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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Thunder</id>
		<title>OpenSimulator - User contributions [en]</title>
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		<updated>2026-05-15T09:37:39Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://opensimulator.org/wiki/Roadmap</id>
		<title>Roadmap</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Roadmap"/>
				<updated>2008-01-19T08:23:26Z</updated>
		
		<summary type="html">&lt;p&gt;Thunder: /* Uncategorized */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The big massive to do list.  Will start to try to put up content in reasonable order here.&lt;br /&gt;
&lt;br /&gt;
== 0.5 ==&lt;br /&gt;
* Database&lt;br /&gt;
** &amp;lt;strike&amp;gt;Enable mysql for storing assets&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
** &amp;lt;strike&amp;gt;Enable mysql for inventory&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
* Grid Mode&lt;br /&gt;
** &amp;lt;strike&amp;gt;Asset Server, using a primitive asset format&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
** &amp;lt;strike&amp;gt;Inventory Server&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
&lt;br /&gt;
== 0.6 ==&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
&lt;br /&gt;
== Uncategorized ==&lt;br /&gt;
&lt;br /&gt;
* Database&lt;br /&gt;
** Enable mysql database&lt;br /&gt;
&lt;br /&gt;
* Grid Mode - Rewrite of grid servers&lt;br /&gt;
** Asset Server&lt;br /&gt;
** Inventory Server&lt;br /&gt;
** User Server&lt;br /&gt;
&lt;br /&gt;
* Scripting&lt;br /&gt;
** grid mode scripting&lt;br /&gt;
** complete LSL functions&lt;br /&gt;
** Tedd's remote scripting rewrite&lt;br /&gt;
&lt;br /&gt;
* Physics&lt;br /&gt;
** &amp;lt;strike&amp;gt;ODE Terrain Bug - danx0r&amp;lt;/strike&amp;gt; (Done?)&lt;br /&gt;
** BulletX work&lt;br /&gt;
** Hollow and Cut Prims support (need to write for 20 prim types)&lt;br /&gt;
** &amp;lt;strike&amp;gt;Simple physics engine based on BasicPhysics&amp;lt;/strike&amp;gt; (Done?)&lt;br /&gt;
&lt;br /&gt;
* Repository cleanup&lt;br /&gt;
** mercurial mirror to let people easily branch - sdague (or git)&lt;br /&gt;
** opensim-libs - move libraries to external svn - danx0r&lt;br /&gt;
&lt;br /&gt;
* Canned Assets&lt;br /&gt;
** Clothes&lt;br /&gt;
** Bodies&lt;br /&gt;
** Prim Objects&lt;br /&gt;
** Animations&lt;br /&gt;
** Textures&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Thunder</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Roadmap</id>
		<title>Roadmap</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Roadmap"/>
				<updated>2008-01-19T08:22:42Z</updated>
		
		<summary type="html">&lt;p&gt;Thunder: /* 0.5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The big massive to do list.  Will start to try to put up content in reasonable order here.&lt;br /&gt;
&lt;br /&gt;
== 0.5 ==&lt;br /&gt;
* Database&lt;br /&gt;
** &amp;lt;strike&amp;gt;Enable mysql for storing assets&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
** &amp;lt;strike&amp;gt;Enable mysql for inventory&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
* Grid Mode&lt;br /&gt;
** &amp;lt;strike&amp;gt;Asset Server, using a primitive asset format&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
** &amp;lt;strike&amp;gt;Inventory Server&amp;lt;/strike&amp;gt; '''done''' (When?)&lt;br /&gt;
&lt;br /&gt;
== 0.6 ==&lt;br /&gt;
&lt;br /&gt;
== Future ==&lt;br /&gt;
&lt;br /&gt;
== Uncategorized ==&lt;br /&gt;
&lt;br /&gt;
* Database&lt;br /&gt;
** Enable mysql database&lt;br /&gt;
&lt;br /&gt;
* Grid Mode - Rewrite of grid servers&lt;br /&gt;
** Asset Server&lt;br /&gt;
** Inventory Server&lt;br /&gt;
** User Server&lt;br /&gt;
&lt;br /&gt;
* Scripting&lt;br /&gt;
** grid mode scripting&lt;br /&gt;
** complete LSL functions&lt;br /&gt;
** Tedd's remote scripting rewrite&lt;br /&gt;
&lt;br /&gt;
* Physics&lt;br /&gt;
** &amp;lt;strike&amp;gt;ODE Terrain Bug - danx0r&amp;lt;/strike&amp;gt;&lt;br /&gt;
** BulletX work&lt;br /&gt;
** Hollow and Cut Prims support (need to write for 20 prim types)&lt;br /&gt;
** &amp;lt;strike&amp;gt;Simple physics engine based on BasicPhysics&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Repository cleanup&lt;br /&gt;
** mercurial mirror to let people easily branch - sdague (or git)&lt;br /&gt;
** opensim-libs - move libraries to external svn - danx0r&lt;br /&gt;
&lt;br /&gt;
* Canned Assets&lt;br /&gt;
** Clothes&lt;br /&gt;
** Bodies&lt;br /&gt;
** Prim Objects&lt;br /&gt;
** Animations&lt;br /&gt;
** Textures&lt;br /&gt;
[[Category:Main]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>Thunder</name></author>	</entry>

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