br /&gt;
&lt;br /&gt;
==Use cases==&lt;br /&gt;
&lt;br /&gt;
Possible current uses are&lt;br /&gt;
&lt;br /&gt;
1.  To migrate data from an SQLite region database to one based on MySQL&lt;br /&gt;
&lt;br /&gt;
2.  To distribute entire regions to other people.&lt;br /&gt;
&lt;br /&gt;
==Current limitations==&lt;br /&gt;
&lt;br /&gt;
* Parcel information is not currently saved.  This will be addressed in the future.&lt;br /&gt;
* Performance is not very good, especially with large archives.  This will be addressed in the future&lt;br /&gt;
&lt;br /&gt;
==FAQ==&lt;br /&gt;
&lt;br /&gt;
1.  What is this .tar.gz format you are using?  Why not zip?&lt;br /&gt;
&lt;br /&gt;
.tar.gz is a standard unix way of zipping up files into a single larger compressed file for distribution.  Windows users should be able to open these files using freeware programs such as [http://www.7-zip.org/ 7-zip].  &lt;br /&gt;
&lt;br /&gt;
I'm using .tar.gz because all the zip (and tar) libraries for .net are licensed either under the GPL (with exception) or under the MSPL.  Unfortunately, not all members of the OpenSim development team are comfortable with the MSPL, so these libaries are not currently an option.  It is also significantly easier to write code to create and read tar archives than zip archives.&lt;br /&gt;
&lt;br /&gt;
At the moment the only tar archive type that can be read is the original unix tar format (not USTAR).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.  What is the layout of an OpenSim archive?&lt;br /&gt;
&lt;br /&gt;
See [[OpenSim Region Archive Format|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3.  Can you load and save multiple regions to an archive?&lt;br /&gt;
&lt;br /&gt;
Not yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4.  Can you load and save parts of a region to an archive?&lt;br /&gt;
&lt;br /&gt;
Not yet.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
* Due to a possible bug in the Mono 1.2.4 libraries, this feature may cause a debug dump when used (the problem appears to be in writing out a compressed stream).  Mono 1.2.6 is okay.  Since Mono 1.2.4 is fairly old now, I don't intend to address this bug.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
Operational.  Mantis feedback and suggests would be appreciated.&lt;br /&gt;
&lt;br /&gt;
Though we will strive to maintain compatibilty for old archives with newer OpenSimulator versions, please don't rely on these archives as the only backup for regions.&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/OpenSim_Archives</id>
		<title>OpenSim Archives</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/OpenSim_Archives"/>
				<updated>2009-01-09T22:14:37Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
This function which has existed since r5469 (post 0.5.8).  Basically, it does a similar job to load-xml2/save-xml2 in that it saves prims so that they can be later reloaded.  However, OpenSim archives go a step further in that they can save all the necessary asset data to fully restore the terrain, the textures of objects and their inventories when loaded onto a completely different system using a different asset database.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
From the region console, one can type&lt;br /&gt;
&lt;br /&gt;
 save-oar [&amp;lt;filename&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
to save an OpenSim archive.  If no filename is given, then the name scene_oar.tar.gz is used&lt;br /&gt;
&lt;br /&gt;
To load an archive, type&lt;br /&gt;
&lt;br /&gt;
 load-oar [&amp;lt;filename&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
at the console.  Currently by default, loading an archive will delete all the objects in the scene and replace them with the archive contents.  It's like being in the Matrix (when they swap environments), except much slower (all the scene objects are slowly deleted before the new environment is loaded :-)&lt;br /&gt;
&lt;br /&gt;
When an archive is loaded, owners will be restored if the relevant uuids can be found in the OpenSim installation's user database.  Otherwise, prim ownership will default to the master avatar for the region.&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&lt;br /&gt;
[http://myfreefilehosting.com/f/299608464e_0.13MB scene_oar.tar.gz] - justincc's very basic environment containing a few prims, one script and a big chasm [http://www.opensimulator.fr/images_opensimulator/articles/OpenSim-archives_2_original.jpg (see preview)].&lt;br /&gt;
&lt;br /&gt;
[http://www.secondlifelab.it/downloads/cyberlandia.tar.gz cyberlandia.tar.gz] - cyberlandia landscape designed by the architect Simone Riccardi aka turboy. Contemporary architecture surrounded with a natural/synthetic context [http://www.flickr.com/photos/8905571@N05/3182585775/ image_1] [http://www.flickr.com/photos/8905571@N05/3171070049/ image_2].&lt;br /&gt;
&lt;br /&gt;
Please feel free to place links to other environments here, though unfortunately you'll have to host them on some other site.&lt;br /&gt;
&lt;br /&gt;
==Use cases==&lt;br /&gt;
&lt;br /&gt;
Possible current uses are&lt;br /&gt;
&lt;br /&gt;
1.  To migrate data from an SQLite region database to one based on MySQL&lt;br /&gt;
&lt;br /&gt;
2.  To distribute entire regions to other people.&lt;br /&gt;
&lt;br /&gt;
==Current limitations==&lt;br /&gt;
&lt;br /&gt;
* Parcel information is not currently saved.  This will be addressed in the future.&lt;br /&gt;
* Performance is not very good, especially with large archives.  This will be addressed in the future&lt;br /&gt;
&lt;br /&gt;
==FAQ==&lt;br /&gt;
&lt;br /&gt;
1.  What is this .tar.gz format you are using?  Why not zip?&lt;br /&gt;
&lt;br /&gt;
.tar.gz is a standard unix way of zipping up files into a single larger compressed file for distribution.  Windows users should be able to open these files using freeware programs such as [http://www.7-zip.org/ 7-zip].  &lt;br /&gt;
&lt;br /&gt;
I'm using .tar.gz because all the zip (and tar) libraries for .net are licensed either under the GPL (with exception) or under the MSPL.  Unfortunately, not all members of the OpenSim development team are comfortable with the MSPL, so these libaries are not currently an option.  It is also significantly easier to write code to create and read tar archives than zip archives.&lt;br /&gt;
&lt;br /&gt;
At the moment the only tar archive type that can be read is the original unix tar format (not USTAR).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
2.  What is the layout of an OpenSim archive?&lt;br /&gt;
&lt;br /&gt;
See [[OpenSim Region Archive Format|here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
3.  Can you load and save multiple regions to an archive?&lt;br /&gt;
&lt;br /&gt;
Not yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
4.  Can you load and save parts of a region to an archive?&lt;br /&gt;
&lt;br /&gt;
Not yet.&lt;br /&gt;
&lt;br /&gt;
==Bugs==&lt;br /&gt;
&lt;br /&gt;
* Due to a possible bug in the Mono 1.2.4 libraries, this feature may cause a debug dump when used (the problem appears to be in writing out a compressed stream).  Mono 1.2.6 is okay.  Since Mono 1.2.4 is fairly old now, I don't intend to address this bug.&lt;br /&gt;
&lt;br /&gt;
==Current Status==&lt;br /&gt;
&lt;br /&gt;
Operational.  Mantis feedback and suggests would be appreciated.&lt;br /&gt;
&lt;br /&gt;
Though we will strive to maintain compatibilty for old archives with newer OpenSimulator versions, please don't rely on these archives as the only backup for regions.&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Pagina_principale</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Pagina_principale"/>
				<updated>2008-02-19T18:04:19Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Il Progetto Opensimulator è un Piattaforma Applicativa Open Source [[sotto licenza BSD]] che può essere usata per creare un ambiente interattivo in 3D come un mondo virtuale. il progeto OpenSim puo' ovviamente essere usato per creare un ambientazione stile Second Life, potete avviarlo sia in modalità standalone o connesso ad altri istanze OpenSim attraverso la tecnologia Grid. Puo' facilmente essere estesa per produrre una più specializzata applicazione interattiva 3D &lt;br /&gt;
&lt;br /&gt;
OpenSim è scritto in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#] è può essere eseguito sotto [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET]. La sua natura open source e modulare rende possibile la sua estensione da chiunque attraverso moduli plugin per adattarlo alle tue applicazioni.&lt;br /&gt;
OpenSim correntemente è in uno stadio di sviluppo alpha, la versione testing via SVN è incoraggiata.Leggete la nostra [[Contributions_Policy|Contributions Policy]] prima di continuare e imparate il valore di OpenSim.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;margin-left:auto;margin-right:auto;&amp;quot;&lt;br /&gt;
|{{Layout_box2|1=&lt;br /&gt;
{{Template:Per Iniziare}}&lt;br /&gt;
}}&lt;br /&gt;
|[[Image:opensimabc.jpg|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ricerca tramite categoria: [[:Category:Users|Pagine utenti]] || [[:Category:Development| Pagine sviluppatori]]&lt;br /&gt;
&lt;br /&gt;
== Partecipa alla OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim è un progetto [http://en.wikipedia.org/wiki/Open_source open source].Questo significa che è sviluppato da chiunque voglia partecipare.Potresti essere Tu! Saranno i benvenuti sia sviluppatori che testers.&lt;br /&gt;
* [[Contributions Policy]] - Leggi la Policy prima di contribuire al progetto OpenSim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Essere online===&lt;br /&gt;
Ci sono diversi Grid pubblici e diversi server sgtandalone che sono online 24/7.Sia per gli utenti occasionali sia per chi vuole eseguire la propria regione pubblica, c'è una lista di sims disponibili [[OpenSim: Grids]].Molti proprietari di queste Grid si trovano sul canale #opensim per chiedere e rispondere a domande.&lt;br /&gt;
&lt;br /&gt;
Al momento OpenSim non è affiliato con nessuna Grid in particolare [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
&amp;lt;b&amp;gt;IRC&amp;lt;/b&amp;gt;&lt;br /&gt;
* [[Development|IRC-Support]] - Puoi ricevere o dare aiuto via IRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mailing lists&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIverse Mailing lists sono disponibili per comunicare tra utenti e sviluppatori. Una lista è disponibile per gli utenti SVN.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - supporto utenti per il forum di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - discussioni per lo sviluppo di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - una email list per utenti SVN&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
* &amp;lt;b&amp;gt;Cercasi nuove idee di customizzazione delle Funzioni (osFunction)&amp;lt;/b&amp;gt;&lt;br /&gt;
Il team di OpenSim accetta ideee/rechieste/desideri di funzioni personalizzate. Dai un'occhiata [[OSSL_Proposals|alla lista completa]] qui.&lt;br /&gt;
&lt;br /&gt;
Puoi vedere le vecchie news [[News|nell'archivio]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Current Version is  [[OpenSim 0.5|0.5]]. The [[Development Team|OpenSim Team]] is currently working towards the 0.6 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
==Wiki options==&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt;[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[メインページ | Japanese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki stats:&amp;lt;/b&amp;gt; Pages:{{NUMBEROFPAGES}} Edits:{{NUMBEROFEDITS}} Users:{{NUMBEROFUSERS}}&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Office Hours]]&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Pagina_principale</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Pagina_principale"/>
				<updated>2008-02-18T13:44:40Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Il Progetto Opensimulator è un Piattaforma Applicativa Open Source [[sotto licenza BSD]] che può essere usata per creare un ambiente interattivo in 3D come un mondo virtuale. il progeto OpenSim puo' ovviamente essere usato per creare un ambientazione stile Second Life, potete avviarlo sia in modalità standalone o connesso ad altri istanze OpenSim attraverso la tecnologia Grid. Puo' facilmente essere estesa per produrre una più specializzata applicazione interattiva 3D &lt;br /&gt;
&lt;br /&gt;
OpenSim è scritto in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#] è può essere eseguito sotto [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET]. La sua natura open source e modulare rende possibile la sua estensione da chiunque attraverso moduli plugin per adattarlo alle tue applicazioni.&lt;br /&gt;
OpenSim correntemente è in uno stadio di sviluppo alpha, la versione testing via SVN è incoraggiata.Leggete la nostra [[Contributions_Policy|Contributions Policy]] prima di continuare e imparate il valore di OpenSim.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;margin-left:auto;margin-right:auto;&amp;quot;&lt;br /&gt;
|{{Layout_box2|1=&lt;br /&gt;
{{Template:Per Iniziare}}&lt;br /&gt;
}}&lt;br /&gt;
|[[Image:opensimabc.jpg|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ricerca tramite categoria: [[:Category:Users|Pagine utenti]] || [[:Category:Development| Pagine sviluppatori]]&lt;br /&gt;
&lt;br /&gt;
== Partecipa alla OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim è un progetto [http://en.wikipedia.org/wiki/Open_source open source].Questo significa che è sviluppato da chiunque voglia partecipare.Potresti essere Tu! Saranno i benvenuti sia sviluppatori che testers.&lt;br /&gt;
* [[Contributions Policy]] - Leggi la Policy prima di contribuire al progetto OpenSim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Essere online===&lt;br /&gt;
Ci sono diversi Grid pubblici e diversi server sgtandalone che sono online 24/7.Sia per gli utenti occasionali sia per chi vuole eseguire la propria regione pubblica, c'è una lista di sims disponibili [[OpenSim: Grids]].Molti proprietari di queste Grid si trovano sul canale #opensim per chiedere e rispondere a domande.&lt;br /&gt;
&lt;br /&gt;
Al momento OpenSim non è affiliato con nessuna Grid in particolare [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
&amp;lt;b&amp;gt;IRC&amp;lt;/b&amp;gt;&lt;br /&gt;
* [[Development|IRC-Support]] - Puoi ricevere o dare aiuto via IRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mailing lists&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIverse Mailing lists sono disponibili per comunicare tra utenti e sviluppatori. Una lista è disponibile per gli utenti SVN.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - supporto utenti per il forum di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - discussioni per lo sviluppo di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - una email list per utenti SVN&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
* &amp;lt;b&amp;gt;Cercasi nuove idee di customizzazione delle Funzioni (osFunction)&amp;lt;/b&amp;gt;&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[OSSL_Proposals|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Current Version is  [[OpenSim 0.5|0.5]]. The [[Development Team|OpenSim Team]] is currently working towards the 0.6 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
==Wiki options==&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt;[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[メインページ | Japanese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki stats:&amp;lt;/b&amp;gt; Pages:{{NUMBEROFPAGES}} Edits:{{NUMBEROFEDITS}} Users:{{NUMBEROFUSERS}}&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Office Hours]]&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Pagina_principale</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Pagina_principale"/>
				<updated>2008-02-18T13:44:01Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Il Progetto Opensimulator è un Piattaforma Applicativa Open Source [[sotto licenza BSD]] che può essere usata per creare un ambiente interattivo in 3D come un mondo virtuale. il progeto OpenSim puo' ovviamente essere usato per creare un ambientazione stile Second Life, potete avviarlo sia in modalità standalone o connesso ad altri istanze OpenSim attraverso la tecnologia Grid. Puo' facilmente essere estesa per produrre una più specializzata applicazione interattiva 3D &lt;br /&gt;
&lt;br /&gt;
OpenSim è scritto in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#] è può essere eseguito sotto [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET]. La sua natura open source e modulare rende possibile la sua estensione da chiunque attraverso moduli plugin per adattarlo alle tue applicazioni.&lt;br /&gt;
OpenSim correntemente è in uno stadio di sviluppo alpha, la versione testing via SVN è incoraggiata.Leggete la nostra [[Contributions_Policy|Contributions Policy]] prima di continuare e imparate il valore di OpenSim.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;margin-left:auto;margin-right:auto;&amp;quot;&lt;br /&gt;
|{{Layout_box2|1=&lt;br /&gt;
{{Template:Per Iniziare}}&lt;br /&gt;
}}&lt;br /&gt;
|[[Image:opensimabc.jpg|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ricerca tramite categoria: [[:Category:Users|Pagine utenti]] || [[:Category:Development| Pagine sviluppatori]]&lt;br /&gt;
&lt;br /&gt;
== Partecipa alla OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim è un progetto [http://en.wikipedia.org/wiki/Open_source open source].Questo significa che è sviluppato da chiunque voglia partecipare.Potresti essere Tu! Saranno i benvenuti sia sviluppatori che testers.&lt;br /&gt;
* [[Contributions Policy]] - Leggi la Policy prima di contribuire al progetto OpenSim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Essere online===&lt;br /&gt;
Ci sono diversi Grid pubblici e diversi server sgtandalone che sono online 24/7.Sia per gli utenti occasionali sia per chi vuole eseguire la propria regione pubblica, c'è una lista di sims disponibili [[OpenSim: Grids]].Molti proprietari di queste Grid si trovano sul canale #opensim per chiedere e rispondere a domande.&lt;br /&gt;
&lt;br /&gt;
Al momento OpenSim non è affiliato con nessuna Grid in particolare [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
&amp;lt;b&amp;gt;IRC&amp;lt;/b&amp;gt;&lt;br /&gt;
* [[Development|IRC-Support]] - Puoi ricevere o dare aiuto via IRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mailing lists&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIverse Mailing lists sono disponibili per comunicare tra utenti e sviluppatori. Una lista è disponibile per gli utenti SVN.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - supporto utenti per il forum di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - discussioni per lo sviluppo di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - una email list per utenti SVN&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
* &amp;lt;b&amp;gt;Si ricercano nuove idee di customizzazione delle Funzioni (osFunction)&amp;lt;/b&amp;gt;&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[OSSL_Proposals|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Current Version is  [[OpenSim 0.5|0.5]]. The [[Development Team|OpenSim Team]] is currently working towards the 0.6 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
==Wiki options==&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt;[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[メインページ | Japanese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki stats:&amp;lt;/b&amp;gt; Pages:{{NUMBEROFPAGES}} Edits:{{NUMBEROFEDITS}} Users:{{NUMBEROFUSERS}}&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Office Hours]]&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Pagina_principale</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Pagina_principale"/>
				<updated>2008-02-18T13:41:08Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: /* Support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Il Progetto Opensimulator è un Piattaforma Applicativa Open Source [[sotto licenza BSD]] che può essere usata per creare un ambiente interattivo in 3D come un mondo virtuale. il progeto OpenSim puo' ovviamente essere usato per creare un ambientazione stile Second Life, potete avviarlo sia in modalità standalone o connesso ad altri istanze OpenSim attraverso la tecnologia Grid. Puo' facilmente essere estesa per produrre una più specializzata applicazione interattiva 3D &lt;br /&gt;
&lt;br /&gt;
OpenSim è scritto in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#] è può essere eseguito sotto [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET]. La sua natura open source e modulare rende possibile la sua estensione da chiunque attraverso moduli plugin per adattarlo alle tue applicazioni.&lt;br /&gt;
OpenSim correntemente è in uno stadio di sviluppo alpha, la versione testing via SVN è incoraggiata.Leggete la nostra [[Contributions_Policy|Contributions Policy]] prima di continuare e imparate il valore di OpenSim.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;margin-left:auto;margin-right:auto;&amp;quot;&lt;br /&gt;
|{{Layout_box2|1=&lt;br /&gt;
{{Template:Per Iniziare}}&lt;br /&gt;
}}&lt;br /&gt;
|[[Image:opensimabc.jpg|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ricerca tramite categoria: [[:Category:Users|Pagine utenti]] || [[:Category:Development| Pagine sviluppatori]]&lt;br /&gt;
&lt;br /&gt;
== Partecipa alla OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim è un progetto [http://en.wikipedia.org/wiki/Open_source open source].Questo significa che è sviluppato da chiunque voglia partecipare.Potresti essere Tu! Saranno i benvenuti sia sviluppatori che testers.&lt;br /&gt;
* [[Contributions Policy]] - Leggi la Policy prima di contribuire al progetto OpenSim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Essere online===&lt;br /&gt;
Ci sono diversi Grid pubblici e diversi server sgtandalone che sono online 24/7.Sia per gli utenti occasionali sia per chi vuole eseguire la propria regione pubblica, c'è una lista di sims disponibili [[OpenSim: Grids]].Molti proprietari di queste Grid si trovano sul canale #opensim per chiedere e rispondere a domande.&lt;br /&gt;
&lt;br /&gt;
Al momento OpenSim non è affiliato con nessuna Grid in particolare [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
&amp;lt;b&amp;gt;IRC&amp;lt;/b&amp;gt;&lt;br /&gt;
* [[Development|IRC-Support]] - Puoi ricevere o dare aiuto via IRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mailing lists&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIverse Mailing lists sono disponibili per comunicare tra utenti e sviluppatori. Una lista è disponibile per gli utenti SVN.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - supporto utenti per il forum di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - discussioni per lo sviluppo di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - una email list per utenti SVN&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
* &amp;lt;b&amp;gt;Custom osFunction Ideas wanted&amp;lt;/b&amp;gt;&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[OSSL_Proposals|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Current Version is  [[OpenSim 0.5|0.5]]. The [[Development Team|OpenSim Team]] is currently working towards the 0.6 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
==Wiki options==&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt;[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[メインページ | Japanese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki stats:&amp;lt;/b&amp;gt; Pages:{{NUMBEROFPAGES}} Edits:{{NUMBEROFEDITS}} Users:{{NUMBEROFUSERS}}&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Office Hours]]&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Pagina_principale</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Pagina_principale"/>
				<updated>2008-02-18T13:38:25Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: /* Support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Il Progetto Opensimulator è un Piattaforma Applicativa Open Source [[sotto licenza BSD]] che può essere usata per creare un ambiente interattivo in 3D come un mondo virtuale. il progeto OpenSim puo' ovviamente essere usato per creare un ambientazione stile Second Life, potete avviarlo sia in modalità standalone o connesso ad altri istanze OpenSim attraverso la tecnologia Grid. Puo' facilmente essere estesa per produrre una più specializzata applicazione interattiva 3D &lt;br /&gt;
&lt;br /&gt;
OpenSim è scritto in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#] è può essere eseguito sotto [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET]. La sua natura open source e modulare rende possibile la sua estensione da chiunque attraverso moduli plugin per adattarlo alle tue applicazioni.&lt;br /&gt;
OpenSim correntemente è in uno stadio di sviluppo alpha, la versione testing via SVN è incoraggiata.Leggete la nostra [[Contributions_Policy|Contributions Policy]] prima di continuare e imparate il valore di OpenSim.&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;100%&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;margin-left:auto;margin-right:auto;&amp;quot;&lt;br /&gt;
|{{Layout_box2|1=&lt;br /&gt;
{{Template:Per Iniziare}}&lt;br /&gt;
}}&lt;br /&gt;
|[[Image:opensimabc.jpg|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ricerca tramite categoria: [[:Category:Users|Pagine utenti]] || [[:Category:Development| Pagine sviluppatori]]&lt;br /&gt;
&lt;br /&gt;
== Partecipa alla OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim è un progetto [http://en.wikipedia.org/wiki/Open_source open source].Questo significa che è sviluppato da chiunque voglia partecipare.Potresti essere Tu! Saranno i benvenuti sia sviluppatori che testers.&lt;br /&gt;
* [[Contributions Policy]] - Leggi la Policy prima di contribuire al progetto OpenSim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Essere online===&lt;br /&gt;
Ci sono diversi Grid pubblici e diversi server sgtandalone che sono online 24/7.Sia per gli utenti occasionali sia per chi vuole eseguire la propria regione pubblica, c'è una lista di sims disponibili [[OpenSim: Grids]].Molti proprietari di queste Grid si trovano sul canale #opensim per chiedere e rispondere a domande.&lt;br /&gt;
&lt;br /&gt;
Al momento OpenSim non è affiliato con nessuna Grid in particolare [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
&amp;lt;b&amp;gt;IRC&amp;lt;/b&amp;gt;&lt;br /&gt;
* [[Development|IRC-Support]] - Puoi ricevere o dare aiuto via IRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mailing lists&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
DIverse Mailing lists sono disponibili per comunicare tra utenti e sviluppatori. Una lista è disponibile sottoscrivendo la propria email all'SVN commits.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - supporto utenti per il forum di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - discussioni per lo sviluppo di OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - una email list per svn commits&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
* &amp;lt;b&amp;gt;Custom osFunction Ideas wanted&amp;lt;/b&amp;gt;&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[OSSL_Proposals|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Current Version is  [[OpenSim 0.5|0.5]]. The [[Development Team|OpenSim Team]] is currently working towards the 0.6 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
==Wiki options==&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt;[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[メインページ | Japanese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki stats:&amp;lt;/b&amp;gt; Pages:{{NUMBEROFPAGES}} Edits:{{NUMBEROFEDITS}} Users:{{NUMBEROFUSERS}}&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Office Hours]]&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Pagina_principale</id>
		<title>Pagina principale</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Pagina_principale"/>
				<updated>2008-02-18T12:32:14Z</updated>
		
		<summary type="html">&lt;p&gt;Turboy: /* Support */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
Il Progetto Opensimulator è un Piattaforma Applicativa Open Source [[sotto licenza BSD]] che può essere usata per creare un ambiente interattivo in 3D come un mondo virtuale. il progeto OpenSim puo' ovviamente essere usato per creare un ambientazione stile Second Life, potete avviarlo sia in modalità standalone o connesso ad altri istanze OpenSim attraverso la tecnologia Grid. Puo' facilmente essere estesa per produrre una più specializzata applicazione interattiva 3D &lt;br /&gt;
&lt;br /&gt;
OpenSim è scritto in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#] è può essere eseguito sotto [http://www.mono-project.com/Main_Page Mono] o [http://www.microsoft.com/net/ Microsoft .NET]. La sua natura open source e modulare rende possibile la sua estensione da chiunque attraverso moduli plugin per adattarlo alle tue applicazioni.&lt;br /&gt;
OpenSim correntemente è in uno stadio di sviluppo alpha, la versione testing via SVN è incoraggiata.Leggete la nostra [[Contributions_Policy|Contributions Policy]] prima di continuare e imparate il valore di OpenSim.&lt;br /&gt;
&lt;br /&gt;
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}}&lt;br /&gt;
|[[Image:opensimabc.jpg|right]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Ricerca tramite categoria: [[:Category:Users|Pagine utenti]] || [[:Category:Development| Pagine sviluppatori]]&lt;br /&gt;
&lt;br /&gt;
== Partecipa alla OpenSim Community ==&lt;br /&gt;
&lt;br /&gt;
OpenSim è un progetto [http://en.wikipedia.org/wiki/Open_source open source].Questo significa che è sviluppato da chiunque voglia partecipare.Potresti essere Tu! Saranno i benvenuti sia sviluppatori che testers.&lt;br /&gt;
* [[Contributions Policy]] - Leggi la Policy prima di contribuire al progetto OpenSim&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Essere online===&lt;br /&gt;
Ci sono diversi Grid pubblici e diversi server sgtandalone che sono online 24/7.Sia per gli utenti occasionali sia per chi vuole eseguire la propria regione pubblica, c'è una lista di sims disponibili [[OpenSim: Grids]].Molti proprietari di queste Grid si trovano sul canale #opensim per chiedere e rispondere a domande.&lt;br /&gt;
&lt;br /&gt;
Al momento OpenSim non è affiliato con nessuna Grid in particolare [[OpenSim: Grids|Grids]].&lt;br /&gt;
&lt;br /&gt;
===Support===&lt;br /&gt;
&amp;lt;b&amp;gt;IRC&amp;lt;/b&amp;gt;&lt;br /&gt;
* [[Development|IRC-Support]] - Puoi ricevere o dare aiuto via IRC&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mailing lists&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Various mailing lists are available for communication between users and developers. A list is available to subscribe to email SVN commit notifications.&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-users opensim-users] - a user support forum for OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-dev opensim-dev] - development discussion of OpenSim&lt;br /&gt;
* [https://lists.berlios.de/mailman/listinfo/opensim-commits opensim-commits] - an email list for svn commits&lt;br /&gt;
&lt;br /&gt;
== News ==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
 NOTE TO EDITORS:&lt;br /&gt;
   Please keep only one news item on this page at a time, perhaps two if they're short. Basically, keep it terse so the page doesn't run on forever.&lt;br /&gt;
   Move old articles to the News page. If a news item is huge, paste a summary in here and link to the full article (Maximum 250 words or so here!)&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
* &amp;lt;b&amp;gt;Custom osFunction Ideas wanted&amp;lt;/b&amp;gt;&lt;br /&gt;
OpenSim's own scripting team is accepting ideas/requests/wishlists for custom functions. Have a look at [[OSSL_Proposals|the full list]] over here.&lt;br /&gt;
&lt;br /&gt;
You can browse older news items [[News|at the news archive]].&lt;br /&gt;
&lt;br /&gt;
== OpenSim Development ==&lt;br /&gt;
&amp;lt;div style=&amp;quot;background:#FFF;float:right;width:600px;padding:2px;padding-top:0px;margin:3px;border:1px solid #CCC&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;[[Svn_extended | Recent SVN Commits]]&amp;lt;/h3&amp;gt;&amp;lt;p&amp;gt;&amp;lt;rss&amp;gt;http://cia.vc/stats/project/opensim/.rss|max=2|title=none&amp;lt;/rss&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
Current Version is  [[OpenSim 0.5|0.5]]. The [[Development Team|OpenSim Team]] is currently working towards the 0.6 release of OpenSim.  See the [[Roadmap]] for details.&lt;br /&gt;
&lt;br /&gt;
For more information on OpenSim development and on how you can make your mark, check out the [[Development|development]] section.&lt;br /&gt;
&lt;br /&gt;
=== Bugs ===&lt;br /&gt;
Please use the SecondLife official 1.18.5.3 client on Linux, Mac OS X, and Windows- third party viewers and modified viewers add more variables to a bug, making it harder to track down. The bug may not even be an OpenSim one! Make sure you use ''only'' the official client. See notes on configuring your client over at the [[Client Setup|client setup]] page.&lt;br /&gt;
&lt;br /&gt;
You can report bugs at the [http://opensimulator.org/mantis/ Mantis bugtracker].&lt;br /&gt;
&lt;br /&gt;
''Note:'' Some email providers are tagging Mantis emails as spam.  If you sign up for a Mantis Account and don't get a confirmation email:&lt;br /&gt;
* Check your spam folder, see if it is there.  GMail is consistently tagging these as spam.&lt;br /&gt;
* If you are using Yahoo, you'll need to wait ~ 8 hrs to receive any email from opensimulator.org.&lt;br /&gt;
&lt;br /&gt;
==Wiki options==&lt;br /&gt;
&amp;lt;b&amp;gt;Languages:&amp;lt;/b&amp;gt;[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[メインページ | Japanese]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Wiki stats:&amp;lt;/b&amp;gt; Pages:{{NUMBEROFPAGES}} Edits:{{NUMBEROFEDITS}} Users:{{NUMBEROFUSERS}}&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Office Hours]]&lt;/div&gt;</summary>
		<author><name>Turboy</name></author>	</entry>

	</feed>