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		<id>http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OrionFL79</id>
		<title>OpenSimulator - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://opensimulator.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=OrionFL79"/>
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		<updated>2026-05-06T10:15:49Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://opensimulator.org/wiki/Grid_List</id>
		<title>Grid List</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List"/>
				<updated>2009-07-15T22:12:51Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: Updated grid stats for Pseudospace.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&lt;br /&gt;
[[Technical Reference | Technical Reference]] -&amp;gt; [[Grid_List| Grid List]] &lt;br /&gt;
&lt;br /&gt;
=What is the Grid List?=&lt;br /&gt;
&lt;br /&gt;
==About==&lt;br /&gt;
At the moment there are a number of sims which we try to keep up 24x7, minus the upgrade times, etc. Remember - there are no guarantees at the moment on the backups of the inventories, landscape, etc. So, treat this as you would treat the beta grid at most. In order to login with opensim-links, you will need to install [http://lab.newworldgrid.com/index.php/OpenSim_Launcher OpenSim Launcher] or add a [[Browser_Protocol_Handler|protocol handler]] to your browser. Otherwise you could simply create a custom [[Connecting|shortcut]] with the right parameters to your Second Life browser.&lt;br /&gt;
&lt;br /&gt;
==Public grids==&lt;br /&gt;
&amp;lt;big&amp;gt;IMPORTANT NOTE:&amp;lt;/big&amp;gt;The OpenSimulator Project is an Application Platform that can be used by anyone. It is not responsible for any grid listed on this page, nor for any grid's content or activities within them. Grid List Policy: Please only list your grid if your software is based on OpenSimulator.org SVN software code, all other grids will be removed and also please provide a link on your grid website back to this project website, remember link recognition is a two-way street. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
If you own a grid and are interested in joining a grid association see this page:&lt;br /&gt;
[[Grid Associations]]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Public grids require you to create an account on their website, which you can then use to log into the grid. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These grids are listed in the order of their appearance, anyone found inserting a grid up higher in the list will have their entry removed, please add your entry to the very bottom of the list, this is not negotiable.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The gridlist entries in the main list should just contain the gridname and the plain numbers as defined by the column headers. Please use [[Grid_Lst/Template|this]] template for the subpages to keep the information in a comparable manner. Thanks a lot. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Public Grid List Sorted [[Grid_List/Sorted/Alphabetically|Alphabetically]], [[Grid_List/Sorted/ByRegions|By # of Regions]], [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=4 By # of Users], [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=6 By Unique 30 days], [[Grid_List/Sorted/ByHistory|By History]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Name&lt;br /&gt;
!Approx # Regions&lt;br /&gt;
!Approx # Users&lt;br /&gt;
!Unique last 30days&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Deepgrid|Deepgrid]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/OSGrid|OSGrid]]&lt;br /&gt;
|2200&lt;br /&gt;
|20000&lt;br /&gt;
|3900&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Francogrid|Francogrid]]&lt;br /&gt;
|~170&lt;br /&gt;
|~800&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/EU-Grid|EU-Grid]]&lt;br /&gt;
|~10&lt;br /&gt;
|~350&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Le Monde de Darwin|Le Monde de Darwin]]&lt;br /&gt;
|73&lt;br /&gt;
|83&lt;br /&gt;
|36&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/GiantGrid|GiantGrid]]&lt;br /&gt;
|169&lt;br /&gt;
|261&lt;br /&gt;
|157&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/The New World Grid|The New World Grid]]&lt;br /&gt;
|~262&lt;br /&gt;
|~2089&lt;br /&gt;
|~389&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/3rd Rock Grid|3rd Rock Grid]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Uvatar|Uvatar.com]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/WorldSimTerra|WorldSimTerra]]&lt;br /&gt;
|96&lt;br /&gt;
|840&lt;br /&gt;
|500&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Cyberlandia|Cyberlandia]]&lt;br /&gt;
|185&lt;br /&gt;
|~1600&lt;br /&gt;
|~269&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Metropolis|Metropolis]]&lt;br /&gt;
|32&lt;br /&gt;
|~400&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Emerald Network|Emerald Network]]&lt;br /&gt;
|9&lt;br /&gt;
|~56&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Avatar Hangout|Avatar Hangout]]&lt;br /&gt;
|198&lt;br /&gt;
|3182&lt;br /&gt;
|778&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Your Alternative Life | Your Alternative Life ]]&lt;br /&gt;
|~45&lt;br /&gt;
|~408&lt;br /&gt;
|~315&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/AUGrid|AUGrid]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/German Grid|German Grid]]&lt;br /&gt;
|7&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/DGP Grid|DGP Grid]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/LifeSim|LifeSim]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Fantasy World Estates|Fantasy World Estates]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/RMH Design Estate|RMH Design Estate]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Open-Neuland|OpenSimulator-Club Open-Neuland (formerly ProfiGrid)]]&lt;br /&gt;
|36&lt;br /&gt;
|118&lt;br /&gt;
|66&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Wilder-Westen|OpenSimulator-Club Wilder-Westen (formerly HomeGrid)]]&lt;br /&gt;
|4&lt;br /&gt;
|45&lt;br /&gt;
|24&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/United Grid|United Grid (CLOSED)]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Social Network Italia|Social Network Italia]]&lt;br /&gt;
|24&lt;br /&gt;
|500&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Low Grid|Nedergrid]]&lt;br /&gt;
|3&lt;br /&gt;
|17&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/ReactionGrid|ReactionGrid]] &lt;br /&gt;
|146&lt;br /&gt;
|1820&lt;br /&gt;
|295&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/K-grid|K-grid]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Legend City Online|Legend City Online]]&lt;br /&gt;
|164&lt;br /&gt;
|4412&lt;br /&gt;
|600&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/A Future Life|A Future Life '''(CLOSED)''']] &lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/pseudospace|pseudospace]]&lt;br /&gt;
|37&lt;br /&gt;
|137&lt;br /&gt;
|41&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Yourgrid.de|YourGrid]]&lt;br /&gt;
|68&lt;br /&gt;
|~110 &lt;br /&gt;
|33&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Myopengrid.com|Myopengrid]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/PhoenixSim|PhoenixSim]]&lt;br /&gt;
|5&lt;br /&gt;
|18&lt;br /&gt;
|14&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Virtual_Sims|VirtualSims.Net]]&lt;br /&gt;
|10&lt;br /&gt;
|73&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Collateral World|Collateral World '''(CLOSED)''']]&lt;br /&gt;
|4&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Grid4Us|Grid4Us]]&lt;br /&gt;
|28&lt;br /&gt;
|162&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Metapocalypse|Metapocalypse]]&lt;br /&gt;
|2&lt;br /&gt;
|6&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/FreshGrid|FreshGrid(casino games)]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/OpenKansai|OpenKansai]]&lt;br /&gt;
|9&lt;br /&gt;
|120&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Schweiz|Schweiz]]&lt;br /&gt;
|5&lt;br /&gt;
|50&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Pleasure Planet|Pleasure Planet Adults only]]&lt;br /&gt;
|16&lt;br /&gt;
|70&lt;br /&gt;
|29&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/DreamlandGrid | Dreamland Grid]]&lt;br /&gt;
|16&lt;br /&gt;
|5&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/NeXtLife | NeXtLife Grid]]&lt;br /&gt;
|15&lt;br /&gt;
|7&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Openvue | Openvue (on Virtual AIAI Grid)]]&lt;br /&gt;
|12&lt;br /&gt;
|20&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/ScienceSim | ScienceSim]]&lt;br /&gt;
|25&lt;br /&gt;
|30&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Unica | unica]]&lt;br /&gt;
|16&lt;br /&gt;
|60&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/The Gor Grid | The Gor Grid - Your Gorean Life]]&lt;br /&gt;
|72&lt;br /&gt;
|909&lt;br /&gt;
|229&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Cuon Grid | Cuon Grid - Linux and ERP]]&lt;br /&gt;
|11&lt;br /&gt;
|50&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Lisat|ArtGridOnLine]]&lt;br /&gt;
|12&lt;br /&gt;
|48&lt;br /&gt;
|15&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/OpenWorld|OpenWorld]]&lt;br /&gt;
|17&lt;br /&gt;
|140&lt;br /&gt;
|55&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Lisat|Lost In Space And Time]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/Playneko| Playneko | Just another virtual world]]&lt;br /&gt;
|2&lt;br /&gt;
|36&lt;br /&gt;
|19&lt;br /&gt;
|-&lt;br /&gt;
||[[Grid List/Xumeo|Xumeo]]&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|*&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/3Dmalls|3dmalls.net]]&lt;br /&gt;
|~17&lt;br /&gt;
|~350&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/NexTECH Life|NexTECH Life]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Joopla|Joopla.net]]&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/VirtualFrance|VirtualFrance]]&lt;br /&gt;
|4&lt;br /&gt;
|15&lt;br /&gt;
|12&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/AnSky|AnSky]]&lt;br /&gt;
|11&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/DSGrid|www.dsgrid.eu]]&lt;br /&gt;
|8&lt;br /&gt;
|34&lt;br /&gt;
|28&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid_List/Meanduland|www.meanduland.com]]&lt;br /&gt;
|25&lt;br /&gt;
|23&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
|[[Grid List/v-Business|v-Business]]&lt;br /&gt;
|10&lt;br /&gt;
|22&lt;br /&gt;
|20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Unique_users_last_30_days.png]]&lt;br /&gt;
(Chart generated 21 May 2009)&lt;br /&gt;
&lt;br /&gt;
This is a list of Grids that been inactive for a few days and or have claimed to be inactive by the owner. Please also take extra care to write down there last position.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Place&lt;br /&gt;
!Inactive Grids&lt;br /&gt;
!Approx # Regions&lt;br /&gt;
!Approx # Users&lt;br /&gt;
!Unique last 30days&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To make OpenSim grids and locations known to a wider audience, they may be listed at http://www.yosims.com/.&lt;br /&gt;
&lt;br /&gt;
== Office Hour ==&lt;br /&gt;
&lt;br /&gt;
Each week on Tuesday, OSGrid hosts an official Office Hour where the OpenSim developers meet and discuss the weeks software development activities. This is a good place to get to know what is going on with OpenSim.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Grid&lt;br /&gt;
!Region&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|OSGrid&lt;br /&gt;
|Wright Plaza&lt;br /&gt;
|Tuesday 1900UTC&lt;br /&gt;
|-&lt;br /&gt;
|EU-Grid&lt;br /&gt;
|EU-Grid Central Hub&lt;br /&gt;
|Sat 15:00 to 19:00 MET&lt;br /&gt;
|-&lt;br /&gt;
|AUGrid / Asia Pacific Office Hours&lt;br /&gt;
|Norgan Plaza&lt;br /&gt;
|Friday's 11am~2pm AEST (GMT/UTC + 10)&lt;br /&gt;
|-&lt;br /&gt;
|Cyberlandia Grid Italiana&lt;br /&gt;
|Cyberlandia, Central Hub&lt;br /&gt;
|Mercoledi and Venerdi&amp;lt;BR&amp;gt;22:00 to 23:00 (GMT/UTC + 1)&lt;br /&gt;
|-&lt;br /&gt;
|WorldSim Terra&lt;br /&gt;
|Lusitania Center&lt;br /&gt;
|Saturdays 19:00 to 20:00 (GMT/UTC)&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Hangout - Residents&lt;br /&gt;
|Community Center&lt;br /&gt;
|Saturdays 2pm to 4pm (InGame Time)&lt;br /&gt;
|-&lt;br /&gt;
|Avatar Hangout - Estate Owners&lt;br /&gt;
|Estate Info&lt;br /&gt;
|Sunday 2pm to 4pm (InGame Time)&lt;br /&gt;
|-&lt;br /&gt;
|Grid4Us&lt;br /&gt;
|Grid4Us Marina&lt;br /&gt;
|Saturdays 20:00 to 22:00 (UTC+1/MET)&lt;br /&gt;
|-&lt;br /&gt;
|LISAT&lt;br /&gt;
|&amp;amp;nbsp;&lt;br /&gt;
|Saturday midnight &amp;quot;UTC&amp;quot;&amp;lt;br&amp;gt;Wednesday 1400(2pm)UTC&amp;lt;br&amp;gt;&amp;quot;Universal.Time.Coordinated&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Grid Test Hours ==&lt;br /&gt;
&lt;br /&gt;
Several grids provide valuable testing information for the project, each run a special 'test' hour to test capabilities of the platform. These are run at the same time every week. It may also be a good chance to meet people who can answer questions you may have.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Grid&lt;br /&gt;
!Region&lt;br /&gt;
!Time&lt;br /&gt;
|-&lt;br /&gt;
|OSGrid&lt;br /&gt;
|Wright Plaza&lt;br /&gt;
|Sat 1900UTC&lt;br /&gt;
|-&lt;br /&gt;
|Apex Grid&lt;br /&gt;
|Spaceport 2&lt;br /&gt;
|Sat 1800 UTC&lt;br /&gt;
|-&lt;br /&gt;
|FrancoGrid&lt;br /&gt;
|Orion&lt;br /&gt;
|Everydays 2100GMT+1&lt;br /&gt;
|-&lt;br /&gt;
|New World Grid&lt;br /&gt;
|Welcome&lt;br /&gt;
|Generally Mondays and Thursdays 2200 UTC+2&amp;lt;br /&amp;gt;[http://lab.newworldgrid.com/index.php/Office_hours Next Office Hour]&lt;br /&gt;
|-&lt;br /&gt;
|AUGrid&lt;br /&gt;
|Norgan Plaza&lt;br /&gt;
|Generally Tuesdays 11am~1pm and/or 2~5pm AEST (GMT/UTC+10)&amp;lt;br /&amp;gt;[http://augrid.org/forum/index.php?topic=9.0]&lt;br /&gt;
|-&lt;br /&gt;
|WorldSim Terra&lt;br /&gt;
|Lusitania Center&lt;br /&gt;
|Generally Sundays 19:00 to 22.00(GMT/UTC)&amp;lt;br /&amp;gt;[http://www.worldsimterra.com/index.php?option=com_agora&amp;amp;task=viewtopic&amp;amp;id=223 Next Test Hours]&lt;br /&gt;
|-&lt;br /&gt;
|VirtualFrance&lt;br /&gt;
|versailles &lt;br /&gt;
|Generally Mondays and Thursdays 2100GMT+1&amp;lt;br /&amp;gt;[http://www.virtualfrance.0rg.fr]&lt;br /&gt;
|-&lt;br /&gt;
|ReactionGrid&lt;br /&gt;
|Tarzan&lt;br /&gt;
|Saturdays 6pm Eastern/11pm UK (10pm UTC) - Movie Night load test&amp;lt;br/&amp;gt;[http://www.reactiongrid.com/Default/EventsList/RetroMovieNight.aspx Movie Night on ReactionGrid]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Standalone sims ==&lt;br /&gt;
&lt;br /&gt;
Standalone sims have &amp;amp;quot;generic&amp;amp;quot; logins being from &amp;amp;quot;Testa User&amp;amp;quot; .. &amp;amp;quot;Testz User&amp;amp;quot;, with password &amp;amp;quot;test&amp;amp;quot;.&lt;br /&gt;
&amp;lt;table border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Name&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Login URI&amp;lt;/th&amp;gt;&lt;br /&gt;
    &amp;lt;th&amp;gt;Maintainer/Site&amp;lt;/th&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
   &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Ruth (Zion)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://ruth.petitbe.be:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Dalien Talbot (dalien on IRC, or via blog - http://daltonic.blogspot.com/)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;CyberSpacia&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://cyberspacia.net:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Spun Pty Ltd (mailto:the.grid@cyberspacia.net)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;janoz&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://77.250.27.219:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; (mailto:info@janoz.nl)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt; &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Opengrid&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://opengrid.fr:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Test grid for http://www.opensimulator.fr - 24/7 available&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Phrearch&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://os-networks.net:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Phrearch: http://os-networks.net&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Timecatcher Haven Lands( Not online 24/7)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://timecatcher.ath.cx:9000/&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Timecatcher: (mailto:anon26841397@hotmail.co.uk)&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Europeansim (NOW 24/7) &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://86.2.85.164:8002/ &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Edenrealm Sim(mailto:zoon@edenrealm.co.uk) BritGrid SVN 9971 - 24 regions - Hypergrid? - Av creation - http://www.europeansim.thruhere.net Blog http://www.edenrealm.co.uk/europeansim&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OpenSIM.de / M34-Sim1 (24/7)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://opensim.mydyn.de:9090&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;German Standalone-Sim for testing with german (deutsch) speaking Live-Support and OpenSIM-Wiki at http://www.opensim.de . No Test User, only personal Accounts. Register before login at http://www.opensim.de&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;OpenSIM.de / M34-Sim2 (24/7)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;opensim://grid.mydyn.de:9190&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Many Freebies, Copyland, Sandbox, Testing Area (Trunk Versions). No Test User, only personal Accounts. Register before login at http://www.opensim.de&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;Viradu&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt; We have just migrated to OSGrid.org 1/7/2009 &amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;A Science Fiction Themed Virtual World, by Michael McAnally (mailto:mwmcanally@gmail.com) - 12 regions NOTE: Please read Blog for connect instructions ---&amp;gt; http://viradu.com for more info.  This world is now open for settlement.&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= See Also =&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Getting_Started|Getting Started]]&lt;br /&gt;
* [[Status|Main Status Page]]&lt;br /&gt;
* [[Technical_Reference|Technical Reference Page]]&lt;br /&gt;
* [[Grid_List/Sorted/Alphabetically|Grid List (Sorted Alphabetically)]]&lt;br /&gt;
* [[Grid_List/Sorted/ByRegions|Grid List (Sorted By # of Regions)]]&lt;br /&gt;
* [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=4 Grid List (Sorted By # of Users)]&lt;br /&gt;
* [http://spreadsheets.google.com/pub?key=rHNVZVIc1-GdXzqx2Ac4NDQ&amp;amp;gid=6 Grid List (Sorted By Unique 30 days)]&lt;br /&gt;
* [[Grid_List/Sorted/ByHistory|Grid List (Sorted By History)]]&lt;br /&gt;
* [[Grid_Associations|Grid Associations]]&lt;br /&gt;
* [http://opensimulator.org/wiki/Public_Hypergrid_Nodes HyperGrid-Nodes]&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Tech Reference]] &lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
[[Category:Getting_Started]]&lt;br /&gt;
[[Category:Development]]&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2009-07-15T22:09:10Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: Updated description / grid stats.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Template:Quicklinks}}&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an uncensored and immersive environment free of restrictions by which they may play, socialize, and build within.  This is a mature grid which may contain adult content and situations, only those who are 18 or older may enter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email support(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features may in future be enabled, however they will never be linked to any real world funding sources. Any future currency that may be enabled will be for the purpose of allowing for the free transfer of game currency for role play purposes.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters may be available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = &amp;quot;100%&amp;quot; border = &amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37 with more to be added in future.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;137 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41 unique logins between June 15 and July 15, 2009&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Public_Hypergrid_Nodes</id>
		<title>Public Hypergrid Nodes</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Public_Hypergrid_Nodes"/>
				<updated>2009-05-10T05:19:29Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of hypergrid-ready nodes that you can use for testing your installation and for linking your world. Please add your public node here if you wish to help build a web of opensims!&lt;br /&gt;
&lt;br /&gt;
For the time being, and until the security concerns are addressed, we advise you to be careful about who you link to. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
!Organization&lt;br /&gt;
!Description&lt;br /&gt;
!Grid Location&lt;br /&gt;
|-&lt;br /&gt;
|'''osl2.nac.uci.edu:9006'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UCI Welcome&amp;quot; region connected to OSGrid. It is run by Diva (Crista Lopes) on a machine owned by the University of California, Irvine. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''osl3.nac.uci.edu:9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UC Irvine&amp;quot; region connected to OSGrid, neighboring Wright Plaza. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid02.nacs.uci.edu:9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid&lt;br /&gt;
|UCIGrid is centered at 8,888, 8,888&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu:9003'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 3000&amp;quot;. Link your lower-1,000's grid to this node in order to bridge to grids in the 10,000's.&lt;br /&gt;
|This node is positioned at 3,000, 3,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu:9007'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 7000&amp;quot;. Link your 10,000's grid to this node in order to bridge to grids in the lower-1,000's.&lt;br /&gt;
|This node is positioned at 7,000, 7,000. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.cyberlandia.net:9000'''&lt;br /&gt;
|Cyberlandia&lt;br /&gt;
|The &amp;quot;Cyberlandia Gw&amp;quot; region. http://www.cyberlandia.net Metaverso italiano 3D, more to 250 region and 1000 users. You can link to it as a way to link to Cyberlandia. &lt;br /&gt;
|Cyberlandia is centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''hypergrid.cyberlandia.net:9000'''&lt;br /&gt;
|Cyberlandia &lt;br /&gt;
|The &amp;quot;Osgrid Gw&amp;quot; region connected to Cyberlandia grid http://www.cyberlandia.net. Search on map &amp;quot;Cyberlandia grid&amp;quot; You can link to it as a way to link to OSGrid.  &lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''regions.ralf-haifisch.biz:9000'''&lt;br /&gt;
|Ralf Haifisch on osgrid&lt;br /&gt;
|The &amp;quot;Sharkland Tropical&amp;quot; region connected to OSGrid. German welcome aerea, Freebie aerea, region rental, pretty tropical regions  &lt;br /&gt;
|Centered at 10000,10000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''joomla-italia.net:9000'''&lt;br /&gt;
|Social Network Italia&lt;br /&gt;
|The &amp;quot;SNI City&amp;quot; region connected to SNI (Social Network Italia) grid http://www.opensim-italia.net. This grid is connected with Osgrid,Collateral World,Francogrid and Darwin  &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''collateral.opensim-italia.net:9000'''&lt;br /&gt;
|Part of Social Network Italia&lt;br /&gt;
|Collateral World &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''88.191.79.199:9050'''&lt;br /&gt;
|Francogrid&lt;br /&gt;
|Francogrid node, connected to &amp;quot;City&amp;quot;, behind the welcome land of Francogrid &amp;quot;Orion&amp;quot; &lt;br /&gt;
|Centered at 1000 1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''94.23.8.158:9300'''&lt;br /&gt;
|Le Monde de Darwin&lt;br /&gt;
|The Lost World of Darwin http://www.LeMondedeDarwin.com. [[Image:hypergrid.jpg|200px]]&lt;br /&gt;
|Centered at 1000 1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''sg.k-grid.com:9000'''&lt;br /&gt;
|K-Grid&lt;br /&gt;
|The Kool grid for the Kool KidZ . Feel free to visit us. The main Gateway is located at 3700,3700 so take that in account before any HyperJump. Adress updated 02/07/09  &lt;br /&gt;
|This node is located at 3700,3700 &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metropolis.hypergrid.org:9000'''&lt;br /&gt;
|METROPOLIS-Grid&lt;br /&gt;
|The Region &amp;quot;Center-World&amp;quot; connected to the METROPOLIS-Grid http://metropolis.hypergrid.org . German Grid with a lot of free Content and free SIM-hosting. Connected via HG to the most of the Grids listed here &lt;br /&gt;
|Centered at 6000,6000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ascent.bluewallgroup.com:9910'''&lt;br /&gt;
|BlueWall Group&lt;br /&gt;
|This region is in a good proximity @ (6000,6000) for intermediate jumps to OSGrid from grids in the (2000,2000) range, or any region within 4096 units. [[Image:Hypernaut 001.png|150px|none|thumb|Get your Hypernaut here :)]]&lt;br /&gt;
|Centered at 6000,6000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''24.248.172.208:9005'''&lt;br /&gt;
|'''MyOpenGrid'''&lt;br /&gt;
|Myopengrid is connected to osl2.nac.uci.edu &amp;quot;Osgrid Gateway&amp;quot; and 88.191.79.199 9050 &amp;quot;Franco Grid&amp;quot;&lt;br /&gt;
|Centered at 7000,7000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''cuonsim1.de:9300'''&lt;br /&gt;
|Cuon-Grid&lt;br /&gt;
|Cuon-Grid is a little grid and has some Main Sims with linux themes, server are in Germany. To login in to the grid use this http://sim-linuxmain.org:8081/CuonGrid/index.html. There are free sims for testing. &lt;br /&gt;
|Centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metaversesims.net:9000'''&lt;br /&gt;
|Metaverse Sims&lt;br /&gt;
|Standalone mode - 6 regions - linked to several other grids. [[Image:Mtvs09010101.jpg|200px]]&lt;br /&gt;
|Centered at 9000, 9000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''grid4us.net:9020'''&lt;br /&gt;
|Grid4Us&lt;br /&gt;
|German Grid that is linked to OSGrid and Francogrid.&lt;br /&gt;
|Centered at 8500,8500&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|'''87.230.89.74:9000 '''&lt;br /&gt;
|SCHWARZE WELT&lt;br /&gt;
| inworld location of www.schwarze-welle.de , the maybe biggest dark music streaming readio&lt;br /&gt;
| 100000 10000&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|'''peak.sciencesim.com:9001'''&lt;br /&gt;
|ScienceSim&lt;br /&gt;
|[http://www.sciencesim.com/ ScienceSim] is a virtual world created for the high performance computing community for scientific visualizations, a number of interesting real world terrains (Mt St Helens and Yellowstone Park) and some astronomical simulations. And some useful, BSD-licensed content.&lt;br /&gt;
| Centered at 10000,10000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''alpha.bubblecloud.org:9000'''&lt;br /&gt;
|Bubble Cloud&lt;br /&gt;
|The alpha 00 is the entrance area to bubble cloud grid. Bubble cloud is test grid where anyone can experiment. If you build something please do it in medieval fantasy setting for others to enjoy.&lt;br /&gt;
|Centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''opensim.mydyn.de:9090'''&lt;br /&gt;
|OpenSIM.de Sim1&lt;br /&gt;
|[http://www.opensim.de OpenSim.de], 4 Server (Linux/Windows), hypergrided standalones, 16 Regions, German Users (Deutsche Benutzer), Live-Support, IRC-Gateway, Wiki, FAQ, Howto´s, Downloads. Connected to most of the Grids and some hypergrided standalones.&lt;br /&gt;
|Centered at 4400,4400&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.mydyn.de:9190'''&lt;br /&gt;
|OpenSIM.de Sim2&lt;br /&gt;
|[http://www.opensim.de OpenSim.de], Many Freebies and a Sandbox, testing Area (Trunk Versions)&lt;br /&gt;
|Centered at 7000,7000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''64.150.180.188:9031'''&lt;br /&gt;
|Virtual World Trade Center&lt;br /&gt;
|[http://PleasurePlanet.net], The VWTC. A repository for freebie items to share with the OS community. Weekly oar files will be made freely available on 4shared.com.&lt;br /&gt;
|VWTC is at 3003, 3003&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''jamland.de:9300'''&lt;br /&gt;
|Grid Jamland&lt;br /&gt;
|[http://Jamland.de], German Grid .. 9 regions with Sandbox (Jamland5) Fort (Jamland11)&lt;br /&gt;
|Centered at 8000, 8000&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Hypergrid]]&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Public_Hypergrid_Nodes</id>
		<title>Public Hypergrid Nodes</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Public_Hypergrid_Nodes"/>
				<updated>2009-02-06T22:49:42Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of hypergrid-ready nodes that you can use for testing your installation and for linking your world. Please add your public node here if you wish to help build a web of opensims!&lt;br /&gt;
&lt;br /&gt;
For the time being, and until the security concerns are addressed, we advise you to be careful about who you link to. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
!Organization&lt;br /&gt;
!Description&lt;br /&gt;
!Grid Location&lt;br /&gt;
|-&lt;br /&gt;
|'''osl2.nac.uci.edu 9006'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UCI Welcome&amp;quot; region connected to OSGrid. It is run by Diva (Crista Lopes) on a machine owned by the University of California, Irvine. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''osl3.nac.uci.edu 9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UC Irvine&amp;quot; region connected to OSGrid, neighboring Wright Plaza. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid02.nacs.uci.edu 9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid&lt;br /&gt;
|UCIGrid is centered at 8,888, 8,888&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu 9003'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 3000&amp;quot;. Link your lower-1,000's grid to this node in order to bridge to grids in the 10,000's.&lt;br /&gt;
|This node is positioned at 3,000, 3,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu 9007'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 7000&amp;quot;. Link your 10,000's grid to this node in order to bridge to grids in the lower-1,000's.&lt;br /&gt;
|This node is positioned at 7,000, 7,000. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.cyberlandia.net 9000'''&lt;br /&gt;
|Cyberlandia&lt;br /&gt;
|The &amp;quot;Cyberlandia Gw&amp;quot; region. http://www.cyberlandia.net Metaverso italiano 3D, more to 250 region and 1000 users. You can link to it as a way to link to Cyberlandia. &lt;br /&gt;
|Cyberlandia is centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''hypergrid.cyberlandia.net 9000'''&lt;br /&gt;
|Cyberlandia &lt;br /&gt;
|The &amp;quot;Osgrid Gw&amp;quot; region connected to Cyberlandia grid http://www.cyberlandia.net. Search on map &amp;quot;Cyberlandia grid&amp;quot; You can link to it as a way to link to OSGrid.  &lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''regionsde.ralf-haifisch.biz 9000'''&lt;br /&gt;
|Ralf Haifisch on osgrid&lt;br /&gt;
|The &amp;quot;Sharkland Tropical&amp;quot; region connected to OSGrid. German welcome aerea, Freebie aerea, region rental, pretty tropical regions  &lt;br /&gt;
|Centered at 10000,10000&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''joomla-italia.net 9000'''&lt;br /&gt;
|Social Network Italia&lt;br /&gt;
|The &amp;quot;SNI City&amp;quot; region connected to SNI (Social Network Italia) grid http://www.opensim-italia.net. This grid is connected with Osgrid,Collateral World,Francogrid and Darwin  &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''collateral.opensim-italia.net 9000'''&lt;br /&gt;
|Part of Social Network Italia&lt;br /&gt;
|Collateral World &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''88.191.79.199 9050'''&lt;br /&gt;
|Francogrid&lt;br /&gt;
|Francogrid node, connected to &amp;quot;City&amp;quot;, behind the welcome land of Francogrid &amp;quot;Orion&amp;quot; &lt;br /&gt;
|Centered at 1000 1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''94.23.8.158 9999'''&lt;br /&gt;
|Le Monde de Darwin&lt;br /&gt;
|The Lost World of Darwin http://www.LeMondedeDarwin.com. [[Image:hypergrid.jpg|200px]]&lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.k-grid.com 9000'''&lt;br /&gt;
|K-Grid&lt;br /&gt;
|The Kool grid for the Kool KidZ . Feel free to visit us. The main Gateway is located at 3700,3700 so take that in account before any HyperJump &lt;br /&gt;
|This node is located at 3700,3700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metropolis.hypergrid.org 9000'''&lt;br /&gt;
|METROPOLIS-Grid&lt;br /&gt;
|The Region &amp;quot;Center-World&amp;quot; (at 1000:1000) connected to the METROPOLIS-Grid http://metropolis.hypergrid.org . German Grid with a lot of free Content and free SIM-hosting. Connected via HG to the most of the Grids listed here &lt;br /&gt;
|Centered at 1000,1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ascent.bluewallgroup.com 9910'''&lt;br /&gt;
|BlueWall Group&lt;br /&gt;
|This region is in a good proximity @ (6000,6000) for intermediate jumps to OSGrid from grids in the (2000,2000) range, or any region within 4096 units. [[Image:Hypernaut 001.png|150px|none|thumb|Get your Hypernaut here :)]]&lt;br /&gt;
|Centered at 6000,6000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''sim.thestudyofracialism.org 9000'''&lt;br /&gt;
|Backintyme Publishing&lt;br /&gt;
|TSOR1 is a stand-alone sim owned by Backintyme Publishing. It connects to most of the other downrange sites listed here. The sim is intended for an SL study/discussion group's eventual migration from SL to OS.&lt;br /&gt;
|Centered at 4000,4000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''pc.backintyme.com 9100'''&lt;br /&gt;
|Backintyme Publishing&lt;br /&gt;
|TSOR2 is a small teleport relay island, also owned by Backintyme Publishing, intended for jumps to the vicinity of OSGrid. It is linked to most of the uprange sites listed here.&lt;br /&gt;
|Centered at 8000,8000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''24.248.172.208 9005'''&lt;br /&gt;
|'''MyOpenGrid'''&lt;br /&gt;
|Myopengrid is connected to osl2.nac.uci.edu &amp;quot;Osgrid Gateway&amp;quot; and 88.191.79.199 9050 &amp;quot;Franco Grid&amp;quot;&lt;br /&gt;
|Centered at 7000,7000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''cuonsim1.de 9300'''&lt;br /&gt;
|Cuon-Grid&lt;br /&gt;
|Cuon-Grid is a little grid and has some Main Sims with linux themes, server are in Germany. To login in to the grid use this http://sim-linuxmain.org:8081/CuonGrid/index.html. There are free sims for testing. &lt;br /&gt;
|Centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metaversesims.net 9014'''&lt;br /&gt;
|Metaverse Sims&lt;br /&gt;
|Standalone mode - 6 regions - linked to several other grids. [[Image:Mtvs09010101.jpg|200px]]&lt;br /&gt;
|Centered at 9,000, 9,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''mecatreco.game-host.org 9002'''&lt;br /&gt;
|Villa Pelopes &lt;br /&gt;
|Two regions,one standalone server. Member of the [http://www.dmu.com Digital Media Universe], brazilian federation of independed hypergrided worlds: [[Image:Dmu.jpg|100px]]&lt;br /&gt;
| 1002 1002&lt;br /&gt;
 &lt;br /&gt;
|-&lt;br /&gt;
|'''ellis.pseudospace.net 9000'''&lt;br /&gt;
|Pseudospace Central Gateway &amp;amp; Welcome Center &lt;br /&gt;
|Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.  This is a mature grid which may contain adult content and situations, only those who are 18 or older may enter.&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
| 9000 9000&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ellis.pseudospace.net 9009'''&lt;br /&gt;
|Pseudospace Lost Gateway &lt;br /&gt;
|Gateway on Pseudospace grid for regions within the 5000x5000 range. - See above description for grid info.&lt;br /&gt;
| 5000 5000&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|'''grid4us.net 9020'''&lt;br /&gt;
|Grid4Us&lt;br /&gt;
|German Grid that is linked to OSGrid and Francogrid.&lt;br /&gt;
|Centered at 8500,8500&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''gotz.ath.cx  9002'''&lt;br /&gt;
|Gotz&lt;br /&gt;
|One region,one standalone server. Visits: 9:00 PST -&amp;gt; 19:00 PST. Member of the &lt;br /&gt;
[http://www.dmu.com Digital Media Universe] , brazilian federation of independent hypergrided worlds:[[Image:Dmu.jpg|100px]]&lt;br /&gt;
| 1002 1002&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''87.230.89.74 9000 '''&lt;br /&gt;
|SCHWARZE WELT&lt;br /&gt;
| inworld location of www.schwarze-welle.de , the maybe biggest dark music streaming readio&lt;br /&gt;
| 100000 10000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''villapileque.game-host.org  9002'''&lt;br /&gt;
|Villa Pileque&lt;br /&gt;
|One region,one standalone server.   Member of the &lt;br /&gt;
[http://www.dmu.com Digital Media Universe] , brazilian federation of independent hypergrided worlds:[[Image:Dmu.jpg|100px]]&lt;br /&gt;
| 1002 1002&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''peak.sciencesim.com 9001'''&lt;br /&gt;
|ScienceSim&lt;br /&gt;
|[http://www.sciencesim.com/ ScienceSim] is a virtual world created for the high performance computing community for scientific visualizations, a number of interesting real world terrains (Mt St Helens and Yellowstone Park) and some astronomical simulations. And some useful, BSD-licensed content.&lt;br /&gt;
| Centered at 10000,10000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''meanduland.com 9124'''&lt;br /&gt;
|Meanduland&lt;br /&gt;
|[http://www.meanduland.com] is a residentual only sim offering beautiful regions with low lag and friendly neighbors. Located on the hypergrid to allow easy access to OSGrid. Links to the most popular OS grids available in our Welcome Island. This grid is up 24/7 and all are welcome to drop in and and look around. If you have trouble connecting, please contact Frank Northmead or Ayana Northmead and let us know so we can help fix the problem.&lt;br /&gt;
| Centered at 8000,8000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''alpha.bubblecloud.org 9000'''&lt;br /&gt;
|Bubble Cloud&lt;br /&gt;
|The alpha 00 is the entrance area to bubble cloud grid. Bubble cloud is test grid where anyone can experiment. If you build something please do it in medieval fantasy setting for others to enjoy.&lt;br /&gt;
|Centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''opensim.mydyn.de 9090'''&lt;br /&gt;
|OpenSIM.de&lt;br /&gt;
|[http://www.opensim.de OpenSim.de] Standalone-Testserver with 16 Regions, German Users (Deutsche Benutzer), High-End Quad-Core Rackserver with Linux Ubuntu 8.10 . Port 9090 is the M34 named Main Island. Live Support &amp;amp; IRC, Wiki, FAQ, Howto´s, Downloads.&lt;br /&gt;
|Centered at 1000,1000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Second_Birthday</id>
		<title>Second Birthday</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Second_Birthday"/>
				<updated>2009-01-26T12:17:44Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: /* Demos and Exhibits */  - Added link to Ellis Island exhibit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:OpenSim_2nd_Birthday_Banner.png]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
The consensus is that OpenSim was 'born' on Jan 29 2007, when Darren Guard (MW) made his prototypical c# 3D world server publicly available. Help us celebrate this joyous occasion! Read [[History]] for some recap of the early days.&lt;br /&gt;
&lt;br /&gt;
== Activities ==&lt;br /&gt;
Here you can add your activity, sorted by starting time GMT. Please supply at least basic information (when it starts, ends, what happens and how to get there). Also, if the activity takes place in a public hypergrid location, feel free to add link-region information so that others can link to your region.&lt;br /&gt;
&lt;br /&gt;
Consider announcing your party on the opensim-users mailing list.&lt;br /&gt;
&lt;br /&gt;
=== Jan 29 2009 ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!When? (GMT)&lt;br /&gt;
!When? (Local Time)&lt;br /&gt;
!Duration&lt;br /&gt;
!What?&lt;br /&gt;
!Where?&lt;br /&gt;
!How do I get there?&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
|-&lt;br /&gt;
|4:00pm&lt;br /&gt;
|7:00am (PST)&lt;br /&gt;
|4 hours&lt;br /&gt;
|Soft music pre-party&lt;br /&gt;
|[[Grid_List/Example|Example Grid]]&lt;br /&gt;
|http://example.com/birthday_party.php&lt;br /&gt;
|sims.example.com:9006&lt;br /&gt;
|-&lt;br /&gt;
!9:00pm (GMT)&lt;br /&gt;
!10:00pm (Local Time)&lt;br /&gt;
!3 hours&lt;br /&gt;
!Presentation of Cyberlandia (Italian) grid, Welcome areas, outstanding building architecture tour and Dancing Party for everybody&lt;br /&gt;
!www.cyberlandia.net www.opensimita.org&lt;br /&gt;
! &amp;quot;Born To Learn&amp;quot; and &amp;quot;Cyberlandia&amp;quot; sims. At entry point will find agenda and landmark givers.&lt;br /&gt;
![[Hypergrid|grid.cyberlandia.net:8002]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Jan 31 - Feb 1 2009 ===&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!When? (GMT)&lt;br /&gt;
!When? (Local Time)&lt;br /&gt;
!Duration&lt;br /&gt;
!What?&lt;br /&gt;
!Where?&lt;br /&gt;
!How do I get there?&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
|-&lt;br /&gt;
|24:&lt;br /&gt;
|24: &lt;br /&gt;
|48 hours&lt;br /&gt;
|sailing DJ's live-music hypergrid freebies&lt;br /&gt;
|[[OSGrid]]&lt;br /&gt;
|http://simzee.com/event.html&lt;br /&gt;
|OSGrid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Demos and Exhibits ==&lt;br /&gt;
Here you can add your ongoing demo and/or interesting content. Please supply a brief description of the demo and/or content. Also, if the activity takes place in a public hypergrid location, feel free to add link-region information so that others can link to your region.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
!Title&lt;br /&gt;
!Description&lt;br /&gt;
!Location&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Fireworks&lt;br /&gt;
|A demo of scripted fireworks&lt;br /&gt;
|MyGrid, ARegion&lt;br /&gt;
|sims.example.com:9006&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|German welcome area&lt;br /&gt;
|Informationen fuer deutsche Newbies im Osgrid, Freebies in Sharkland Hills, Mitbauer willkommen, Mietregionen&lt;br /&gt;
|OSGrid, Sharkland Tropical 3&lt;br /&gt;
|regionsDE.ralf-haifisch.biz:9045&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|OpenSim Dutchies&lt;br /&gt;
|Information about interconnectivity between webinterface and virtual world, using wixtd and OpenSim&lt;br /&gt;
|OSN Grid&lt;br /&gt;
|os-networks:8002&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Pseudospace - Ellis Island Welcome Center &amp;amp; Telehub&lt;br /&gt;
|Pop on by and enjoy a slice of open sourced birthday cake and punch in our lobby!  Feel free to look around and explore some of the different roleplay environments we're working on and help yourself to some freebies from our content library.  All sims on the grid are HyperGrid enabled so no need to worry about becoming stranded if you teleport off of Ellis Island. :)&lt;br /&gt;
|Pseudospace&lt;br /&gt;
|ellis.pseudospace.net:9000 &lt;br /&gt;
centered at 9000,9000&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
&lt;br /&gt;
=== Hypergrid Bridges ===&lt;br /&gt;
&lt;br /&gt;
To bridge between grids in the 1000's and grids in the 10,000's, you can use 2 gateways in the UCI Grid:&lt;br /&gt;
&lt;br /&gt;
* Gateway 3000, placed in position 3,000 3,000: ucigrid04.nacs.uci.edu 9003&lt;br /&gt;
* Gateway 7000, placed in position 7,000 7,000: ucigrid04.nacs.uci.edu 9007&lt;br /&gt;
&lt;br /&gt;
=== Banners ===&lt;br /&gt;
This banner is suitable for inclusion on your own web page, in blogs et c:&lt;br /&gt;
&lt;br /&gt;
[[Image:OpenSim_2nd_Birthday_Banner.png]]&lt;br /&gt;
&lt;br /&gt;
(Courtesy [http://www.vintfalken.com Vint Falken])&lt;br /&gt;
&lt;br /&gt;
=== Invitation Card ===&lt;br /&gt;
This image is suitable for creating your own invitation notecards:&lt;br /&gt;
&lt;br /&gt;
[[Image:OpenSim_Second_Birthday_Note.png]]&lt;br /&gt;
&lt;br /&gt;
(Courtesy [http://www.vintfalken.com Vint Falken])&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2009-01-22T06:13:26Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: updated pseudospace stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.  This is a mature grid which may contain adult content and situations, only those who are 18 or older may enter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however they are not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters may be available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = &amp;quot;100%&amp;quot; border = &amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12 currently with an additional 8 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Public_Hypergrid_Nodes</id>
		<title>Public Hypergrid Nodes</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Public_Hypergrid_Nodes"/>
				<updated>2009-01-22T06:09:30Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: formatting change for pseudospace entry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of hypergrid-ready nodes that you can use for testing your installation and for linking your world. Please add your public node here if you wish to help build a web of opensims!&lt;br /&gt;
&lt;br /&gt;
For the time being, and until the security concerns are addressed, we advise you to be careful about who you link to. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
!Organization&lt;br /&gt;
!Description&lt;br /&gt;
!Grid Location&lt;br /&gt;
|-&lt;br /&gt;
|'''osl2.nac.uci.edu 9006'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UCI Welcome&amp;quot; region connected to OSGrid. It is run by Diva (Crista Lopes) on a machine owned by the University of California, Irvine. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''osl3.nac.uci.edu 9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UC Irvine&amp;quot; region connected to OSGrid, neighboring Wright Plaza. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid02.nacs.uci.edu 9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid&lt;br /&gt;
|UCIGrid is centered at 8,888, 8,888&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu 9003'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 3000&amp;quot;. Link your lower-1,000's grid to this node in order to bridge to grids in the 10,000's.&lt;br /&gt;
|This node is positioned at 3,000, 3,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu 9007'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 7000&amp;quot;. Link your 10,000's grid to this node in order to bridge to grids in the lower-1,000's.&lt;br /&gt;
|This node is positioned at 7,000, 7,000. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.cyberlandia.net 9000'''&lt;br /&gt;
|Cyberlandia&lt;br /&gt;
|The &amp;quot;Cyberlandia Gw&amp;quot; region. http://www.cyberlandia.net Metaverso italiano 3D, more to 250 region and 1000 users. You can link to it as a way to link to Cyberlandia. &lt;br /&gt;
|Cyberlandia is centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''hypergrid.cyberlandia.net 9000'''&lt;br /&gt;
|Cyberlandia &lt;br /&gt;
|The &amp;quot;Osgrid Gw&amp;quot; region connected to Cyberlandia grid http://www.cyberlandia.net. Search on map &amp;quot;Cyberlandia grid&amp;quot; You can link to it as a way to link to OSGrid.  &lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''joomla-italia.net 9000'''&lt;br /&gt;
|Social Network Italia&lt;br /&gt;
|The &amp;quot;SNI City&amp;quot; region connected to SNI (Social Network Italia) grid http://www.opensim-italia.net. This grid is connected with Osgrid,Collateral World,Francogrid and Darwin  &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''collateral.opensim-italia.net 9000'''&lt;br /&gt;
|Part of Social Network Italia&lt;br /&gt;
|Collateral World &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''88.191.79.199 9050'''&lt;br /&gt;
|Francogrid&lt;br /&gt;
|Francogrid node, connected to &amp;quot;City&amp;quot;, behind the welcome land of Francogrid &amp;quot;Orion&amp;quot; &lt;br /&gt;
|Centered at 1000 1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''94.23.8.158 9999'''&lt;br /&gt;
|Le Monde de Darwin&lt;br /&gt;
|The Lost World of Darwin http://www.LeMondedeDarwin.com. [[Image:hypergrid.jpg|200px]]&lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.k-grid.com 9000'''&lt;br /&gt;
|K-Grid&lt;br /&gt;
|The Kool grid for the Kool KidZ . Feel free to visit us. The main Gateway is located at 3700,3700 so take that in account before any HyperJump &lt;br /&gt;
|This node is located at 3700,3700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metropolis.hypergrid.org 9000'''&lt;br /&gt;
|METROPOLIS-Grid&lt;br /&gt;
|The Region &amp;quot;Center-World&amp;quot; (at 1000:1000) connected to the METROPOLIS-Grid http://metropolis.hypergrid.org . German Grid with a lot of free Content and free SIM-hosting. Connected via HG to the most of the Grids listed here &lt;br /&gt;
|Centered at 1000,1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ascent.bluewallgroup.com 9910'''&lt;br /&gt;
|BlueWall Group&lt;br /&gt;
|This region is in a good proximity @ (6000,6000) for intermediate jumps to OSGrid from grids in the (2000,2000) range, or any region within 4096 units. [[Image:Hypernaut 001.png|150px|none|thumb|Get your Hypernaut here :)]]&lt;br /&gt;
|Centered at 6000,6000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''sim.thestudyofracialism.org 9000'''&lt;br /&gt;
|Backintyme Publishing&lt;br /&gt;
|TSOR1 is a stand-alone sim owned by Backintyme Publishing. It connects to most of the other downrange sites listed here. The sim is intended for an SL study/discussion group's eventual migration from SL to OS.&lt;br /&gt;
|Centered at 4000,4000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''pc.backintyme.com 9100'''&lt;br /&gt;
|Backintyme Publishing&lt;br /&gt;
|TSOR2 is a small teleport relay island, also owned by Backintyme Publishing, intended for jumps to the vicinity of OSGrid. It is linked to most of the uprange sites listed here.&lt;br /&gt;
|Centered at 8000,8000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''myopengrid.com 9000'''&lt;br /&gt;
|MyOpenGrid&lt;br /&gt;
|Myopengrid is connected to osl2.nac.uci.edu &amp;quot;Osgrid Gateway&amp;quot;.&lt;br /&gt;
|Centered at 7000,7000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''cuonsim1.de 9300'''&lt;br /&gt;
|Cuon-Grid&lt;br /&gt;
|Cuon-Grid is a little grid and has some Main Sims with linux themes, server are in Germany. To login in to the grid use this http://sim-linuxmain.org:8081/CuonGrid/index.html. There are free sims for testing. &lt;br /&gt;
|Centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metaversesims.net 9014'''&lt;br /&gt;
|Metaverse Sims&lt;br /&gt;
|Standalone mode - 6 regions - linked to several other grids. [[Image:Mtvs09010101.jpg|200px]]&lt;br /&gt;
|Centered at 9,000, 9,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''mecatreco.game-host.org 9002'''&lt;br /&gt;
|Villa Pelopes &lt;br /&gt;
|Two regions,  one standalone server. Only for tests, suporting our  [http://www.dmu.com   brazilian tutorials serie] - in portuguese. You can Take Copy of our flag. We have a  [http://www.orkut.com.br/Main#Community.aspx?cmm=75479413 comunity about OpenSim at Orkut also ]&lt;br /&gt;
[[Image:villapelopesII.JPG|200px]]&lt;br /&gt;
| 1002 1002&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ellis.pseudospace.net 9000'''&lt;br /&gt;
|Pseudospace Central Gateway &amp;amp; Welcome Center &lt;br /&gt;
|Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.  This is a mature grid which may contain adult content and situations, only those who are 18 or older may enter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
| 9000 9000&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Public_Hypergrid_Nodes</id>
		<title>Public Hypergrid Nodes</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Public_Hypergrid_Nodes"/>
				<updated>2009-01-22T06:08:03Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: Added information for HG link to pseudospace&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of hypergrid-ready nodes that you can use for testing your installation and for linking your world. Please add your public node here if you wish to help build a web of opensims!&lt;br /&gt;
&lt;br /&gt;
For the time being, and until the security concerns are addressed, we advise you to be careful about who you link to. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
![[Hypergrid|link-region server and port]]&lt;br /&gt;
!Organization&lt;br /&gt;
!Description&lt;br /&gt;
!Grid Location&lt;br /&gt;
|-&lt;br /&gt;
|'''osl2.nac.uci.edu 9006'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UCI Welcome&amp;quot; region connected to OSGrid. It is run by Diva (Crista Lopes) on a machine owned by the University of California, Irvine. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''osl3.nac.uci.edu 9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The &amp;quot;UC Irvine&amp;quot; region connected to OSGrid, neighboring Wright Plaza. You can link to it as a way to link to OSGrid.&lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid02.nacs.uci.edu 9000'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid&lt;br /&gt;
|UCIGrid is centered at 8,888, 8,888&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu 9003'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 3000&amp;quot;. Link your lower-1,000's grid to this node in order to bridge to grids in the 10,000's.&lt;br /&gt;
|This node is positioned at 3,000, 3,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ucigrid04.nacs.uci.edu 9007'''&lt;br /&gt;
|University of California, Irvine&lt;br /&gt;
|The UCI Grid, region &amp;quot;Gateway 7000&amp;quot;. Link your 10,000's grid to this node in order to bridge to grids in the lower-1,000's.&lt;br /&gt;
|This node is positioned at 7,000, 7,000. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.cyberlandia.net 9000'''&lt;br /&gt;
|Cyberlandia&lt;br /&gt;
|The &amp;quot;Cyberlandia Gw&amp;quot; region. http://www.cyberlandia.net Metaverso italiano 3D, more to 250 region and 1000 users. You can link to it as a way to link to Cyberlandia. &lt;br /&gt;
|Cyberlandia is centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''hypergrid.cyberlandia.net 9000'''&lt;br /&gt;
|Cyberlandia &lt;br /&gt;
|The &amp;quot;Osgrid Gw&amp;quot; region connected to Cyberlandia grid http://www.cyberlandia.net. Search on map &amp;quot;Cyberlandia grid&amp;quot; You can link to it as a way to link to OSGrid.  &lt;br /&gt;
|OSGrid is centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''joomla-italia.net 9000'''&lt;br /&gt;
|Social Network Italia&lt;br /&gt;
|The &amp;quot;SNI City&amp;quot; region connected to SNI (Social Network Italia) grid http://www.opensim-italia.net. This grid is connected with Osgrid,Collateral World,Francogrid and Darwin  &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''collateral.opensim-italia.net 9000'''&lt;br /&gt;
|Part of Social Network Italia&lt;br /&gt;
|Collateral World &lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''88.191.79.199 9050'''&lt;br /&gt;
|Francogrid&lt;br /&gt;
|Francogrid node, connected to &amp;quot;City&amp;quot;, behind the welcome land of Francogrid &amp;quot;Orion&amp;quot; &lt;br /&gt;
|Centered at 1000 1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''94.23.8.158 9999'''&lt;br /&gt;
|Le Monde de Darwin&lt;br /&gt;
|The Lost World of Darwin http://www.LeMondedeDarwin.com. [[Image:hypergrid.jpg|200px]]&lt;br /&gt;
|Centered at ???&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''grid.k-grid.com 9000'''&lt;br /&gt;
|K-Grid&lt;br /&gt;
|The Kool grid for the Kool KidZ . Feel free to visit us. The main Gateway is located at 3700,3700 so take that in account before any HyperJump &lt;br /&gt;
|This node is located at 3700,3700&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metropolis.hypergrid.org 9000'''&lt;br /&gt;
|METROPOLIS-Grid&lt;br /&gt;
|The Region &amp;quot;Center-World&amp;quot; (at 1000:1000) connected to the METROPOLIS-Grid http://metropolis.hypergrid.org . German Grid with a lot of free Content and free SIM-hosting. Connected via HG to the most of the Grids listed here &lt;br /&gt;
|Centered at 1000,1000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ascent.bluewallgroup.com 9910'''&lt;br /&gt;
|BlueWall Group&lt;br /&gt;
|This region is in a good proximity @ (6000,6000) for intermediate jumps to OSGrid from grids in the (2000,2000) range, or any region within 4096 units. [[Image:Hypernaut 001.png|150px|none|thumb|Get your Hypernaut here :)]]&lt;br /&gt;
|Centered at 6000,6000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''sim.thestudyofracialism.org 9000'''&lt;br /&gt;
|Backintyme Publishing&lt;br /&gt;
|TSOR1 is a stand-alone sim owned by Backintyme Publishing. It connects to most of the other downrange sites listed here. The sim is intended for an SL study/discussion group's eventual migration from SL to OS.&lt;br /&gt;
|Centered at 4000,4000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''pc.backintyme.com 9100'''&lt;br /&gt;
|Backintyme Publishing&lt;br /&gt;
|TSOR2 is a small teleport relay island, also owned by Backintyme Publishing, intended for jumps to the vicinity of OSGrid. It is linked to most of the uprange sites listed here.&lt;br /&gt;
|Centered at 8000,8000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''myopengrid.com 9000'''&lt;br /&gt;
|MyOpenGrid&lt;br /&gt;
|Myopengrid is connected to osl2.nac.uci.edu &amp;quot;Osgrid Gateway&amp;quot;.&lt;br /&gt;
|Centered at 7000,7000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''cuonsim1.de 9300'''&lt;br /&gt;
|Cuon-Grid&lt;br /&gt;
|Cuon-Grid is a little grid and has some Main Sims with linux themes, server are in Germany. To login in to the grid use this http://sim-linuxmain.org:8081/CuonGrid/index.html. There are free sims for testing. &lt;br /&gt;
|Centered at 10,000, 10,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''metaversesims.net 9014'''&lt;br /&gt;
|Metaverse Sims&lt;br /&gt;
|Standalone mode - 6 regions - linked to several other grids. [[Image:Mtvs09010101.jpg|200px]]&lt;br /&gt;
|Centered at 9,000, 9,000&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''mecatreco.game-host.org 9002'''&lt;br /&gt;
|Villa Pelopes &lt;br /&gt;
|Two regions,  one standalone server. Only for tests, suporting our  [http://www.dmu.com   brazilian tutorials serie] - in portuguese. You can Take Copy of our flag. We have a  [http://www.orkut.com.br/Main#Community.aspx?cmm=75479413 comunity about OpenSim at Orkut also ]&lt;br /&gt;
[[Image:villapelopesII.JPG|200px]]&lt;br /&gt;
| 1002 1002&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|'''ellis.pseudospace.net 9000'''&lt;br /&gt;
|Pseudospace Central Gateway / Welcome Center &lt;br /&gt;
|Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.  This is a mature grid which may contain adult content and situations, only those who are 18 or older may enter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
| 9000 9000&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2009-01-22T06:07:04Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.  This is a mature grid which may contain adult content and situations, only those who are 18 or older may enter.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however they are not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters may be available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = &amp;quot;100%&amp;quot; border = &amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9 currently with an additional 10 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Troubleshooting</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Troubleshooting"/>
				<updated>2009-01-22T00:34:14Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: /* After starting OpenSim with Hypergrid enabled my inventory wont load! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Users]]&lt;br /&gt;
This page gives any system-specific configuration settings that may be useful, and advice for problems that might be encountered.&lt;br /&gt;
&lt;br /&gt;
== System-specific configuration ==&lt;br /&gt;
=== CentOS 5 ===&lt;br /&gt;
&lt;br /&gt;
To install mono and nant, you can use the &amp;quot;Linux Installer for x86&amp;quot; found at http://www.mono-project.com/Downloads.&lt;br /&gt;
&lt;br /&gt;
SVN can be installed by:&lt;br /&gt;
&lt;br /&gt;
 yum install subversion&lt;br /&gt;
&lt;br /&gt;
Mono defaults to installing into &amp;lt;tt&amp;gt;/opt&amp;lt;/tt&amp;gt;, so you may have to add this path to your environment variables, for example, in your &amp;lt;tt&amp;gt;~/.bashrc&amp;lt;/tt&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
 export PATH=&amp;quot;/opt/mono-1.2.5/bin:$PATH&amp;quot;&lt;br /&gt;
 export PKG_CONFIG_PATH=&amp;quot;/opt/mono-1.2.5/lib/pkgconfig:$PKG_CONFIG_PATH&amp;quot;&lt;br /&gt;
 export MANPATH=&amp;quot;/opt/mono-1.2.5/share/man:$MANPATH&amp;quot;&lt;br /&gt;
 export LD_LIBRARY_PATH=&amp;quot;/opt/mono-1.2.5/lib:$LD_LIBRARY_PATH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After changing &amp;lt;tt&amp;gt;LD_LIBRARY_PATH&amp;lt;/tt&amp;gt;, you should update the dynamic linker cache:&lt;br /&gt;
&lt;br /&gt;
 ldconfig&lt;br /&gt;
&lt;br /&gt;
You may still encounter the &amp;quot;The current runtime framework 'mono-2.0' is not correctly configured in the NAnt configuration file.&amp;quot; error listed below.  In that case, this may fix this:&lt;br /&gt;
&lt;br /&gt;
 yum install glib&lt;br /&gt;
&lt;br /&gt;
If you are running a firewall as well (i.e., if &amp;lt;tt&amp;gt;iptables -L&amp;lt;/tt&amp;gt; shows a list of ACCEPT and REJECT rules), you'll have to open the necessary ports if you want to access the sim from other machines.  For standalone mode:&lt;br /&gt;
&lt;br /&gt;
 iptables -I RH-Firewall-1-INPUT -p tcp --dport 9000 -j ACCEPT&lt;br /&gt;
 iptables -I RH-Firewall-1-INPUT -p udp --dport 9000 -j ACCEPT&lt;br /&gt;
&lt;br /&gt;
=== Debian 4.0r0 ===&lt;br /&gt;
&lt;br /&gt;
If you set your system to use unstable sources, and then install some packages listed below, everything should just work.  To use unstable sources, modify your &amp;lt;tt&amp;gt;/etc/apt/sources.list&amp;lt;/tt&amp;gt; file, replacing 'etch' or 'stable' with 'unstable':&lt;br /&gt;
&lt;br /&gt;
 deb ftp://ftp.debian.org/debian/ unstable main&lt;br /&gt;
 deb-src ftp://ftp.debian.org/debian/ unstable main&lt;br /&gt;
&lt;br /&gt;
Then update your packages to the new versions:&lt;br /&gt;
&lt;br /&gt;
 apt-get update&lt;br /&gt;
 apt-get dist-upgrade&lt;br /&gt;
&lt;br /&gt;
This will probably change a large number of packages, and may break things.&lt;br /&gt;
In my experience, however, if you do not use unstable sources then the packages are not up to date enough, and you run into version issues, which lead to two DllNotFoundException errors below appearing in the console output: gdiplus.dll and libopenjpeg-libsl-2.1.2.0.so.&lt;br /&gt;
&lt;br /&gt;
Once the sources are updated, we need to install the necessary packages to be able to build OpenSim:&lt;br /&gt;
&lt;br /&gt;
 apt-get install subversion mono nant mono-gmcs mono-mjs libmono-microsoft8.0-cil libmono-system-runtime2.0-cil&lt;br /&gt;
&lt;br /&gt;
If any of these packages are missing, you'll probably encounter one of the errors listed below.  However, with these packages, OpenSim should build cleanly.&lt;br /&gt;
&lt;br /&gt;
Please note: If you are using mysql as storage on unstable you may get the following error:-&lt;br /&gt;
&lt;br /&gt;
 Exception: System.NotSupportedException: CodePage 1252 not supported&lt;br /&gt;
  at System.Text.Encoding.GetEncoding (Int32 codePage) [0x00000] &lt;br /&gt;
&lt;br /&gt;
To get it to work, try installing the libmono-i18n2.0-cil package&lt;br /&gt;
&lt;br /&gt;
 apt-get install libmono-i18n2.0-cil&lt;br /&gt;
&lt;br /&gt;
=== Gentoo ===&lt;br /&gt;
some Mono dependency &amp;amp; latest Mono itself may use &amp;quot;~x86&amp;quot; masked packages (assuming x86 is your platform, change may be made to reflect your ex:&amp;quot;~amd64&amp;quot; for 64bits). You could check for USE parameter with:&lt;br /&gt;
&lt;br /&gt;
 ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; emerge -vp subversion nant mono libgdiplus&lt;br /&gt;
&lt;br /&gt;
Then install with:&lt;br /&gt;
&lt;br /&gt;
 ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; emerge subversion nant mono libgdiplus&lt;br /&gt;
&lt;br /&gt;
N.B: The ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; can be set in Gentoo /etc/make.conf file, but that turn up all the emerges in testing/unstable, using it at the begining of emerge command line use it only for current emerge process&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
This assumes you're using the universal binary for mono from the [http://www.mono-project.com/ Mono Project] site.&lt;br /&gt;
&lt;br /&gt;
If you are using OS X 10.4, you should also install X11 from the OS X install CDs.&lt;br /&gt;
In OS X 10.5, this is not required.&lt;br /&gt;
&lt;br /&gt;
If you get errors about the 2.0 framework not being supported, you may need to update your &amp;lt;tt&amp;gt;pkg-config&amp;lt;/tt&amp;gt; path.&lt;br /&gt;
I set this in &amp;lt;tt&amp;gt;~/.bash_profile&amp;lt;/tt&amp;gt;:&lt;br /&gt;
 export PKG_CONFIG_PATH=&amp;quot;/Library/Frameworks/Mono.framework/Versions/Current/lib/pkgconfig/:${PKG_CONFIG_PATH}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Errors and fixes ==&lt;br /&gt;
&lt;br /&gt;
=== Build workarounds due to non-functionality or bugs: ===&lt;br /&gt;
&lt;br /&gt;
==== Disappearing prims due to duplicate UID's ====&lt;br /&gt;
Generally this problem occurs when a save-xml/load-xml file is loaded into the same sim without using the -newUID switch to generate new UUID's for the objects. This switch is documented in the [[Running#General OpenSim server commands|general server commands]] section. (&amp;lt;nowiki&amp;gt;load-xml &amp;lt;filename&amp;gt; -newUID&amp;lt;/nowiki&amp;gt;). But if this does not work, the other way is to shift-copy your build and drag it up into the air.. then delete the one in the air, (which is actually the copy). This will generate new UID's on all your prims.. you can now leave that build, and load your original load-xml file in another region.&lt;br /&gt;
&lt;br /&gt;
==== Linked objects not scaling/editing properly ====&lt;br /&gt;
From Mantis [[http://opensimulator.org/mantis/view.php?id=135 # 135]] and [[http://opensimulator.org/mantis/view.php?id=223 # 223]]: &amp;lt;br /&amp;gt;&lt;br /&gt;
Linked objects: while linking/unlinking objects seems to work fine, the editing of single prims inside a linked object doesn't work correctly. You have to check the box &amp;quot;Edit linked parts&amp;quot;, then you can select a single prim and edit it, but in most cases the changes in size- and/or postion-parameters are not accepted and revert immediately to the original ones. It is not completely reproducible, as it may work in some single case though.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Workaround:''' unlink the whole object, make the changes, and relink the whole thing again. &amp;lt;br /&amp;gt; ''note:'' re-scaling unlinked objects in grid mode seems to work better than in standalone. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Exception and loss of ode physics System.EntryPointNotFoundException: dSpaceLockQuery ===&lt;br /&gt;
&lt;br /&gt;
The following is usually caused by using the wrong version of libode.  First try find / -name &amp;quot;libode.so&amp;quot; to see if you have other copies of the ode physics engine.  Then make sure you have the latest version of this.&lt;br /&gt;
&lt;br /&gt;
[SCENE] [02-01 22:20:40] System.EntryPointNotFoundException: dSpaceLockQuery&lt;br /&gt;
  at (wrapper managed-to-native) Ode.NET.d:SpaceLockQuery (intptr)&lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeScene.waitForSpaceUnlock (IntPtr space) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeCharacter.AvatarGeomAndBodyCreation (Single npositionX, Single npositionY, Single npositionZ, Single tensor) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeCharacter..ctor (System.String avName, OpenSim.Region.Physics.OdePlugin.OdeScene parent_scene, OpenSim.Region.Physics.Manager.PhysicsVector pos) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeScene.AddAvatar (System.String avName, OpenSim.Region.Physics.Manager.PhysicsVector position) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.ScenePresence.AddToPhysicalScene () [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.ScenePresence.MakeRootAgent (LLVector3 pos, Boolean isFlying) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.Scene.AgentCrossing (UInt64 regionHandle, LLUUID agentID, LLVector3 position, Boolean isFlying) [0x00000]&lt;br /&gt;
=== MySQL connection errors after about 6-8 hours ===&lt;br /&gt;
&lt;br /&gt;
MySQL has a timeout which drops the connection after 28,800 seconds (8 hours) of inactivity, which will probably result in failure to login after the User server has been sitting idle for an extended period.  If you have this problem, increase the timeout to something larger, like 604800 (1 week) or 31536000 (1 year).  From the mysql console, type:&lt;br /&gt;
&lt;br /&gt;
 set global wait_timeout=604800;&lt;br /&gt;
&lt;br /&gt;
=== System.DllNotFoundException: gdiplus.dll ===&lt;br /&gt;
&lt;br /&gt;
First, check to make sure that &amp;lt;tt&amp;gt;libgdiplus.so&amp;lt;/tt&amp;gt; is known to the dynamic linker:&lt;br /&gt;
&lt;br /&gt;
 /sbin/ldconfig -p | grep libgdiplus&lt;br /&gt;
&lt;br /&gt;
If nothing is found, make sure that the directory libgdiplus.so exists in is either in your &amp;lt;tt&amp;gt;LD_LIBRARY_PATH&amp;lt;/tt&amp;gt; environment variable or listed in a *.conf file (e.g., gdiplus.conf) in /etc/ld.so.conf.d/.  Then run &amp;lt;tt&amp;gt;ldconfig&amp;lt;/tt&amp;gt; to update the cache.  Then it should be able to find the library.&lt;br /&gt;
&lt;br /&gt;
You may still have the above error, however, since libgdiplus also depends on other dynamic libraries, and if they fail to load, libgdiplus will fail.  To test for this, run OpenSim with debugging information turned on:&lt;br /&gt;
&lt;br /&gt;
 MONO_LOG_LEVEL=debug mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
{It may show errors loading other libraries, like &amp;lt;tt&amp;gt;libexif.so.9&amp;lt;/tt&amp;gt;.  In that case, linking to an existing version of the offending library may work:&lt;br /&gt;
&lt;br /&gt;
 ln -s libexif.so.12 libexif.so.9&lt;br /&gt;
&lt;br /&gt;
On Mac OS X - check the following file exists... /opt/local/lib/libgdiplus.dylib if it does then as root user edit the file /opt/local/etc/mono/config &lt;br /&gt;
and add the line &lt;br /&gt;
 &amp;lt;dllmap dll=&amp;quot;gdiplus.dll&amp;quot; target=&amp;quot;/opt/local/lib/libgdiplus.dylib&amp;quot; os=&amp;quot;!windows&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''(Is there a cleaner solution than this?)''} **see below for alternative/cleaner fix**&lt;br /&gt;
&lt;br /&gt;
== When installing mono or libgdiplus0 you may get dependency missing libexif.so.9 == &lt;br /&gt;
&lt;br /&gt;
This was noticed on Centos5 but may occur on other systems, download ftp://rpmfind.net/linux/conectiva/snapshot/i386/RPMS.extra/libexif9-0.5.12-47547cl.i386.rpm and install problem solved. You will now be able to install mono (as long as nothing else goes wrong )&lt;br /&gt;
&lt;br /&gt;
=== The assembly mscorlib.dll was not found or could not be loaded ===&lt;br /&gt;
&lt;br /&gt;
This indicates that you are missing one of the mscor libs that comes with nant.  This is easily solved by getting NAnt, which comes with both versions 1.0 and 2.0 of the required lib.&lt;br /&gt;
&lt;br /&gt;
 apt-get install nant&lt;br /&gt;
&lt;br /&gt;
=== External Program Failed: /usr/lib/pkgconfig/../../lib/mono/2.0/gmcs.exe === &lt;br /&gt;
&lt;br /&gt;
This is quickly fixed by retrieving mono-gmcs.&lt;br /&gt;
&lt;br /&gt;
 apt-get install mono-gmcs&lt;br /&gt;
&lt;br /&gt;
=== The type or namespace name JScript does not exist in the namespace Microsoft ===&lt;br /&gt;
&lt;br /&gt;
Note that it says Jscript over and over again.  Hint perhaps?&lt;br /&gt;
&lt;br /&gt;
 apt-get install mono-mjs libmono-microsoft8.0-cil&lt;br /&gt;
&lt;br /&gt;
On Fedora, the needed package is mono-jscript&lt;br /&gt;
&lt;br /&gt;
=== The type or namespace name Tcp does not exist in the namespace System.Runtime.Remoting.Channels ===&lt;br /&gt;
&lt;br /&gt;
This one is taken care of with a quick install:&lt;br /&gt;
&lt;br /&gt;
 apt-get install libmono-system-runtime2.0-cil&lt;br /&gt;
&lt;br /&gt;
=== Missing: libopenjpeg-libsl-2.1.2.0-x86_64.so ===&lt;br /&gt;
  You are on 64bit linux machine and my need to follow these instructions: [[Installing_and_running_on_x86-64 |Installing and running on x86-64 ]]&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
=== error while loading shared libraries: libgthread-2.0.so.0: cannot open shared object file ===&lt;br /&gt;
&lt;br /&gt;
If you start with a base Debian system as we did at the top of the page, but instead of using the apt version of mono you use the installer from their website, then you may encounter this issue.&lt;br /&gt;
&lt;br /&gt;
After getting the .bin file from http://www.mono-project.com/Downloads, and executing it as per its instructions, upon finishing, you may find that if you try to run `mono --version` you are presented with this message. This one means you need to install libglib2.0-0.&lt;br /&gt;
&lt;br /&gt;
 apt-get install libglib2.0-0&lt;br /&gt;
&lt;br /&gt;
=== The current runtime framework 'mono-2.0' is not correctly configured in the NAnt configuration file. ===&lt;br /&gt;
&lt;br /&gt;
This one seems to be fixed by retrieving the apt version of nant.&lt;br /&gt;
&lt;br /&gt;
 apt-get install nant&lt;br /&gt;
&lt;br /&gt;
This can also be due to &amp;lt;tt&amp;gt;pkg-config&amp;lt;/tt&amp;gt; not being able to locate the &amp;lt;tt&amp;gt;mono.pc&amp;lt;/tt&amp;gt; file.  Adding the directory containing this file to the environment variable &amp;lt;tt&amp;gt;PKG_CONFIG_PATH&amp;lt;/tt&amp;gt; may solve this.&lt;br /&gt;
&lt;br /&gt;
== Networking and config issues ==&lt;br /&gt;
   [[OpenSim:Running |See Running section]]&lt;br /&gt;
&lt;br /&gt;
=== You are able to log in, but not connect to a Region from a remote client ===&lt;br /&gt;
&lt;br /&gt;
    Look in your OpenSimulator/bin/Regions folder &lt;br /&gt;
    1) Try 0.0.0.0 for the internal_ip_address in your region.xml(default.xml) file&lt;br /&gt;
         (you'll have one of those files *per* region you've created)&lt;br /&gt;
    2) external_host_name=&amp;quot;127.0.0.1&amp;quot; will need to be changed to the accessable DNS name&lt;br /&gt;
        such as &amp;quot;opensim.example-host.com&amp;quot; or &amp;quot;71.6.131.152&amp;quot; (your public accessable ip)&lt;br /&gt;
&lt;br /&gt;
==Building OpenSim==&lt;br /&gt;
===I can't find any build files or solution files===&lt;br /&gt;
* If you're on Windows, run &amp;lt;tt&amp;gt;runprebuild.bat&amp;lt;/tt&amp;gt; - on Linux/Mac/FreeBSD, run &amp;lt;tt&amp;gt;runprebuild.sh&amp;lt;/tt&amp;gt;&lt;br /&gt;
=== VS2005 won't open the .sln file ===&lt;br /&gt;
* Try running VS2005 C#. You are probably running VS2005 C++. This is a C# project.&lt;br /&gt;
&lt;br /&gt;
==Running OpenSim==&lt;br /&gt;
=== Running OpenSim.exe from a Cygwin shell has access denied for some dll's ===&lt;br /&gt;
* Do a '&amp;lt;tt&amp;gt;cd bin&amp;lt;/tt&amp;gt;' followed by '&amp;lt;tt&amp;gt;chmod a+x *&amp;lt;/tt&amp;gt;' to make all dll files executable.&lt;br /&gt;
===I cannot start my sim===&lt;br /&gt;
* See [[Configuration]]&lt;br /&gt;
&lt;br /&gt;
==Something Has Gone Wrong!==&lt;br /&gt;
=== I get errors concerning 'owner_uuid' when starting up my grid after updating from svn beyond r3254 ===&lt;br /&gt;
When updating to recent revisions after r3254, we are now using the unused owner_uuid. There are some grids whose mysql tables were created during a time when this field was inadvertently removed from the .sql script that initializes the regions table. Logging in to your mysql instance and executing this SQL query to add the missing owner_uuid should solve this issue:&lt;br /&gt;
 alter table `regions` add column `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null, comment 'Rev.2';&lt;br /&gt;
The punctuation around regions and owner_uuid is &amp;quot;grave accent&amp;quot;. The punctuation around the default value and the comment is the single quote. The &amp;quot;grave accent&amp;quot; is the one generally to the left of the One button, under the tilde and the single-quote, is, well, underneath the double quote. I think this matters to mysql.&lt;br /&gt;
&lt;br /&gt;
=== I get errors concerning 'State' when starting up my grid after updating from svn beyond r3786 ===&lt;br /&gt;
After r3786, a new 'State' field has been added to the 'primshapes' table on SQLite. This field is used to persist trees and grass.&lt;br /&gt;
You may have an empty region at startup, because OpenSim does not find this 'State' field and does not know what to do.&lt;br /&gt;
The best is to use SQLiteBrowser or another SQLite table editor (download it at [http://sqlitebrowser.sourceforge.net/ http://sqlitebrowser.sourceforge.net/]) to create the missing field:&lt;br /&gt;
 alter table primshapes add column State integer default 0&lt;br /&gt;
Just launch SQLiteBrowser, use File/Open database, then browse to OpenSim.db file and open it. Then, go to the &amp;quot;Execute SQL&amp;quot; tab, copy/paste the command above in the &amp;quot;SQL string&amp;quot; textbox, then hit the &amp;quot;Execute query&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== I get a timeout during region handshake ===&lt;br /&gt;
* Do you have the correct IP in your Regions\* config files?&lt;br /&gt;
* Do you have multiple interfaces on the server running OpenSim? OpenSim will not bind outgoing UDP packets to a specific IP, its default IP to reach you will be what the Region answers UDP with. If you have configured the region for another IP you will get a timeout during connect.&lt;br /&gt;
&lt;br /&gt;
=== I cannot connect to my OpenSim ===&lt;br /&gt;
* See [[OpenSim: Connecting]]&lt;br /&gt;
&lt;br /&gt;
===I can connect but cannot move===&lt;br /&gt;
If the client connects but the avatar can only spin in place and not move, then the sim is not correctly configured. It completed the initial login function, but packets are not being exchanged between the client and the sim, probably due to a network configuration error on the sim.&lt;br /&gt;
* See [[OpenSim: Configuration]]&lt;br /&gt;
&lt;br /&gt;
=== From time to time my Avatar seems to get stuck ===&lt;br /&gt;
Right now there is a bottle neck when syncing prims off to the database.  This will cause small (5 - 10 second) apparent hangs of the Avatar, but it will recover fine once the data is synced.  It is a known issue based on legacy architecture of some of the data storage code.  We hope this will be removed soon.&lt;br /&gt;
&lt;br /&gt;
=== I have problems with viewing the worldmap ===&lt;br /&gt;
* This may happen when running OpenSim on a Linux server, both in grid or standalone mode.&lt;br /&gt;
* Symptoms: when opening the worldmap window in the SL-viewer, the sims are not displayed grahically in the worldmap, the server console shows some error related to openjpeg, the current session freezes...&lt;br /&gt;
* Reason: your svn source trunk does not have the correct (or whatever...) &amp;lt;tt&amp;gt;libopenjpeg-libsl&amp;lt;/tt&amp;gt; library.&lt;br /&gt;
* Other reason: the file &amp;quot;defaultstripe.png&amp;quot; does not exists in the same OpenSim folder, or is corrupted.&lt;br /&gt;
* Solution: get the newest code from libsecondlife (&amp;lt;tt&amp;gt;svn co svn://opensecondlife.org/libsl/trunk&amp;lt;/tt&amp;gt;), '&amp;lt;tt&amp;gt;make&amp;lt;/tt&amp;gt;' manually in the subdir &amp;lt;tt&amp;gt;openjpeg-libsl&amp;lt;/tt&amp;gt;, and copy the resulting &amp;lt;tt&amp;gt;libopenjpeg-libsl-2.1.2.0.so&amp;lt;/tt&amp;gt; into your OpenSim &amp;lt;tt&amp;gt;bin&amp;lt;/tt&amp;gt; subdir, overwriting the existing one.&lt;br /&gt;
* Recompile &amp;amp; restart OpenSim&lt;br /&gt;
&lt;br /&gt;
==Exceptions on the Console==&lt;br /&gt;
This is a list of Exceptions that you may see on the console, what they mean, and if they are a problem.&lt;br /&gt;
&lt;br /&gt;
===System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so===&lt;br /&gt;
 Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so&lt;br /&gt;
 at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded OpenJPEGNet.OpenJPEG/LibslImage&amp;amp;)&lt;br /&gt;
 at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]&lt;br /&gt;
 at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]&lt;br /&gt;
 at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]&lt;br /&gt;
&lt;br /&gt;
You are on Linux, and the native lib libopenjpeg-libsl-2.1.2.0.so is not compatible with your system for one of the following reasons:&lt;br /&gt;
* You have an old processor (libopenjpeg has been compiled with optimizations)&lt;br /&gt;
* You are running in 64bit mode (none of the native libs are built for 64bit)&lt;br /&gt;
&lt;br /&gt;
You can rebuild your own libopenjpeg from source, or run in a compatible environment.&lt;br /&gt;
You can do this by:&lt;br /&gt;
 svn co svn://opensecondlife.org/libsl/trunk libsl&lt;br /&gt;
 cd libsl/openjpeg-libsl/&lt;br /&gt;
 make&lt;br /&gt;
&lt;br /&gt;
then copy libopenjpeg-libsl-2.1.2.0.so into OpenSim bin-folder.&lt;br /&gt;
&lt;br /&gt;
=== System.NullReferenceException at OpenSim.Region.Communications.Local.LocalLoginService.PrepareLoginToRegion ===&lt;br /&gt;
 [LOGIN END]: XMLRPC Login failed, System.NullReferenceException: Object reference not set to an instance of an object&lt;br /&gt;
 at OpenSim.Region.Communications.Local.LocalLoginService.PrepareLoginToRegion (OpenSim.Framework.RegionInfo regionInfo, OpenSim.Framework.UserProfileData user, OpenSim.Framework.Communications.LoginResponse response) [0x00000] in /home/sim/svn/opensim/OpenSim/Region/Communications/Local/LocalLoginService.cs:293&lt;br /&gt;
  at OpenSim.Region.Communications.Local.LocalLoginService.CustomiseResponse (OpenSim.Framework.Communications.LoginResponse response, OpenSim.Framework.UserProfileData theUser, System.String startLocationRequest) [0x00520] in /home/sim/svn/opensim/OpenSim/Region/Communications/Local/LocalLoginService.cs:253&lt;br /&gt;
  at OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod (Nwc.XmlRpc.XmlRpcRequest request) [0x00369] in /home/sim/svn/opensim/OpenSim/Framework/Communications/LoginService.cs:252&lt;br /&gt;
&lt;br /&gt;
Your first startup of OpenSim has failed for example due to giving non existent domain name when prompted for region external host name. This causes only partial initialization. You need to delete bin folder, do svn update, rebuild and purge database to resolve this issue.&lt;br /&gt;
&lt;br /&gt;
==Grid Mode==&lt;br /&gt;
Note: Grid Mode isn't officially supported yet.  As such, you are pretty much on your own if you are trying to get OpenSim up and running in Grid Mode.&lt;br /&gt;
&lt;br /&gt;
=== I start the sim and it doesn't connect to any grid ===&lt;br /&gt;
&lt;br /&gt;
When OpenSim is first started, it needs configuration.&lt;br /&gt;
&lt;br /&gt;
* See [[OpenSim: Configuration]].&lt;br /&gt;
&lt;br /&gt;
===I start the OpenSim.Grid.UserServer.exe and it gives an error===&lt;br /&gt;
If this error is access denied for &amp;lt;tt&amp;gt;username@localhost&amp;lt;/tt&amp;gt;, the mysql database is not set up.&lt;br /&gt;
It will print some text and wait for input - either an enter to accept a default value, or another value you can supply.&lt;br /&gt;
* See [[OpenSim: Configuration]].&lt;br /&gt;
&lt;br /&gt;
===I want to run my own Local Grid but one or more servers fail to start===&lt;br /&gt;
* Be sure that you're able to start &amp;lt;tt&amp;gt;OpenSim.exe&amp;lt;/tt&amp;gt; alone, in Standalone mode, and to be able to login.&lt;br /&gt;
* Start the servers in the correct UGAS order and answer the questions as recommended (see [[OpenSim: Configuration]]).&lt;br /&gt;
* Set all the external URI's to the correct IP: 127.0.0.1 if running on your local machine, or aaa.bbb.ccc.ddd if running on a remote server.&lt;br /&gt;
* Check again all the &amp;lt;tt&amp;gt;*.xml&amp;lt;/tt&amp;gt; configuration files for any wrong settings or typing errors...!&lt;br /&gt;
* Don't forget to connect with your SL-viewer to port 8002 (Grid User-Server) instead of 9000 (Standalone OpenSim-Server).&lt;br /&gt;
* Delete all &amp;lt;tt&amp;gt;*.xml&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;*.yap&amp;lt;/tt&amp;gt; files in the &amp;lt;tt&amp;gt;bin&amp;lt;/tt&amp;gt; directory if you want to run a full reconfiguration again.&lt;br /&gt;
&lt;br /&gt;
===I get a bunch of asset not found errors, while connected to a online grid, and my inventory doesn't seem to work right===&lt;br /&gt;
*Make sure your opensim.ini has '      asset_database = &amp;quot;grid&amp;quot;      ' otherwise it will not work correctly.&lt;br /&gt;
&lt;br /&gt;
==Hypergrid==&lt;br /&gt;
===After starting OpenSim with Hypergrid enabled my inventory wont load!===&lt;br /&gt;
*If you're running in grid mode, first check your OpenSim.ini to make sure that the dns names or addresses for your grid servers are accessible to both you and the public.&lt;br /&gt;
*Check the XML config files for your UGAIM servers to make sure that everything is running off of a publicly accessible IP address.&lt;br /&gt;
**If this is the case and you have to change your UGAIM addresses you will need to run a few quick and dirty SQL queries on your database in order to update your grid's user accounts so that they now point to the new IP addresses of your UGAIM.&lt;br /&gt;
&lt;br /&gt;
Log into your sql server and change over to the database for your grid.  The following will update your user's home inventory and asset URIs after changing the addresses of your UGAIM services in the XML configuration files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align = center&amp;gt;&amp;lt;B&amp;gt;!!!!WARNING!!!! - Be smart!  Always make a backup of your databases before making any changes to OpenSim! - !!!!WARNING!!!!&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     update users set userInventoryURI=&amp;quot;http://new.UGAIM.address:8004/&amp;quot; where userInventoryURI = &amp;quot;http://old.UGAIM.address:8004/&amp;quot;;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     update users set userAssetURI=&amp;quot;http://new.UGAIM.address:8003/&amp;quot; where userAssetURI = &amp;quot;http://old.UGAIM.address:8003/&amp;quot;;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*If you're running in standalone mode... - Anyone familiar with standalone want to fill this in?  -&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
&lt;br /&gt;
== ScriptEngine Issues ==&lt;br /&gt;
=== Got &amp;quot;Primitive: Error compiling script: unknown char: . error&amp;quot; when compiling script ===&lt;br /&gt;
When trying to compile a script ( using DotNetEngine or XEngine ) you could have this error :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Primitive: Error compiling script:&lt;br /&gt;
unknown char: .&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
And on the console :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: Unloading script&lt;br /&gt;
11:06:37 - Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.&lt;br /&gt;
 at System.Collections.Generic.Dictionary`2[OpenSim.Region.ScriptEngine.Interfaces.IEventReceiver,OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Dataserver].get_Item (IEventReceiver key) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.Shared.Api.AsyncCommandManager.RemoveScript (IEventReceiver engine, UInt32 localID, UUID itemID) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager._StopScript (UInt32 localID, UUID itemID) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager.DoScriptLoadUnload () [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.MaintenanceThread.MaintenanceLoop () [0x00000]&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: Loading script&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: ScriptManager StartScript: localID: 720001, itemID: 88c9d28c-6004-4609-a707-717190de044a&lt;br /&gt;
11:06:37 - [Compiler]: Compiled new assembly for fad15951-f9aa-493f-be68-2aaf5ff8a3c9&lt;br /&gt;
11:06:37 - [SCRIPT]: Compiled assetID fad15951-f9aa-493f-be68-2aaf5ff8a3c9: ScriptEngines/a83150da-1ab1-11dd-89fb-0014853ee9da/CommonCompiler_compiled_fad15951-f9aa-493f-be68-2aaf5ff8a3c9.dll&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: AppDomain Loading: OpenSim.Region.ScriptEngine.Shared, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This happens on '''linux''' when your locales are not set to default ( &amp;quot;C&amp;quot; ).&lt;br /&gt;
* You could refer to [http://opensimulator.org/mantis/view.php?id=2088 Mantis #2088] and [http://opensimulator.org/mantis/view.php?id=2015 Mantis #2015] for a workaround to run opensim.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
env LANG=C mono --debug OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* You could also change your locale setup. Here is what I use in my '.bash_profile' :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
export LC_ALL=C&lt;br /&gt;
export LANG=C&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I know it's a ugly way to setup locales on a linux box, but it works fine on my '''Linux From Scratch''' box.&lt;br /&gt;
&lt;br /&gt;
'''Rq''': I saw Melanie has corrected some parts of the source code a few weeks ago to avoid such problems.&lt;br /&gt;
&lt;br /&gt;
== Locales Issues ==&lt;br /&gt;
Well, some of us, OpenSim users, ran into random crash of the OpenSim Region server in grid mode ... &lt;br /&gt;
&lt;br /&gt;
I have made many tests to find a solution about that problem.&lt;br /&gt;
&lt;br /&gt;
I first ran into this problem with OpenSIM SVN.6660 ... Even if I have no users connected, my OpenSim region server randomly crash ( after 1 hour, or 5 hours, ... ).&lt;br /&gt;
&lt;br /&gt;
My first idea was to upgrade to the latest SVN release, no chance, same problem. So I made a test with a previous SVN release ( SVN.6575 ) which is running fine on another server ( same OS, same parameters, same mono release, ... ) : No chance, same problem.&lt;br /&gt;
&lt;br /&gt;
Then, I tried to play with locales, recompile the '''screen''' unix command line utility I use to run my servers, ... No chance again.&lt;br /&gt;
&lt;br /&gt;
So, I checked the memory usage on my Server, and I discovered that with the last SVN release, the amount of memory needed to run OpenSim server in multi-region/grid mode increased :) ... So, I have tuned my MySQL server to use less memory. Was better, but my OpenSim region server still randomly crash ( but could stay alive longer than before ).&lt;br /&gt;
&lt;br /&gt;
Then, trying to play with the '''screen''' command line options ... And all my tests shows that the '''--debug''' option impact the stability of the server.&lt;br /&gt;
&lt;br /&gt;
Initially, I used such command line to run OpenSim :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/screen -S Region-service -d -m --debug mono OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Without the '''--debug''' option, everything seems to be more stable.&lt;br /&gt;
&lt;br /&gt;
About locales, if you read mantis and threads in opensim-dev / opensim-users, you know that there are issues on system that are not &amp;quot;en_US&amp;quot; or &amp;quot;C&amp;quot; local compliant.&lt;br /&gt;
&lt;br /&gt;
I have re-setup my server to be full &amp;quot;en_US.UTF8&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
On my Ubuntu 8.0.4 server :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# cat /etc/default/locale&lt;br /&gt;
LANG=&amp;quot;en_US.UTF-8&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# cat /var/lib/locales/supported.d/local&lt;br /&gt;
fr_FR.UTF-8 UTF-8&lt;br /&gt;
en_US.UTF-8 UTF-8&lt;br /&gt;
&lt;br /&gt;
# cat /etc/environment&lt;br /&gt;
PATH=&amp;quot;/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games&amp;quot;&lt;br /&gt;
LANG=&amp;quot;en_US&amp;quot;&lt;br /&gt;
LANGUAGE=&amp;quot;en_US&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
And maybe you should need :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# sudo dpkg-reconfigure locales&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, the resulting '''screen''' command line options should be :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
screen -S Region-service -d -m -U mono OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allow me to run OpenSim SVN.6575 without crash during more than 48 hours, and also SVN.6735 ... &lt;br /&gt;
&lt;br /&gt;
Hope those informations could help peoples.&lt;br /&gt;
&lt;br /&gt;
Just for your information : &lt;br /&gt;
&lt;br /&gt;
Here is my '''OpenSim Startup script''' :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
echo &amp;quot;User-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S User-service -d -m -U mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Grid-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Grid-service -d -m -U mono OpenSim.Grid.GridServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Asset-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Asset-service -d -m -U mono OpenSim.Grid.AssetServer.exe&lt;br /&gt;
sleep 10&lt;br /&gt;
echo &amp;quot;Inventory-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Inventory-service -d -m -U mono OpenSim.Grid.InventoryServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Region-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Region-service -d -m -U mono OpenSim.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot; &amp;quot;&lt;br /&gt;
echo &amp;quot; &amp;quot;&lt;br /&gt;
/usr/local/bin/screen -list&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is also a small script that give you a menu to connect to the '''screen(s)''' sessions :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/usr/bin/perl&lt;br /&gt;
&lt;br /&gt;
use strict;&lt;br /&gt;
use Term::Menu;&lt;br /&gt;
&lt;br /&gt;
my $EXIT = 1;&lt;br /&gt;
&lt;br /&gt;
my $MainTitle = &amp;quot;+-----------------------------------------------------+\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|        Connexion SCREEN aux Serveurs OPENSIM        |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|                                                     |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|    ( Type CTRL+A+D to exit the Screen Console. )    |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;+-----------------------------------------------------+\n&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
while ( $EXIT == 1 )&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
  system(&amp;quot;screen -list | grep service &amp;gt; /tmp/osg.services&amp;quot;);&lt;br /&gt;
  my %LIST = ();&lt;br /&gt;
  open(IN, &amp;quot;/tmp/osg.services&amp;quot;);&lt;br /&gt;
  while ( my $i = &amp;lt;IN&amp;gt; )&lt;br /&gt;
  {&lt;br /&gt;
    chomp($i);&lt;br /&gt;
&lt;br /&gt;
    $i =~ s/\./#/g;&lt;br /&gt;
    $i =~ s/\-service\t/#/g;&lt;br /&gt;
    $i =~ s/\t//g;&lt;br /&gt;
    $i =~ s/\(//g;&lt;br /&gt;
    $i =~ s/\)//g;&lt;br /&gt;
&lt;br /&gt;
    my @STATUS = split(/#/, $i);&lt;br /&gt;
    $LIST{$STATUS[1]} = $STATUS[2];&lt;br /&gt;
  }&lt;br /&gt;
  close(IN);&lt;br /&gt;
&lt;br /&gt;
  my %LIST2 = ();&lt;br /&gt;
  my @indices = ('User', 'Grid', 'Asset', 'Inventory', 'Region');&lt;br /&gt;
&lt;br /&gt;
  foreach my $key ( @indices )&lt;br /&gt;
  {&lt;br /&gt;
    # print &amp;quot;$key --&amp;gt; $LIST{$key}\n&amp;quot;;&lt;br /&gt;
    if ( $LIST{$key} =~ /Attached/ )&lt;br /&gt;
    {&lt;br /&gt;
      $LIST2{$key} = &amp;quot;[X]&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    else&lt;br /&gt;
    {&lt;br /&gt;
      $LIST2{$key} = &amp;quot;[ ]&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( $LIST{'User'} =~ /Attached/ )&lt;br /&gt;
  {&lt;br /&gt;
    $LIST2{'USER'} = &amp;quot;X&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
  else&lt;br /&gt;
  {&lt;br /&gt;
    $LIST2{'USER'} = &amp;quot;-&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  system ('clear');&lt;br /&gt;
  my $prompt = new Term::Menu (&lt;br /&gt;
    spaces =&amp;gt; 3,&lt;br /&gt;
    aftertext =&amp;gt; &amp;quot;\nChoisir une option : &amp;quot;,&lt;br /&gt;
    beforetext =&amp;gt; ${MainTitle},&lt;br /&gt;
    delim =&amp;gt; &amp;quot;. &amp;quot;,&lt;br /&gt;
  );&lt;br /&gt;
&lt;br /&gt;
  my $SEP = &amp;quot;                   &amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  my $answer = $prompt-&amp;gt;menu(&lt;br /&gt;
                osg_user       =&amp;gt; [&amp;quot;OpenSim User Server       $SEP$LIST2{'User'}&amp;quot;,  '1'],&lt;br /&gt;
                osg_grid       =&amp;gt; [&amp;quot;OpenSim Grid Server       $SEP$LIST2{'Grid'}&amp;quot;,  '2'],&lt;br /&gt;
                osg_asset      =&amp;gt; [&amp;quot;OpenSim Asset Server      $SEP$LIST2{'Asset'}&amp;quot;,  '3'],&lt;br /&gt;
                osg_inventory  =&amp;gt; [&amp;quot;OpenSim Inventory Server  $SEP$LIST2{'Inventory'}&amp;quot;,  '4'],&lt;br /&gt;
                osg_region     =&amp;gt; [&amp;quot;OpenSim Region Server     $SEP$LIST2{'Region'}\n&amp;quot;,  '5'],&lt;br /&gt;
                osg_shutdown   =&amp;gt; [&amp;quot;Shutdown Servers (Manual)&amp;quot;,'6'],&lt;br /&gt;
                osg_shutdown2  =&amp;gt; [&amp;quot;Shutdown Servers (Hard)\n&amp;quot;,'7'],&lt;br /&gt;
                quit    =&amp;gt; [&amp;quot;Quitter&amp;quot;, 'q'],&lt;br /&gt;
                            );&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;quit&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    $EXIT = 0;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_user&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S User-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_grid&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Grid-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_asset&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Asset-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_inventory&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Inventory-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_region&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Region-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_shutdown&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Region-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Inventory-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Asset-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Grid-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S User-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_shutdown2&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    # system(&amp;quot;/OPENSIM/shutdownGrid.py&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Region-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Inventory-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Asset-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Grid-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S User-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    $EXIT = 0;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Regards, &lt;br /&gt;
Ursula Matova.&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Troubleshooting</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Troubleshooting"/>
				<updated>2009-01-22T00:31:19Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: /* After starting OpenSim with Hypergrid enabled my inventory wont load! */  - added bold to warning.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Users]]&lt;br /&gt;
This page gives any system-specific configuration settings that may be useful, and advice for problems that might be encountered.&lt;br /&gt;
&lt;br /&gt;
== System-specific configuration ==&lt;br /&gt;
=== CentOS 5 ===&lt;br /&gt;
&lt;br /&gt;
To install mono and nant, you can use the &amp;quot;Linux Installer for x86&amp;quot; found at http://www.mono-project.com/Downloads.&lt;br /&gt;
&lt;br /&gt;
SVN can be installed by:&lt;br /&gt;
&lt;br /&gt;
 yum install subversion&lt;br /&gt;
&lt;br /&gt;
Mono defaults to installing into &amp;lt;tt&amp;gt;/opt&amp;lt;/tt&amp;gt;, so you may have to add this path to your environment variables, for example, in your &amp;lt;tt&amp;gt;~/.bashrc&amp;lt;/tt&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
 export PATH=&amp;quot;/opt/mono-1.2.5/bin:$PATH&amp;quot;&lt;br /&gt;
 export PKG_CONFIG_PATH=&amp;quot;/opt/mono-1.2.5/lib/pkgconfig:$PKG_CONFIG_PATH&amp;quot;&lt;br /&gt;
 export MANPATH=&amp;quot;/opt/mono-1.2.5/share/man:$MANPATH&amp;quot;&lt;br /&gt;
 export LD_LIBRARY_PATH=&amp;quot;/opt/mono-1.2.5/lib:$LD_LIBRARY_PATH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After changing &amp;lt;tt&amp;gt;LD_LIBRARY_PATH&amp;lt;/tt&amp;gt;, you should update the dynamic linker cache:&lt;br /&gt;
&lt;br /&gt;
 ldconfig&lt;br /&gt;
&lt;br /&gt;
You may still encounter the &amp;quot;The current runtime framework 'mono-2.0' is not correctly configured in the NAnt configuration file.&amp;quot; error listed below.  In that case, this may fix this:&lt;br /&gt;
&lt;br /&gt;
 yum install glib&lt;br /&gt;
&lt;br /&gt;
If you are running a firewall as well (i.e., if &amp;lt;tt&amp;gt;iptables -L&amp;lt;/tt&amp;gt; shows a list of ACCEPT and REJECT rules), you'll have to open the necessary ports if you want to access the sim from other machines.  For standalone mode:&lt;br /&gt;
&lt;br /&gt;
 iptables -I RH-Firewall-1-INPUT -p tcp --dport 9000 -j ACCEPT&lt;br /&gt;
 iptables -I RH-Firewall-1-INPUT -p udp --dport 9000 -j ACCEPT&lt;br /&gt;
&lt;br /&gt;
=== Debian 4.0r0 ===&lt;br /&gt;
&lt;br /&gt;
If you set your system to use unstable sources, and then install some packages listed below, everything should just work.  To use unstable sources, modify your &amp;lt;tt&amp;gt;/etc/apt/sources.list&amp;lt;/tt&amp;gt; file, replacing 'etch' or 'stable' with 'unstable':&lt;br /&gt;
&lt;br /&gt;
 deb ftp://ftp.debian.org/debian/ unstable main&lt;br /&gt;
 deb-src ftp://ftp.debian.org/debian/ unstable main&lt;br /&gt;
&lt;br /&gt;
Then update your packages to the new versions:&lt;br /&gt;
&lt;br /&gt;
 apt-get update&lt;br /&gt;
 apt-get dist-upgrade&lt;br /&gt;
&lt;br /&gt;
This will probably change a large number of packages, and may break things.&lt;br /&gt;
In my experience, however, if you do not use unstable sources then the packages are not up to date enough, and you run into version issues, which lead to two DllNotFoundException errors below appearing in the console output: gdiplus.dll and libopenjpeg-libsl-2.1.2.0.so.&lt;br /&gt;
&lt;br /&gt;
Once the sources are updated, we need to install the necessary packages to be able to build OpenSim:&lt;br /&gt;
&lt;br /&gt;
 apt-get install subversion mono nant mono-gmcs mono-mjs libmono-microsoft8.0-cil libmono-system-runtime2.0-cil&lt;br /&gt;
&lt;br /&gt;
If any of these packages are missing, you'll probably encounter one of the errors listed below.  However, with these packages, OpenSim should build cleanly.&lt;br /&gt;
&lt;br /&gt;
Please note: If you are using mysql as storage on unstable you may get the following error:-&lt;br /&gt;
&lt;br /&gt;
 Exception: System.NotSupportedException: CodePage 1252 not supported&lt;br /&gt;
  at System.Text.Encoding.GetEncoding (Int32 codePage) [0x00000] &lt;br /&gt;
&lt;br /&gt;
To get it to work, try installing the libmono-i18n2.0-cil package&lt;br /&gt;
&lt;br /&gt;
 apt-get install libmono-i18n2.0-cil&lt;br /&gt;
&lt;br /&gt;
=== Gentoo ===&lt;br /&gt;
some Mono dependency &amp;amp; latest Mono itself may use &amp;quot;~x86&amp;quot; masked packages (assuming x86 is your platform, change may be made to reflect your ex:&amp;quot;~amd64&amp;quot; for 64bits). You could check for USE parameter with:&lt;br /&gt;
&lt;br /&gt;
 ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; emerge -vp subversion nant mono libgdiplus&lt;br /&gt;
&lt;br /&gt;
Then install with:&lt;br /&gt;
&lt;br /&gt;
 ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; emerge subversion nant mono libgdiplus&lt;br /&gt;
&lt;br /&gt;
N.B: The ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; can be set in Gentoo /etc/make.conf file, but that turn up all the emerges in testing/unstable, using it at the begining of emerge command line use it only for current emerge process&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
This assumes you're using the universal binary for mono from the [http://www.mono-project.com/ Mono Project] site.&lt;br /&gt;
&lt;br /&gt;
If you are using OS X 10.4, you should also install X11 from the OS X install CDs.&lt;br /&gt;
In OS X 10.5, this is not required.&lt;br /&gt;
&lt;br /&gt;
If you get errors about the 2.0 framework not being supported, you may need to update your &amp;lt;tt&amp;gt;pkg-config&amp;lt;/tt&amp;gt; path.&lt;br /&gt;
I set this in &amp;lt;tt&amp;gt;~/.bash_profile&amp;lt;/tt&amp;gt;:&lt;br /&gt;
 export PKG_CONFIG_PATH=&amp;quot;/Library/Frameworks/Mono.framework/Versions/Current/lib/pkgconfig/:${PKG_CONFIG_PATH}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Errors and fixes ==&lt;br /&gt;
&lt;br /&gt;
=== Build workarounds due to non-functionality or bugs: ===&lt;br /&gt;
&lt;br /&gt;
==== Disappearing prims due to duplicate UID's ====&lt;br /&gt;
Generally this problem occurs when a save-xml/load-xml file is loaded into the same sim without using the -newUID switch to generate new UUID's for the objects. This switch is documented in the [[Running#General OpenSim server commands|general server commands]] section. (&amp;lt;nowiki&amp;gt;load-xml &amp;lt;filename&amp;gt; -newUID&amp;lt;/nowiki&amp;gt;). But if this does not work, the other way is to shift-copy your build and drag it up into the air.. then delete the one in the air, (which is actually the copy). This will generate new UID's on all your prims.. you can now leave that build, and load your original load-xml file in another region.&lt;br /&gt;
&lt;br /&gt;
==== Linked objects not scaling/editing properly ====&lt;br /&gt;
From Mantis [[http://opensimulator.org/mantis/view.php?id=135 # 135]] and [[http://opensimulator.org/mantis/view.php?id=223 # 223]]: &amp;lt;br /&amp;gt;&lt;br /&gt;
Linked objects: while linking/unlinking objects seems to work fine, the editing of single prims inside a linked object doesn't work correctly. You have to check the box &amp;quot;Edit linked parts&amp;quot;, then you can select a single prim and edit it, but in most cases the changes in size- and/or postion-parameters are not accepted and revert immediately to the original ones. It is not completely reproducible, as it may work in some single case though.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Workaround:''' unlink the whole object, make the changes, and relink the whole thing again. &amp;lt;br /&amp;gt; ''note:'' re-scaling unlinked objects in grid mode seems to work better than in standalone. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Exception and loss of ode physics System.EntryPointNotFoundException: dSpaceLockQuery ===&lt;br /&gt;
&lt;br /&gt;
The following is usually caused by using the wrong version of libode.  First try find / -name &amp;quot;libode.so&amp;quot; to see if you have other copies of the ode physics engine.  Then make sure you have the latest version of this.&lt;br /&gt;
&lt;br /&gt;
[SCENE] [02-01 22:20:40] System.EntryPointNotFoundException: dSpaceLockQuery&lt;br /&gt;
  at (wrapper managed-to-native) Ode.NET.d:SpaceLockQuery (intptr)&lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeScene.waitForSpaceUnlock (IntPtr space) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeCharacter.AvatarGeomAndBodyCreation (Single npositionX, Single npositionY, Single npositionZ, Single tensor) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeCharacter..ctor (System.String avName, OpenSim.Region.Physics.OdePlugin.OdeScene parent_scene, OpenSim.Region.Physics.Manager.PhysicsVector pos) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeScene.AddAvatar (System.String avName, OpenSim.Region.Physics.Manager.PhysicsVector position) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.ScenePresence.AddToPhysicalScene () [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.ScenePresence.MakeRootAgent (LLVector3 pos, Boolean isFlying) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.Scene.AgentCrossing (UInt64 regionHandle, LLUUID agentID, LLVector3 position, Boolean isFlying) [0x00000]&lt;br /&gt;
=== MySQL connection errors after about 6-8 hours ===&lt;br /&gt;
&lt;br /&gt;
MySQL has a timeout which drops the connection after 28,800 seconds (8 hours) of inactivity, which will probably result in failure to login after the User server has been sitting idle for an extended period.  If you have this problem, increase the timeout to something larger, like 604800 (1 week) or 31536000 (1 year).  From the mysql console, type:&lt;br /&gt;
&lt;br /&gt;
 set global wait_timeout=604800;&lt;br /&gt;
&lt;br /&gt;
=== System.DllNotFoundException: gdiplus.dll ===&lt;br /&gt;
&lt;br /&gt;
First, check to make sure that &amp;lt;tt&amp;gt;libgdiplus.so&amp;lt;/tt&amp;gt; is known to the dynamic linker:&lt;br /&gt;
&lt;br /&gt;
 /sbin/ldconfig -p | grep libgdiplus&lt;br /&gt;
&lt;br /&gt;
If nothing is found, make sure that the directory libgdiplus.so exists in is either in your &amp;lt;tt&amp;gt;LD_LIBRARY_PATH&amp;lt;/tt&amp;gt; environment variable or listed in a *.conf file (e.g., gdiplus.conf) in /etc/ld.so.conf.d/.  Then run &amp;lt;tt&amp;gt;ldconfig&amp;lt;/tt&amp;gt; to update the cache.  Then it should be able to find the library.&lt;br /&gt;
&lt;br /&gt;
You may still have the above error, however, since libgdiplus also depends on other dynamic libraries, and if they fail to load, libgdiplus will fail.  To test for this, run OpenSim with debugging information turned on:&lt;br /&gt;
&lt;br /&gt;
 MONO_LOG_LEVEL=debug mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
{It may show errors loading other libraries, like &amp;lt;tt&amp;gt;libexif.so.9&amp;lt;/tt&amp;gt;.  In that case, linking to an existing version of the offending library may work:&lt;br /&gt;
&lt;br /&gt;
 ln -s libexif.so.12 libexif.so.9&lt;br /&gt;
&lt;br /&gt;
On Mac OS X - check the following file exists... /opt/local/lib/libgdiplus.dylib if it does then as root user edit the file /opt/local/etc/mono/config &lt;br /&gt;
and add the line &lt;br /&gt;
 &amp;lt;dllmap dll=&amp;quot;gdiplus.dll&amp;quot; target=&amp;quot;/opt/local/lib/libgdiplus.dylib&amp;quot; os=&amp;quot;!windows&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''(Is there a cleaner solution than this?)''} **see below for alternative/cleaner fix**&lt;br /&gt;
&lt;br /&gt;
== When installing mono or libgdiplus0 you may get dependency missing libexif.so.9 == &lt;br /&gt;
&lt;br /&gt;
This was noticed on Centos5 but may occur on other systems, download ftp://rpmfind.net/linux/conectiva/snapshot/i386/RPMS.extra/libexif9-0.5.12-47547cl.i386.rpm and install problem solved. You will now be able to install mono (as long as nothing else goes wrong )&lt;br /&gt;
&lt;br /&gt;
=== The assembly mscorlib.dll was not found or could not be loaded ===&lt;br /&gt;
&lt;br /&gt;
This indicates that you are missing one of the mscor libs that comes with nant.  This is easily solved by getting NAnt, which comes with both versions 1.0 and 2.0 of the required lib.&lt;br /&gt;
&lt;br /&gt;
 apt-get install nant&lt;br /&gt;
&lt;br /&gt;
=== External Program Failed: /usr/lib/pkgconfig/../../lib/mono/2.0/gmcs.exe === &lt;br /&gt;
&lt;br /&gt;
This is quickly fixed by retrieving mono-gmcs.&lt;br /&gt;
&lt;br /&gt;
 apt-get install mono-gmcs&lt;br /&gt;
&lt;br /&gt;
=== The type or namespace name JScript does not exist in the namespace Microsoft ===&lt;br /&gt;
&lt;br /&gt;
Note that it says Jscript over and over again.  Hint perhaps?&lt;br /&gt;
&lt;br /&gt;
 apt-get install mono-mjs libmono-microsoft8.0-cil&lt;br /&gt;
&lt;br /&gt;
On Fedora, the needed package is mono-jscript&lt;br /&gt;
&lt;br /&gt;
=== The type or namespace name Tcp does not exist in the namespace System.Runtime.Remoting.Channels ===&lt;br /&gt;
&lt;br /&gt;
This one is taken care of with a quick install:&lt;br /&gt;
&lt;br /&gt;
 apt-get install libmono-system-runtime2.0-cil&lt;br /&gt;
&lt;br /&gt;
=== Missing: libopenjpeg-libsl-2.1.2.0-x86_64.so ===&lt;br /&gt;
  You are on 64bit linux machine and my need to follow these instructions: [[Installing_and_running_on_x86-64 |Installing and running on x86-64 ]]&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
=== error while loading shared libraries: libgthread-2.0.so.0: cannot open shared object file ===&lt;br /&gt;
&lt;br /&gt;
If you start with a base Debian system as we did at the top of the page, but instead of using the apt version of mono you use the installer from their website, then you may encounter this issue.&lt;br /&gt;
&lt;br /&gt;
After getting the .bin file from http://www.mono-project.com/Downloads, and executing it as per its instructions, upon finishing, you may find that if you try to run `mono --version` you are presented with this message. This one means you need to install libglib2.0-0.&lt;br /&gt;
&lt;br /&gt;
 apt-get install libglib2.0-0&lt;br /&gt;
&lt;br /&gt;
=== The current runtime framework 'mono-2.0' is not correctly configured in the NAnt configuration file. ===&lt;br /&gt;
&lt;br /&gt;
This one seems to be fixed by retrieving the apt version of nant.&lt;br /&gt;
&lt;br /&gt;
 apt-get install nant&lt;br /&gt;
&lt;br /&gt;
This can also be due to &amp;lt;tt&amp;gt;pkg-config&amp;lt;/tt&amp;gt; not being able to locate the &amp;lt;tt&amp;gt;mono.pc&amp;lt;/tt&amp;gt; file.  Adding the directory containing this file to the environment variable &amp;lt;tt&amp;gt;PKG_CONFIG_PATH&amp;lt;/tt&amp;gt; may solve this.&lt;br /&gt;
&lt;br /&gt;
== Networking and config issues ==&lt;br /&gt;
   [[OpenSim:Running |See Running section]]&lt;br /&gt;
&lt;br /&gt;
=== You are able to log in, but not connect to a Region from a remote client ===&lt;br /&gt;
&lt;br /&gt;
    Look in your OpenSimulator/bin/Regions folder &lt;br /&gt;
    1) Try 0.0.0.0 for the internal_ip_address in your region.xml(default.xml) file&lt;br /&gt;
         (you'll have one of those files *per* region you've created)&lt;br /&gt;
    2) external_host_name=&amp;quot;127.0.0.1&amp;quot; will need to be changed to the accessable DNS name&lt;br /&gt;
        such as &amp;quot;opensim.example-host.com&amp;quot; or &amp;quot;71.6.131.152&amp;quot; (your public accessable ip)&lt;br /&gt;
&lt;br /&gt;
==Building OpenSim==&lt;br /&gt;
===I can't find any build files or solution files===&lt;br /&gt;
* If you're on Windows, run &amp;lt;tt&amp;gt;runprebuild.bat&amp;lt;/tt&amp;gt; - on Linux/Mac/FreeBSD, run &amp;lt;tt&amp;gt;runprebuild.sh&amp;lt;/tt&amp;gt;&lt;br /&gt;
=== VS2005 won't open the .sln file ===&lt;br /&gt;
* Try running VS2005 C#. You are probably running VS2005 C++. This is a C# project.&lt;br /&gt;
&lt;br /&gt;
==Running OpenSim==&lt;br /&gt;
=== Running OpenSim.exe from a Cygwin shell has access denied for some dll's ===&lt;br /&gt;
* Do a '&amp;lt;tt&amp;gt;cd bin&amp;lt;/tt&amp;gt;' followed by '&amp;lt;tt&amp;gt;chmod a+x *&amp;lt;/tt&amp;gt;' to make all dll files executable.&lt;br /&gt;
===I cannot start my sim===&lt;br /&gt;
* See [[Configuration]]&lt;br /&gt;
&lt;br /&gt;
==Something Has Gone Wrong!==&lt;br /&gt;
=== I get errors concerning 'owner_uuid' when starting up my grid after updating from svn beyond r3254 ===&lt;br /&gt;
When updating to recent revisions after r3254, we are now using the unused owner_uuid. There are some grids whose mysql tables were created during a time when this field was inadvertently removed from the .sql script that initializes the regions table. Logging in to your mysql instance and executing this SQL query to add the missing owner_uuid should solve this issue:&lt;br /&gt;
 alter table `regions` add column `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null, comment 'Rev.2';&lt;br /&gt;
The punctuation around regions and owner_uuid is &amp;quot;grave accent&amp;quot;. The punctuation around the default value and the comment is the single quote. The &amp;quot;grave accent&amp;quot; is the one generally to the left of the One button, under the tilde and the single-quote, is, well, underneath the double quote. I think this matters to mysql.&lt;br /&gt;
&lt;br /&gt;
=== I get errors concerning 'State' when starting up my grid after updating from svn beyond r3786 ===&lt;br /&gt;
After r3786, a new 'State' field has been added to the 'primshapes' table on SQLite. This field is used to persist trees and grass.&lt;br /&gt;
You may have an empty region at startup, because OpenSim does not find this 'State' field and does not know what to do.&lt;br /&gt;
The best is to use SQLiteBrowser or another SQLite table editor (download it at [http://sqlitebrowser.sourceforge.net/ http://sqlitebrowser.sourceforge.net/]) to create the missing field:&lt;br /&gt;
 alter table primshapes add column State integer default 0&lt;br /&gt;
Just launch SQLiteBrowser, use File/Open database, then browse to OpenSim.db file and open it. Then, go to the &amp;quot;Execute SQL&amp;quot; tab, copy/paste the command above in the &amp;quot;SQL string&amp;quot; textbox, then hit the &amp;quot;Execute query&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== I get a timeout during region handshake ===&lt;br /&gt;
* Do you have the correct IP in your Regions\* config files?&lt;br /&gt;
* Do you have multiple interfaces on the server running OpenSim? OpenSim will not bind outgoing UDP packets to a specific IP, its default IP to reach you will be what the Region answers UDP with. If you have configured the region for another IP you will get a timeout during connect.&lt;br /&gt;
&lt;br /&gt;
=== I cannot connect to my OpenSim ===&lt;br /&gt;
* See [[OpenSim: Connecting]]&lt;br /&gt;
&lt;br /&gt;
===I can connect but cannot move===&lt;br /&gt;
If the client connects but the avatar can only spin in place and not move, then the sim is not correctly configured. It completed the initial login function, but packets are not being exchanged between the client and the sim, probably due to a network configuration error on the sim.&lt;br /&gt;
* See [[OpenSim: Configuration]]&lt;br /&gt;
&lt;br /&gt;
=== From time to time my Avatar seems to get stuck ===&lt;br /&gt;
Right now there is a bottle neck when syncing prims off to the database.  This will cause small (5 - 10 second) apparent hangs of the Avatar, but it will recover fine once the data is synced.  It is a known issue based on legacy architecture of some of the data storage code.  We hope this will be removed soon.&lt;br /&gt;
&lt;br /&gt;
=== I have problems with viewing the worldmap ===&lt;br /&gt;
* This may happen when running OpenSim on a Linux server, both in grid or standalone mode.&lt;br /&gt;
* Symptoms: when opening the worldmap window in the SL-viewer, the sims are not displayed grahically in the worldmap, the server console shows some error related to openjpeg, the current session freezes...&lt;br /&gt;
* Reason: your svn source trunk does not have the correct (or whatever...) &amp;lt;tt&amp;gt;libopenjpeg-libsl&amp;lt;/tt&amp;gt; library.&lt;br /&gt;
* Other reason: the file &amp;quot;defaultstripe.png&amp;quot; does not exists in the same OpenSim folder, or is corrupted.&lt;br /&gt;
* Solution: get the newest code from libsecondlife (&amp;lt;tt&amp;gt;svn co svn://opensecondlife.org/libsl/trunk&amp;lt;/tt&amp;gt;), '&amp;lt;tt&amp;gt;make&amp;lt;/tt&amp;gt;' manually in the subdir &amp;lt;tt&amp;gt;openjpeg-libsl&amp;lt;/tt&amp;gt;, and copy the resulting &amp;lt;tt&amp;gt;libopenjpeg-libsl-2.1.2.0.so&amp;lt;/tt&amp;gt; into your OpenSim &amp;lt;tt&amp;gt;bin&amp;lt;/tt&amp;gt; subdir, overwriting the existing one.&lt;br /&gt;
* Recompile &amp;amp; restart OpenSim&lt;br /&gt;
&lt;br /&gt;
==Exceptions on the Console==&lt;br /&gt;
This is a list of Exceptions that you may see on the console, what they mean, and if they are a problem.&lt;br /&gt;
&lt;br /&gt;
===System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so===&lt;br /&gt;
 Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so&lt;br /&gt;
 at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded OpenJPEGNet.OpenJPEG/LibslImage&amp;amp;)&lt;br /&gt;
 at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]&lt;br /&gt;
 at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]&lt;br /&gt;
 at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]&lt;br /&gt;
&lt;br /&gt;
You are on Linux, and the native lib libopenjpeg-libsl-2.1.2.0.so is not compatible with your system for one of the following reasons:&lt;br /&gt;
* You have an old processor (libopenjpeg has been compiled with optimizations)&lt;br /&gt;
* You are running in 64bit mode (none of the native libs are built for 64bit)&lt;br /&gt;
&lt;br /&gt;
You can rebuild your own libopenjpeg from source, or run in a compatible environment.&lt;br /&gt;
You can do this by:&lt;br /&gt;
 svn co svn://opensecondlife.org/libsl/trunk libsl&lt;br /&gt;
 cd libsl/openjpeg-libsl/&lt;br /&gt;
 make&lt;br /&gt;
&lt;br /&gt;
then copy libopenjpeg-libsl-2.1.2.0.so into OpenSim bin-folder.&lt;br /&gt;
&lt;br /&gt;
=== System.NullReferenceException at OpenSim.Region.Communications.Local.LocalLoginService.PrepareLoginToRegion ===&lt;br /&gt;
 [LOGIN END]: XMLRPC Login failed, System.NullReferenceException: Object reference not set to an instance of an object&lt;br /&gt;
 at OpenSim.Region.Communications.Local.LocalLoginService.PrepareLoginToRegion (OpenSim.Framework.RegionInfo regionInfo, OpenSim.Framework.UserProfileData user, OpenSim.Framework.Communications.LoginResponse response) [0x00000] in /home/sim/svn/opensim/OpenSim/Region/Communications/Local/LocalLoginService.cs:293&lt;br /&gt;
  at OpenSim.Region.Communications.Local.LocalLoginService.CustomiseResponse (OpenSim.Framework.Communications.LoginResponse response, OpenSim.Framework.UserProfileData theUser, System.String startLocationRequest) [0x00520] in /home/sim/svn/opensim/OpenSim/Region/Communications/Local/LocalLoginService.cs:253&lt;br /&gt;
  at OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod (Nwc.XmlRpc.XmlRpcRequest request) [0x00369] in /home/sim/svn/opensim/OpenSim/Framework/Communications/LoginService.cs:252&lt;br /&gt;
&lt;br /&gt;
Your first startup of OpenSim has failed for example due to giving non existent domain name when prompted for region external host name. This causes only partial initialization. You need to delete bin folder, do svn update, rebuild and purge database to resolve this issue.&lt;br /&gt;
&lt;br /&gt;
==Grid Mode==&lt;br /&gt;
Note: Grid Mode isn't officially supported yet.  As such, you are pretty much on your own if you are trying to get OpenSim up and running in Grid Mode.&lt;br /&gt;
&lt;br /&gt;
=== I start the sim and it doesn't connect to any grid ===&lt;br /&gt;
&lt;br /&gt;
When OpenSim is first started, it needs configuration.&lt;br /&gt;
&lt;br /&gt;
* See [[OpenSim: Configuration]].&lt;br /&gt;
&lt;br /&gt;
===I start the OpenSim.Grid.UserServer.exe and it gives an error===&lt;br /&gt;
If this error is access denied for &amp;lt;tt&amp;gt;username@localhost&amp;lt;/tt&amp;gt;, the mysql database is not set up.&lt;br /&gt;
It will print some text and wait for input - either an enter to accept a default value, or another value you can supply.&lt;br /&gt;
* See [[OpenSim: Configuration]].&lt;br /&gt;
&lt;br /&gt;
===I want to run my own Local Grid but one or more servers fail to start===&lt;br /&gt;
* Be sure that you're able to start &amp;lt;tt&amp;gt;OpenSim.exe&amp;lt;/tt&amp;gt; alone, in Standalone mode, and to be able to login.&lt;br /&gt;
* Start the servers in the correct UGAS order and answer the questions as recommended (see [[OpenSim: Configuration]]).&lt;br /&gt;
* Set all the external URI's to the correct IP: 127.0.0.1 if running on your local machine, or aaa.bbb.ccc.ddd if running on a remote server.&lt;br /&gt;
* Check again all the &amp;lt;tt&amp;gt;*.xml&amp;lt;/tt&amp;gt; configuration files for any wrong settings or typing errors...!&lt;br /&gt;
* Don't forget to connect with your SL-viewer to port 8002 (Grid User-Server) instead of 9000 (Standalone OpenSim-Server).&lt;br /&gt;
* Delete all &amp;lt;tt&amp;gt;*.xml&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;*.yap&amp;lt;/tt&amp;gt; files in the &amp;lt;tt&amp;gt;bin&amp;lt;/tt&amp;gt; directory if you want to run a full reconfiguration again.&lt;br /&gt;
&lt;br /&gt;
===I get a bunch of asset not found errors, while connected to a online grid, and my inventory doesn't seem to work right===&lt;br /&gt;
*Make sure your opensim.ini has '      asset_database = &amp;quot;grid&amp;quot;      ' otherwise it will not work correctly.&lt;br /&gt;
&lt;br /&gt;
==Hypergrid==&lt;br /&gt;
===After starting OpenSim with Hypergrid enabled my inventory wont load!===&lt;br /&gt;
*If you're running in grid mode, first check your OpenSim.ini to make sure that the dns names or addresses for your grid servers are accessible to both you and the public.&lt;br /&gt;
*Check the XML config files for your UGAIM servers to make sure that everything is running off of a publicly accessible IP address.&lt;br /&gt;
**If this is the case and you have to change your UGAIM addresses you will need to run a few quick and dirty SQL queries on your database in order to update your grid's user accounts so that they now point to the new IP addresses of your UGAIM.&lt;br /&gt;
&lt;br /&gt;
Log into your sql server and change over to the database for your grid.  The following will update your user's home inventory and asset URIs after changing the addresses of your UGAIM services in the XML configuration files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align = center&amp;gt;&amp;lt;B&amp;gt;!!!!WARNING!!!! - Be smart!  Always make a backup of your databases before making any changes to OpenSim! - !!!!WARNING!!!!&amp;lt;/b&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     update users set userInventoryURI=&amp;quot;http://new.UGAIM.address:8004/&amp;quot; where userInventoryURI = &amp;quot;http://old.UGAIM.address:8004/&amp;quot;;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     update users set userAssetURI=&amp;quot;http://new.UGAIM.address:8003/&amp;quot; where userAssetURI = &amp;quot;http://old.UGAIM.address:8003/&amp;quot;;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
&lt;br /&gt;
== ScriptEngine Issues ==&lt;br /&gt;
=== Got &amp;quot;Primitive: Error compiling script: unknown char: . error&amp;quot; when compiling script ===&lt;br /&gt;
When trying to compile a script ( using DotNetEngine or XEngine ) you could have this error :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Primitive: Error compiling script:&lt;br /&gt;
unknown char: .&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
And on the console :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: Unloading script&lt;br /&gt;
11:06:37 - Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.&lt;br /&gt;
 at System.Collections.Generic.Dictionary`2[OpenSim.Region.ScriptEngine.Interfaces.IEventReceiver,OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Dataserver].get_Item (IEventReceiver key) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.Shared.Api.AsyncCommandManager.RemoveScript (IEventReceiver engine, UInt32 localID, UUID itemID) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager._StopScript (UInt32 localID, UUID itemID) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager.DoScriptLoadUnload () [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.MaintenanceThread.MaintenanceLoop () [0x00000]&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: Loading script&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: ScriptManager StartScript: localID: 720001, itemID: 88c9d28c-6004-4609-a707-717190de044a&lt;br /&gt;
11:06:37 - [Compiler]: Compiled new assembly for fad15951-f9aa-493f-be68-2aaf5ff8a3c9&lt;br /&gt;
11:06:37 - [SCRIPT]: Compiled assetID fad15951-f9aa-493f-be68-2aaf5ff8a3c9: ScriptEngines/a83150da-1ab1-11dd-89fb-0014853ee9da/CommonCompiler_compiled_fad15951-f9aa-493f-be68-2aaf5ff8a3c9.dll&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: AppDomain Loading: OpenSim.Region.ScriptEngine.Shared, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This happens on '''linux''' when your locales are not set to default ( &amp;quot;C&amp;quot; ).&lt;br /&gt;
* You could refer to [http://opensimulator.org/mantis/view.php?id=2088 Mantis #2088] and [http://opensimulator.org/mantis/view.php?id=2015 Mantis #2015] for a workaround to run opensim.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
env LANG=C mono --debug OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* You could also change your locale setup. Here is what I use in my '.bash_profile' :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
export LC_ALL=C&lt;br /&gt;
export LANG=C&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I know it's a ugly way to setup locales on a linux box, but it works fine on my '''Linux From Scratch''' box.&lt;br /&gt;
&lt;br /&gt;
'''Rq''': I saw Melanie has corrected some parts of the source code a few weeks ago to avoid such problems.&lt;br /&gt;
&lt;br /&gt;
== Locales Issues ==&lt;br /&gt;
Well, some of us, OpenSim users, ran into random crash of the OpenSim Region server in grid mode ... &lt;br /&gt;
&lt;br /&gt;
I have made many tests to find a solution about that problem.&lt;br /&gt;
&lt;br /&gt;
I first ran into this problem with OpenSIM SVN.6660 ... Even if I have no users connected, my OpenSim region server randomly crash ( after 1 hour, or 5 hours, ... ).&lt;br /&gt;
&lt;br /&gt;
My first idea was to upgrade to the latest SVN release, no chance, same problem. So I made a test with a previous SVN release ( SVN.6575 ) which is running fine on another server ( same OS, same parameters, same mono release, ... ) : No chance, same problem.&lt;br /&gt;
&lt;br /&gt;
Then, I tried to play with locales, recompile the '''screen''' unix command line utility I use to run my servers, ... No chance again.&lt;br /&gt;
&lt;br /&gt;
So, I checked the memory usage on my Server, and I discovered that with the last SVN release, the amount of memory needed to run OpenSim server in multi-region/grid mode increased :) ... So, I have tuned my MySQL server to use less memory. Was better, but my OpenSim region server still randomly crash ( but could stay alive longer than before ).&lt;br /&gt;
&lt;br /&gt;
Then, trying to play with the '''screen''' command line options ... And all my tests shows that the '''--debug''' option impact the stability of the server.&lt;br /&gt;
&lt;br /&gt;
Initially, I used such command line to run OpenSim :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/screen -S Region-service -d -m --debug mono OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Without the '''--debug''' option, everything seems to be more stable.&lt;br /&gt;
&lt;br /&gt;
About locales, if you read mantis and threads in opensim-dev / opensim-users, you know that there are issues on system that are not &amp;quot;en_US&amp;quot; or &amp;quot;C&amp;quot; local compliant.&lt;br /&gt;
&lt;br /&gt;
I have re-setup my server to be full &amp;quot;en_US.UTF8&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
On my Ubuntu 8.0.4 server :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# cat /etc/default/locale&lt;br /&gt;
LANG=&amp;quot;en_US.UTF-8&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# cat /var/lib/locales/supported.d/local&lt;br /&gt;
fr_FR.UTF-8 UTF-8&lt;br /&gt;
en_US.UTF-8 UTF-8&lt;br /&gt;
&lt;br /&gt;
# cat /etc/environment&lt;br /&gt;
PATH=&amp;quot;/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games&amp;quot;&lt;br /&gt;
LANG=&amp;quot;en_US&amp;quot;&lt;br /&gt;
LANGUAGE=&amp;quot;en_US&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
And maybe you should need :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# sudo dpkg-reconfigure locales&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, the resulting '''screen''' command line options should be :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
screen -S Region-service -d -m -U mono OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allow me to run OpenSim SVN.6575 without crash during more than 48 hours, and also SVN.6735 ... &lt;br /&gt;
&lt;br /&gt;
Hope those informations could help peoples.&lt;br /&gt;
&lt;br /&gt;
Just for your information : &lt;br /&gt;
&lt;br /&gt;
Here is my '''OpenSim Startup script''' :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
echo &amp;quot;User-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S User-service -d -m -U mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Grid-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Grid-service -d -m -U mono OpenSim.Grid.GridServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Asset-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Asset-service -d -m -U mono OpenSim.Grid.AssetServer.exe&lt;br /&gt;
sleep 10&lt;br /&gt;
echo &amp;quot;Inventory-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Inventory-service -d -m -U mono OpenSim.Grid.InventoryServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Region-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Region-service -d -m -U mono OpenSim.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot; &amp;quot;&lt;br /&gt;
echo &amp;quot; &amp;quot;&lt;br /&gt;
/usr/local/bin/screen -list&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is also a small script that give you a menu to connect to the '''screen(s)''' sessions :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/usr/bin/perl&lt;br /&gt;
&lt;br /&gt;
use strict;&lt;br /&gt;
use Term::Menu;&lt;br /&gt;
&lt;br /&gt;
my $EXIT = 1;&lt;br /&gt;
&lt;br /&gt;
my $MainTitle = &amp;quot;+-----------------------------------------------------+\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|        Connexion SCREEN aux Serveurs OPENSIM        |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|                                                     |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|    ( Type CTRL+A+D to exit the Screen Console. )    |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;+-----------------------------------------------------+\n&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
while ( $EXIT == 1 )&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
  system(&amp;quot;screen -list | grep service &amp;gt; /tmp/osg.services&amp;quot;);&lt;br /&gt;
  my %LIST = ();&lt;br /&gt;
  open(IN, &amp;quot;/tmp/osg.services&amp;quot;);&lt;br /&gt;
  while ( my $i = &amp;lt;IN&amp;gt; )&lt;br /&gt;
  {&lt;br /&gt;
    chomp($i);&lt;br /&gt;
&lt;br /&gt;
    $i =~ s/\./#/g;&lt;br /&gt;
    $i =~ s/\-service\t/#/g;&lt;br /&gt;
    $i =~ s/\t//g;&lt;br /&gt;
    $i =~ s/\(//g;&lt;br /&gt;
    $i =~ s/\)//g;&lt;br /&gt;
&lt;br /&gt;
    my @STATUS = split(/#/, $i);&lt;br /&gt;
    $LIST{$STATUS[1]} = $STATUS[2];&lt;br /&gt;
  }&lt;br /&gt;
  close(IN);&lt;br /&gt;
&lt;br /&gt;
  my %LIST2 = ();&lt;br /&gt;
  my @indices = ('User', 'Grid', 'Asset', 'Inventory', 'Region');&lt;br /&gt;
&lt;br /&gt;
  foreach my $key ( @indices )&lt;br /&gt;
  {&lt;br /&gt;
    # print &amp;quot;$key --&amp;gt; $LIST{$key}\n&amp;quot;;&lt;br /&gt;
    if ( $LIST{$key} =~ /Attached/ )&lt;br /&gt;
    {&lt;br /&gt;
      $LIST2{$key} = &amp;quot;[X]&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    else&lt;br /&gt;
    {&lt;br /&gt;
      $LIST2{$key} = &amp;quot;[ ]&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( $LIST{'User'} =~ /Attached/ )&lt;br /&gt;
  {&lt;br /&gt;
    $LIST2{'USER'} = &amp;quot;X&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
  else&lt;br /&gt;
  {&lt;br /&gt;
    $LIST2{'USER'} = &amp;quot;-&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  system ('clear');&lt;br /&gt;
  my $prompt = new Term::Menu (&lt;br /&gt;
    spaces =&amp;gt; 3,&lt;br /&gt;
    aftertext =&amp;gt; &amp;quot;\nChoisir une option : &amp;quot;,&lt;br /&gt;
    beforetext =&amp;gt; ${MainTitle},&lt;br /&gt;
    delim =&amp;gt; &amp;quot;. &amp;quot;,&lt;br /&gt;
  );&lt;br /&gt;
&lt;br /&gt;
  my $SEP = &amp;quot;                   &amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  my $answer = $prompt-&amp;gt;menu(&lt;br /&gt;
                osg_user       =&amp;gt; [&amp;quot;OpenSim User Server       $SEP$LIST2{'User'}&amp;quot;,  '1'],&lt;br /&gt;
                osg_grid       =&amp;gt; [&amp;quot;OpenSim Grid Server       $SEP$LIST2{'Grid'}&amp;quot;,  '2'],&lt;br /&gt;
                osg_asset      =&amp;gt; [&amp;quot;OpenSim Asset Server      $SEP$LIST2{'Asset'}&amp;quot;,  '3'],&lt;br /&gt;
                osg_inventory  =&amp;gt; [&amp;quot;OpenSim Inventory Server  $SEP$LIST2{'Inventory'}&amp;quot;,  '4'],&lt;br /&gt;
                osg_region     =&amp;gt; [&amp;quot;OpenSim Region Server     $SEP$LIST2{'Region'}\n&amp;quot;,  '5'],&lt;br /&gt;
                osg_shutdown   =&amp;gt; [&amp;quot;Shutdown Servers (Manual)&amp;quot;,'6'],&lt;br /&gt;
                osg_shutdown2  =&amp;gt; [&amp;quot;Shutdown Servers (Hard)\n&amp;quot;,'7'],&lt;br /&gt;
                quit    =&amp;gt; [&amp;quot;Quitter&amp;quot;, 'q'],&lt;br /&gt;
                            );&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;quit&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    $EXIT = 0;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_user&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S User-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_grid&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Grid-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_asset&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Asset-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_inventory&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Inventory-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_region&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Region-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_shutdown&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Region-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Inventory-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Asset-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Grid-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S User-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_shutdown2&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    # system(&amp;quot;/OPENSIM/shutdownGrid.py&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Region-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Inventory-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Asset-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Grid-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S User-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    $EXIT = 0;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Regards, &lt;br /&gt;
Ursula Matova.&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Troubleshooting</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Troubleshooting"/>
				<updated>2009-01-22T00:29:28Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: Added:  troubleshooting information for hypergrid - unable to load user inventory when running hypergrid in grid mode, mismatched userInventoryURI and userAssetURI in database.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Users]]&lt;br /&gt;
This page gives any system-specific configuration settings that may be useful, and advice for problems that might be encountered.&lt;br /&gt;
&lt;br /&gt;
== System-specific configuration ==&lt;br /&gt;
=== CentOS 5 ===&lt;br /&gt;
&lt;br /&gt;
To install mono and nant, you can use the &amp;quot;Linux Installer for x86&amp;quot; found at http://www.mono-project.com/Downloads.&lt;br /&gt;
&lt;br /&gt;
SVN can be installed by:&lt;br /&gt;
&lt;br /&gt;
 yum install subversion&lt;br /&gt;
&lt;br /&gt;
Mono defaults to installing into &amp;lt;tt&amp;gt;/opt&amp;lt;/tt&amp;gt;, so you may have to add this path to your environment variables, for example, in your &amp;lt;tt&amp;gt;~/.bashrc&amp;lt;/tt&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
 export PATH=&amp;quot;/opt/mono-1.2.5/bin:$PATH&amp;quot;&lt;br /&gt;
 export PKG_CONFIG_PATH=&amp;quot;/opt/mono-1.2.5/lib/pkgconfig:$PKG_CONFIG_PATH&amp;quot;&lt;br /&gt;
 export MANPATH=&amp;quot;/opt/mono-1.2.5/share/man:$MANPATH&amp;quot;&lt;br /&gt;
 export LD_LIBRARY_PATH=&amp;quot;/opt/mono-1.2.5/lib:$LD_LIBRARY_PATH&amp;quot;&lt;br /&gt;
&lt;br /&gt;
After changing &amp;lt;tt&amp;gt;LD_LIBRARY_PATH&amp;lt;/tt&amp;gt;, you should update the dynamic linker cache:&lt;br /&gt;
&lt;br /&gt;
 ldconfig&lt;br /&gt;
&lt;br /&gt;
You may still encounter the &amp;quot;The current runtime framework 'mono-2.0' is not correctly configured in the NAnt configuration file.&amp;quot; error listed below.  In that case, this may fix this:&lt;br /&gt;
&lt;br /&gt;
 yum install glib&lt;br /&gt;
&lt;br /&gt;
If you are running a firewall as well (i.e., if &amp;lt;tt&amp;gt;iptables -L&amp;lt;/tt&amp;gt; shows a list of ACCEPT and REJECT rules), you'll have to open the necessary ports if you want to access the sim from other machines.  For standalone mode:&lt;br /&gt;
&lt;br /&gt;
 iptables -I RH-Firewall-1-INPUT -p tcp --dport 9000 -j ACCEPT&lt;br /&gt;
 iptables -I RH-Firewall-1-INPUT -p udp --dport 9000 -j ACCEPT&lt;br /&gt;
&lt;br /&gt;
=== Debian 4.0r0 ===&lt;br /&gt;
&lt;br /&gt;
If you set your system to use unstable sources, and then install some packages listed below, everything should just work.  To use unstable sources, modify your &amp;lt;tt&amp;gt;/etc/apt/sources.list&amp;lt;/tt&amp;gt; file, replacing 'etch' or 'stable' with 'unstable':&lt;br /&gt;
&lt;br /&gt;
 deb ftp://ftp.debian.org/debian/ unstable main&lt;br /&gt;
 deb-src ftp://ftp.debian.org/debian/ unstable main&lt;br /&gt;
&lt;br /&gt;
Then update your packages to the new versions:&lt;br /&gt;
&lt;br /&gt;
 apt-get update&lt;br /&gt;
 apt-get dist-upgrade&lt;br /&gt;
&lt;br /&gt;
This will probably change a large number of packages, and may break things.&lt;br /&gt;
In my experience, however, if you do not use unstable sources then the packages are not up to date enough, and you run into version issues, which lead to two DllNotFoundException errors below appearing in the console output: gdiplus.dll and libopenjpeg-libsl-2.1.2.0.so.&lt;br /&gt;
&lt;br /&gt;
Once the sources are updated, we need to install the necessary packages to be able to build OpenSim:&lt;br /&gt;
&lt;br /&gt;
 apt-get install subversion mono nant mono-gmcs mono-mjs libmono-microsoft8.0-cil libmono-system-runtime2.0-cil&lt;br /&gt;
&lt;br /&gt;
If any of these packages are missing, you'll probably encounter one of the errors listed below.  However, with these packages, OpenSim should build cleanly.&lt;br /&gt;
&lt;br /&gt;
Please note: If you are using mysql as storage on unstable you may get the following error:-&lt;br /&gt;
&lt;br /&gt;
 Exception: System.NotSupportedException: CodePage 1252 not supported&lt;br /&gt;
  at System.Text.Encoding.GetEncoding (Int32 codePage) [0x00000] &lt;br /&gt;
&lt;br /&gt;
To get it to work, try installing the libmono-i18n2.0-cil package&lt;br /&gt;
&lt;br /&gt;
 apt-get install libmono-i18n2.0-cil&lt;br /&gt;
&lt;br /&gt;
=== Gentoo ===&lt;br /&gt;
some Mono dependency &amp;amp; latest Mono itself may use &amp;quot;~x86&amp;quot; masked packages (assuming x86 is your platform, change may be made to reflect your ex:&amp;quot;~amd64&amp;quot; for 64bits). You could check for USE parameter with:&lt;br /&gt;
&lt;br /&gt;
 ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; emerge -vp subversion nant mono libgdiplus&lt;br /&gt;
&lt;br /&gt;
Then install with:&lt;br /&gt;
&lt;br /&gt;
 ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; emerge subversion nant mono libgdiplus&lt;br /&gt;
&lt;br /&gt;
N.B: The ACCEPT_KEYWORDS=&amp;quot;~x86&amp;quot; can be set in Gentoo /etc/make.conf file, but that turn up all the emerges in testing/unstable, using it at the begining of emerge command line use it only for current emerge process&lt;br /&gt;
&lt;br /&gt;
=== Mac OS X ===&lt;br /&gt;
This assumes you're using the universal binary for mono from the [http://www.mono-project.com/ Mono Project] site.&lt;br /&gt;
&lt;br /&gt;
If you are using OS X 10.4, you should also install X11 from the OS X install CDs.&lt;br /&gt;
In OS X 10.5, this is not required.&lt;br /&gt;
&lt;br /&gt;
If you get errors about the 2.0 framework not being supported, you may need to update your &amp;lt;tt&amp;gt;pkg-config&amp;lt;/tt&amp;gt; path.&lt;br /&gt;
I set this in &amp;lt;tt&amp;gt;~/.bash_profile&amp;lt;/tt&amp;gt;:&lt;br /&gt;
 export PKG_CONFIG_PATH=&amp;quot;/Library/Frameworks/Mono.framework/Versions/Current/lib/pkgconfig/:${PKG_CONFIG_PATH}&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Errors and fixes ==&lt;br /&gt;
&lt;br /&gt;
=== Build workarounds due to non-functionality or bugs: ===&lt;br /&gt;
&lt;br /&gt;
==== Disappearing prims due to duplicate UID's ====&lt;br /&gt;
Generally this problem occurs when a save-xml/load-xml file is loaded into the same sim without using the -newUID switch to generate new UUID's for the objects. This switch is documented in the [[Running#General OpenSim server commands|general server commands]] section. (&amp;lt;nowiki&amp;gt;load-xml &amp;lt;filename&amp;gt; -newUID&amp;lt;/nowiki&amp;gt;). But if this does not work, the other way is to shift-copy your build and drag it up into the air.. then delete the one in the air, (which is actually the copy). This will generate new UID's on all your prims.. you can now leave that build, and load your original load-xml file in another region.&lt;br /&gt;
&lt;br /&gt;
==== Linked objects not scaling/editing properly ====&lt;br /&gt;
From Mantis [[http://opensimulator.org/mantis/view.php?id=135 # 135]] and [[http://opensimulator.org/mantis/view.php?id=223 # 223]]: &amp;lt;br /&amp;gt;&lt;br /&gt;
Linked objects: while linking/unlinking objects seems to work fine, the editing of single prims inside a linked object doesn't work correctly. You have to check the box &amp;quot;Edit linked parts&amp;quot;, then you can select a single prim and edit it, but in most cases the changes in size- and/or postion-parameters are not accepted and revert immediately to the original ones. It is not completely reproducible, as it may work in some single case though.&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Workaround:''' unlink the whole object, make the changes, and relink the whole thing again. &amp;lt;br /&amp;gt; ''note:'' re-scaling unlinked objects in grid mode seems to work better than in standalone. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Exception and loss of ode physics System.EntryPointNotFoundException: dSpaceLockQuery ===&lt;br /&gt;
&lt;br /&gt;
The following is usually caused by using the wrong version of libode.  First try find / -name &amp;quot;libode.so&amp;quot; to see if you have other copies of the ode physics engine.  Then make sure you have the latest version of this.&lt;br /&gt;
&lt;br /&gt;
[SCENE] [02-01 22:20:40] System.EntryPointNotFoundException: dSpaceLockQuery&lt;br /&gt;
  at (wrapper managed-to-native) Ode.NET.d:SpaceLockQuery (intptr)&lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeScene.waitForSpaceUnlock (IntPtr space) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeCharacter.AvatarGeomAndBodyCreation (Single npositionX, Single npositionY, Single npositionZ, Single tensor) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeCharacter..ctor (System.String avName, OpenSim.Region.Physics.OdePlugin.OdeScene parent_scene, OpenSim.Region.Physics.Manager.PhysicsVector pos) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Physics.OdePlugin.OdeScene.AddAvatar (System.String avName, OpenSim.Region.Physics.Manager.PhysicsVector position) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.ScenePresence.AddToPhysicalScene () [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.ScenePresence.MakeRootAgent (LLVector3 pos, Boolean isFlying) [0x00000] &lt;br /&gt;
  at OpenSim.Region.Environment.Scenes.Scene.AgentCrossing (UInt64 regionHandle, LLUUID agentID, LLVector3 position, Boolean isFlying) [0x00000]&lt;br /&gt;
=== MySQL connection errors after about 6-8 hours ===&lt;br /&gt;
&lt;br /&gt;
MySQL has a timeout which drops the connection after 28,800 seconds (8 hours) of inactivity, which will probably result in failure to login after the User server has been sitting idle for an extended period.  If you have this problem, increase the timeout to something larger, like 604800 (1 week) or 31536000 (1 year).  From the mysql console, type:&lt;br /&gt;
&lt;br /&gt;
 set global wait_timeout=604800;&lt;br /&gt;
&lt;br /&gt;
=== System.DllNotFoundException: gdiplus.dll ===&lt;br /&gt;
&lt;br /&gt;
First, check to make sure that &amp;lt;tt&amp;gt;libgdiplus.so&amp;lt;/tt&amp;gt; is known to the dynamic linker:&lt;br /&gt;
&lt;br /&gt;
 /sbin/ldconfig -p | grep libgdiplus&lt;br /&gt;
&lt;br /&gt;
If nothing is found, make sure that the directory libgdiplus.so exists in is either in your &amp;lt;tt&amp;gt;LD_LIBRARY_PATH&amp;lt;/tt&amp;gt; environment variable or listed in a *.conf file (e.g., gdiplus.conf) in /etc/ld.so.conf.d/.  Then run &amp;lt;tt&amp;gt;ldconfig&amp;lt;/tt&amp;gt; to update the cache.  Then it should be able to find the library.&lt;br /&gt;
&lt;br /&gt;
You may still have the above error, however, since libgdiplus also depends on other dynamic libraries, and if they fail to load, libgdiplus will fail.  To test for this, run OpenSim with debugging information turned on:&lt;br /&gt;
&lt;br /&gt;
 MONO_LOG_LEVEL=debug mono OpenSim.exe&lt;br /&gt;
&lt;br /&gt;
{It may show errors loading other libraries, like &amp;lt;tt&amp;gt;libexif.so.9&amp;lt;/tt&amp;gt;.  In that case, linking to an existing version of the offending library may work:&lt;br /&gt;
&lt;br /&gt;
 ln -s libexif.so.12 libexif.so.9&lt;br /&gt;
&lt;br /&gt;
On Mac OS X - check the following file exists... /opt/local/lib/libgdiplus.dylib if it does then as root user edit the file /opt/local/etc/mono/config &lt;br /&gt;
and add the line &lt;br /&gt;
 &amp;lt;dllmap dll=&amp;quot;gdiplus.dll&amp;quot; target=&amp;quot;/opt/local/lib/libgdiplus.dylib&amp;quot; os=&amp;quot;!windows&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''(Is there a cleaner solution than this?)''} **see below for alternative/cleaner fix**&lt;br /&gt;
&lt;br /&gt;
== When installing mono or libgdiplus0 you may get dependency missing libexif.so.9 == &lt;br /&gt;
&lt;br /&gt;
This was noticed on Centos5 but may occur on other systems, download ftp://rpmfind.net/linux/conectiva/snapshot/i386/RPMS.extra/libexif9-0.5.12-47547cl.i386.rpm and install problem solved. You will now be able to install mono (as long as nothing else goes wrong )&lt;br /&gt;
&lt;br /&gt;
=== The assembly mscorlib.dll was not found or could not be loaded ===&lt;br /&gt;
&lt;br /&gt;
This indicates that you are missing one of the mscor libs that comes with nant.  This is easily solved by getting NAnt, which comes with both versions 1.0 and 2.0 of the required lib.&lt;br /&gt;
&lt;br /&gt;
 apt-get install nant&lt;br /&gt;
&lt;br /&gt;
=== External Program Failed: /usr/lib/pkgconfig/../../lib/mono/2.0/gmcs.exe === &lt;br /&gt;
&lt;br /&gt;
This is quickly fixed by retrieving mono-gmcs.&lt;br /&gt;
&lt;br /&gt;
 apt-get install mono-gmcs&lt;br /&gt;
&lt;br /&gt;
=== The type or namespace name JScript does not exist in the namespace Microsoft ===&lt;br /&gt;
&lt;br /&gt;
Note that it says Jscript over and over again.  Hint perhaps?&lt;br /&gt;
&lt;br /&gt;
 apt-get install mono-mjs libmono-microsoft8.0-cil&lt;br /&gt;
&lt;br /&gt;
On Fedora, the needed package is mono-jscript&lt;br /&gt;
&lt;br /&gt;
=== The type or namespace name Tcp does not exist in the namespace System.Runtime.Remoting.Channels ===&lt;br /&gt;
&lt;br /&gt;
This one is taken care of with a quick install:&lt;br /&gt;
&lt;br /&gt;
 apt-get install libmono-system-runtime2.0-cil&lt;br /&gt;
&lt;br /&gt;
=== Missing: libopenjpeg-libsl-2.1.2.0-x86_64.so ===&lt;br /&gt;
  You are on 64bit linux machine and my need to follow these instructions: [[Installing_and_running_on_x86-64 |Installing and running on x86-64 ]]&lt;br /&gt;
  &lt;br /&gt;
&lt;br /&gt;
=== error while loading shared libraries: libgthread-2.0.so.0: cannot open shared object file ===&lt;br /&gt;
&lt;br /&gt;
If you start with a base Debian system as we did at the top of the page, but instead of using the apt version of mono you use the installer from their website, then you may encounter this issue.&lt;br /&gt;
&lt;br /&gt;
After getting the .bin file from http://www.mono-project.com/Downloads, and executing it as per its instructions, upon finishing, you may find that if you try to run `mono --version` you are presented with this message. This one means you need to install libglib2.0-0.&lt;br /&gt;
&lt;br /&gt;
 apt-get install libglib2.0-0&lt;br /&gt;
&lt;br /&gt;
=== The current runtime framework 'mono-2.0' is not correctly configured in the NAnt configuration file. ===&lt;br /&gt;
&lt;br /&gt;
This one seems to be fixed by retrieving the apt version of nant.&lt;br /&gt;
&lt;br /&gt;
 apt-get install nant&lt;br /&gt;
&lt;br /&gt;
This can also be due to &amp;lt;tt&amp;gt;pkg-config&amp;lt;/tt&amp;gt; not being able to locate the &amp;lt;tt&amp;gt;mono.pc&amp;lt;/tt&amp;gt; file.  Adding the directory containing this file to the environment variable &amp;lt;tt&amp;gt;PKG_CONFIG_PATH&amp;lt;/tt&amp;gt; may solve this.&lt;br /&gt;
&lt;br /&gt;
== Networking and config issues ==&lt;br /&gt;
   [[OpenSim:Running |See Running section]]&lt;br /&gt;
&lt;br /&gt;
=== You are able to log in, but not connect to a Region from a remote client ===&lt;br /&gt;
&lt;br /&gt;
    Look in your OpenSimulator/bin/Regions folder &lt;br /&gt;
    1) Try 0.0.0.0 for the internal_ip_address in your region.xml(default.xml) file&lt;br /&gt;
         (you'll have one of those files *per* region you've created)&lt;br /&gt;
    2) external_host_name=&amp;quot;127.0.0.1&amp;quot; will need to be changed to the accessable DNS name&lt;br /&gt;
        such as &amp;quot;opensim.example-host.com&amp;quot; or &amp;quot;71.6.131.152&amp;quot; (your public accessable ip)&lt;br /&gt;
&lt;br /&gt;
==Building OpenSim==&lt;br /&gt;
===I can't find any build files or solution files===&lt;br /&gt;
* If you're on Windows, run &amp;lt;tt&amp;gt;runprebuild.bat&amp;lt;/tt&amp;gt; - on Linux/Mac/FreeBSD, run &amp;lt;tt&amp;gt;runprebuild.sh&amp;lt;/tt&amp;gt;&lt;br /&gt;
=== VS2005 won't open the .sln file ===&lt;br /&gt;
* Try running VS2005 C#. You are probably running VS2005 C++. This is a C# project.&lt;br /&gt;
&lt;br /&gt;
==Running OpenSim==&lt;br /&gt;
=== Running OpenSim.exe from a Cygwin shell has access denied for some dll's ===&lt;br /&gt;
* Do a '&amp;lt;tt&amp;gt;cd bin&amp;lt;/tt&amp;gt;' followed by '&amp;lt;tt&amp;gt;chmod a+x *&amp;lt;/tt&amp;gt;' to make all dll files executable.&lt;br /&gt;
===I cannot start my sim===&lt;br /&gt;
* See [[Configuration]]&lt;br /&gt;
&lt;br /&gt;
==Something Has Gone Wrong!==&lt;br /&gt;
=== I get errors concerning 'owner_uuid' when starting up my grid after updating from svn beyond r3254 ===&lt;br /&gt;
When updating to recent revisions after r3254, we are now using the unused owner_uuid. There are some grids whose mysql tables were created during a time when this field was inadvertently removed from the .sql script that initializes the regions table. Logging in to your mysql instance and executing this SQL query to add the missing owner_uuid should solve this issue:&lt;br /&gt;
 alter table `regions` add column `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null, comment 'Rev.2';&lt;br /&gt;
The punctuation around regions and owner_uuid is &amp;quot;grave accent&amp;quot;. The punctuation around the default value and the comment is the single quote. The &amp;quot;grave accent&amp;quot; is the one generally to the left of the One button, under the tilde and the single-quote, is, well, underneath the double quote. I think this matters to mysql.&lt;br /&gt;
&lt;br /&gt;
=== I get errors concerning 'State' when starting up my grid after updating from svn beyond r3786 ===&lt;br /&gt;
After r3786, a new 'State' field has been added to the 'primshapes' table on SQLite. This field is used to persist trees and grass.&lt;br /&gt;
You may have an empty region at startup, because OpenSim does not find this 'State' field and does not know what to do.&lt;br /&gt;
The best is to use SQLiteBrowser or another SQLite table editor (download it at [http://sqlitebrowser.sourceforge.net/ http://sqlitebrowser.sourceforge.net/]) to create the missing field:&lt;br /&gt;
 alter table primshapes add column State integer default 0&lt;br /&gt;
Just launch SQLiteBrowser, use File/Open database, then browse to OpenSim.db file and open it. Then, go to the &amp;quot;Execute SQL&amp;quot; tab, copy/paste the command above in the &amp;quot;SQL string&amp;quot; textbox, then hit the &amp;quot;Execute query&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== I get a timeout during region handshake ===&lt;br /&gt;
* Do you have the correct IP in your Regions\* config files?&lt;br /&gt;
* Do you have multiple interfaces on the server running OpenSim? OpenSim will not bind outgoing UDP packets to a specific IP, its default IP to reach you will be what the Region answers UDP with. If you have configured the region for another IP you will get a timeout during connect.&lt;br /&gt;
&lt;br /&gt;
=== I cannot connect to my OpenSim ===&lt;br /&gt;
* See [[OpenSim: Connecting]]&lt;br /&gt;
&lt;br /&gt;
===I can connect but cannot move===&lt;br /&gt;
If the client connects but the avatar can only spin in place and not move, then the sim is not correctly configured. It completed the initial login function, but packets are not being exchanged between the client and the sim, probably due to a network configuration error on the sim.&lt;br /&gt;
* See [[OpenSim: Configuration]]&lt;br /&gt;
&lt;br /&gt;
=== From time to time my Avatar seems to get stuck ===&lt;br /&gt;
Right now there is a bottle neck when syncing prims off to the database.  This will cause small (5 - 10 second) apparent hangs of the Avatar, but it will recover fine once the data is synced.  It is a known issue based on legacy architecture of some of the data storage code.  We hope this will be removed soon.&lt;br /&gt;
&lt;br /&gt;
=== I have problems with viewing the worldmap ===&lt;br /&gt;
* This may happen when running OpenSim on a Linux server, both in grid or standalone mode.&lt;br /&gt;
* Symptoms: when opening the worldmap window in the SL-viewer, the sims are not displayed grahically in the worldmap, the server console shows some error related to openjpeg, the current session freezes...&lt;br /&gt;
* Reason: your svn source trunk does not have the correct (or whatever...) &amp;lt;tt&amp;gt;libopenjpeg-libsl&amp;lt;/tt&amp;gt; library.&lt;br /&gt;
* Other reason: the file &amp;quot;defaultstripe.png&amp;quot; does not exists in the same OpenSim folder, or is corrupted.&lt;br /&gt;
* Solution: get the newest code from libsecondlife (&amp;lt;tt&amp;gt;svn co svn://opensecondlife.org/libsl/trunk&amp;lt;/tt&amp;gt;), '&amp;lt;tt&amp;gt;make&amp;lt;/tt&amp;gt;' manually in the subdir &amp;lt;tt&amp;gt;openjpeg-libsl&amp;lt;/tt&amp;gt;, and copy the resulting &amp;lt;tt&amp;gt;libopenjpeg-libsl-2.1.2.0.so&amp;lt;/tt&amp;gt; into your OpenSim &amp;lt;tt&amp;gt;bin&amp;lt;/tt&amp;gt; subdir, overwriting the existing one.&lt;br /&gt;
* Recompile &amp;amp; restart OpenSim&lt;br /&gt;
&lt;br /&gt;
==Exceptions on the Console==&lt;br /&gt;
This is a list of Exceptions that you may see on the console, what they mean, and if they are a problem.&lt;br /&gt;
&lt;br /&gt;
===System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so===&lt;br /&gt;
 Failed generating terrain map: System.DllNotFoundException: ./libopenjpeg-libsl-2.1.2.0.so&lt;br /&gt;
 at (wrapper managed-to-native) OpenJPEGNet.OpenJPEG:LibslAllocDecoded OpenJPEGNet.OpenJPEG/LibslImage&amp;amp;)&lt;br /&gt;
 at OpenJPEGNet.OpenJPEG.Encode (System.Byte[] decoded, Int32 width, Int32 height, Int32 components, Boolean lossless) [0x00000]&lt;br /&gt;
 at OpenJPEGNet.OpenJPEG.EncodeFromImage (System.Drawing.Bitmap bitmap, Boolean lossless) [0x00000]&lt;br /&gt;
 at OpenSim.Region.Terrain.TerrainEngine.ExportJpegImage (System.String gradientmap) [0x00000]&lt;br /&gt;
&lt;br /&gt;
You are on Linux, and the native lib libopenjpeg-libsl-2.1.2.0.so is not compatible with your system for one of the following reasons:&lt;br /&gt;
* You have an old processor (libopenjpeg has been compiled with optimizations)&lt;br /&gt;
* You are running in 64bit mode (none of the native libs are built for 64bit)&lt;br /&gt;
&lt;br /&gt;
You can rebuild your own libopenjpeg from source, or run in a compatible environment.&lt;br /&gt;
You can do this by:&lt;br /&gt;
 svn co svn://opensecondlife.org/libsl/trunk libsl&lt;br /&gt;
 cd libsl/openjpeg-libsl/&lt;br /&gt;
 make&lt;br /&gt;
&lt;br /&gt;
then copy libopenjpeg-libsl-2.1.2.0.so into OpenSim bin-folder.&lt;br /&gt;
&lt;br /&gt;
=== System.NullReferenceException at OpenSim.Region.Communications.Local.LocalLoginService.PrepareLoginToRegion ===&lt;br /&gt;
 [LOGIN END]: XMLRPC Login failed, System.NullReferenceException: Object reference not set to an instance of an object&lt;br /&gt;
 at OpenSim.Region.Communications.Local.LocalLoginService.PrepareLoginToRegion (OpenSim.Framework.RegionInfo regionInfo, OpenSim.Framework.UserProfileData user, OpenSim.Framework.Communications.LoginResponse response) [0x00000] in /home/sim/svn/opensim/OpenSim/Region/Communications/Local/LocalLoginService.cs:293&lt;br /&gt;
  at OpenSim.Region.Communications.Local.LocalLoginService.CustomiseResponse (OpenSim.Framework.Communications.LoginResponse response, OpenSim.Framework.UserProfileData theUser, System.String startLocationRequest) [0x00520] in /home/sim/svn/opensim/OpenSim/Region/Communications/Local/LocalLoginService.cs:253&lt;br /&gt;
  at OpenSim.Framework.Communications.LoginService.XmlRpcLoginMethod (Nwc.XmlRpc.XmlRpcRequest request) [0x00369] in /home/sim/svn/opensim/OpenSim/Framework/Communications/LoginService.cs:252&lt;br /&gt;
&lt;br /&gt;
Your first startup of OpenSim has failed for example due to giving non existent domain name when prompted for region external host name. This causes only partial initialization. You need to delete bin folder, do svn update, rebuild and purge database to resolve this issue.&lt;br /&gt;
&lt;br /&gt;
==Grid Mode==&lt;br /&gt;
Note: Grid Mode isn't officially supported yet.  As such, you are pretty much on your own if you are trying to get OpenSim up and running in Grid Mode.&lt;br /&gt;
&lt;br /&gt;
=== I start the sim and it doesn't connect to any grid ===&lt;br /&gt;
&lt;br /&gt;
When OpenSim is first started, it needs configuration.&lt;br /&gt;
&lt;br /&gt;
* See [[OpenSim: Configuration]].&lt;br /&gt;
&lt;br /&gt;
===I start the OpenSim.Grid.UserServer.exe and it gives an error===&lt;br /&gt;
If this error is access denied for &amp;lt;tt&amp;gt;username@localhost&amp;lt;/tt&amp;gt;, the mysql database is not set up.&lt;br /&gt;
It will print some text and wait for input - either an enter to accept a default value, or another value you can supply.&lt;br /&gt;
* See [[OpenSim: Configuration]].&lt;br /&gt;
&lt;br /&gt;
===I want to run my own Local Grid but one or more servers fail to start===&lt;br /&gt;
* Be sure that you're able to start &amp;lt;tt&amp;gt;OpenSim.exe&amp;lt;/tt&amp;gt; alone, in Standalone mode, and to be able to login.&lt;br /&gt;
* Start the servers in the correct UGAS order and answer the questions as recommended (see [[OpenSim: Configuration]]).&lt;br /&gt;
* Set all the external URI's to the correct IP: 127.0.0.1 if running on your local machine, or aaa.bbb.ccc.ddd if running on a remote server.&lt;br /&gt;
* Check again all the &amp;lt;tt&amp;gt;*.xml&amp;lt;/tt&amp;gt; configuration files for any wrong settings or typing errors...!&lt;br /&gt;
* Don't forget to connect with your SL-viewer to port 8002 (Grid User-Server) instead of 9000 (Standalone OpenSim-Server).&lt;br /&gt;
* Delete all &amp;lt;tt&amp;gt;*.xml&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;*.yap&amp;lt;/tt&amp;gt; files in the &amp;lt;tt&amp;gt;bin&amp;lt;/tt&amp;gt; directory if you want to run a full reconfiguration again.&lt;br /&gt;
&lt;br /&gt;
===I get a bunch of asset not found errors, while connected to a online grid, and my inventory doesn't seem to work right===&lt;br /&gt;
*Make sure your opensim.ini has '      asset_database = &amp;quot;grid&amp;quot;      ' otherwise it will not work correctly.&lt;br /&gt;
&lt;br /&gt;
==Hypergrid==&lt;br /&gt;
===After starting OpenSim with Hypergrid enabled my inventory wont load!===&lt;br /&gt;
*If you're running in grid mode, first check your OpenSim.ini to make sure that the dns names or addresses for your grid servers are accessible to both you and the public.&lt;br /&gt;
*Check the XML config files for your UGAIM servers to make sure that everything is running off of a publicly accessible IP address.&lt;br /&gt;
**If this is the case and you have to change your UGAIM addresses you will need to run a few quick and dirty SQL queries on your database in order to update your grid's user accounts so that they now point to the new IP addresses of your UGAIM.&lt;br /&gt;
&lt;br /&gt;
Log into your sql server and change over to the database for your grid.  The following will update your user's home inventory and asset URIs after changing the addresses of your UGAIM services in the XML configuration files.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align = center&amp;gt;!!!!WARNING!!!! - Be smart!  Always make a backup of your databases before making any changes to OpenSim! - !!!!WARNING!!!!&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     update users set userInventoryURI=&amp;quot;http://new.UGAIM.address:8004/&amp;quot; where userInventoryURI = &amp;quot;http://old.UGAIM.address:8004/&amp;quot;;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
     update users set userAssetURI=&amp;quot;http://new.UGAIM.address:8003/&amp;quot; where userAssetURI = &amp;quot;http://old.UGAIM.address:8003/&amp;quot;;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Users]]&lt;br /&gt;
&lt;br /&gt;
== ScriptEngine Issues ==&lt;br /&gt;
=== Got &amp;quot;Primitive: Error compiling script: unknown char: . error&amp;quot; when compiling script ===&lt;br /&gt;
When trying to compile a script ( using DotNetEngine or XEngine ) you could have this error :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Primitive: Error compiling script:&lt;br /&gt;
unknown char: .&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
And on the console :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: Unloading script&lt;br /&gt;
11:06:37 - Exception in MaintenanceLoopThread. Thread will recover after 5 sec throttle. Exception: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.&lt;br /&gt;
 at System.Collections.Generic.Dictionary`2[OpenSim.Region.ScriptEngine.Interfaces.IEventReceiver,OpenSim.Region.ScriptEngine.Shared.Api.Plugins.Dataserver].get_Item (IEventReceiver key) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.Shared.Api.AsyncCommandManager.RemoveScript (IEventReceiver engine, UInt32 localID, UUID itemID) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager._StopScript (UInt32 localID, UUID itemID) [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.ScriptManager.DoScriptLoadUnload () [0x00000]&lt;br /&gt;
 at OpenSim.Region.ScriptEngine.DotNetEngine.MaintenanceThread.MaintenanceLoop () [0x00000]&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: Loading script&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: ScriptManager StartScript: localID: 720001, itemID: 88c9d28c-6004-4609-a707-717190de044a&lt;br /&gt;
11:06:37 - [Compiler]: Compiled new assembly for fad15951-f9aa-493f-be68-2aaf5ff8a3c9&lt;br /&gt;
11:06:37 - [SCRIPT]: Compiled assetID fad15951-f9aa-493f-be68-2aaf5ff8a3c9: ScriptEngines/a83150da-1ab1-11dd-89fb-0014853ee9da/CommonCompiler_compiled_fad15951-f9aa-493f-be68-2aaf5ff8a3c9.dll&lt;br /&gt;
11:06:37 - [ScriptEngine.DotNetEngine]: AppDomain Loading: OpenSim.Region.ScriptEngine.Shared, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This happens on '''linux''' when your locales are not set to default ( &amp;quot;C&amp;quot; ).&lt;br /&gt;
* You could refer to [http://opensimulator.org/mantis/view.php?id=2088 Mantis #2088] and [http://opensimulator.org/mantis/view.php?id=2015 Mantis #2015] for a workaround to run opensim.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
env LANG=C mono --debug OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
* You could also change your locale setup. Here is what I use in my '.bash_profile' :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
export LC_ALL=C&lt;br /&gt;
export LANG=C&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I know it's a ugly way to setup locales on a linux box, but it works fine on my '''Linux From Scratch''' box.&lt;br /&gt;
&lt;br /&gt;
'''Rq''': I saw Melanie has corrected some parts of the source code a few weeks ago to avoid such problems.&lt;br /&gt;
&lt;br /&gt;
== Locales Issues ==&lt;br /&gt;
Well, some of us, OpenSim users, ran into random crash of the OpenSim Region server in grid mode ... &lt;br /&gt;
&lt;br /&gt;
I have made many tests to find a solution about that problem.&lt;br /&gt;
&lt;br /&gt;
I first ran into this problem with OpenSIM SVN.6660 ... Even if I have no users connected, my OpenSim region server randomly crash ( after 1 hour, or 5 hours, ... ).&lt;br /&gt;
&lt;br /&gt;
My first idea was to upgrade to the latest SVN release, no chance, same problem. So I made a test with a previous SVN release ( SVN.6575 ) which is running fine on another server ( same OS, same parameters, same mono release, ... ) : No chance, same problem.&lt;br /&gt;
&lt;br /&gt;
Then, I tried to play with locales, recompile the '''screen''' unix command line utility I use to run my servers, ... No chance again.&lt;br /&gt;
&lt;br /&gt;
So, I checked the memory usage on my Server, and I discovered that with the last SVN release, the amount of memory needed to run OpenSim server in multi-region/grid mode increased :) ... So, I have tuned my MySQL server to use less memory. Was better, but my OpenSim region server still randomly crash ( but could stay alive longer than before ).&lt;br /&gt;
&lt;br /&gt;
Then, trying to play with the '''screen''' command line options ... And all my tests shows that the '''--debug''' option impact the stability of the server.&lt;br /&gt;
&lt;br /&gt;
Initially, I used such command line to run OpenSim :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
/screen -S Region-service -d -m --debug mono OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Without the '''--debug''' option, everything seems to be more stable.&lt;br /&gt;
&lt;br /&gt;
About locales, if you read mantis and threads in opensim-dev / opensim-users, you know that there are issues on system that are not &amp;quot;en_US&amp;quot; or &amp;quot;C&amp;quot; local compliant.&lt;br /&gt;
&lt;br /&gt;
I have re-setup my server to be full &amp;quot;en_US.UTF8&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
On my Ubuntu 8.0.4 server :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# cat /etc/default/locale&lt;br /&gt;
LANG=&amp;quot;en_US.UTF-8&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# cat /var/lib/locales/supported.d/local&lt;br /&gt;
fr_FR.UTF-8 UTF-8&lt;br /&gt;
en_US.UTF-8 UTF-8&lt;br /&gt;
&lt;br /&gt;
# cat /etc/environment&lt;br /&gt;
PATH=&amp;quot;/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games&amp;quot;&lt;br /&gt;
LANG=&amp;quot;en_US&amp;quot;&lt;br /&gt;
LANGUAGE=&amp;quot;en_US&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
And maybe you should need :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
# sudo dpkg-reconfigure locales&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So, the resulting '''screen''' command line options should be :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
screen -S Region-service -d -m -U mono OpenSim.exe&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This allow me to run OpenSim SVN.6575 without crash during more than 48 hours, and also SVN.6735 ... &lt;br /&gt;
&lt;br /&gt;
Hope those informations could help peoples.&lt;br /&gt;
&lt;br /&gt;
Just for your information : &lt;br /&gt;
&lt;br /&gt;
Here is my '''OpenSim Startup script''' :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
echo &amp;quot;User-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S User-service -d -m -U mono OpenSim.Grid.UserServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Grid-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Grid-service -d -m -U mono OpenSim.Grid.GridServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Asset-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Asset-service -d -m -U mono OpenSim.Grid.AssetServer.exe&lt;br /&gt;
sleep 10&lt;br /&gt;
echo &amp;quot;Inventory-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Inventory-service -d -m -U mono OpenSim.Grid.InventoryServer.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot;Region-Service...&amp;quot;&lt;br /&gt;
/usr/local/bin/screen -S Region-service -d -m -U mono OpenSim.exe&lt;br /&gt;
sleep 5&lt;br /&gt;
echo &amp;quot; &amp;quot;&lt;br /&gt;
echo &amp;quot; &amp;quot;&lt;br /&gt;
/usr/local/bin/screen -list&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here is also a small script that give you a menu to connect to the '''screen(s)''' sessions :&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#!/usr/bin/perl&lt;br /&gt;
&lt;br /&gt;
use strict;&lt;br /&gt;
use Term::Menu;&lt;br /&gt;
&lt;br /&gt;
my $EXIT = 1;&lt;br /&gt;
&lt;br /&gt;
my $MainTitle = &amp;quot;+-----------------------------------------------------+\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|        Connexion SCREEN aux Serveurs OPENSIM        |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|                                                     |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;|    ( Type CTRL+A+D to exit the Screen Console. )    |\n&amp;quot;;&lt;br /&gt;
$MainTitle .= &amp;quot;+-----------------------------------------------------+\n&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
while ( $EXIT == 1 )&lt;br /&gt;
{&lt;br /&gt;
&lt;br /&gt;
  system(&amp;quot;screen -list | grep service &amp;gt; /tmp/osg.services&amp;quot;);&lt;br /&gt;
  my %LIST = ();&lt;br /&gt;
  open(IN, &amp;quot;/tmp/osg.services&amp;quot;);&lt;br /&gt;
  while ( my $i = &amp;lt;IN&amp;gt; )&lt;br /&gt;
  {&lt;br /&gt;
    chomp($i);&lt;br /&gt;
&lt;br /&gt;
    $i =~ s/\./#/g;&lt;br /&gt;
    $i =~ s/\-service\t/#/g;&lt;br /&gt;
    $i =~ s/\t//g;&lt;br /&gt;
    $i =~ s/\(//g;&lt;br /&gt;
    $i =~ s/\)//g;&lt;br /&gt;
&lt;br /&gt;
    my @STATUS = split(/#/, $i);&lt;br /&gt;
    $LIST{$STATUS[1]} = $STATUS[2];&lt;br /&gt;
  }&lt;br /&gt;
  close(IN);&lt;br /&gt;
&lt;br /&gt;
  my %LIST2 = ();&lt;br /&gt;
  my @indices = ('User', 'Grid', 'Asset', 'Inventory', 'Region');&lt;br /&gt;
&lt;br /&gt;
  foreach my $key ( @indices )&lt;br /&gt;
  {&lt;br /&gt;
    # print &amp;quot;$key --&amp;gt; $LIST{$key}\n&amp;quot;;&lt;br /&gt;
    if ( $LIST{$key} =~ /Attached/ )&lt;br /&gt;
    {&lt;br /&gt;
      $LIST2{$key} = &amp;quot;[X]&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
    else&lt;br /&gt;
    {&lt;br /&gt;
      $LIST2{$key} = &amp;quot;[ ]&amp;quot;;&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( $LIST{'User'} =~ /Attached/ )&lt;br /&gt;
  {&lt;br /&gt;
    $LIST2{'USER'} = &amp;quot;X&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
  else&lt;br /&gt;
  {&lt;br /&gt;
    $LIST2{'USER'} = &amp;quot;-&amp;quot;;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  system ('clear');&lt;br /&gt;
  my $prompt = new Term::Menu (&lt;br /&gt;
    spaces =&amp;gt; 3,&lt;br /&gt;
    aftertext =&amp;gt; &amp;quot;\nChoisir une option : &amp;quot;,&lt;br /&gt;
    beforetext =&amp;gt; ${MainTitle},&lt;br /&gt;
    delim =&amp;gt; &amp;quot;. &amp;quot;,&lt;br /&gt;
  );&lt;br /&gt;
&lt;br /&gt;
  my $SEP = &amp;quot;                   &amp;quot;;&lt;br /&gt;
&lt;br /&gt;
  my $answer = $prompt-&amp;gt;menu(&lt;br /&gt;
                osg_user       =&amp;gt; [&amp;quot;OpenSim User Server       $SEP$LIST2{'User'}&amp;quot;,  '1'],&lt;br /&gt;
                osg_grid       =&amp;gt; [&amp;quot;OpenSim Grid Server       $SEP$LIST2{'Grid'}&amp;quot;,  '2'],&lt;br /&gt;
                osg_asset      =&amp;gt; [&amp;quot;OpenSim Asset Server      $SEP$LIST2{'Asset'}&amp;quot;,  '3'],&lt;br /&gt;
                osg_inventory  =&amp;gt; [&amp;quot;OpenSim Inventory Server  $SEP$LIST2{'Inventory'}&amp;quot;,  '4'],&lt;br /&gt;
                osg_region     =&amp;gt; [&amp;quot;OpenSim Region Server     $SEP$LIST2{'Region'}\n&amp;quot;,  '5'],&lt;br /&gt;
                osg_shutdown   =&amp;gt; [&amp;quot;Shutdown Servers (Manual)&amp;quot;,'6'],&lt;br /&gt;
                osg_shutdown2  =&amp;gt; [&amp;quot;Shutdown Servers (Hard)\n&amp;quot;,'7'],&lt;br /&gt;
                quit    =&amp;gt; [&amp;quot;Quitter&amp;quot;, 'q'],&lt;br /&gt;
                            );&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;quit&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    $EXIT = 0;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_user&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S User-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_grid&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Grid-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_asset&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Asset-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_inventory&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Inventory-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_region&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Region-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_shutdown&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Region-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Inventory-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Asset-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S Grid-service&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -d -r -S User-service&amp;quot;);&lt;br /&gt;
    $EXIT = 1;&lt;br /&gt;
  }&lt;br /&gt;
&lt;br /&gt;
  if ( &amp;quot;${answer}&amp;quot; eq &amp;quot;osg_shutdown2&amp;quot; )&lt;br /&gt;
  {&lt;br /&gt;
    # system(&amp;quot;/OPENSIM/shutdownGrid.py&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Region-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Inventory-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Asset-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S Grid-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    system(&amp;quot;screen -S User-service -r -m -X quit&amp;quot;);&lt;br /&gt;
    $EXIT = 0;&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Regards, &lt;br /&gt;
Ursula Matova.&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2009-01-08T19:03:53Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however they are not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters may be available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = &amp;quot;100%&amp;quot; border = &amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9 currently with an additional 10 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2008-11-17T05:06:13Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however they are not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters will be available for a fee of $5usd per 1024 (4x prims / plot) on certain community sims or $50usd for a cluster of up to 8 sims (4x prims / sim).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = &amp;quot;100%&amp;quot; border = &amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9 currently with an additional 10 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2008-11-17T05:03:45Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters will be available for a fee of $5usd per 1024 (4x prims / plot) on certain community sims or $50usd for a cluster of up to 8 sims (4x prims / sim).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = &amp;quot;100%&amp;quot; border = &amp;quot;1&amp;quot; cellpadding = &amp;quot;5&amp;quot; cellspacing = &amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9 currently with an additional 10 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2008-11-17T05:01:22Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters will be available for a fee of $5usd per 1024 (4x prims / plot) on certain community sims or $50usd for a cluster of up to 8 sims (4x prims / sim).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = 100%&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website / Registration:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9 currently with an additional 10 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

	<entry>
		<id>http://opensimulator.org/wiki/Grid_List/pseudospace</id>
		<title>Grid List/pseudospace</title>
		<link rel="alternate" type="text/html" href="http://opensimulator.org/wiki/Grid_List/pseudospace"/>
				<updated>2008-11-17T04:59:11Z</updated>
		
		<summary type="html">&lt;p&gt;OrionFL79: New page: &amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;  Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build wi...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;About:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pseudospace is a free to play, public access OpenSimulator grid created to provide role players with an immersive environment by which they may play, socialize, and build within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Please be advised, that we are currently under heavy construction. Feel free to look around, but mind the mess and the occasional flying prims! If you have any questions or concerns please feel free to email john(at)pseudospace(dot)net.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;Details:&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All user content such as skins, attachments, textures, etc. are provided for free using a share and share alike, create for the sake of creativity methodology.  All such assets are kept within the content library on Ellis Island and are freely copyable / distributable unless the &amp;quot;No Transfer&amp;quot; option is enabled which simply means that the asset may not be copied off of the grid.  Individual contributions to the grid's content library are greatly welcomed and may be done so by leaving a copyable box containing your contribution on one of the shelves located inside the Ellis Library.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The grid's money / economy features are enabled, however not linked to any real world funding sources to allow for the free transfer of game currency for role play purposes.  You may create $L in whatever quantity you see fit for use in your role play by utilizing the in-world currency tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While users may not self-host as the grid's internals are kept within a private network, in future land and sim clusters will be available for a fee of $5usd per 1024 (4x prims / plot) on certain community sims or $50usd for a cluster of up to 8 sims (4x prims / sim).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Login Info / Stats:&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;table width = 100%&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Name:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;pseudospace&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Website:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;http://www.pseudospace.net/&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;LoginURI:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;code&amp;gt;-loginuri http://grid.pseudospace.net:8002/ -loginpage http://www.pseudospace.net/loginscreen.php -helperuri http://www.pseudospace.net/&amp;lt;/code&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Regions:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9 currently with an additional 10 community sims to be added.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Users:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14 and growing.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Logins / Day:&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;TBA&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>OrionFL79</name></author>	</entry>

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