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		<updated>2026-04-04T18:35:02Z</updated>
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				<updated>2011-10-14T13:34:11Z</updated>
		
		<summary type="html">&lt;p&gt;Mahrufa6: &lt;/p&gt;
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=== What is OpenSimulator? ===&lt;br /&gt;
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OpenSimulator is an open source multi-platform, multi-user 3D application server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows virtual world developers to customize their worlds using the technologies they feel work best - we've designed the framework to be easily extensible. OpenSimulator is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], running both on Windows over the [http://www.microsoft.com/net/ .NET Framework] and on Unix-like machines over the [http://www.mono-project.com/ Mono] framework. The source code is released under a [[BSD License]], a commercially friendly license to embed OpenSimulator in products. If you want to know about our development history, see [[History]].&lt;br /&gt;
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Out of the box, OpenSimulator can be used to simulate virtual environments similar to [http://www.secondlifegrid.net Second Life™], given that it supports the core of [http://wiki.secondlife.com/wiki/Protocol SL's messaging protocol]. As such, these virtual worlds can be accessed with the regular [http://wiki.secondlife.com/wiki/Alternate_viewers SL viewers]. However, OpenSimulator is neither a clone of Second Life's server nor does it aim at becoming such a clone. On the contrary, OpenSimulator lacks support for many of the game-specific features of Second Life (on purpose), while pursuing innovative directions towards becoming the bare bones, but extensible, server of the 3D Web. &lt;br /&gt;
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OpenSimulator is getting more stable as it approaches release 1.0, but we still consider it alpha software; so should you.&lt;br /&gt;
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=== Features ===&lt;br /&gt;
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* Supports online, multi-user 3D environments as small as 1 simulator or as large as thousands of simulators.&lt;br /&gt;
* Supports 3D virtual spaces of variable size within one single instance.&lt;br /&gt;
* Supports multiple clients and protocols - access the same world at the same time via multiple protocols.&lt;br /&gt;
* Supports realtime Physics Simulation, with multiple engine options including ODE.&lt;br /&gt;
* Supports clients that create 3D content in real time. &lt;br /&gt;
* Supports inworld scripting using a number of different languages, including LSL/OSSL, C# and VB.NET&lt;br /&gt;
* Provides unlimited ability to customize virtual world applications through the use of [[IRegionModule|scene plugin modules]].&lt;br /&gt;
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For a more extensive list, see the [[Feature Matrix]].&lt;br /&gt;
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=== Running an OpenSimulator-Based World  ===&lt;br /&gt;
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*[[Download|Downloading OpenSimulator]] &lt;br /&gt;
*[[Dependencies|Required Dependencies]]&lt;br /&gt;
*[[Build Instructions|Building OpenSimulator]] &lt;br /&gt;
*[[Configuration|Configuring and Running OpenSimulator]] &lt;br /&gt;
*[[Server Commands]] &lt;br /&gt;
*[[FAQ|Frequently Asked Questions in Running OpenSimulator]] &lt;br /&gt;
*[[:Category:Tech Reference|Technical Reference Pages]]&lt;br /&gt;
* [http://www.togsandclogs.com/ Humor clothing]&lt;br /&gt;
                               [http://www.greatfurnituredeal.com/aico/ aico furniture]&lt;br /&gt;
                               [http://www.greatfurnituredeal.com/art-furniture/ art furniture]&lt;br /&gt;
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=== Participating in the OpenSimulator Community ===&lt;br /&gt;
OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort.  There are many ways to participate and contribute to the community:&lt;br /&gt;
* Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users), [irc://irc.freenode.net/opensim-dev #opensim-dev] (for developers) and [irc://irc.freenode.net/opensim-scripts #opensim-scripts] &lt;br /&gt;
* Participate via the [[Mailing Lists]].  There are mailing lists for OpenSim use and development, as well as broader topics such as education and HyperGrid.&lt;br /&gt;
* [[WikiStructure|Contribute to this wiki]], making the OpenSimulator documentation even better.  Don't be afraid of making mistakes - they can be easily corrected.&lt;br /&gt;
* Report [[bugs]] or submit [[Submitting_code_to_OpenSim|patches]] via our [http://opensimulator.org/mantis/ mantis bug tracker].  If you're submitting code, please read through the [[Contributions Policy]] before starting.&lt;br /&gt;
* Create an OpenSimulator related project hosted on the [http://forge.opensimulator.org Forge] or [[Related_Software|elsewhere]] on the web.  In the forge there are over a dozen registered projects, and it's a great way to further extend the OpenSimulator community.&lt;br /&gt;
* Participate to open content creation for OpenSimulator. More details at [[Artist Home]].&lt;br /&gt;
* Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim]&lt;br /&gt;
* Participate in the weekly [[Office Hours]] for OpenSimulator development. &lt;br /&gt;
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'''[[:Category:Getting_Started | Getting Started]] , [[:Category:Support | Support]] , [[:Category:Tech Reference|Technical Reference Pages]] , [[:Category:Help|Help]] , [[:Category:Configuration|Configuration Pages]] , [[:Category:Users|User's Pages]] , [[:Category:Development | Development Pages]] , [[:Category:Scripts|Scripts]] , [[Special:Recentchanges| Recent Wiki Changes]]'''&amp;lt;br /&amp;gt;&lt;br /&gt;
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[[Category:Getting Started]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Support]]&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Configuration]]&lt;br /&gt;
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		<author><name>Mahrufa6</name></author>	</entry>

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